Author: jgardou
Date: Sun Aug 26 09:17:35 2012
New Revision: 57160
URL:
http://svn.reactos.org/svn/reactos?rev=57160&view=rev
Log:
[OPENGL32_WINETEST]
- Sync with wine
Modified:
trunk/rostests/winetests/opengl32/opengl.c
Modified: trunk/rostests/winetests/opengl32/opengl.c
URL:
http://svn.reactos.org/svn/reactos/trunk/rostests/winetests/opengl32/opengl…
==============================================================================
--- trunk/rostests/winetests/opengl32/opengl.c [iso-8859-1] (original)
+++ trunk/rostests/winetests/opengl32/opengl.c [iso-8859-1] Sun Aug 26 09:17:35 2012
@@ -24,18 +24,29 @@
void WINAPI glClearColor(float red, float green, float blue, float alpha);
void WINAPI glClear(unsigned int mask);
+#define GL_COLOR 0x1800
+typedef unsigned int GLenum;
+typedef int GLint;
+void WINAPI glCopyPixels(int x, int y, int width, int height, GLenum type);
void WINAPI glFinish(void);
+#define GL_NO_ERROR 0x0
+#define GL_INVALID_OPERATION 0x502
+GLenum WINAPI glGetError(void);
#define GL_COLOR_BUFFER_BIT 0x00004000
const unsigned char * WINAPI glGetString(unsigned int);
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+
+#define GL_VIEWPORT 0x0ba2
+void WINAPI glGetIntegerv(GLenum pname, GLint *params);
#define MAX_FORMATS 256
typedef void* HPBUFFERARB;
/* WGL_ARB_create_context */
-HGLRC (WINAPI *pwglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext, const int
*attribList);
+static HGLRC (WINAPI *pwglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext, const
int *attribList);
/* GetLastError */
#define ERROR_INVALID_VERSION_ARB 0x2095
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
@@ -106,6 +117,33 @@
#undef GET_PROC
}
+static BOOL gl_extension_supported(const char *extensions, const char *extension_string)
+{
+ size_t ext_str_len = strlen(extension_string);
+
+ while (*extensions)
+ {
+ const char *start;
+ size_t len;
+
+ while (isspace(*extensions))
+ ++extensions;
+ start = extensions;
+ while (!isspace(*extensions) && *extensions)
+ ++extensions;
+
+ len = extensions - start;
+ if (!len)
+ continue;
+
+ if (len == ext_str_len && !memcmp(start, extension_string, ext_str_len))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
static void test_pbuffers(HDC hdc)
{
const int iAttribList[] = { WGL_DRAW_TO_PBUFFER_ARB, 1, /* Request pbuffer support
*/
@@ -171,7 +209,7 @@
trace("iPixelFormat returned by GetPixelFormat: %d\n", res);
trace("PixelFormat from wglChoosePixelFormatARB: %d\n", iPixelFormat);
- pwglReleasePbufferDCARB(pbuffer, hdc);
+ pwglReleasePbufferDCARB(pbuffer, pbuffer_hdc);
}
else skip("Pbuffer test for onscreen pixelformat skipped as no onscreen format
with pbuffer capabilities have been found\n");
@@ -351,7 +389,6 @@
{
BOOL ret;
HGLRC hglrc;
- DWORD error;
hglrc = wglCreateContext(winhdc);
ok( hglrc != 0, "wglCreateContext failed\n" );
@@ -374,9 +411,9 @@
SetLastError( 0xdeadbeef );
ret = wglMakeCurrent( NULL, NULL );
- ok( !ret, "wglMakeCurrent succeeded\n" );
- error = GetLastError();
- ok( error == ERROR_INVALID_HANDLE, "Expected ERROR_INVALID_HANDLE, got
error=%x\n", error);
+ ok( !ret || broken(ret) /* nt4 */, "wglMakeCurrent succeeded\n" );
+ if (!ret) ok( GetLastError() == ERROR_INVALID_HANDLE,
+ "Expected ERROR_INVALID_HANDLE, got error=%x\n",
GetLastError() );
ret = wglMakeCurrent( winhdc, NULL );
ok( ret, "wglMakeCurrent failed\n" );
@@ -387,11 +424,13 @@
ret = wglMakeCurrent( NULL, NULL );
ok( ret, "wglMakeCurrent failed\n" );
+ ok( wglGetCurrentContext() == NULL, "wrong context\n" );
+
SetLastError( 0xdeadbeef );
ret = wglMakeCurrent( NULL, NULL );
- ok( !ret, "wglMakeCurrent succeeded\n" );
- error = GetLastError();
- ok( error == ERROR_INVALID_HANDLE, "Expected ERROR_INVALID_HANDLE, got
error=%x\n", error);
+ ok( !ret || broken(ret) /* nt4 */, "wglMakeCurrent succeeded\n" );
+ if (!ret) ok( GetLastError() == ERROR_INVALID_HANDLE,
+ "Expected ERROR_INVALID_HANDLE, got error=%x\n",
GetLastError() );
ret = wglMakeCurrent( winhdc, hglrc );
ok( ret, "wglMakeCurrent failed\n" );
@@ -504,36 +543,48 @@
}
}
-static void test_bitmap_rendering(void)
+static void test_bitmap_rendering( BOOL use_dib )
{
PIXELFORMATDESCRIPTOR pfd;
- int i, iPixelFormat=0;
+ int i, ret, bpp, iPixelFormat=0;
unsigned int nFormats;
- HGLRC hglrc;
+ HGLRC hglrc, hglrc2;
BITMAPINFO biDst;
- HBITMAP bmpDst, oldDst;
+ HBITMAP bmpDst, oldDst, bmp2;
HDC hdcDst, hdcScreen;
- UINT32 *dstBuffer;
-
- memset(&biDst, 0, sizeof(BITMAPINFO));
- biDst.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- biDst.bmiHeader.biWidth = 2;
- biDst.bmiHeader.biHeight = -2;
- biDst.bmiHeader.biPlanes = 1;
- biDst.bmiHeader.biBitCount = 32;
- biDst.bmiHeader.biCompression = BI_RGB;
+ UINT *dstBuffer = NULL;
hdcScreen = CreateCompatibleDC(0);
- if(GetDeviceCaps(hdcScreen, BITSPIXEL) != 32)
- {
- DeleteDC(hdcScreen);
- trace("Skipping bitmap rendering test\n");
- return;
- }
-
- hdcDst = CreateCompatibleDC(hdcScreen);
- bmpDst = CreateDIBSection(hdcDst, &biDst, DIB_RGB_COLORS, (void**)&dstBuffer,
NULL, 0);
+ hdcDst = CreateCompatibleDC(0);
+
+ if (use_dib)
+ {
+ bpp = 32;
+ memset(&biDst, 0, sizeof(BITMAPINFO));
+ biDst.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ biDst.bmiHeader.biWidth = 4;
+ biDst.bmiHeader.biHeight = -4;
+ biDst.bmiHeader.biPlanes = 1;
+ biDst.bmiHeader.biBitCount = 32;
+ biDst.bmiHeader.biCompression = BI_RGB;
+
+ bmpDst = CreateDIBSection(0, &biDst, DIB_RGB_COLORS, (void**)&dstBuffer,
NULL, 0);
+
+ biDst.bmiHeader.biWidth = 12;
+ biDst.bmiHeader.biHeight = -12;
+ biDst.bmiHeader.biBitCount = 16;
+ bmp2 = CreateDIBSection(0, &biDst, DIB_RGB_COLORS, NULL, NULL, 0);
+ }
+ else
+ {
+ bpp = GetDeviceCaps( hdcScreen, BITSPIXEL );
+ bmpDst = CreateBitmap( 4, 4, 1, bpp, NULL );
+ bmp2 = CreateBitmap( 12, 12, 1, bpp, NULL );
+ }
+
oldDst = SelectObject(hdcDst, bmpDst);
+
+ trace( "testing on %s\n", use_dib ? "DIB" : "DDB" );
/* Pick a pixel format by hand because ChoosePixelFormat is unreliable */
nFormats = DescribePixelFormat(hdcDst, 0, 0, NULL);
@@ -544,7 +595,7 @@
if((pfd.dwFlags & PFD_DRAW_TO_BITMAP) &&
(pfd.dwFlags & PFD_SUPPORT_OPENGL) &&
- (pfd.cColorBits == 32) &&
+ (pfd.cColorBits == bpp) &&
(pfd.cAlphaBits == 8) )
{
iPixelFormat = i;
@@ -558,58 +609,126 @@
}
else
{
- SetPixelFormat(hdcDst, iPixelFormat, &pfd);
+ ret = SetPixelFormat(hdcDst, iPixelFormat, &pfd);
+ ok( ret, "SetPixelFormat failed\n" );
+ ret = GetPixelFormat( hdcDst );
+ ok( ret == iPixelFormat, "GetPixelFormat returned %d/%d\n", ret,
iPixelFormat );
+ ret = SetPixelFormat(hdcDst, iPixelFormat + 1, &pfd);
+ ok( !ret, "SetPixelFormat succeeded\n" );
hglrc = wglCreateContext(hdcDst);
- todo_wine ok(hglrc != NULL, "Unable to create a context\n");
+ ok(hglrc != NULL, "Unable to create a context\n");
if(hglrc)
{
+ GLint viewport[4];
wglMakeCurrent(hdcDst, hglrc);
+ hglrc2 = wglCreateContext(hdcDst);
+ ok(hglrc2 != NULL, "Unable to create a context\n");
/* Note this is RGBA but we read ARGB back */
glClearColor((float)0x22/0xff, (float)0x33/0xff, (float)0x44/0xff,
(float)0x11/0xff);
glClear(GL_COLOR_BUFFER_BIT);
+ glGetIntegerv( GL_VIEWPORT, viewport );
glFinish();
+ ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4
&& viewport[3] == 4,
+ "wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1],
viewport[2], viewport[3] );
/* Note apparently the alpha channel is not supported by the software
renderer (bitmap only works using software) */
- ok(dstBuffer[0] == 0x223344, "Expected color=0x223344, received
color=%x\n", dstBuffer[0]);
+ if (dstBuffer)
+ for (i = 0; i < 16; i++)
+ ok(dstBuffer[i] == 0x223344 || dstBuffer[i] == 0x11223344,
"Received color=%x at %u\n",
+ dstBuffer[i], i);
+
+ SelectObject(hdcDst, bmp2);
+ ret = GetPixelFormat( hdcDst );
+ ok( ret == iPixelFormat, "GetPixelFormat returned %d/%d\n", ret,
iPixelFormat );
+ ret = SetPixelFormat(hdcDst, iPixelFormat + 1, &pfd);
+ ok( !ret, "SetPixelFormat succeeded\n" );
+
+ /* context still uses the old pixel format and viewport */
+ glClearColor((float)0x44/0xff, (float)0x33/0xff, (float)0x22/0xff,
(float)0x11/0xff);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glFinish();
+ glGetIntegerv( GL_VIEWPORT, viewport );
+ ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4
&& viewport[3] == 4,
+ "wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1],
viewport[2], viewport[3] );
wglMakeCurrent(NULL, NULL);
- wglDeleteContext(hglrc);
+ wglMakeCurrent(hdcDst, hglrc);
+ glClearColor((float)0x44/0xff, (float)0x55/0xff, (float)0x66/0xff,
(float)0x11/0xff);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glFinish();
+ glGetIntegerv( GL_VIEWPORT, viewport );
+ ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4
&& viewport[3] == 4,
+ "wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1],
viewport[2], viewport[3] );
+
+ wglMakeCurrent(hdcDst, hglrc2);
+ glGetIntegerv( GL_VIEWPORT, viewport );
+ ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 12
&& viewport[3] == 12,
+ "wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1],
viewport[2], viewport[3] );
+
+ wglMakeCurrent(hdcDst, hglrc);
+ glGetIntegerv( GL_VIEWPORT, viewport );
+ ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4
&& viewport[3] == 4,
+ "wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1],
viewport[2], viewport[3] );
+
+ SelectObject(hdcDst, bmpDst);
+ ret = GetPixelFormat( hdcDst );
+ ok( ret == iPixelFormat, "GetPixelFormat returned %d/%d\n", ret,
iPixelFormat );
+ ret = SetPixelFormat(hdcDst, iPixelFormat + 1, &pfd);
+ ok( !ret, "SetPixelFormat succeeded\n" );
+ wglMakeCurrent(hdcDst, hglrc2);
+ glGetIntegerv( GL_VIEWPORT, viewport );
+ ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 12
&& viewport[3] == 12,
+ "wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1],
viewport[2], viewport[3] );
}
}
SelectObject(hdcDst, oldDst);
+ DeleteObject(bmp2);
DeleteObject(bmpDst);
DeleteDC(hdcDst);
-
DeleteDC(hdcScreen);
}
struct wgl_thread_param
{
HANDLE test_finished;
+ HWND hwnd;
HGLRC hglrc;
- BOOL hglrc_deleted;
+ BOOL make_current;
+ BOOL make_current_error;
+ BOOL deleted;
+ DWORD deleted_error;
};
static DWORD WINAPI wgl_thread(void *param)
{
struct wgl_thread_param *p = param;
-
- p->hglrc_deleted = wglDeleteContext(p->hglrc);
+ HDC hdc = GetDC( p->hwnd );
+
+ SetLastError(0xdeadbeef);
+ p->make_current = wglMakeCurrent(hdc, p->hglrc);
+ p->make_current_error = GetLastError();
+ p->deleted = wglDeleteContext(p->hglrc);
+ p->deleted_error = GetLastError();
+ ReleaseDC( p->hwnd, hdc );
SetEvent(p->test_finished);
-
return 0;
}
-static void test_deletecontext(HDC hdc)
+static void test_deletecontext(HWND hwnd, HDC hdc)
{
struct wgl_thread_param thread_params;
HGLRC hglrc = wglCreateContext(hdc);
HANDLE thread_handle;
DWORD res, tid;
+ SetLastError(0xdeadbeef);
+ res = wglDeleteContext(NULL);
+ ok(res == FALSE, "wglDeleteContext succeeded\n");
+ ok(GetLastError() == ERROR_INVALID_HANDLE, "Expected last error to be
ERROR_INVALID_HANDLE, got %u\n", GetLastError());
+
if(!hglrc)
{
skip("wglCreateContext failed!\n");
@@ -627,23 +746,79 @@
* This differs from GLX which does allow it but it delays actual deletion until the
context becomes not current.
*/
thread_params.hglrc = hglrc;
+ thread_params.hwnd = hwnd;
thread_params.test_finished = CreateEvent(NULL, FALSE, FALSE, NULL);
thread_handle = CreateThread(NULL, 0, wgl_thread, &thread_params, 0, &tid);
ok(!!thread_handle, "Failed to create thread, last error %#x.\n",
GetLastError());
if(thread_handle)
{
WaitForSingleObject(thread_handle, INFINITE);
- ok(thread_params.hglrc_deleted == FALSE, "Attempt to delete WGL context from
another thread passed but should fail!\n");
+ ok(!thread_params.make_current, "Attempt to make WGL context from another
thread passed\n");
+ ok(thread_params.make_current_error == ERROR_BUSY, "Expected last error to
be ERROR_BUSY, got %u\n", thread_params.make_current_error);
+ ok(!thread_params.deleted, "Attempt to delete WGL context from another
thread passed\n");
+ ok(thread_params.deleted_error == ERROR_BUSY, "Expected last error to be
ERROR_BUSY, got %u\n", thread_params.deleted_error);
}
CloseHandle(thread_params.test_finished);
res = wglDeleteContext(hglrc);
ok(res == TRUE, "wglDeleteContext failed\n");
+
+ /* Attempting to delete the same context twice should fail. */
+ SetLastError(0xdeadbeef);
+ res = wglDeleteContext(hglrc);
+ ok(res == FALSE, "wglDeleteContext succeeded\n");
+ ok(GetLastError() == ERROR_INVALID_HANDLE, "Expected last error to be
ERROR_INVALID_HANDLE, got %u\n", GetLastError());
/* WGL makes a context not current when deleting it. This differs from GLX behavior
where
* deletion takes place when the thread becomes not current. */
hglrc = wglGetCurrentContext();
ok(hglrc == NULL, "A WGL context is active while none was expected\n");
+}
+
+
+static void test_getprocaddress(HDC hdc)
+{
+ const char *extensions = (const char*)glGetString(GL_EXTENSIONS);
+ PROC func = NULL;
+ HGLRC ctx = wglGetCurrentContext();
+
+ if (!extensions)
+ {
+ skip("skipping wglGetProcAddress tests because no GL extensions
supported\n");
+ return;
+ }
+
+ /* Core GL 1.0/1.1 functions should not be loadable through wglGetProcAddress.
+ * Try to load the function with and without a context.
+ */
+ func = wglGetProcAddress("glEnable");
+ ok(func == NULL, "Lookup of function glEnable with a context passed, expected a
failure\n");
+ wglMakeCurrent(hdc, NULL);
+ func = wglGetProcAddress("glEnable");
+ ok(func == NULL, "Lookup of function glEnable without a context passed, expected
a failure\n");
+ wglMakeCurrent(hdc, ctx);
+
+ /* The goal of the test will be to test behavior of wglGetProcAddress when
+ * no WGL context is active. Before the test we pick an extension
(GL_ARB_multitexture)
+ * which any GL >=1.2.1 implementation supports. Unfortunately the GDI renderer
doesn't
+ * support it. There aren't any extensions we can use for this test which are
supported by
+ * both GDI and real drivers.
+ * Note GDI only has GL_EXT_bgra, GL_EXT_paletted_texture and GL_WIN_swap_hint.
+ */
+ if (!gl_extension_supported(extensions, "GL_ARB_multitexture"))
+ {
+ skip("skipping test because lack of GL_ARB_multitexture support\n");
+ return;
+ }
+
+ func = wglGetProcAddress("glActiveTextureARB");
+ ok(func != NULL, "Unable to lookup glActiveTextureARB, last error %#x\n",
GetLastError());
+
+ /* Temporarily disable the context, so we can see that we can't retrieve
functions now. */
+ wglMakeCurrent(hdc, NULL);
+ func = wglGetProcAddress("glActiveTextureARB");
+ ok(func == NULL, "Function lookup without a context passed, expected a failure;
last error %#x\n", GetLastError());
+ wglMakeCurrent(hdc, ctx);
}
static void test_make_current_read(HDC hdc)
@@ -730,7 +905,7 @@
HGLRC gl3Ctx;
DWORD error;
gl3Ctx = pwglCreateContextAttribsARB(hdc, (HGLRC)0xdeadbeef, 0);
- todo_wine ok(gl3Ctx == 0, "pwglCreateContextAttribsARB using an invalid
shareList passed\n");
+ ok(gl3Ctx == 0, "pwglCreateContextAttribsARB using an invalid shareList
passed\n");
error = GetLastError();
/* The Nvidia implementation seems to return hresults instead of win32 error
codes */
todo_wine ok(error == ERROR_INVALID_OPERATION ||
@@ -866,6 +1041,365 @@
DestroyWindow(window);
}
+static void test_window_dc(void)
+{
+ PIXELFORMATDESCRIPTOR pf_desc =
+ {
+ sizeof(PIXELFORMATDESCRIPTOR),
+ 1, /* version */
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
+ PFD_TYPE_RGBA,
+ 24, /* 24-bit color depth */
+ 0, 0, 0, 0, 0, 0, /* color bits */
+ 0, /* alpha buffer */
+ 0, /* shift bit */
+ 0, /* accumulation buffer */
+ 0, 0, 0, 0, /* accum bits */
+ 32, /* z-buffer */
+ 0, /* stencil buffer */
+ 0, /* auxiliary buffer */
+ PFD_MAIN_PLANE, /* main layer */
+ 0, /* reserved */
+ 0, 0, 0 /* layer masks */
+ };
+ int pixel_format;
+ HWND window;
+ RECT vp, r;
+ HGLRC ctx;
+ BOOL ret;
+ HDC dc;
+
+ window = CreateWindowA("static", "opengl32_test",
+ WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0);
+ ok(!!window, "Failed to create window, last error %#x.\n",
GetLastError());
+
+ ShowWindow(window, SW_SHOW);
+
+ dc = GetWindowDC(window);
+ ok(!!dc, "Failed to get DC.\n");
+
+ pixel_format = ChoosePixelFormat(dc, &pf_desc);
+ if (!pixel_format)
+ {
+ win_skip("Failed to find pixel format.\n");
+ ReleaseDC(window, dc);
+ DestroyWindow(window);
+ return;
+ }
+
+ ret = SetPixelFormat(dc, pixel_format, &pf_desc);
+ ok(ret, "Failed to set pixel format, last error %#x.\n", GetLastError());
+
+ ctx = wglCreateContext(dc);
+ ok(!!ctx, "Failed to create GL context, last error %#x.\n",
GetLastError());
+
+ ret = wglMakeCurrent(dc, ctx);
+ ok(ret, "Failed to make context current, last error %#x.\n",
GetLastError());
+
+ GetClientRect(window, &r);
+ glGetIntegerv(GL_VIEWPORT, (GLint *)&vp);
+ ok(EqualRect(&r, &vp), "Viewport not equal to client rect.\n");
+
+ ret = wglMakeCurrent(NULL, NULL);
+ ok(ret, "Failed to clear current context, last error %#x.\n",
GetLastError());
+
+ ret = wglDeleteContext(ctx);
+ ok(ret, "Failed to delete GL context, last error %#x.\n", GetLastError());
+
+ ReleaseDC(window, dc);
+ DestroyWindow(window);
+}
+
+static void test_destroy(HDC oldhdc)
+{
+ PIXELFORMATDESCRIPTOR pf_desc =
+ {
+ sizeof(PIXELFORMATDESCRIPTOR),
+ 1, /* version */
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
+ PFD_TYPE_RGBA,
+ 24, /* 24-bit color depth */
+ 0, 0, 0, 0, 0, 0, /* color bits */
+ 0, /* alpha buffer */
+ 0, /* shift bit */
+ 0, /* accumulation buffer */
+ 0, 0, 0, 0, /* accum bits */
+ 32, /* z-buffer */
+ 0, /* stencil buffer */
+ 0, /* auxiliary buffer */
+ PFD_MAIN_PLANE, /* main layer */
+ 0, /* reserved */
+ 0, 0, 0 /* layer masks */
+ };
+ int pixel_format;
+ HWND window;
+ HGLRC ctx;
+ BOOL ret;
+ HDC dc;
+ GLenum glerr;
+ DWORD err;
+ HGLRC oldctx = wglGetCurrentContext();
+
+ ok(!!oldctx, "Expected to find a valid current context.\n");
+
+ window = CreateWindowA("static", "opengl32_test",
+ WS_POPUP, 0, 0, 640, 480, 0, 0, 0, 0);
+ ok(!!window, "Failed to create window, last error %#x.\n",
GetLastError());
+
+ dc = GetDC(window);
+ ok(!!dc, "Failed to get DC.\n");
+
+ pixel_format = ChoosePixelFormat(dc, &pf_desc);
+ if (!pixel_format)
+ {
+ win_skip("Failed to find pixel format.\n");
+ ReleaseDC(window, dc);
+ DestroyWindow(window);
+ return;
+ }
+
+ ret = SetPixelFormat(dc, pixel_format, &pf_desc);
+ ok(ret, "Failed to set pixel format, last error %#x.\n", GetLastError());
+
+ ctx = wglCreateContext(dc);
+ ok(!!ctx, "Failed to create GL context, last error %#x.\n",
GetLastError());
+
+ ret = wglMakeCurrent(dc, ctx);
+ ok(ret, "Failed to make context current, last error %#x.\n",
GetLastError());
+
+ glClear(GL_COLOR_BUFFER_BIT);
+ glFinish();
+ glerr = glGetError();
+ ok(glerr == GL_NO_ERROR, "Failed glClear, error %#x.\n", glerr);
+ ret = SwapBuffers(dc);
+ ok(ret, "Failed SwapBuffers, error %#x.\n", GetLastError());
+
+ ret = DestroyWindow(window);
+ ok(ret, "Failed to destroy window, last error %#x.\n", GetLastError());
+
+ ok(wglGetCurrentContext() == ctx, "Wrong current context.\n");
+
+ SetLastError(0xdeadbeef);
+ ret = wglMakeCurrent(dc, ctx);
+ err = GetLastError();
+ ok(!ret && err == ERROR_INVALID_HANDLE,
+ "Unexpected behavior when making context current, ret %d, last error
%#x.\n", ret, err);
+ SetLastError(0xdeadbeef);
+ ret = SwapBuffers(dc);
+ err = GetLastError();
+ ok(!ret && err == ERROR_INVALID_HANDLE, "Unexpected behavior with
SwapBuffer, last error %#x.\n", err);
+
+ ok(wglGetCurrentContext() == ctx, "Wrong current context.\n");
+
+ glClear(GL_COLOR_BUFFER_BIT);
+ glFinish();
+ glerr = glGetError();
+ ok(glerr == GL_NO_ERROR, "Failed glClear, error %#x.\n", glerr);
+ SetLastError(0xdeadbeef);
+ ret = SwapBuffers(dc);
+ err = GetLastError();
+ ok(!ret && err == ERROR_INVALID_HANDLE, "Unexpected behavior with
SwapBuffer, last error %#x.\n", err);
+
+ ret = wglMakeCurrent(NULL, NULL);
+ ok(ret, "Failed to clear current context, last error %#x.\n",
GetLastError());
+
+ glClear(GL_COLOR_BUFFER_BIT);
+ glFinish();
+ glerr = glGetError();
+ ok(glerr == GL_INVALID_OPERATION, "Failed glClear, error %#x.\n", glerr);
+ SetLastError(0xdeadbeef);
+ ret = SwapBuffers(dc);
+ err = GetLastError();
+ ok(!ret && err == ERROR_INVALID_HANDLE, "Unexpected behavior with
SwapBuffer, last error %#x.\n", err);
+
+ SetLastError(0xdeadbeef);
+ ret = wglMakeCurrent(dc, ctx);
+ err = GetLastError();
+ ok(!ret && err == ERROR_INVALID_HANDLE,
+ "Unexpected behavior when making context current, ret %d, last error
%#x.\n", ret, err);
+
+ ok(wglGetCurrentContext() == NULL, "Wrong current context.\n");
+
+ ret = wglMakeCurrent(oldhdc, oldctx);
+ ok(ret, "Failed to make context current, last error %#x.\n",
GetLastError());
+ ok(wglGetCurrentContext() == oldctx, "Wrong current context.\n");
+
+ SetLastError(0xdeadbeef);
+ ret = wglMakeCurrent(dc, ctx);
+ err = GetLastError();
+ ok(!ret && err == ERROR_INVALID_HANDLE,
+ "Unexpected behavior when making context current, ret %d, last error
%#x.\n", ret, err);
+
+ ok(wglGetCurrentContext() == oldctx, "Wrong current context.\n");
+
+ ret = wglDeleteContext(ctx);
+ ok(ret, "Failed to delete GL context, last error %#x.\n", GetLastError());
+
+ ReleaseDC(window, dc);
+
+ ret = wglMakeCurrent(oldhdc, oldctx);
+ ok(ret, "Failed to make context current, last error %#x.\n",
GetLastError());
+}
+
+static void test_destroy_read(HDC oldhdc)
+{
+ PIXELFORMATDESCRIPTOR pf_desc =
+ {
+ sizeof(PIXELFORMATDESCRIPTOR),
+ 1, /* version */
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
+ PFD_TYPE_RGBA,
+ 24, /* 24-bit color depth */
+ 0, 0, 0, 0, 0, 0, /* color bits */
+ 0, /* alpha buffer */
+ 0, /* shift bit */
+ 0, /* accumulation buffer */
+ 0, 0, 0, 0, /* accum bits */
+ 32, /* z-buffer */
+ 0, /* stencil buffer */
+ 0, /* auxiliary buffer */
+ PFD_MAIN_PLANE, /* main layer */
+ 0, /* reserved */
+ 0, 0, 0 /* layer masks */
+ };
+ int pixel_format;
+ HWND draw_window, read_window;
+ HGLRC ctx;
+ BOOL ret;
+ HDC read_dc, draw_dc;
+ GLenum glerr;
+ DWORD err;
+ HGLRC oldctx = wglGetCurrentContext();
+
+ ok(!!oldctx, "Expected to find a valid current context\n");
+
+ draw_window = CreateWindowA("static", "opengl32_test",
+ WS_POPUP, 0, 0, 640, 480, 0, 0, 0, 0);
+ ok(!!draw_window, "Failed to create window, last error %#x.\n",
GetLastError());
+
+ draw_dc = GetDC(draw_window);
+ ok(!!draw_dc, "Failed to get DC.\n");
+
+ pixel_format = ChoosePixelFormat(draw_dc, &pf_desc);
+ if (!pixel_format)
+ {
+ win_skip("Failed to find pixel format.\n");
+ ReleaseDC(draw_window, draw_dc);
+ DestroyWindow(draw_window);
+ return;
+ }
+
+ ret = SetPixelFormat(draw_dc, pixel_format, &pf_desc);
+ ok(ret, "Failed to set pixel format, last error %#x.\n", GetLastError());
+
+ read_window = CreateWindowA("static", "opengl32_test",
+ WS_POPUP, 0, 0, 640, 480, 0, 0, 0, 0);
+ ok(!!read_window, "Failed to create window, last error %#x.\n",
GetLastError());
+
+ read_dc = GetDC(read_window);
+ ok(!!draw_dc, "Failed to get DC.\n");
+
+ pixel_format = ChoosePixelFormat(read_dc, &pf_desc);
+ if (!pixel_format)
+ {
+ win_skip("Failed to find pixel format.\n");
+ ReleaseDC(read_window, read_dc);
+ DestroyWindow(read_window);
+ ReleaseDC(draw_window, draw_dc);
+ DestroyWindow(draw_window);
+ return;
+ }
+
+ ret = SetPixelFormat(read_dc, pixel_format, &pf_desc);
+ ok(ret, "Failed to set pixel format, last error %#x.\n", GetLastError());
+
+ ctx = wglCreateContext(draw_dc);
+ ok(!!ctx, "Failed to create GL context, last error %#x.\n",
GetLastError());
+
+ ret = pwglMakeContextCurrentARB(draw_dc, read_dc, ctx);
+ ok(ret, "Failed to make context current, last error %#x.\n",
GetLastError());
+
+ glCopyPixels(0, 0, 640, 480, GL_COLOR);
+ glFinish();
+ glerr = glGetError();
+ ok(glerr == GL_NO_ERROR, "Failed glCopyPixel, error %#x.\n", glerr);
+ ret = SwapBuffers(draw_dc);
+ ok(ret, "Failed SwapBuffers, error %#x.\n", GetLastError());
+
+ ret = DestroyWindow(read_window);
+ ok(ret, "Failed to destroy window, last error %#x.\n", GetLastError());
+
+ ok(wglGetCurrentContext() == ctx, "Wrong current context.\n");
+
+ if (0) /* Crashes on AMD on Windows */
+ {
+ glCopyPixels(0, 0, 640, 480, GL_COLOR);
+ glFinish();
+ glerr = glGetError();
+ ok(glerr == GL_NO_ERROR, "Failed glCopyPixel, error %#x.\n", glerr);
+ }
+
+ glClear(GL_COLOR_BUFFER_BIT);
+ glFinish();
+ glerr = glGetError();
+ ok(glerr == GL_NO_ERROR, "Failed glClear, error %#x.\n", glerr);
+ ret = SwapBuffers(draw_dc);
+ ok(ret, "Failed SwapBuffers, error %#x.\n", GetLastError());
+
+ ret = wglMakeCurrent(NULL, NULL);
+ ok(ret, "Failed to clear current context, last error %#x.\n",
GetLastError());
+
+ if (0) /* This crashes with Nvidia drivers on Windows. */
+ {
+ SetLastError(0xdeadbeef);
+ ret = pwglMakeContextCurrentARB(draw_dc, read_dc, ctx);
+ err = GetLastError();
+ ok(!ret && err == ERROR_INVALID_HANDLE,
+ "Unexpected behavior when making context current, ret %d, last error
%#x.\n", ret, err);
+ }
+
+ ret = DestroyWindow(draw_window);
+ ok(ret, "Failed to destroy window, last error %#x.\n", GetLastError());
+
+ glClear(GL_COLOR_BUFFER_BIT);
+ glFinish();
+ glerr = glGetError();
+ ok(glerr == GL_INVALID_OPERATION, "Failed glClear, error %#x.\n", glerr);
+ SetLastError(0xdeadbeef);
+ ret = SwapBuffers(draw_dc);
+ err = GetLastError();
+ ok(!ret && err == ERROR_INVALID_HANDLE, "Unexpected behavior with
SwapBuffer, last error %#x.\n", err);
+
+ SetLastError(0xdeadbeef);
+ ret = pwglMakeContextCurrentARB(draw_dc, read_dc, ctx);
+ err = GetLastError();
+ ok(!ret && (err == ERROR_INVALID_HANDLE || err == 0xc0070006),
+ "Unexpected behavior when making context current, ret %d, last error
%#x.\n", ret, err);
+
+ ok(wglGetCurrentContext() == NULL, "Wrong current context.\n");
+
+ wglMakeCurrent(NULL, NULL);
+
+ wglMakeCurrent(oldhdc, oldctx);
+ ok(wglGetCurrentContext() == oldctx, "Wrong current context.\n");
+
+ SetLastError(0xdeadbeef);
+ ret = pwglMakeContextCurrentARB(draw_dc, read_dc, ctx);
+ err = GetLastError();
+ ok(!ret && (err == ERROR_INVALID_HANDLE || err == 0xc0070006),
+ "Unexpected behavior when making context current, last error
%#x.\n", err);
+
+ ok(wglGetCurrentContext() == oldctx, "Wrong current context.\n");
+
+ ret = wglDeleteContext(ctx);
+ ok(ret, "Failed to delete GL context, last error %#x.\n", GetLastError());
+
+ ReleaseDC(read_window, read_dc);
+ ReleaseDC(draw_window, draw_dc);
+
+ wglMakeCurrent(oldhdc, oldctx);
+}
+
START_TEST(opengl)
{
HWND hwnd;
@@ -920,8 +1454,10 @@
res = SetPixelFormat(hdc, iPixelFormat, &pfd);
ok(res, "SetPixelformat failed: %x\n", GetLastError());
- test_bitmap_rendering();
+ test_bitmap_rendering( TRUE );
+ test_bitmap_rendering( FALSE );
test_minimized();
+ test_window_dc();
test_dc(hwnd, hdc);
hglrc = wglCreateContext(hdc);
@@ -943,6 +1479,10 @@
* any WGL call :( On Wine this would work but not on real Windows because there
can be different implementations (software, ICD, MCD).
*/
init_functions();
+ test_getprocaddress(hdc);
+ test_deletecontext(hwnd, hdc);
+ test_makecurrent(hdc);
+
/* The lack of wglGetExtensionsStringARB in general means broken software
rendering or the lack of decent OpenGL support, skip tests in such cases */
if (!pwglGetExtensionsStringARB)
{
@@ -950,9 +1490,8 @@
return;
}
- test_deletecontext(hdc);
- test_makecurrent(hdc);
test_setpixelformat(hdc);
+ test_destroy(hdc);
test_sharelists(hdc);
test_colorbits(hdc);
test_gdi_dbuf(hdc);
@@ -965,7 +1504,10 @@
test_opengl3(hdc);
if(strstr(wgl_extensions, "WGL_ARB_make_current_read"))
+ {
test_make_current_read(hdc);
+ test_destroy_read(hdc);
+ }
else
skip("WGL_ARB_make_current_read not supported, skipping test\n");