[jgardou] 48369: [WIN32K] - Cast Colors to RGBQUAD in EngCreateBitmap, since that's what they are. - Copy selected palette of the DC when creating a DIBSection with DIB_PAL_COLORS. - Do not try to get Colors in NtGdiGetDIBitsInternal when bpp == 0, this doesn't make any sense. - Get rid of SURFACE::dsBitfields and SURFACE::biClrUsed. - Use RGB as default palette mod when creating the DIB Palette.

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