Small fixes to 1bpp->1bpp stretching Modified: trunk/reactos/subsys/win32k/dib/dib1bpp.c _____
Modified: trunk/reactos/subsys/win32k/dib/dib1bpp.c --- trunk/reactos/subsys/win32k/dib/dib1bpp.c 2005-10-24 21:42:24 UTC (rev 18761) +++ trunk/reactos/subsys/win32k/dib/dib1bpp.c 2005-10-24 21:54:26 UTC (rev 18762) @@ -642,9 +642,9 @@
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY) { if (DesIsBiggerY) + sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY); + else sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY); - else - sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY); if (sy > SourceRect->bottom) break;
@@ -652,14 +652,14 @@
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX) { - sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX); + sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX); if (sx > SourceRect->right) break; color = DIB_1BPP_GetPixel(SourceSurf, sx, sy); for (count=DesY;count<saveY;count++) - DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color); + DIB_1BPP_HLine(DestSurf, DesX, DesX + zoomX, count, color);
} }