- Add implementation notes for RtlSplayTree
Modified: trunk/reactos/lib/rtl/splaytree.c
_____
Modified: trunk/reactos/lib/rtl/splaytree.c
--- trunk/reactos/lib/rtl/splaytree.c 2005-11-08 22:25:29 UTC (rev
19070)
+++ trunk/reactos/lib/rtl/splaytree.c 2005-11-08 22:45:45 UTC (rev
19071)
@@ -73,10 +73,42 @@
*/
PRTL_SPLAY_LINKS
NTAPI
-RtlSplay (
- PRTL_SPLAY_LINKS Links
- )
+RtlSplay(PRTL_SPLAY_LINKS Links)
{
+ /*
+ * Implementation Notes (
http://en.wikipedia.org/wiki/Splay_tree):
+ *
+ * To do a splay, we carry out a sequence of rotations,
+ * each of which moves the target node N closer to the root.
+ *
+ * Each particular step depends on only two factors:
+ * - Whether N is the left or right child of its parent node, P,
+ * - Whether P is the left or right child of its parent, G (for
grandparent node).
+ *
+ * Thus, there are four cases:
+ * - Case 1: N is the left child of P and P is the left child of
G.
+ * In this case we perform a double right rotation, so
that
+ * P becomes N's right child, and G becomes P's right
child.
+ *
+ * - Case 2: N is the right child of P and P is the right child of
G.
+ * In this case we perform a double left rotation, so
that
+ * P becomes N's left child, and G becomes P's left
child.
+ *
+ * - Case 3: N is the left child of P and P is the right child of
G.
+ * In this case we perform a rotation so that
+ * G becomes N's left child, and P becomes N's right
child.
+ *
+ * - Case 4: N is the right child of P and P is the left child of
G.
+ * In this case we perform a rotation so that
+ * P becomes N's left child, and G becomes N's right
child.
+ *
+ * Finally, if N doesn't have a grandparent node, we simply perform
a
+ * left or right rotation to move it to the root.
+ *
+ * By performing a splay on the node of interest after every
operation,
+ * we keep recently accessed nodes near the root and keep the tree
+ * roughly balanced, so that we achieve the desired amortized time
bounds.
+ */
UNIMPLEMENTED;
return 0;
}