Author: fireball
Date: Sat Jul 31 22:20:34 2010
New Revision: 48386
URL:
http://svn.reactos.org/svn/reactos?rev=48386&view=rev
Log:
- Fix build, sorry.
Modified:
trunk/reactos/dll/win32/version/resource.c
Modified: trunk/reactos/dll/win32/version/resource.c
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/dll/win32/version/resource…
==============================================================================
--- trunk/reactos/dll/win32/version/resource.c [iso-8859-1] (original)
+++ trunk/reactos/dll/win32/version/resource.c [iso-8859-1] Sat Jul 31 22:20:34 2010
@@ -83,9 +83,9 @@
while (min <= max)
{
pos = (min + max) / 2;
- if (entry[pos].u.Id == id)
- return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root +
entry[pos].u2.s.OffsetToDirectory);
- if (entry[pos].u.Id > id) max = pos - 1;
+ if (entry[pos].u1.Id == id)
+ return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root +
entry[pos].u2.s3.OffsetToDirectory);
+ if (entry[pos].u1.Id > id) max = pos - 1;
else min = pos + 1;
}
return NULL;
@@ -104,7 +104,7 @@
const IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
- return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root +
entry->u2.s.OffsetToDirectory);
+ return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root +
entry->u2.s3.OffsetToDirectory);
}