Author: mbosma
Date: Mon Jun 11 00:47:17 2007
New Revision: 27129
URL:
http://svn.reactos.org/svn/reactos?rev=27129&view=rev
Log:
Blt-API Tests
Modified:
trunk/rostests/dxtest/ddraw/Surface/blt.cpp
Modified: trunk/rostests/dxtest/ddraw/Surface/blt.cpp
URL:
http://svn.reactos.org/svn/reactos/trunk/rostests/dxtest/ddraw/Surface/blt.…
==============================================================================
--- trunk/rostests/dxtest/ddraw/Surface/blt.cpp (original)
+++ trunk/rostests/dxtest/ddraw/Surface/blt.cpp Mon Jun 11 00:47:17 2007
@@ -22,18 +22,102 @@
return ret;
}
+VOID Blt_Test (LPDIRECTDRAWSURFACE7 Surface, INT* passed, INT* failed)
+{
+ LPDIRECTDRAWSURFACE7 Source;
+ if(!CreateSurface(&Source))
+ return;
+
+ // The following has been tested with Nvidea hardware
+ // the results might differently with other graphic
+ // card drivers. - mbosma
+
+ // FIXME: Test Color Key (DDBLT_KEYDEST / DDBLT_KEYSRC / DDBLT_KEYDESTOVERRIDE /
DDBLT_KEYSRCOVERRIDE)
+
+ // General Tests
+ DDBLTFX bltfx;
+ TEST (Surface->Blt(NULL, NULL, NULL, 0, NULL) == DDERR_INVALIDPARAMS);
+ TEST (Surface->Blt(NULL, Surface, NULL, 0, NULL) == DD_OK ); // blting to itself
+
+ TEST (Surface->Blt(NULL, NULL, NULL, DDBLT_WAIT|DDBLT_DDFX, &bltfx) ==
DDERR_INVALIDPARAMS);
+ bltfx.dwDDFX = DDBLTFX_NOTEARING;
+ TEST (Surface->Blt(NULL, NULL, NULL, DDBLT_WAIT|DDBLT_DDFX, &bltfx) ==
DDERR_INVALIDPARAMS);
+ bltfx.dwSize = sizeof(DDBLTFX);
+ TEST (Surface->Blt(NULL, NULL, NULL, DDBLT_WAIT, &bltfx) ==
DDERR_INVALIDPARAMS);
+ TEST (Surface->Blt(NULL, Source, NULL, DDBLT_WAIT|DDBLT_DDFX, &bltfx) ==
DD_OK); // don't know why this works on a offscreen surfaces
+
+ // Test color filling
+ bltfx.dwFillColor = RGB(0, 255, 0);
+ TEST (Source->Blt(NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &bltfx) ==
DD_OK);
+ RECT rect = {100, 100, 200, 200};
+ bltfx.dwFillColor = RGB(255, 255, 0);
+ TEST (Source->Blt(&rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &bltfx)
== DD_OK);
+ TEST (GetPixel(Source, 0, 0) == RGB(0, 255, 0));
+ TEST (GetPixel(Source, 100, 100) == RGB(255, 255, 0));
+
+ // Test DestRect and SrcRect
+ RECT SourceRect = {100, 100, 200, 200};
+ RECT DestRect = {0, 0, 200, 100};
+
+ TEST (Surface->Blt(&SourceRect, Source, &DestRect, 0, NULL) == DD_OK);
+ TEST (GetPixel(Surface, 100, 100) == RGB(0, 255, 0)); // Src bigger: normal blt
+
+ TEST (Surface->Blt(&DestRect, Source, &SourceRect, 0, NULL) == DD_OK);
+ TEST (GetPixel(Surface, 0, 0) == 0x00ffbf); // Dest bigger: wtf ??
+
+ DestRect.right = 100; // both are same size now
+ TEST (Surface->Blt(&DestRect, Source, &SourceRect, 0, NULL) == DD_OK);
+ TEST (GetPixel(Surface, 0, 0) == RGB(255, 255, 0));
+
+ RECT TooBig = {100, 100, 200, 250};
+ TEST (Surface->Blt(&TooBig, Source, &SourceRect, 0, NULL) ==
DDERR_INVALIDRECT);
+ TEST (Surface->Blt(&DestRect, Source, &TooBig, 0, NULL) ==
DDERR_INVALIDRECT);
+
+ // Test Rotation
+ bltfx.dwDDFX = DDBLTFX_MIRRORLEFTRIGHT|DDBLTFX_MIRRORUPDOWN;
+ TEST (Surface->Blt(NULL, Source, NULL, DDBLT_WAIT|DDBLT_DDFX, &bltfx) ==
DD_OK);
+ TEST (GetPixel(Surface, 0, 0) == RGB(255, 255, 0));
+
+ bltfx.dwDDFX = DDBLTFX_ROTATE180;
+ TEST (Surface->Blt(NULL, Source, NULL, DDBLT_DDFX, &bltfx) ==
DDERR_NOROTATIONHW);
+
+ //bltfx.dwRotationAngle =
+ TEST (Surface->Blt(NULL, Source, NULL, DDBLT_ROTATIONANGLE, &bltfx) ==
DDERR_NOROTATIONHW);
+
+ // Test Raster Operations
+ bltfx.dwROP = BLACKNESS;
+ TEST (Surface->Blt(NULL, Source, NULL, DDBLT_WAIT|DDBLT_ROP, &bltfx) ==
DD_OK);
+ TEST(GetPixel(Surface, 0, 0) == RGB(0, 0, 0));
+ bltfx.dwROP = WHITENESS;
+ TEST (Surface->Blt(NULL, Source, NULL, DDBLT_WAIT|DDBLT_ROP, &bltfx) ==
DD_OK);
+ TEST(GetPixel(Surface, 0, 0) == RGB(255, 255, 255));
+ bltfx.dwROP = SRCCOPY; // this flag actually does nothing
+ TEST (Surface->Blt(NULL, Source, NULL, DDBLT_WAIT|DDBLT_ROP, &bltfx) ==
DD_OK);
+ TEST(GetPixel(Surface, 0, 0) == RGB(0, 255, 0));
+ bltfx.dwROP = SRCAND;
+ TEST (Surface->Blt(NULL, Source, NULL, DDBLT_WAIT|DDBLT_ROP, &bltfx) ==
DDERR_NORASTEROPHW);
+
+ // Test Direct Draw Raster Operations
+ bltfx.dwDDROP = 0x123;
+ TEST (Surface->Blt(NULL, Source, NULL, DDBLT_WAIT|DDBLT_DDROPS, &bltfx) ==
DDERR_NODDROPSHW);
+
+ // Streching
+ bltfx.dwDDFX = DDBLTFX_ARITHSTRETCHY;
+ TEST (Surface->Blt(NULL, Source, NULL, DDBLT_WAIT|DDBLT_DDFX, &bltfx) ==
DDERR_NOSTRETCHHW);
+}
+
VOID GetBltStatus_Test (LPDIRECTDRAWSURFACE7 Surface, INT* passed, INT* failed)
{
TEST (Surface->GetBltStatus(0) == DDERR_INVALIDPARAMS);
TEST (Surface->GetBltStatus(DDGBS_CANBLT) == DD_OK);
- TEST (Surface->GetBltStatus(DDGBS_ISBLTDONE) == DD_OK);
+ //TEST (Surface->GetBltStatus(DDGBS_ISBLTDONE) == DD_OK);
// Lock Surface
DDSURFACEDESC2 desc = {0};
desc.dwSize = sizeof(DDSURFACEDESC2);
Surface->Lock(NULL, &desc, DDLOCK_WAIT, NULL);
TEST (Surface->GetBltStatus(DDGBS_ISBLTDONE) == DD_OK);
- TEST (Surface->GetBltStatus(DDGBS_CANBLT) == DD_OK); // does not return
DDERR_SURFACEBUSY for me as msdn says (xp,nvidea) - mbosma
+ TEST (Surface->GetBltStatus(DDGBS_CANBLT) == DD_OK); // does not return
DDERR_SURFACEBUSY for me as msdn says (xp,nvidea)
Surface->Unlock (NULL);
// Try to produce busy surface by filling it 500 times
@@ -65,6 +149,7 @@
// The tests
TEST(Surface->BltBatch(NULL, 0, 0) == DDERR_UNSUPPORTED);
+ Blt_Test (Surface, passed, failed);
GetBltStatus_Test (Surface, passed, failed);
Surface->Release();