https://git.reactos.org/?p=reactos.git;a=commitdiff;h=aae34dc82735838019cdd2...
commit aae34dc82735838019cdd2ab45561eac3d71ab5a Author: Thamatip Chitpong tangaming123456@outlook.com AuthorDate: Wed Jun 14 07:57:04 2023 +0700 Commit: Stanislav Motylkov x86corez@gmail.com CommitDate: Thu Jul 6 13:36:20 2023 +0300
[WINESYNC][WINMM] Revert "winmm: Fix PlaySound so it doesn't block when another sound is already playing."
Let the player thread call waveOutReset itself instead.
Wine commit: 15ad749eced53e0c33454970bfc2bdb58b64f92b
author: Jörg Höhle hoehle@users.sourceforge.net Sat, 26 Mar 2011 06:44:22 +0000 (07:44 +0100)
committer: Alexandre Julliard julliard@winehq.org Wed, 30 Mar 2011 11:28:04 +0000 (13:28 +0200) --- dll/win32/winmm/playsound.c | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-)
diff --git a/dll/win32/winmm/playsound.c b/dll/win32/winmm/playsound.c index f6b2813d34d..425b50d1603 100644 --- a/dll/win32/winmm/playsound.c +++ b/dll/win32/winmm/playsound.c @@ -31,7 +31,6 @@ typedef struct tagWINE_PLAYSOUND { unsigned bLoop : 1; HMMIO hmmio; - HWAVEOUT hWave; struct tagWINE_PLAYSOUND* lpNext; } WINE_PLAYSOUND;
@@ -427,6 +426,7 @@ static BOOL proc_PlaySound(WINE_PLAYSOUND *wps) MMCKINFO ckMainRIFF; MMCKINFO mmckInfo; LPWAVEFORMATEX lpWaveFormat = NULL; + HWAVEOUT hWave = 0; LPWAVEHDR waveHdr = NULL; INT count, bufsize, left, index; struct playsound_data s; @@ -473,7 +473,7 @@ static BOOL proc_PlaySound(WINE_PLAYSOUND *wps)
s.hEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
- if (waveOutOpen(&wps->hWave, WAVE_MAPPER, lpWaveFormat, (DWORD_PTR)PlaySound_Callback, + if (waveOutOpen(&hWave, WAVE_MAPPER, lpWaveFormat, (DWORD_PTR)PlaySound_Callback, (DWORD_PTR)&s, CALLBACK_FUNCTION) != MMSYSERR_NOERROR) goto errCleanUp;
@@ -487,8 +487,8 @@ static BOOL proc_PlaySound(WINE_PLAYSOUND *wps) waveHdr[0].dwLoops = waveHdr[1].dwLoops = 0L; waveHdr[0].dwFlags = waveHdr[1].dwFlags = 0L; waveHdr[0].dwBufferLength = waveHdr[1].dwBufferLength = bufsize; - if (waveOutPrepareHeader(wps->hWave, &waveHdr[0], sizeof(WAVEHDR)) || - waveOutPrepareHeader(wps->hWave, &waveHdr[1], sizeof(WAVEHDR))) { + if (waveOutPrepareHeader(hWave, &waveHdr[0], sizeof(WAVEHDR)) || + waveOutPrepareHeader(hWave, &waveHdr[1], sizeof(WAVEHDR))) { goto errCleanUp; }
@@ -503,6 +503,7 @@ static BOOL proc_PlaySound(WINE_PLAYSOUND *wps) { if (WaitForSingleObject(psStopEvent, 0) == WAIT_OBJECT_0) { + waveOutReset(hWave); wps->bLoop = FALSE; break; } @@ -510,7 +511,7 @@ static BOOL proc_PlaySound(WINE_PLAYSOUND *wps) if (count < 1) break; left -= count; waveHdr[index].dwBufferLength = count; - if (waveOutWrite(wps->hWave, &waveHdr[index], sizeof(WAVEHDR)) == MMSYSERR_NOERROR) { + if (waveOutWrite(hWave, &waveHdr[index], sizeof(WAVEHDR)) == MMSYSERR_NOERROR) { index ^= 1; PlaySound_WaitDone(&s); } @@ -524,17 +525,17 @@ static BOOL proc_PlaySound(WINE_PLAYSOUND *wps) } while (wps->bLoop);
PlaySound_WaitDone(&s); /* to balance first buffer */ - waveOutReset(wps->hWave); + waveOutReset(hWave);
- waveOutUnprepareHeader(wps->hWave, &waveHdr[0], sizeof(WAVEHDR)); - waveOutUnprepareHeader(wps->hWave, &waveHdr[1], sizeof(WAVEHDR)); + waveOutUnprepareHeader(hWave, &waveHdr[0], sizeof(WAVEHDR)); + waveOutUnprepareHeader(hWave, &waveHdr[1], sizeof(WAVEHDR));
errCleanUp: TRACE("Done playing sound => %s!\n", bRet ? "ok" : "ko"); CloseHandle(s.hEvent); HeapFree(GetProcessHeap(), 0, waveHdr); HeapFree(GetProcessHeap(), 0, lpWaveFormat); - if (wps->hWave) while (waveOutClose(wps->hWave) == WAVERR_STILLPLAYING) Sleep(100); + if (hWave) while (waveOutClose(hWave) == WAVERR_STILLPLAYING) Sleep(100);
PlaySound_Free(wps);
@@ -598,7 +599,6 @@ static BOOL MULTIMEDIA_PlaySound(const void* pszSound, HMODULE hmod, DWORD fdwSo * NULL... as of today, we stop all playing instances */ SetEvent(psStopEvent);
- waveOutReset(PlaySoundList->hWave); LeaveCriticalSection(&WINMM_cs); WaitForSingleObject(psLastEvent, INFINITE); EnterCriticalSection(&WINMM_cs);