Author: jgardou
Date: Tue Sep 17 19:08:09 2013
New Revision: 60181
URL:
http://svn.reactos.org/svn/reactos?rev=60181&view=rev
Log:
[OPENGL32_NEW]
- forward glFlush to glFinish for single buffered formats
- import wglUseFontBitmaps and wglUseFontOutlines from wine 1.7.2
- Remove a useless call to OSMesaMakeContextCurrent
- Add a few debug prints
Added:
trunk/reactos/dll/opengl/opengl32_new/wgl_font.c (with props)
Modified:
trunk/reactos/dll/opengl/opengl32_new/CMakeLists.txt
trunk/reactos/dll/opengl/opengl32_new/swimpl.c
trunk/reactos/dll/opengl/opengl32_new/wgl.c
Modified: trunk/reactos/dll/opengl/opengl32_new/CMakeLists.txt
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/dll/opengl/opengl32_new/CM…
==============================================================================
--- trunk/reactos/dll/opengl/opengl32_new/CMakeLists.txt [iso-8859-1] (original)
+++ trunk/reactos/dll/opengl/opengl32_new/CMakeLists.txt [iso-8859-1] Tue Sep 17 19:08:09
2013
@@ -19,6 +19,7 @@
icdload.c
swimpl.c
wgl.c
+ wgl_font.c
${CMAKE_CURRENT_BINARY_DIR}/opengl32_stubs.c
${CMAKE_CURRENT_BINARY_DIR}/opengl32.def
)
Modified: trunk/reactos/dll/opengl/opengl32_new/swimpl.c
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/dll/opengl/opengl32_new/sw…
==============================================================================
--- trunk/reactos/dll/opengl/opengl32_new/swimpl.c [iso-8859-1] (original)
+++ trunk/reactos/dll/opengl/opengl32_new/swimpl.c [iso-8859-1] Tue Sep 17 19:08:09 2013
@@ -280,9 +280,13 @@
/* For completeness */
sw_table_db.cEntries = sw_table_sb.cEntries = OPENGL_VERSION_110_ENTRIES;
- /* We are not really single buffered, but this trick fits the bill */
+ /* We are not really single buffered. */
pFinish = sw_table_sb.glDispatchTable.Finish;
sw_table_sb.glDispatchTable.Finish = sw_sb_Finish;
+ /* OpenGL spec: flush == all pending commands are sent to the server,
+ * and the client will receive the data in finished time.
+ * We will call this finish in our case */
+ sw_table_sb.glDispatchTable.Flush = sw_sb_Finish;
osmesa_loaded:
/* Now allocate our structure */
@@ -393,11 +397,10 @@
/* Do not reallocate for minimized windows */
if(width <= 0 || height <= 0)
goto end;
- /* Temporarily disable osmesa */
- pOSMesaMakeCurrent(NULL, NULL, GL_UNSIGNED_BYTE, 0, 0);
/* Resize the buffer accordingly */
widthBytes = WIDTH_BYTES_ALIGN32(width,
pixel_formats[fb->format_index].color_bits);
fb->bits = HeapReAlloc(GetProcessHeap(), 0, fb->bits, widthBytes *
height);
+ TRACE("New res: %lux%lu.\n", width, height);
/* Update this */
fb->bmi.bmiHeader.biWidth = width;
fb->bmi.bmiHeader.biHeight = height;
@@ -473,6 +476,8 @@
if(!width) width = 1;
if(!height) height = 1;
+
+ TRACE("Res: %lux%lu.\n", width, height);
if(bits)
{
@@ -513,8 +518,10 @@
ERR("OSMesaMakeCurrent failed!\n");
/* Damn! Free everything */
if(fb->flags & SW_FB_FREE_BITS)
+ {
HeapFree(GetProcessHeap(), 0, fb->bits);
- fb->flags &= ~SW_FB_FREE_BITS;
+ fb->flags ^= ~SW_FB_FREE_BITS;
+ }
fb->bits = NULL;
/* Unhook */
@@ -561,6 +568,9 @@
if(!(fb->bits))
return TRUE;
+
+ /* Finish before swapping */
+ pFinish();
return (SetDIBitsToDevice(hdc,
0,
Modified: trunk/reactos/dll/opengl/opengl32_new/wgl.c
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/dll/opengl/opengl32_new/wg…
==============================================================================
--- trunk/reactos/dll/opengl/opengl32_new/wgl.c [iso-8859-1] (original)
+++ trunk/reactos/dll/opengl/opengl32_new/wgl.c [iso-8859-1] Tue Sep 17 19:08:09 2013
@@ -348,27 +348,37 @@
struct wgl_context* context;
DHGLRC dhglrc;
- if(!dc_data)
- {
+ TRACE("Creating context for %p, format %i\n", hdc);
+
+ if(!dc_data)
+ {
+ WARN("Not a DC handle!\n");
SetLastError(ERROR_INVALID_HANDLE);
return NULL;
}
if(!dc_data->pixelformat)
{
- release_dc_data(dc_data);
+ WARN("Pixel format not set!\n");
SetLastError(ERROR_INVALID_PIXEL_FORMAT);
return NULL;
}
if(!dc_data->icd_data)
+ {
+ TRACE("Calling SW implementation.\n");
dhglrc = sw_CreateContext(dc_data);
+ TRACE("done\n");
+ }
else
+ {
+ TRACE("Calling ICD.\n");
dhglrc = dc_data->icd_data->DrvCreateContext(hdc);
+ }
if(!dhglrc)
{
- release_dc_data(dc_data);
+ WARN("Failed!\n");
SetLastError(ERROR_INVALID_PIXEL_FORMAT);
return NULL;
}
@@ -376,11 +386,11 @@
context = HeapAlloc(GetProcessHeap(), 0, sizeof(*context));
if(!context)
{
+ WARN("Failed to allocate a context!\n");
if(!dc_data->icd_data)
sw_DeleteContext(dhglrc);
else
dc_data->icd_data->DrvDeleteContext(dhglrc);
- release_dc_data(dc_data);
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return NULL;
}
@@ -391,8 +401,7 @@
context->thread_id = 0;
context->magic = 'GLRC';
-
- release_dc_data(dc_data);
+ TRACE("Success!\n");
return (HGLRC)context;
}
@@ -768,46 +777,56 @@
INT sw_format;
BOOL ret;
- if(!dc_data)
- {
+ TRACE("HDC %p, format %i.\n", hdc, format);
+
+ if(!dc_data)
+ {
+ WARN("Not a valid DC!.\n");
SetLastError(ERROR_INVALID_HANDLE);
return FALSE;
}
if(!format)
{
+ WARN("format == 0!\n");
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
if(dc_data->pixelformat)
{
+ TRACE("DC format already set, %i.\n", dc_data->pixelformat);
return (format == dc_data->pixelformat);
}
if(format <= dc_data->nb_icd_formats)
{
+ TRACE("Calling ICD.\n");
ret = dc_data->icd_data->DrvSetPixelFormat(hdc, format);
if(ret)
{
+ TRACE("Success!\n");
dc_data->pixelformat = format;
- return TRUE;
- }
+ }
+ return ret;
}
sw_format = format - dc_data->nb_icd_formats;
if(sw_format <= dc_data->nb_sw_formats)
{
+ TRACE("Calling SW implementation.\n");
ret = sw_SetPixelFormat(dc_data, sw_format);
if(ret)
{
+ TRACE("Success!\n");
/* This is now officially a software-only HDC */
dc_data->icd_data = NULL;
dc_data->pixelformat = format;
- return TRUE;
- }
- }
-
+ }
+ return ret;
+ }
+
+ TRACE("Invalid pixel format!\n");
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
@@ -868,39 +887,3 @@
{
return 0;
}
-
-BOOL WINAPI wglUseFontBitmapsA(HDC hdc, DWORD first, DWORD count, DWORD listBase)
-{
- FIXME("stub.\n");
- return FALSE;
-}
-
-BOOL WINAPI wglUseFontBitmapsW(HDC hdc, DWORD first, DWORD count, DWORD listBase)
-{
- FIXME("stub.\n");
- return FALSE;
-}
-
-BOOL WINAPI wglUseFontOutlinesA(HDC hdc,
- DWORD first,
- DWORD count,
- DWORD listBase,
- FLOAT deviation,
- FLOAT extrusion,
- int format,
- LPGLYPHMETRICSFLOAT lpgmf)
-{
- return FALSE;
-}
-
-BOOL WINAPI wglUseFontOutlinesW(HDC hdc,
- DWORD first,
- DWORD count,
- DWORD listBase,
- FLOAT deviation,
- FLOAT extrusion,
- int format,
- LPGLYPHMETRICSFLOAT lpgmf)
-{
- return FALSE;
-}
Added: trunk/reactos/dll/opengl/opengl32_new/wgl_font.c
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/dll/opengl/opengl32_new/wg…
==============================================================================
--- trunk/reactos/dll/opengl/opengl32_new/wgl_font.c (added)
+++ trunk/reactos/dll/opengl/opengl32_new/wgl_font.c [iso-8859-1] Tue Sep 17 19:08:09
2013
@@ -0,0 +1,564 @@
+/* Window-specific OpenGL functions implementation.
+ *
+ * Copyright (c) 1999 Lionel Ulmer
+ * Copyright (c) 2005 Raphael Junqueira
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include "opengl32.h"
+
+#include <math.h>
+#include <wine/debug.h>
+WINE_DEFAULT_DEBUG_CHANNEL(wgl);
+
+/***********************************************************************
+ * wglUseFontBitmaps_common
+ */
+static BOOL wglUseFontBitmaps_common( HDC hdc, DWORD first, DWORD count, DWORD listBase,
BOOL unicode )
+{
+ const GLDISPATCHTABLE * funcs = IntGetCurrentDispatchTable();
+ GLYPHMETRICS gm;
+ unsigned int glyph, size = 0;
+ void *bitmap = NULL, *gl_bitmap = NULL;
+ int org_alignment;
+ BOOL ret = TRUE;
+
+ funcs->GetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
+ funcs->PixelStorei(GL_UNPACK_ALIGNMENT, 4);
+
+ for (glyph = first; glyph < first + count; glyph++) {
+ static const MAT2 identity = { {0,1},{0,0},{0,0},{0,1} };
+ unsigned int needed_size, height, width, width_int;
+
+ if (unicode)
+ needed_size = GetGlyphOutlineW(hdc, glyph, GGO_BITMAP, &gm, 0, NULL,
&identity);
+ else
+ needed_size = GetGlyphOutlineA(hdc, glyph, GGO_BITMAP, &gm, 0, NULL,
&identity);
+
+ TRACE("Glyph: %3d / List: %d size %d\n", glyph, listBase,
needed_size);
+ if (needed_size == GDI_ERROR) {
+ ret = FALSE;
+ break;
+ }
+
+ if (needed_size > size) {
+ size = needed_size;
+ HeapFree(GetProcessHeap(), 0, bitmap);
+ HeapFree(GetProcessHeap(), 0, gl_bitmap);
+ bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
+ gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
+ }
+ if (unicode)
+ ret = (GetGlyphOutlineW(hdc, glyph, GGO_BITMAP, &gm, size, bitmap,
&identity) != GDI_ERROR);
+ else
+ ret = (GetGlyphOutlineA(hdc, glyph, GGO_BITMAP, &gm, size, bitmap,
&identity) != GDI_ERROR);
+ if (!ret) break;
+
+ if (TRACE_ON(wgl)) {
+ unsigned int bitmask;
+ unsigned char *bitmap_ = bitmap;
+
+ TRACE(" - bbox: %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
+ TRACE(" - origin: (%d, %d)\n", gm.gmptGlyphOrigin.x,
gm.gmptGlyphOrigin.y);
+ TRACE(" - increment: %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
+ if (needed_size != 0) {
+ TRACE(" - bitmap:\n");
+ for (height = 0; height < gm.gmBlackBoxY; height++) {
+ TRACE(" ");
+ for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++,
bitmask >>= 1) {
+ if (bitmask == 0) {
+ bitmap_ += 1;
+ bitmask = 0x80;
+ }
+ if (*bitmap_ & bitmask)
+ TRACE("*");
+ else
+ TRACE(" ");
+ }
+ bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
+ TRACE("\n");
+ }
+ }
+ }
+
+ /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to
invert the
+ * glyph for it to be drawn properly.
+ */
+ if (needed_size != 0) {
+ width_int = (gm.gmBlackBoxX + 31) / 32;
+ for (height = 0; height < gm.gmBlackBoxY; height++) {
+ for (width = 0; width < width_int; width++) {
+ ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int +
width] =
+ ((int *) bitmap)[height * width_int + width];
+ }
+ }
+ }
+
+ funcs->NewList(listBase++, GL_COMPILE);
+ if (needed_size != 0) {
+ funcs->Bitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
+ 0 - gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY -
gm.gmptGlyphOrigin.y,
+ gm.gmCellIncX, gm.gmCellIncY,
+ gl_bitmap);
+ } else {
+ /* This is the case of 'empty' glyphs like the space character */
+ funcs->Bitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
+ }
+ funcs->EndList();
+ }
+
+ funcs->PixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
+ HeapFree(GetProcessHeap(), 0, bitmap);
+ HeapFree(GetProcessHeap(), 0, gl_bitmap);
+ return ret;
+}
+
+/***********************************************************************
+ * wglUseFontBitmapsA (OPENGL32.@)
+ */
+BOOL WINAPI wglUseFontBitmapsA(HDC hdc, DWORD first, DWORD count, DWORD listBase)
+{
+ return wglUseFontBitmaps_common( hdc, first, count, listBase, FALSE );
+}
+
+/***********************************************************************
+ * wglUseFontBitmapsW (OPENGL32.@)
+ */
+BOOL WINAPI wglUseFontBitmapsW(HDC hdc, DWORD first, DWORD count, DWORD listBase)
+{
+ return wglUseFontBitmaps_common( hdc, first, count, listBase, TRUE );
+}
+
+/* FIXME: should probably have a glu.h header */
+
+typedef struct GLUtesselator GLUtesselator;
+typedef void (WINAPI *_GLUfuncptr)(void);
+
+#define GLU_TESS_BEGIN 100100
+#define GLU_TESS_VERTEX 100101
+#define GLU_TESS_END 100102
+
+static GLUtesselator * (WINAPI *pgluNewTess)(void);
+static void (WINAPI *pgluDeleteTess)(GLUtesselator *tess);
+static void (WINAPI *pgluTessNormal)(GLUtesselator *tess, GLdouble x, GLdouble y,
GLdouble z);
+static void (WINAPI *pgluTessBeginPolygon)(GLUtesselator *tess, void *polygon_data);
+static void (WINAPI *pgluTessEndPolygon)(GLUtesselator *tess);
+static void (WINAPI *pgluTessCallback)(GLUtesselator *tess, GLenum which, _GLUfuncptr
fn);
+static void (WINAPI *pgluTessBeginContour)(GLUtesselator *tess);
+static void (WINAPI *pgluTessEndContour)(GLUtesselator *tess);
+static void (WINAPI *pgluTessVertex)(GLUtesselator *tess, GLdouble *location, GLvoid*
data);
+
+static HMODULE load_libglu(void)
+{
+ static const WCHAR glu32W[] =
{'g','l','u','3','2','.','d','l','l',0};
+ static int already_loaded;
+ static HMODULE module;
+
+ if (already_loaded) return module;
+ already_loaded = 1;
+
+ TRACE("Trying to load GLU library\n");
+ module = LoadLibraryW( glu32W );
+ if (!module)
+ {
+ WARN("Failed to load glu32\n");
+ return NULL;
+ }
+#define LOAD_FUNCPTR(f) p##f = (void *)GetProcAddress( module, #f )
+ LOAD_FUNCPTR(gluNewTess);
+ LOAD_FUNCPTR(gluDeleteTess);
+ LOAD_FUNCPTR(gluTessBeginContour);
+ LOAD_FUNCPTR(gluTessNormal);
+ LOAD_FUNCPTR(gluTessBeginPolygon);
+ LOAD_FUNCPTR(gluTessCallback);
+ LOAD_FUNCPTR(gluTessEndContour);
+ LOAD_FUNCPTR(gluTessEndPolygon);
+ LOAD_FUNCPTR(gluTessVertex);
+#undef LOAD_FUNCPTR
+ return module;
+}
+
+static void fixed_to_double(POINTFX fixed, UINT em_size, GLdouble vertex[3])
+{
+ vertex[0] = (fixed.x.value + (GLdouble)fixed.x.fract / (1 << 16)) / em_size;
+ vertex[1] = (fixed.y.value + (GLdouble)fixed.y.fract / (1 << 16)) / em_size;
+ vertex[2] = 0.0;
+}
+
+static void WINAPI tess_callback_vertex(GLvoid *vertex)
+{
+ const GLDISPATCHTABLE * funcs = IntGetCurrentDispatchTable();
+ GLdouble *dbl = vertex;
+ TRACE("%f, %f, %f\n", dbl[0], dbl[1], dbl[2]);
+ funcs->Vertex3dv(vertex);
+}
+
+static void WINAPI tess_callback_begin(GLenum which)
+{
+ const GLDISPATCHTABLE * funcs = IntGetCurrentDispatchTable();
+ TRACE("%d\n", which);
+ funcs->Begin(which);
+}
+
+static void WINAPI tess_callback_end(void)
+{
+ const GLDISPATCHTABLE * funcs = IntGetCurrentDispatchTable();
+ TRACE("\n");
+ funcs->End();
+}
+
+typedef struct _bezier_vector {
+ GLdouble x;
+ GLdouble y;
+} bezier_vector;
+
+static double bezier_deviation_squared(const bezier_vector *p)
+{
+ bezier_vector deviation;
+ bezier_vector vertex;
+ bezier_vector base;
+ double base_length;
+ double dot;
+
+ vertex.x = (p[0].x + p[1].x*2 + p[2].x)/4 - p[0].x;
+ vertex.y = (p[0].y + p[1].y*2 + p[2].y)/4 - p[0].y;
+
+ base.x = p[2].x - p[0].x;
+ base.y = p[2].y - p[0].y;
+
+ base_length = sqrt(base.x*base.x + base.y*base.y);
+ base.x /= base_length;
+ base.y /= base_length;
+
+ dot = base.x*vertex.x + base.y*vertex.y;
+ dot = min(max(dot, 0.0), base_length);
+ base.x *= dot;
+ base.y *= dot;
+
+ deviation.x = vertex.x-base.x;
+ deviation.y = vertex.y-base.y;
+
+ return deviation.x*deviation.x + deviation.y*deviation.y;
+}
+
+static int bezier_approximate(const bezier_vector *p, bezier_vector *points, FLOAT
deviation)
+{
+ bezier_vector first_curve[3];
+ bezier_vector second_curve[3];
+ bezier_vector vertex;
+ int total_vertices;
+
+ if(bezier_deviation_squared(p) <= deviation*deviation)
+ {
+ if(points)
+ *points = p[2];
+ return 1;
+ }
+
+ vertex.x = (p[0].x + p[1].x*2 + p[2].x)/4;
+ vertex.y = (p[0].y + p[1].y*2 + p[2].y)/4;
+
+ first_curve[0] = p[0];
+ first_curve[1].x = (p[0].x + p[1].x)/2;
+ first_curve[1].y = (p[0].y + p[1].y)/2;
+ first_curve[2] = vertex;
+
+ second_curve[0] = vertex;
+ second_curve[1].x = (p[2].x + p[1].x)/2;
+ second_curve[1].y = (p[2].y + p[1].y)/2;
+ second_curve[2] = p[2];
+
+ total_vertices = bezier_approximate(first_curve, points, deviation);
+ if(points)
+ points += total_vertices;
+ total_vertices += bezier_approximate(second_curve, points, deviation);
+ return total_vertices;
+}
+
+/***********************************************************************
+ * wglUseFontOutlines_common
+ */
+static BOOL wglUseFontOutlines_common(HDC hdc,
+ DWORD first,
+ DWORD count,
+ DWORD listBase,
+ FLOAT deviation,
+ FLOAT extrusion,
+ int format,
+ LPGLYPHMETRICSFLOAT lpgmf,
+ BOOL unicode)
+{
+ const GLDISPATCHTABLE * funcs = IntGetCurrentDispatchTable();
+ UINT glyph;
+ const MAT2 identity = {{0,1},{0,0},{0,0},{0,1}};
+ GLUtesselator *tess = NULL;
+ LOGFONTW lf;
+ HFONT old_font, unscaled_font;
+ UINT em_size = 1024;
+ RECT rc;
+
+ TRACE("(%p, %d, %d, %d, %f, %f, %d, %p, %s)\n", hdc, first, count,
+ listBase, deviation, extrusion, format, lpgmf, unicode ? "W" :
"A");
+
+ if(deviation <= 0.0)
+ deviation = 1.0/em_size;
+
+ if(format == WGL_FONT_POLYGONS)
+ {
+ if (!load_libglu())
+ {
+ ERR("glu32 is required for this function but isn't
available\n");
+ return FALSE;
+ }
+
+ tess = pgluNewTess();
+ if(!tess) return FALSE;
+ pgluTessCallback(tess, GLU_TESS_VERTEX, (_GLUfuncptr)tess_callback_vertex);
+ pgluTessCallback(tess, GLU_TESS_BEGIN, (_GLUfuncptr)tess_callback_begin);
+ pgluTessCallback(tess, GLU_TESS_END, tess_callback_end);
+ }
+
+ GetObjectW(GetCurrentObject(hdc, OBJ_FONT), sizeof(lf), &lf);
+ rc.left = rc.right = rc.bottom = 0;
+ rc.top = em_size;
+ DPtoLP(hdc, (POINT*)&rc, 2);
+ lf.lfHeight = -abs(rc.top - rc.bottom);
+ lf.lfOrientation = lf.lfEscapement = 0;
+ unscaled_font = CreateFontIndirectW(&lf);
+ old_font = SelectObject(hdc, unscaled_font);
+
+ for (glyph = first; glyph < first + count; glyph++)
+ {
+ DWORD needed;
+ GLYPHMETRICS gm;
+ BYTE *buf;
+ TTPOLYGONHEADER *pph;
+ TTPOLYCURVE *ppc;
+ GLdouble *vertices = NULL;
+ int vertex_total = -1;
+
+ if(unicode)
+ needed = GetGlyphOutlineW(hdc, glyph, GGO_NATIVE, &gm, 0, NULL,
&identity);
+ else
+ needed = GetGlyphOutlineA(hdc, glyph, GGO_NATIVE, &gm, 0, NULL,
&identity);
+
+ if(needed == GDI_ERROR)
+ goto error;
+
+ buf = HeapAlloc(GetProcessHeap(), 0, needed);
+
+ if(unicode)
+ GetGlyphOutlineW(hdc, glyph, GGO_NATIVE, &gm, needed, buf,
&identity);
+ else
+ GetGlyphOutlineA(hdc, glyph, GGO_NATIVE, &gm, needed, buf,
&identity);
+
+ TRACE("glyph %d\n", glyph);
+
+ if(lpgmf)
+ {
+ lpgmf->gmfBlackBoxX = (float)gm.gmBlackBoxX / em_size;
+ lpgmf->gmfBlackBoxY = (float)gm.gmBlackBoxY / em_size;
+ lpgmf->gmfptGlyphOrigin.x = (float)gm.gmptGlyphOrigin.x / em_size;
+ lpgmf->gmfptGlyphOrigin.y = (float)gm.gmptGlyphOrigin.y / em_size;
+ lpgmf->gmfCellIncX = (float)gm.gmCellIncX / em_size;
+ lpgmf->gmfCellIncY = (float)gm.gmCellIncY / em_size;
+
+ TRACE("%fx%f at %f,%f inc %f,%f\n", lpgmf->gmfBlackBoxX,
lpgmf->gmfBlackBoxY,
+ lpgmf->gmfptGlyphOrigin.x, lpgmf->gmfptGlyphOrigin.y,
lpgmf->gmfCellIncX, lpgmf->gmfCellIncY);
+ lpgmf++;
+ }
+
+ funcs->NewList(listBase++, GL_COMPILE);
+ funcs->FrontFace(GL_CCW);
+ if(format == WGL_FONT_POLYGONS)
+ {
+ funcs->Normal3d(0.0, 0.0, 1.0);
+ pgluTessNormal(tess, 0, 0, 1);
+ pgluTessBeginPolygon(tess, NULL);
+ }
+
+ while(!vertices)
+ {
+ if(vertex_total != -1)
+ vertices = HeapAlloc(GetProcessHeap(), 0, vertex_total * 3 *
sizeof(GLdouble));
+ vertex_total = 0;
+
+ pph = (TTPOLYGONHEADER*)buf;
+ while((BYTE*)pph < buf + needed)
+ {
+ GLdouble previous[3];
+ fixed_to_double(pph->pfxStart, em_size, previous);
+
+ if(vertices)
+ TRACE("\tstart %d, %d\n", pph->pfxStart.x.value,
pph->pfxStart.y.value);
+
+ if(format == WGL_FONT_POLYGONS)
+ pgluTessBeginContour(tess);
+ else
+ funcs->Begin(GL_LINE_LOOP);
+
+ if(vertices)
+ {
+ fixed_to_double(pph->pfxStart, em_size, vertices);
+ if(format == WGL_FONT_POLYGONS)
+ pgluTessVertex(tess, vertices, vertices);
+ else
+ funcs->Vertex3d(vertices[0], vertices[1], vertices[2]);
+ vertices += 3;
+ }
+ vertex_total++;
+
+ ppc = (TTPOLYCURVE*)((char*)pph + sizeof(*pph));
+ while((char*)ppc < (char*)pph + pph->cb)
+ {
+ int i, j;
+ int num;
+
+ switch(ppc->wType) {
+ case TT_PRIM_LINE:
+ for(i = 0; i < ppc->cpfx; i++)
+ {
+ if(vertices)
+ {
+ TRACE("\t\tline to %d, %d\n",
+ ppc->apfx[i].x.value, ppc->apfx[i].y.value);
+ fixed_to_double(ppc->apfx[i], em_size, vertices);
+ if(format == WGL_FONT_POLYGONS)
+ pgluTessVertex(tess, vertices, vertices);
+ else
+ funcs->Vertex3d(vertices[0], vertices[1],
vertices[2]);
+ vertices += 3;
+ }
+ fixed_to_double(ppc->apfx[i], em_size, previous);
+ vertex_total++;
+ }
+ break;
+
+ case TT_PRIM_QSPLINE:
+ for(i = 0; i < ppc->cpfx-1; i++)
+ {
+ bezier_vector curve[3];
+ bezier_vector *points;
+ GLdouble curve_vertex[3];
+
+ if(vertices)
+ TRACE("\t\tcurve %d,%d %d,%d\n",
+ ppc->apfx[i].x.value,
ppc->apfx[i].y.value,
+ ppc->apfx[i + 1].x.value, ppc->apfx[i +
1].y.value);
+
+ curve[0].x = previous[0];
+ curve[0].y = previous[1];
+ fixed_to_double(ppc->apfx[i], em_size, curve_vertex);
+ curve[1].x = curve_vertex[0];
+ curve[1].y = curve_vertex[1];
+ fixed_to_double(ppc->apfx[i + 1], em_size, curve_vertex);
+ curve[2].x = curve_vertex[0];
+ curve[2].y = curve_vertex[1];
+ if(i < ppc->cpfx-2)
+ {
+ curve[2].x = (curve[1].x + curve[2].x)/2;
+ curve[2].y = (curve[1].y + curve[2].y)/2;
+ }
+ num = bezier_approximate(curve, NULL, deviation);
+ points = HeapAlloc(GetProcessHeap(), 0,
num*sizeof(bezier_vector));
+ num = bezier_approximate(curve, points, deviation);
+ vertex_total += num;
+ if(vertices)
+ {
+ for(j=0; j<num; j++)
+ {
+ TRACE("\t\t\tvertex at %f,%f\n",
points[j].x, points[j].y);
+ vertices[0] = points[j].x;
+ vertices[1] = points[j].y;
+ vertices[2] = 0.0;
+ if(format == WGL_FONT_POLYGONS)
+ pgluTessVertex(tess, vertices, vertices);
+ else
+ funcs->Vertex3d(vertices[0], vertices[1],
vertices[2]);
+ vertices += 3;
+ }
+ }
+ HeapFree(GetProcessHeap(), 0, points);
+ previous[0] = curve[2].x;
+ previous[1] = curve[2].y;
+ }
+ break;
+ default:
+ ERR("\t\tcurve type = %d\n", ppc->wType);
+ if(format == WGL_FONT_POLYGONS)
+ pgluTessEndContour(tess);
+ else
+ funcs->End();
+ goto error_in_list;
+ }
+
+ ppc = (TTPOLYCURVE*)((char*)ppc + sizeof(*ppc) +
+ (ppc->cpfx - 1) * sizeof(POINTFX));
+ }
+ if(format == WGL_FONT_POLYGONS)
+ pgluTessEndContour(tess);
+ else
+ funcs->End();
+ pph = (TTPOLYGONHEADER*)((char*)pph + pph->cb);
+ }
+ }
+
+error_in_list:
+ if(format == WGL_FONT_POLYGONS)
+ pgluTessEndPolygon(tess);
+ funcs->Translated((GLdouble)gm.gmCellIncX / em_size, (GLdouble)gm.gmCellIncY /
em_size, 0.0);
+ funcs->EndList();
+ HeapFree(GetProcessHeap(), 0, buf);
+ HeapFree(GetProcessHeap(), 0, vertices);
+ }
+
+ error:
+ DeleteObject(SelectObject(hdc, old_font));
+ if(format == WGL_FONT_POLYGONS)
+ pgluDeleteTess(tess);
+ return TRUE;
+
+}
+
+/***********************************************************************
+ * wglUseFontOutlinesA (OPENGL32.@)
+ */
+BOOL WINAPI wglUseFontOutlinesA(HDC hdc,
+ DWORD first,
+ DWORD count,
+ DWORD listBase,
+ FLOAT deviation,
+ FLOAT extrusion,
+ int format,
+ LPGLYPHMETRICSFLOAT lpgmf)
+{
+ return wglUseFontOutlines_common(hdc, first, count, listBase, deviation, extrusion,
format, lpgmf, FALSE);
+}
+
+/***********************************************************************
+ * wglUseFontOutlinesW (OPENGL32.@)
+ */
+BOOL WINAPI wglUseFontOutlinesW(HDC hdc,
+ DWORD first,
+ DWORD count,
+ DWORD listBase,
+ FLOAT deviation,
+ FLOAT extrusion,
+ int format,
+ LPGLYPHMETRICSFLOAT lpgmf)
+{
+ return wglUseFontOutlines_common(hdc, first, count, listBase, deviation, extrusion,
format, lpgmf, TRUE);
+}
Propchange: trunk/reactos/dll/opengl/opengl32_new/wgl_font.c
------------------------------------------------------------------------------
svn:eol-style = native