Author: hbelusca Date: Sun Aug 31 14:01:21 2014 New Revision: 64010
URL: http://svn.reactos.org/svn/reactos?rev=64010&view=rev Log: [CONSRV]: Merge again ConDrvProcessKey and ConioProcessKey.
Modified: branches/condrv_restructure/win32ss/user/winsrv/consrv/frontends/input.c
Modified: branches/condrv_restructure/win32ss/user/winsrv/consrv/frontends/input.c URL: http://svn.reactos.org/svn/reactos/branches/condrv_restructure/win32ss/user/... ============================================================================== --- branches/condrv_restructure/win32ss/user/winsrv/consrv/frontends/input.c [iso-8859-1] (original) +++ branches/condrv_restructure/win32ss/user/winsrv/consrv/frontends/input.c [iso-8859-1] Sun Aug 31 14:01:21 2014 @@ -10,7 +10,6 @@ /* INCLUDES *******************************************************************/
#include "consrv.h" -#include "include/conio.h" #include "include/term.h" #include "coninput.h"
@@ -19,77 +18,6 @@
/* PRIVATE FUNCTIONS **********************************************************/ - -static VOID -ConDrvProcessKey(IN PCONSOLE Console, - IN BOOLEAN Down, - IN UINT VirtualKeyCode, - IN UINT VirtualScanCode, - IN WCHAR UnicodeChar, - IN ULONG ShiftState, - IN BYTE KeyStateCtrl) -{ - INPUT_RECORD er; - - /* process Ctrl-C and Ctrl-Break */ - if ( Console->InputBuffer.Mode & ENABLE_PROCESSED_INPUT && - Down && (VirtualKeyCode == VK_PAUSE || VirtualKeyCode == 'C') && - (ShiftState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED) || KeyStateCtrl & 0x80) ) - { - DPRINT1("Console_Api Ctrl-C\n"); - ConSrvConsoleProcessCtrlEvent(Console, 0, CTRL_C_EVENT); - - if (Console->LineBuffer && !Console->LineComplete) - { - /* Line input is in progress; end it */ - Console->LinePos = Console->LineSize = 0; - Console->LineComplete = TRUE; - } - return; - } - - if ( (ShiftState & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED)) != 0 && - (VK_UP == VirtualKeyCode || VK_DOWN == VirtualKeyCode) ) - { - if (!Down) return; - - /* scroll up or down */ - if (VK_UP == VirtualKeyCode) - { - /* only scroll up if there is room to scroll up into */ - if (Console->ActiveBuffer->CursorPosition.Y != Console->ActiveBuffer->ScreenBufferSize.Y - 1) - { - Console->ActiveBuffer->VirtualY = (Console->ActiveBuffer->VirtualY + - Console->ActiveBuffer->ScreenBufferSize.Y - 1) % - Console->ActiveBuffer->ScreenBufferSize.Y; - Console->ActiveBuffer->CursorPosition.Y++; - } - } - else - { - /* only scroll down if there is room to scroll down into */ - if (Console->ActiveBuffer->CursorPosition.Y != 0) - { - Console->ActiveBuffer->VirtualY = (Console->ActiveBuffer->VirtualY + 1) % - Console->ActiveBuffer->ScreenBufferSize.Y; - Console->ActiveBuffer->CursorPosition.Y--; - } - } - - ConioDrawConsole(Console); - return; - } - - er.EventType = KEY_EVENT; - er.Event.KeyEvent.bKeyDown = Down; - er.Event.KeyEvent.wRepeatCount = 1; - er.Event.KeyEvent.wVirtualKeyCode = VirtualKeyCode; - er.Event.KeyEvent.wVirtualScanCode = VirtualScanCode; - er.Event.KeyEvent.uChar.UnicodeChar = UnicodeChar; - er.Event.KeyEvent.dwControlKeyState = ShiftState; - - ConioProcessInputEvent(Console, &er); -}
static DWORD ConioGetShiftState(PBYTE KeyState, LPARAM lParam) @@ -138,8 +66,10 @@ UINT VirtualKeyCode; UINT VirtualScanCode; BOOL Down = FALSE; - BOOLEAN Fake; // synthesized, not a real event - BOOLEAN NotChar; // message should not be used to return a character + BOOLEAN Fake; // Synthesized, not a real event + BOOLEAN NotChar; // Message should not be used to return a character + + INPUT_RECORD er;
if (NULL == Console) { @@ -172,7 +102,7 @@ 2, 0, NULL); - UnicodeChar = (1 == RetChars ? Chars[0] : 0); + UnicodeChar = (RetChars == 1 ? Chars[0] : 0); }
Fake = UnicodeChar && @@ -194,14 +124,66 @@
if (Fake) return;
+ /* Process Ctrl-C and Ctrl-Break */ + if ( Console->InputBuffer.Mode & ENABLE_PROCESSED_INPUT && + Down && (VirtualKeyCode == VK_PAUSE || VirtualKeyCode == 'C') && + (ShiftState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED) || KeyState[VK_CONTROL] & 0x80) ) + { + DPRINT1("Console_Api Ctrl-C\n"); + ConSrvConsoleProcessCtrlEvent(Console, 0, CTRL_C_EVENT); + + if (Console->LineBuffer && !Console->LineComplete) + { + /* Line input is in progress; end it */ + Console->LinePos = Console->LineSize = 0; + Console->LineComplete = TRUE; + } + return; + } + + if ( (ShiftState & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED)) != 0 && + (VirtualKeyCode == VK_UP || VirtualKeyCode == VK_DOWN) ) + { + if (!Down) return; + + /* Scroll up or down */ + if (VirtualKeyCode == VK_UP) + { + /* Only scroll up if there is room to scroll up into */ + if (Console->ActiveBuffer->CursorPosition.Y != Console->ActiveBuffer->ScreenBufferSize.Y - 1) + { + Console->ActiveBuffer->VirtualY = (Console->ActiveBuffer->VirtualY + + Console->ActiveBuffer->ScreenBufferSize.Y - 1) % + Console->ActiveBuffer->ScreenBufferSize.Y; + Console->ActiveBuffer->CursorPosition.Y++; + } + } + else + { + /* Only scroll down if there is room to scroll down into */ + if (Console->ActiveBuffer->CursorPosition.Y != 0) + { + Console->ActiveBuffer->VirtualY = (Console->ActiveBuffer->VirtualY + 1) % + Console->ActiveBuffer->ScreenBufferSize.Y; + Console->ActiveBuffer->CursorPosition.Y--; + } + } + + ConioDrawConsole((PCONSOLE)Console); + return; + } + /* Send the key press to the console driver */ - ConDrvProcessKey(Console, - Down, - VirtualKeyCode, - VirtualScanCode, - UnicodeChar, - ShiftState, - KeyState[VK_CONTROL]); + + er.EventType = KEY_EVENT; + er.Event.KeyEvent.bKeyDown = Down; + er.Event.KeyEvent.wRepeatCount = 1; + er.Event.KeyEvent.wVirtualKeyCode = VirtualKeyCode; + er.Event.KeyEvent.wVirtualScanCode = VirtualScanCode; + er.Event.KeyEvent.uChar.UnicodeChar = UnicodeChar; + er.Event.KeyEvent.dwControlKeyState = ShiftState; + + ConioProcessInputEvent(Console, &er); }
DWORD