Add missing security types in winnt.h
Modified: trunk/reactos/w32api/include/winnt.h
_____
Modified: trunk/reactos/w32api/include/winnt.h
--- trunk/reactos/w32api/include/winnt.h 2005-06-19 21:08:39 UTC
(rev 16114)
+++ trunk/reactos/w32api/include/winnt.h 2005-06-19 21:35:57 UTC
(rev 16115)
@@ -1136,6 +1136,7 @@
#define SE_SACL_AUTO_INHERITED 2048
#define SE_DACL_PROTECTED 4096
#define SE_SACL_PROTECTED 8192
+#define SE_RM_CONTROL_VALID 0x4000
#define SE_SELF_RELATIVE 0x8000
#define SECURITY_DESCRIPTOR_MIN_LENGTH 20
#define SECURITY_DESCRIPTOR_REVISION 1
@@ -1359,6 +1360,34 @@
} GUID, *REFGUID, *LPGUID;
#define SYSTEM_LUID { QuadPart:999 }
#endif /* GUID_DEFINED */
+
+/* ACE Access Types, also in ntifs.h */
+#define ACCESS_MIN_MS_ACE_TYPE (0x0)
+#define ACCESS_ALLOWED_ACE_TYPE (0x0)
+#define ACCESS_DENIED_ACE_TYPE (0x1)
+#define SYSTEM_AUDIT_ACE_TYPE (0x2)
+#define SYSTEM_ALARM_ACE_TYPE (0x3)
+#define ACCESS_MAX_MS_V2_ACE_TYPE (0x3)
+#define ACCESS_ALLOWED_COMPOUND_ACE_TYPE (0x4)
+#define ACCESS_MAX_MS_V3_ACE_TYPE (0x4)
+#define ACCESS_MIN_MS_OBJECT_ACE_TYPE (0x5)
+#define ACCESS_ALLOWED_OBJECT_ACE_TYPE (0x5)
+#define ACCESS_DENIED_OBJECT_ACE_TYPE (0x6)
+#define SYSTEM_AUDIT_OBJECT_ACE_TYPE (0x7)
+#define SYSTEM_ALARM_OBJECT_ACE_TYPE (0x8)
+#define ACCESS_MAX_MS_OBJECT_ACE_TYPE (0x8)
+#define ACCESS_MAX_MS_V4_ACE_TYPE (0x8)
+#define ACCESS_MAX_MS_ACE_TYPE (0x8)
+#define ACCESS_ALLOWED_CALLBACK_ACE_TYPE (0x9)
+#define ACCESS_DENIED_CALLBACK_ACE_TYPE (0xA)
+#define ACCESS_ALLOWED_CALLBACK_OBJECT_ACE_TYPE (0xB)
+#define ACCESS_DENIED_CALLBACK_OBJECT_ACE_TYPE (0xC)
+#define SYSTEM_AUDIT_CALLBACK_ACE_TYPE (0xD)
+#define SYSTEM_ALARM_CALLBACK_ACE_TYPE (0xE)
+#define SYSTEM_AUDIT_CALLBACK_OBJECT_ACE_TYPE (0xF)
+#define SYSTEM_ALARM_CALLBACK_OBJECT_ACE_TYPE (0x10)
+#define ACCESS_MAX_MS_V5_ACE_TYPE (0x10)
+/* end ntifs.h */
typedef struct _GENERIC_MAPPING {
ACCESS_MASK GenericRead;
ACCESS_MASK GenericWrite;
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