Author: khornicek Date: Sat May 16 14:20:22 2009 New Revision: 40938
URL: http://svn.reactos.org/svn/reactos?rev=40938&view=rev Log: - correct number of parameters for IDirect3DTexture methods
Modified: trunk/reactos/include/psdk/d3d.h
Modified: trunk/reactos/include/psdk/d3d.h URL: http://svn.reactos.org/svn/reactos/trunk/reactos/include/psdk/d3d.h?rev=4093... ============================================================================== --- trunk/reactos/include/psdk/d3d.h [iso-8859-1] (original) +++ trunk/reactos/include/psdk/d3d.h [iso-8859-1] Sat May 16 14:20:22 2009 @@ -585,22 +585,22 @@ #define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p) /*** IDirect3DTexture methods ***/ -#define IDirect3DTexture_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->lpVtbl->GetHandle(p,a,b,c) -#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->lpVtbl->PaletteChanged(p,a,b,c) -#define IDirect3DTexture_Load(p,a,b,c) (p)->lpVtbl->Load(p,a,b,c) -#define IDirect3DTexture_Unload(p,a,b,c) (p)->lpVtbl->Unload(p,a,b,c) +#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b) +#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a) +#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p) #else /*** IUnknown methods ***/ #define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirect3DTexture_AddRef(p) (p)->AddRef() #define IDirect3DTexture_Release(p) (p)->Release() /*** IDirect3DTexture methods ***/ -#define IDirect3DTexture_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->GetHandle(a,b,c) -#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->PaletteChanged(a,b,c) -#define IDirect3DTexture_Load(p,a,b,c) (p)->Load(a,b,c) -#define IDirect3DTexture_Unload(p,a,b,c) (p)->Unload(a,b,c) +#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b) +#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b) +#define IDirect3DTexture_Load(p,a) (p)->Load(a) +#define IDirect3DTexture_Unload(p) (p)->Unload() #endif
@@ -840,8 +840,8 @@ #define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a) #define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c) /*** IDirect3DViewport2 methods ***/ -#define IDirect3DViewport3_GetViewport3(p,a) (p)->lpVtbl->GetViewport2(p,a) -#define IDirect3DViewport3_SetViewport3(p,a) (p)->lpVtbl->SetViewport2(p,a) +#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a) +#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) /*** IDirect3DViewport3 methods ***/ #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a) #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b) @@ -866,8 +866,8 @@ #define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a) #define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c) /*** IDirect3DViewport2 methods ***/ -#define IDirect3DViewport3_GetViewport3(p,a) (p)->GetViewport2(a) -#define IDirect3DViewport3_SetViewport3(p,a) (p)->SetViewport2(a) +#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a) +#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a) /*** IDirect3DViewport3 methods ***/ #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a) #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)