Fixed some of the splay tree macros. Actually some are even wrong in the DDK, but it's necessary to make compilers happy that stick to the standards more closely Modified: trunk/reactos/include/ndk/rtlfuncs.h _____
Modified: trunk/reactos/include/ndk/rtlfuncs.h --- trunk/reactos/include/ndk/rtlfuncs.h 2005-11-07 22:50:57 UTC (rev 19048) +++ trunk/reactos/include/ndk/rtlfuncs.h 2005-11-07 23:09:53 UTC (rev 19049) @@ -25,39 +25,45 @@
(RtlLeftChild(RtlParent(Links)) == (PRTL_SPLAY_LINKS)(Links))
#define RtlRightChild(Links) \ - (PRTL_SPLAY_LINKS)(Links)->RightChild + ((PRTL_SPLAY_LINKS)(Links))->RightChild
#define RtlIsRoot(Links) \ (RtlParent(Links) == (PRTL_SPLAY_LINKS)(Links))
#define RtlLeftChild(Links) \ - (PRTL_SPLAY_LINKS)(Links)->LeftChild + ((PRTL_SPLAY_LINKS)(Links))->LeftChild
#define RtlParent(Links) \ - (PRTL_SPLAY_LINKS)(Links)->Parent + ((PRTL_SPLAY_LINKS)(Links))->Parent
#define RtlInitializeSplayLinks(Links) \ - PRTL_SPLAY_LINKS _SplayLinks; \ - _SplayLinks = (PRTL_SPLAY_LINKS)(Links); \ - _SplayLinks->Parent = _SplayLinks; \ - _SplayLinks->LeftChild = NULL; \ - _SplayLinks->RightChild = NULL; + { \ + PRTL_SPLAY_LINKS _SplayLinks; \ + _SplayLinks = (PRTL_SPLAY_LINKS)(Links); \ + _SplayLinks->Parent = _SplayLinks; \ + _SplayLinks->LeftChild = NULL; \ + _SplayLinks->RightChild = NULL; \ + }
#define RtlInsertAsLeftChild(ParentLinks,ChildLinks) \ - PRTL_SPLAY_LINKS _SplayParent; \ - PRTL_SPLAY_LINKS _SplayChild; \ - _SplayParent = (PRTL_SPLAY_LINKS)(ParentLinks); \ - _SplayChild = (PRTL_SPLAY_LINKS)(ChildLinks); \ - _SplayParent->LeftChild = _SplayChild; \ - _SplayChild->Parent = _SplayParent; + { \ + PRTL_SPLAY_LINKS _SplayParent; \ + PRTL_SPLAY_LINKS _SplayChild; \ + _SplayParent = (PRTL_SPLAY_LINKS)(ParentLinks); \ + _SplayChild = (PRTL_SPLAY_LINKS)(ChildLinks); \ + _SplayParent->LeftChild = _SplayChild; \ + _SplayChild->Parent = _SplayParent; \ + }
#define RtlInsertAsRightChild(ParentLinks,ChildLinks) \ - PRTL_SPLAY_LINKS _SplayParent; \ - PRTL_SPLAY_LINKS _SplayChild; \ - _SplayParent = (PRTL_SPLAY_LINKS)(ParentLinks); \ - _SplayChild = (PRTL_SPLAY_LINKS)(ChildLinks); \ - _SplayParent->RightChild = _SplayChild; \ - _SplayChild->Parent = _SplayParent; + { \ + PRTL_SPLAY_LINKS _SplayParent; \ + PRTL_SPLAY_LINKS _SplayChild; \ + _SplayParent = (PRTL_SPLAY_LINKS)(ParentLinks); \ + _SplayChild = (PRTL_SPLAY_LINKS)(ChildLinks); \ + _SplayParent->RightChild = _SplayChild; \ + _SplayChild->Parent = _SplayParent; \ + }
/* PROTOTYPES ****************************************************************/