Author: akhaldi Date: Tue Mar 1 13:38:40 2016 New Revision: 70835
URL: http://svn.reactos.org/svn/reactos?rev=70835&view=rev Log: [PSDK] Update d3dcommon.idl. CORE-10912
Modified: trunk/reactos/include/psdk/d3dcommon.idl
Modified: trunk/reactos/include/psdk/d3dcommon.idl URL: http://svn.reactos.org/svn/reactos/trunk/reactos/include/psdk/d3dcommon.idl?... ============================================================================== --- trunk/reactos/include/psdk/d3dcommon.idl [iso-8859-1] (original) +++ trunk/reactos/include/psdk/d3dcommon.idl [iso-8859-1] Tue Mar 1 13:38:40 2016 @@ -21,8 +21,8 @@
typedef struct _D3D_SHADER_MACRO { - LPCSTR Name; - LPCSTR Definition; + const char *Name; + const char *Definition; } D3D_SHADER_MACRO;
typedef struct _D3D_SHADER_MACRO* LPD3D_SHADER_MACRO; @@ -86,7 +86,24 @@ D3D_FEATURE_LEVEL_10_0 = 0xa000, D3D_FEATURE_LEVEL_10_1 = 0xa100, D3D_FEATURE_LEVEL_11_0 = 0xb000, + D3D_FEATURE_LEVEL_11_1 = 0xb100 } D3D_FEATURE_LEVEL; + +cpp_quote("#define D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION 2048") +cpp_quote("#define D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION 4096") +cpp_quote("#define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION 2048") +cpp_quote("#define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION 4096") +cpp_quote("#define D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION 512") +cpp_quote("#define D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION 4096") +cpp_quote("#define D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION 256") +cpp_quote("#define D3D_FL9_1_DEFAULT_MAX_ANISOTROPY 2") +cpp_quote("#define D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT 65535") +cpp_quote("#define D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT 1048575") +cpp_quote("#define D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT 1") +cpp_quote("#define D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT 4") +cpp_quote("#define D3D_FL9_1_MAX_TEXTURE_REPEAT 128") +cpp_quote("#define D3D_FL9_2_MAX_TEXTURE_REPEAT 2048") +cpp_quote("#define D3D_FL9_3_MAX_TEXTURE_REPEAT 8192")
typedef enum _D3D_SHADER_VARIABLE_CLASS { @@ -108,6 +125,19 @@ D3D11_SVC_INTERFACE_POINTER, D3D_SVC_FORCE_DWORD = 0x7fffffff, } D3D_SHADER_VARIABLE_CLASS; + +typedef enum _D3D_SHADER_VARIABLE_FLAGS +{ + D3D_SVF_USERPACKED = 0x01, + D3D_SVF_USED = 0x02, + D3D_SVF_INTERFACE_POINTER = 0x04, + D3D_SVF_INTERFACE_PARAMETER = 0x08, + D3D10_SVF_USERPACKED = D3D_SVF_USERPACKED, + D3D10_SVF_USED = D3D_SVF_USED, + D3D11_SVF_INTERFACE_POINTER = D3D_SVF_INTERFACE_POINTER, + D3D11_SVF_INTERFACE_PARAMETER = D3D_SVF_INTERFACE_PARAMETER, + D3D_SVF_FORCE_DWORD = 0x7fffffff +} D3D_SHADER_VARIABLE_FLAGS;
typedef enum _D3D_SHADER_VARIABLE_TYPE { @@ -218,6 +248,22 @@ D3D_SVT_FORCE_DWORD = 0x7fffffff, } D3D_SHADER_VARIABLE_TYPE;
+typedef enum _D3D_SHADER_INPUT_FLAGS +{ + D3D_SIF_USERPACKED = 0x01, + D3D_SIF_COMPARISON_SAMPLER = 0x02, + D3D_SIF_TEXTURE_COMPONENT_0 = 0x04, + D3D_SIF_TEXTURE_COMPONENT_1 = 0x08, + D3D_SIF_TEXTURE_COMPONENTS = 0x0C, + D3D_SIF_UNUSED = 0x10, + D3D10_SIF_USERPACKED = D3D_SIF_USERPACKED, + D3D10_SIF_COMPARISON_SAMPLER = D3D_SIF_COMPARISON_SAMPLER, + D3D10_SIF_TEXTURE_COMPONENT_0 = D3D_SIF_TEXTURE_COMPONENT_0, + D3D10_SIF_TEXTURE_COMPONENT_1 = D3D_SIF_TEXTURE_COMPONENT_1, + D3D10_SIF_TEXTURE_COMPONENTS = D3D_SIF_TEXTURE_COMPONENTS, + D3D_SIF_FORCE_DWORD = 0x7fffffff +} D3D_SHADER_INPUT_FLAGS; + typedef enum D3D_PRIMITIVE { D3D_PRIMITIVE_UNDEFINED, @@ -618,3 +664,12 @@ D3D11_SIT_UAV_CONSUME_STRUCTURED, D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, } D3D_SHADER_INPUT_TYPE; + +typedef enum _D3D_SHADER_CBUFFER_FLAGS +{ + D3D_CBF_USERPACKED = 0x01, + D3D10_CBF_USERPACKED = D3D_CBF_USERPACKED, + D3D_CBF_FORCE_DWORD = 0x7fffffff +} D3D_SHADER_CBUFFER_FLAGS; + +cpp_quote("DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00);")