Author: greatlrd Date: Sat Jun 7 04:43:35 2008 New Revision: 33883
URL: http://svn.reactos.org/svn/reactos?rev=33883&view=rev Log: Fixed Alphablend crash in win32k
Modified: trunk/reactos/subsystems/win32/win32k/eng/bitblt.c
Modified: trunk/reactos/subsystems/win32/win32k/eng/bitblt.c URL: http://svn.reactos.org/svn/reactos/trunk/reactos/subsystems/win32/win32k/eng... ============================================================================== --- trunk/reactos/subsystems/win32/win32k/eng/bitblt.c [iso-8859-1] (original) +++ trunk/reactos/subsystems/win32/win32k/eng/bitblt.c [iso-8859-1] Sat Jun 7 04:43:35 2008 @@ -1064,20 +1064,33 @@ BlendObj->BlendFunction.BlendFlags, BlendObj->BlendFunction.SourceConstantAlpha, BlendObj->BlendFunction.AlphaFormat);
+ /* Validate input */ - if (DestRect->left >= DestRect->right || DestRect->top >= DestRect->bottom) - { - DPRINT1("Empty destination rectangle!\n"); + OutputRect = *DestRect; + if (OutputRect.right < OutputRect.left) + { + OutputRect.left = DestRect->right; + OutputRect.right = DestRect->left; + } + if (OutputRect.bottom < OutputRect.top) + { + OutputRect.left = DestRect->right; + OutputRect.right = DestRect->left; + } + + + /* Validate input */ + + InputRect = *SourceRect; + if ( (InputRect.top < 0) || (InputRect.bottom < 0) || + (InputRect.left < 0) || (InputRect.right < 0) ) + { return FALSE; } - if (SourceRect->left >= SourceRect->right || SourceRect->top >= SourceRect->bottom) - { - DPRINT1("Empty source rectangle!\n"); - return FALSE; - } + if (Dest == Source && - !(DestRect->left >= SourceRect->right || SourceRect->left >= DestRect->right || - DestRect->top >= SourceRect->bottom || SourceRect->top >= DestRect->bottom)) + !(OutputRect.left >= SourceRect->right || InputRect.left >= OutputRect.right || + OutputRect.top >= SourceRect->bottom || InputRect.top >= OutputRect.bottom)) { DPRINT1("Source and destination rectangles overlap!\n"); return FALSE; @@ -1109,11 +1122,11 @@ }
/* Stretch source if needed */ - if (DestRect->right - DestRect->left != SourceRect->right - SourceRect->left || - DestRect->bottom - DestRect->top != SourceRect->bottom - SourceRect->top) - { - SourceStretchedSize.cx = DestRect->right - DestRect->left; - SourceStretchedSize.cy = DestRect->bottom - DestRect->top; + if (OutputRect.right - OutputRect.left != InputRect.right - InputRect.left || + OutputRect.bottom - OutputRect.top != InputRect.bottom - InputRect.top) + { + SourceStretchedSize.cx = OutputRect.right - OutputRect.left; + SourceStretchedSize.cy = OutputRect.bottom - OutputRect.top; Width = DIB_GetDIBWidthBytes(SourceStretchedSize.cx, BitsPerFormat(Source->iBitmapFormat)); /* FIXME: Maybe it is a good idea to use EngCreateDeviceBitmap and IntEngStretchBlt if possible to get a HW accelerated stretch. */ @@ -1142,7 +1155,7 @@ NULL, &SourceStretchedRect, SourceRect, NULL, NULL, NULL, COLORONCOLOR))*/ if (!EngStretchBlt(SourceStretchedObj, Source, NULL, NULL, NULL, - NULL, NULL, &SourceStretchedRect, SourceRect, + NULL, NULL, &SourceStretchedRect, &InputRect, NULL, COLORONCOLOR)) { DPRINT1("EngStretchBlt failed!\n"); @@ -1151,15 +1164,14 @@ EngDeleteSurface((HSURF)SourceStretchedBitmap); return FALSE; } - SourceRect = &SourceStretchedRect; + InputRect.top = SourceStretchedRect.top; + InputRect.bottom = SourceStretchedRect.bottom; + InputRect.left = SourceStretchedRect.left; + InputRect.right = SourceStretchedRect.right; Source = SourceStretchedObj; }
/* Now call the DIB function */ - InputRect.left = SourceRect->left; - InputRect.right = SourceRect->right; - InputRect.top = SourceRect->top; - InputRect.bottom = SourceRect->bottom; if (!IntEngEnter(&EnterLeaveSource, Source, &InputRect, TRUE, &Translate, &InputObj)) { if (SourceStretchedObj != NULL) @@ -1173,15 +1185,11 @@ } return FALSE; } - InputRect.left = SourceRect->left + Translate.x; - InputRect.right = SourceRect->right + Translate.x; - InputRect.top = SourceRect->top + Translate.y; - InputRect.bottom = SourceRect->bottom + Translate.y; - - OutputRect.left = DestRect->left; - OutputRect.right = DestRect->right; - OutputRect.top = DestRect->top; - OutputRect.bottom = DestRect->bottom; + InputRect.left += Translate.x; + InputRect.right += Translate.x; + InputRect.top += Translate.y; + InputRect.bottom += Translate.y; + if (!IntEngEnter(&EnterLeaveDest, Dest, &OutputRect, FALSE, &Translate, &OutputObj)) { IntEngLeave(&EnterLeaveSource); @@ -1196,10 +1204,10 @@ } return FALSE; } - OutputRect.left = DestRect->left + Translate.x; - OutputRect.right = DestRect->right + Translate.x; - OutputRect.top = DestRect->top + Translate.y; - OutputRect.bottom = DestRect->bottom + Translate.y; + OutputRect.left += Translate.x; + OutputRect.right += Translate.x; + OutputRect.top += Translate.y; + OutputRect.bottom += Translate.y;
Ret = FALSE; ClippingType = (ClipRegion == NULL) ? DC_TRIVIAL : ClipRegion->iDComplexity;