Author: hbelusca
Date: Wed Dec 26 02:14:46 2012
New Revision: 58010
URL:
http://svn.reactos.org/svn/reactos?rev=58010&view=rev
Log:
[FREELDR]
Improve the way we are doing the timing: When the timeout is > 0, we refresh its
display. When it becomes == 0, we exit the waiting-loop and do the right action (start the
default OS, ...). However, when we press a key, it is set to -1 by convention, that means,
no timeout. The timeout display is then cleared ONLY ONCE since there is no need to
refresh it each time we do a waiting-loop-turn when the timeout is == -1.
Modified:
trunk/reactos/boot/freeldr/freeldr/ui/directui.c
trunk/reactos/boot/freeldr/freeldr/ui/tuimenu.c
Modified: trunk/reactos/boot/freeldr/freeldr/ui/directui.c
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/boot/freeldr/freeldr/ui/di…
==============================================================================
--- trunk/reactos/boot/freeldr/freeldr/ui/directui.c [iso-8859-1] (original)
+++ trunk/reactos/boot/freeldr/freeldr/ui/directui.c [iso-8859-1] Wed Dec 26 02:14:46
2012
@@ -560,7 +560,7 @@
if (CanEscape && KeyPress == KEY_ESC) return FALSE;
/* Check if there is a countdown */
- if (MenuInformation.MenuTimeRemaining)
+ if (MenuInformation.MenuTimeRemaining > 0)
{
/* Get the updated time, seconds only */
CurrentClockSecond = ArcGetTime()->Second;
@@ -576,7 +576,7 @@
UiDrawMenuBox(&MenuInformation);
}
}
- else
+ else if (MenuInformation.MenuTimeRemaining == 0)
{
/* A time out occurred, exit this loop and return default OS */
break;
Modified: trunk/reactos/boot/freeldr/freeldr/ui/tuimenu.c
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/boot/freeldr/freeldr/ui/tu…
==============================================================================
--- trunk/reactos/boot/freeldr/freeldr/ui/tuimenu.c [iso-8859-1] (original)
+++ trunk/reactos/boot/freeldr/freeldr/ui/tuimenu.c [iso-8859-1] Wed Dec 26 02:14:46 2012
@@ -93,7 +93,7 @@
//
// Check if there is a countdown
//
- if (MenuInformation.MenuTimeRemaining)
+ if (MenuInformation.MenuTimeRemaining > 0)
{
//
// Get the updated time, seconds only
@@ -118,7 +118,7 @@
VideoCopyOffScreenBufferToVRAM();
}
}
- else
+ else if (MenuInformation.MenuTimeRemaining == 0)
{
//
// A time out occurred, exit this loop and return default OS