https://git.reactos.org/?p=reactos.git;a=commitdiff;h=b3d0591e76b1e1ece42a3e...
commit b3d0591e76b1e1ece42a3e052f24f8ad3338580e Author: Jérôme Gardou jerome.gardou@reactos.org AuthorDate: Mon Jul 24 22:18:36 2023 +0200 Commit: Jérôme Gardou zefklop@users.noreply.github.com CommitDate: Mon Jul 24 23:29:38 2023 +0200
[USER32] Use static inline instead of inline
Fixes compilation with less optimizations --- win32ss/user/user32/windows/input.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/win32ss/user/user32/windows/input.c b/win32ss/user/user32/windows/input.c index 48b18b069da..dc6ddaff5f7 100644 --- a/win32ss/user/user32/windows/input.c +++ b/win32ss/user/user32/windows/input.c @@ -704,7 +704,7 @@ LoadKeyboardLayoutA(LPCSTR pszKLID, return LoadKeyboardLayoutW(wszKLID, Flags); }
-inline BOOL IsValidKLID(_In_ LPCWSTR pwszKLID) +static inline BOOL IsValidKLID(_In_ LPCWSTR pwszKLID) { return (pwszKLID != NULL) && (wcsspn(pwszKLID, L"0123456789ABCDEFabcdef") == (KL_NAMELENGTH - 1)); }