https://git.reactos.org/?p=reactos.git;a=commitdiff;h=afac88c50e1e30fc5d4cd…
commit afac88c50e1e30fc5d4cd9b63521849e57568747
Author: winesync <ros-dev(a)reactos.org>
AuthorDate: Sat Jan 4 02:11:30 2020 +0100
Commit: Jérôme Gardou <zefklop(a)users.noreply.github.com>
CommitDate: Wed Feb 26 18:19:18 2020 +0100
[WINESYNC]d3dx9_36: No need to fail if we don't support vertices reordering in
D3DXMESHOPT_ATTRSORT
A non optimized mesh does not prevent rendering as long as we return valid data to the
application.
In our case we provided an identity remapping array when no vertices reordering is
done.
Avencast demo works perfectly well (using native effects functions).
wine-staging patch by Christian Costa <titan.costa(a)gmail.com>
---
dll/directx/wine/d3dx9_36/mesh.c | 4 ----
...port_vertices_reordering_in_D3DXMESHOPT_ATTRSORT.diff | 16 ++++++++++++++++
2 files changed, 16 insertions(+), 4 deletions(-)
diff --git a/dll/directx/wine/d3dx9_36/mesh.c b/dll/directx/wine/d3dx9_36/mesh.c
index 898a88c1131..b1d9f68ade1 100644
--- a/dll/directx/wine/d3dx9_36/mesh.c
+++ b/dll/directx/wine/d3dx9_36/mesh.c
@@ -1695,11 +1695,7 @@ static HRESULT WINAPI d3dx9_mesh_OptimizeInplace(ID3DXMesh *iface,
DWORD flags,
if (FAILED(hr)) goto cleanup;
} else if (flags & D3DXMESHOPT_ATTRSORT) {
if (!(flags & D3DXMESHOPT_IGNOREVERTS))
- {
FIXME("D3DXMESHOPT_ATTRSORT vertex reordering not
implemented.\n");
- hr = E_NOTIMPL;
- goto cleanup;
- }
hr = iface->lpVtbl->LockAttributeBuffer(iface, 0, &attrib_buffer);
if (FAILED(hr)) goto cleanup;
diff --git
a/sdk/tools/winesync/d3dx9_staging/0022-d3dx9_36__No_need_to_fail_if_we_don_t_support_vertices_reordering_in_D3DXMESHOPT_ATTRSORT.diff
b/sdk/tools/winesync/d3dx9_staging/0022-d3dx9_36__No_need_to_fail_if_we_don_t_support_vertices_reordering_in_D3DXMESHOPT_ATTRSORT.diff
new file mode 100644
index 00000000000..ce6243813ef
--- /dev/null
+++
b/sdk/tools/winesync/d3dx9_staging/0022-d3dx9_36__No_need_to_fail_if_we_don_t_support_vertices_reordering_in_D3DXMESHOPT_ATTRSORT.diff
@@ -0,0 +1,16 @@
+diff --git a/dll/directx/wine/d3dx9_36/mesh.c b/dll/directx/wine/d3dx9_36/mesh.c
+index 898a88c..b1d9f68 100644
+--- a/dll/directx/wine/d3dx9_36/mesh.c
++++ b/dll/directx/wine/d3dx9_36/mesh.c
+@@ -1695,11 +1695,7 @@ static HRESULT WINAPI d3dx9_mesh_OptimizeInplace(ID3DXMesh *iface,
DWORD flags,
+ if (FAILED(hr)) goto cleanup;
+ } else if (flags & D3DXMESHOPT_ATTRSORT) {
+ if (!(flags & D3DXMESHOPT_IGNOREVERTS))
+- {
+ FIXME("D3DXMESHOPT_ATTRSORT vertex reordering not
implemented.\n");
+- hr = E_NOTIMPL;
+- goto cleanup;
+- }
+
+ hr = iface->lpVtbl->LockAttributeBuffer(iface, 0, &attrib_buffer);
+ if (FAILED(hr)) goto cleanup;