sync to Wine-20050930 dsound does not have hardware acclation it is still hardcode to software mode. Modified: trunk/reactos/lib/dsound/buffer.c Modified: trunk/reactos/lib/dsound/capture.c Modified: trunk/reactos/lib/dsound/dsound.c Modified: trunk/reactos/lib/dsound/dsound.spec Modified: trunk/reactos/lib/dsound/dsound.xml Modified: trunk/reactos/lib/dsound/dsound_main.c Modified: trunk/reactos/lib/dsound/dsound_private.h Added: trunk/reactos/lib/dsound/duplex.c Modified: trunk/reactos/lib/dsound/mixer.c Modified: trunk/reactos/lib/dsound/primary.c Modified: trunk/reactos/lib/dsound/propset.c Modified: trunk/reactos/lib/dsound/sound3d.c Modified: trunk/reactos/lib/dsound/tests/Makefile.in Modified: trunk/reactos/lib/dsound/tests/capture.c Modified: trunk/reactos/lib/dsound/tests/ds3d.c Modified: trunk/reactos/lib/dsound/tests/ds3d8.c Modified: trunk/reactos/lib/dsound/tests/dsound.c Modified: trunk/reactos/lib/dsound/tests/dsound8.c Modified: trunk/reactos/lib/dsound/tests/dsound_test.h Modified: trunk/reactos/lib/dsound/tests/propset.c Modified: trunk/reactos/lib/dsound/version.rc _____
Modified: trunk/reactos/lib/dsound/buffer.c --- trunk/reactos/lib/dsound/buffer.c 2005-10-08 16:45:47 UTC (rev 18340) +++ trunk/reactos/lib/dsound/buffer.c 2005-10-08 17:05:40 UTC (rev 18341) @@ -1,1562 +1,1511 @@
-/* DirectSound - * - * Copyright 1998 Marcus Meissner - * Copyright 1998 Rob Riggs - * Copyright 2000-2002 TransGaming Technologies, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "config.h" -#include <assert.h> -#include <stdarg.h> -#include <stdio.h> -#include <sys/types.h> -#include <sys/fcntl.h> -#ifdef HAVE_UNISTD_H -# include <unistd.h> -#endif -#include <stdlib.h> -#include <string.h> -#include <math.h> - -#define NONAMELESSSTRUCT -#define NONAMELESSUNION -#include "windef.h" -#include "winbase.h" -#include "wingdi.h" -#include "winuser.h" -#include "winerror.h" -#include "mmsystem.h" -#include "winreg.h" -#include "winternl.h" -#include "mmddk.h" -#include "wine/windef16.h" -#include "wine/debug.h" -#include "dsound.h" -#include "dsdriver.h" -#include "dsound_private.h" - -WINE_DEFAULT_DEBUG_CHANNEL(dsound); - -/********************************************************************** ********* - * IDirectSoundNotify - */ -static HRESULT WINAPI IDirectSoundNotifyImpl_QueryInterface( - LPDIRECTSOUNDNOTIFY iface,REFIID riid,LPVOID *ppobj -) { - IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface; - TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj); - - if (This->dsb == NULL) { - WARN("invalid parameter\n"); - return E_INVALIDARG; - } - - return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER)This->dsb, riid, ppobj); -} - -static ULONG WINAPI IDirectSoundNotifyImpl_AddRef(LPDIRECTSOUNDNOTIFY iface) -{ - IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface; - TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId()); - return InterlockedIncrement(&(This->ref)); -} - -static ULONG WINAPI IDirectSoundNotifyImpl_Release(LPDIRECTSOUNDNOTIFY iface) { - IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface; - ULONG ref; - - TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId()); - - ref = InterlockedDecrement(&(This->ref)); - if (ref == 0) { - IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER)This->dsb); - This->dsb->notify = NULL; - HeapFree(GetProcessHeap(),0,This); - TRACE("(%p) released\n",This); - } - return ref; -} - -static HRESULT WINAPI IDirectSoundNotifyImpl_SetNotificationPositions( - LPDIRECTSOUNDNOTIFY iface,DWORD howmuch,LPCDSBPOSITIONNOTIFY notify -) { - IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface; - TRACE("(%p,0x%08lx,%p)\n",This,howmuch,notify); - - if (howmuch > 0 && notify == NULL) { - WARN("invalid parameter: notify == NULL\n"); - return DSERR_INVALIDPARAM; - } - - if (TRACE_ON(dsound)) { - unsigned int i; - for (i=0;i<howmuch;i++) - TRACE("notify at %ld to 0x%08lx\n", - notify[i].dwOffset,(DWORD)notify[i].hEventNotify); - } - - if (This->dsb->hwnotify) { - HRESULT hres; - hres = IDsDriverNotify_SetNotificationPositions(This->dsb->hwnotify, howmuch, notify); - if (hres != DS_OK) - WARN("IDsDriverNotify_SetNotificationPositions failed\n"); - return hres; - } else if (howmuch > 0) { - /* Make an internal copy of the caller-supplied array. - * Replace the existing copy if one is already present. */ - if (This->dsb->notifies) - This->dsb->notifies = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, - This->dsb->notifies, howmuch * sizeof(DSBPOSITIONNOTIFY)); - else - This->dsb->notifies = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, - howmuch * sizeof(DSBPOSITIONNOTIFY)); - - if (This->dsb->notifies == NULL) { - WARN("out of memory\n"); - return DSERR_OUTOFMEMORY; - } - memcpy(This->dsb->notifies, notify, howmuch * sizeof(DSBPOSITIONNOTIFY)); - This->dsb->nrofnotifies = howmuch; - } else { - if (This->dsb->notifies) { - HeapFree(GetProcessHeap(), 0, This->dsb->notifies); - This->dsb->notifies = NULL; - } - This->dsb->nrofnotifies = 0; - } - - return S_OK; -} - -IDirectSoundNotifyVtbl dsnvt = -{ - IDirectSoundNotifyImpl_QueryInterface, - IDirectSoundNotifyImpl_AddRef, - IDirectSoundNotifyImpl_Release, - IDirectSoundNotifyImpl_SetNotificationPositions, -}; - -HRESULT WINAPI IDirectSoundNotifyImpl_Create( - IDirectSoundBufferImpl * dsb, - IDirectSoundNotifyImpl **pdsn) -{ - IDirectSoundNotifyImpl * dsn; - TRACE("(%p,%p)\n",dsb,pdsn); - - dsn = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(dsn)); - - if (dsn == NULL) { - WARN("out of memory\n"); - return DSERR_OUTOFMEMORY; - } - - dsn->ref = 0; - dsn->lpVtbl = &dsnvt; - dsn->dsb = dsb; - dsb->notify = dsn; - IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER)dsb); - - *pdsn = dsn; - return DS_OK; -} - -HRESULT WINAPI IDirectSoundNotifyImpl_Destroy( - IDirectSoundNotifyImpl *pdsn) -{ - TRACE("(%p)\n",pdsn); - - while (IDirectSoundNotifyImpl_Release((LPDIRECTSOUNDNOTIFY)pdsn) > 0); - - return DS_OK; -} - -/********************************************************************** ********* - * IDirectSoundBuffer - */ - -static HRESULT WINAPI IDirectSoundBufferImpl_SetFormat( - LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - - TRACE("(%p,%p)\n",This,wfex); - /* This method is not available on secondary buffers */ - WARN("invalid call\n"); - return DSERR_INVALIDCALL; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_SetVolume( - LPDIRECTSOUNDBUFFER8 iface,LONG vol -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - LONG oldVol; - HRESULT hres = DS_OK; - - TRACE("(%p,%ld)\n",This,vol); - - if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) { - WARN("control unavailable: This->dsbd.dwFlags = 0x%08lx\n", This->dsbd.dwFlags); - return DSERR_CONTROLUNAVAIL; - } - - if ((vol > DSBVOLUME_MAX) || (vol < DSBVOLUME_MIN)) { - WARN("invalid parameter: vol = %ld\n", vol); - return DSERR_INVALIDPARAM; - } - - /* **** */ - EnterCriticalSection(&(This->lock)); - - if (This->dsbd.dwFlags & DSBCAPS_CTRL3D) { - oldVol = This->ds3db_lVolume; - This->ds3db_lVolume = vol; - } else { - oldVol = This->volpan.lVolume; - This->volpan.lVolume = vol; - if (vol != oldVol) - DSOUND_RecalcVolPan(&(This->volpan)); - } - - if (vol != oldVol) { - if (This->hwbuf) { - hres = IDsDriverBuffer_SetVolumePan(This->hwbuf, &(This->volpan)); - if (hres != DS_OK) - WARN("IDsDriverBuffer_SetVolumePan failed\n"); - } else - DSOUND_ForceRemix(This); - } - - LeaveCriticalSection(&(This->lock)); - /* **** */ - - return hres; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_GetVolume( - LPDIRECTSOUNDBUFFER8 iface,LPLONG vol -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - TRACE("(%p,%p)\n",This,vol); - - if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) { - WARN("control unavailable\n"); - return DSERR_CONTROLUNAVAIL; - } - - if (vol == NULL) { - WARN("invalid parameter: vol == NULL\n"); - return DSERR_INVALIDPARAM; - } - - *vol = This->volpan.lVolume; - - return DS_OK; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_SetFrequency( - LPDIRECTSOUNDBUFFER8 iface,DWORD freq -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - DWORD oldFreq; - - TRACE("(%p,%ld)\n",This,freq); - - if (!(This->dsbd.dwFlags & DSBCAPS_CTRLFREQUENCY)) { - WARN("control unavailable\n"); - return DSERR_CONTROLUNAVAIL; - } - - if (freq == DSBFREQUENCY_ORIGINAL) - freq = This->pwfx->nSamplesPerSec; - - if ((freq < DSBFREQUENCY_MIN) || (freq > DSBFREQUENCY_MAX)) { - WARN("invalid parameter: freq = %ld\n", freq); - return DSERR_INVALIDPARAM; - } - - /* **** */ - EnterCriticalSection(&(This->lock)); - - oldFreq = This->freq; - This->freq = freq; - if (freq != oldFreq) { - This->freqAdjust = (freq << DSOUND_FREQSHIFT) / This->dsound->pwfx->nSamplesPerSec; - This->nAvgBytesPerSec = freq * This->pwfx->nBlockAlign; - DSOUND_RecalcFormat(This); - if (!This->hwbuf) - DSOUND_ForceRemix(This); - } - - LeaveCriticalSection(&(This->lock)); - /* **** */ - - return DS_OK; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_Play( - LPDIRECTSOUNDBUFFER8 iface,DWORD reserved1,DWORD reserved2,DWORD flags -) { - HRESULT hres = DS_OK; - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - TRACE("(%p,%08lx,%08lx,%08lx)\n",This,reserved1,reserved2,flags); - - /* **** */ - EnterCriticalSection(&(This->lock)); - - This->playflags = flags; - if (This->state == STATE_STOPPED) { - This->leadin = TRUE; - This->startpos = This->buf_mixpos; - This->state = STATE_STARTING; - } else if (This->state == STATE_STOPPING) - This->state = STATE_PLAYING; - if (This->hwbuf) { - hres = IDsDriverBuffer_Play(This->hwbuf, 0, 0, This->playflags); - if (hres != DS_OK) - WARN("IDsDriverBuffer_Play failed\n"); - else - This->state = STATE_PLAYING; - } - - LeaveCriticalSection(&(This->lock)); - /* **** */ - - return hres; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface) -{ - HRESULT hres = DS_OK; - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - TRACE("(%p)\n",This); - - /* **** */ - EnterCriticalSection(&(This->lock)); - - if (This->state == STATE_PLAYING) - This->state = STATE_STOPPING; - else if (This->state == STATE_STARTING) - This->state = STATE_STOPPED; - if (This->hwbuf) { - hres = IDsDriverBuffer_Stop(This->hwbuf); - if (hres != DS_OK) - WARN("IDsDriverBuffer_Stop failed\n"); - else - This->state = STATE_STOPPED; - } - DSOUND_CheckEvent(This, 0); - - LeaveCriticalSection(&(This->lock)); - /* **** */ - - return hres; -} - -static ULONG WINAPI IDirectSoundBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface) -{ - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId()); - return InterlockedIncrement(&(This->ref)); -} - -static ULONG WINAPI IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface) -{ - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - ULONG ref; - - TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId()); - - ref = InterlockedDecrement(&(This->ref)); - if (ref) - return ref; - - DSOUND_RemoveBuffer(This->dsound, This); - - This->lock.DebugInfo->Spare[1] = 0; - DeleteCriticalSection(&(This->lock)); - - if (This->hwbuf) { - IDsDriverBuffer_Release(This->hwbuf); - if (This->dsound->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) { - This->buffer->ref--; - if (This->buffer->ref==0) { - HeapFree(GetProcessHeap(),0,This->buffer->memory); - HeapFree(GetProcessHeap(),0,This->buffer); - } - } - } else { - This->buffer->ref--; - if (This->buffer->ref==0) { - HeapFree(GetProcessHeap(),0,This->buffer->memory); - HeapFree(GetProcessHeap(),0,This->buffer); - } - } - - if (This->notifies != NULL) - HeapFree(GetProcessHeap(), 0, This->notifies); - - if (This->pwfx) - HeapFree(GetProcessHeap(), 0, This->pwfx); - - HeapFree(GetProcessHeap(),0,This); - - TRACE("(%p) released\n",This); - return 0; -} - -DWORD DSOUND_CalcPlayPosition(IDirectSoundBufferImpl *This, - DWORD state, DWORD pplay, DWORD pwrite, DWORD pmix, DWORD bmix) -{ - DWORD bplay; - - TRACE("primary playpos=%ld, mixpos=%ld\n", pplay, pmix); - TRACE("this mixpos=%ld, time=%ld\n", bmix, GetTickCount()); - - /* the actual primary play position (pplay) is always behind last mixed (pmix), - * unless the computer is too slow or something */ - /* we need to know how far away we are from there */ -#if 0 /* we'll never fill the primary entirely */ - if (pmix == pplay) { - if ((state == STATE_PLAYING) || (state == STATE_STOPPING)) { - /* wow, the software mixer is really doing well, - * seems the entire primary buffer is filled! */ - pmix += This->dsound->buflen; - } - /* else: the primary buffer is not playing, so probably empty */ - } -#endif - if (pmix < pplay) pmix += This->dsound->buflen; /* wraparound */ - pmix -= pplay; - /* detect buffer underrun */ - if (pwrite < pplay) pwrite += This->dsound->buflen; /* wraparound */ - pwrite -= pplay; - if (pmix > (ds_snd_queue_max * This->dsound->fraglen + pwrite + This->dsound->writelead)) { - WARN("detected an underrun: primary queue was %ld\n",pmix); - pmix = 0; - } - /* divide the offset by its sample size */ - pmix /= This->dsound->pwfx->nBlockAlign; - TRACE("primary back-samples=%ld\n",pmix); - /* adjust for our frequency */ - pmix = (pmix * This->freqAdjust) >> DSOUND_FREQSHIFT; - /* multiply by our own sample size */ - pmix *= This->pwfx->nBlockAlign; - TRACE("this back-offset=%ld\n", pmix); - /* subtract from our last mixed position */ - bplay = bmix; - while (bplay < pmix) bplay += This->buflen; /* wraparound */ - bplay -= pmix; - if (This->leadin && ((bplay < This->startpos) || (bplay > bmix))) { - /* seems we haven't started playing yet */ - TRACE("this still in lead-in phase\n"); - bplay = This->startpos; - } - /* return the result */ - return bplay; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_GetCurrentPosition( - LPDIRECTSOUNDBUFFER8 iface,LPDWORD playpos,LPDWORD writepos -) { - HRESULT hres; - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - TRACE("(%p,%p,%p)\n",This,playpos,writepos); - if (This->hwbuf) { - hres=IDsDriverBuffer_GetPosition(This->hwbuf,playpos,writepos); - if (hres != DS_OK) { - WARN("IDsDriverBuffer_GetPosition failed\n"); - return hres; - } - } else { - if (playpos && (This->state != STATE_PLAYING)) { - /* we haven't been merged into the primary buffer (yet) */ - *playpos = This->buf_mixpos; - } else if (playpos) { - DWORD pplay, pwrite, lplay, splay, pstate; - /* let's get this exact; first, recursively call GetPosition on the primary */ - EnterCriticalSection(&(This->dsound->mixlock)); - if (DSOUND_PrimaryGetPosition(This->dsound, &pplay, &pwrite) != DS_OK) - WARN("DSOUND_PrimaryGetPosition failed\n"); - /* detect HEL mode underrun */ - pstate = This->dsound->state; - if (!(This->dsound->hwbuf || This->dsound->pwqueue)) { - TRACE("detected an underrun\n"); - /* pplay = ? */ - if (pstate == STATE_PLAYING) - pstate = STATE_STARTING; - else if (pstate == STATE_STOPPING) - pstate = STATE_STOPPED; - } - /* get data for ourselves while we still have the lock */ - pstate &= This->state; - lplay = This->primary_mixpos; - splay = This->buf_mixpos; - if ((This->dsbd.dwFlags & DSBCAPS_GETCURRENTPOSITION2) || This->dsound->hwbuf) { - /* calculate play position using this */ - *playpos = DSOUND_CalcPlayPosition(This, pstate, pplay, pwrite, lplay, splay); - } else { - /* (unless the app isn't using GETCURRENTPOSITION2) */ - /* don't know exactly how this should be handled... - * the docs says that play cursor is reported as directly - * behind write cursor, hmm... */ - /* let's just do what might work for Half-Life */ - DWORD wp; - wp = (This->dsound->pwplay + ds_hel_margin) * This->dsound->fraglen; - wp %= This->dsound->buflen; - *playpos = DSOUND_CalcPlayPosition(This, pstate, wp, pwrite, lplay, splay); - } - LeaveCriticalSection(&(This->dsound->mixlock)); - } - if (writepos) - *writepos = This->buf_mixpos; - } - if (writepos) { - if (This->state != STATE_STOPPED) { - /* apply the documented 10ms lead to writepos */ - *writepos += This->writelead; - } - *writepos %= This->buflen; - } - if (playpos) - This->last_playpos = *playpos; - TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos?*playpos:0, writepos?*writepos:0, This, GetTickCount()); - return DS_OK; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_GetStatus( - LPDIRECTSOUNDBUFFER8 iface,LPDWORD status -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - TRACE("(%p,%p), thread is %04lx\n",This,status,GetCurrentThreadId()); - - if (status == NULL) { - WARN("invalid parameter: status = NULL\n"); - return DSERR_INVALIDPARAM; - } - - *status = 0; - if ((This->state == STATE_STARTING) || (This->state == STATE_PLAYING)) { - *status |= DSBSTATUS_PLAYING; - if (This->playflags & DSBPLAY_LOOPING) - *status |= DSBSTATUS_LOOPING; - } - - TRACE("status=%lx\n", *status); - return DS_OK; -} - - -static HRESULT WINAPI IDirectSoundBufferImpl_GetFormat( - LPDIRECTSOUNDBUFFER8 iface, - LPWAVEFORMATEX lpwf, - DWORD wfsize, - LPDWORD wfwritten) -{ - DWORD size; - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - TRACE("(%p,%p,%ld,%p)\n",This,lpwf,wfsize,wfwritten); - - size = sizeof(WAVEFORMATEX) + This->pwfx->cbSize; - - if (lpwf) { /* NULL is valid */ - if (wfsize >= size) { - memcpy(lpwf,This->pwfx,size); - if (wfwritten) - *wfwritten = size; - } else { - WARN("invalid parameter: wfsize to small\n"); - if (wfwritten) - *wfwritten = 0; - return DSERR_INVALIDPARAM; - } - } else { - if (wfwritten) - *wfwritten = sizeof(WAVEFORMATEX) + This->pwfx->cbSize; - else { - WARN("invalid parameter: wfwritten == NULL\n"); - return DSERR_INVALIDPARAM; - } - } - - return DS_OK; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_Lock( - LPDIRECTSOUNDBUFFER8 iface,DWORD writecursor,DWORD writebytes,LPVOID lplpaudioptr1,LPDWORD audiobytes1,LPVOID lplpaudioptr2,LPDWORD audiobytes2,DWORD flags -) { - HRESULT hres = DS_OK; - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - - TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n", - This, - writecursor, - writebytes, - lplpaudioptr1, - audiobytes1, - lplpaudioptr2, - audiobytes2, - flags, - GetTickCount() - ); - - if (flags & DSBLOCK_FROMWRITECURSOR) { - DWORD writepos; - /* GetCurrentPosition does too much magic to duplicate here */ - hres = IDirectSoundBufferImpl_GetCurrentPosition(iface, NULL, &writepos); - if (hres != DS_OK) { - WARN("IDirectSoundBufferImpl_GetCurrentPosition failed\n"); - return hres; - } - writecursor += writepos; - } - writecursor %= This->buflen; - if (flags & DSBLOCK_ENTIREBUFFER) - writebytes = This->buflen; - if (writebytes > This->buflen) - writebytes = This->buflen; - - EnterCriticalSection(&(This->lock)); - - if ((writebytes == This->buflen) && - ((This->state == STATE_STARTING) || - (This->state == STATE_PLAYING))) - /* some games, like Half-Life, try to be clever (not) and - * keep one secondary buffer, and mix sounds into it itself, - * locking the entire buffer every time... so we can just forget - * about tracking the last-written-to-position... */ - This->probably_valid_to = (DWORD)-1; - else - This->probably_valid_to = writecursor; - - if (!(This->dsound->drvdesc.dwFlags & DSDDESC_DONTNEEDSECONDARYLOCK) && This->hwbuf) { - hres = IDsDriverBuffer_Lock(This->hwbuf, - lplpaudioptr1, audiobytes1, - lplpaudioptr2, audiobytes2, - writecursor, writebytes, - 0); - if (hres != DS_OK) { - WARN("IDsDriverBuffer_Lock failed\n"); - LeaveCriticalSection(&(This->lock)); - return hres; - } - } else { - BOOL remix = FALSE; - if (writecursor+writebytes <= This->buflen) { - *(LPBYTE*)lplpaudioptr1 = This->buffer->memory+writecursor; - *audiobytes1 = writebytes; - if (lplpaudioptr2) - *(LPBYTE*)lplpaudioptr2 = NULL; - if (audiobytes2) - *audiobytes2 = 0; - TRACE("->%ld.0\n",writebytes); - } else { - *(LPBYTE*)lplpaudioptr1 = This->buffer->memory+writecursor; - *audiobytes1 = This->buflen-writecursor; - if (lplpaudioptr2) - *(LPBYTE*)lplpaudioptr2 = This->buffer->memory; - if (audiobytes2) - *audiobytes2 = writebytes-(This->buflen-writecursor); - TRACE("->%ld.%ld\n",*audiobytes1,audiobytes2?*audiobytes2:0); - } - if (This->state == STATE_PLAYING) { - /* if the segment between playpos and buf_mixpos is touched, - * we need to cancel some mixing */ - /* we'll assume that the app always calls GetCurrentPosition before - * locking a playing buffer, so that last_playpos is up-to-date */ - if (This->buf_mixpos >= This->last_playpos) { - if (This->buf_mixpos > writecursor && - This->last_playpos < writecursor+writebytes) - remix = TRUE; - } else { - if (This->buf_mixpos > writecursor || - This->last_playpos < writecursor+writebytes) - remix = TRUE; - } - if (remix) { - TRACE("locking prebuffered region, ouch\n"); - DSOUND_MixCancelAt(This, writecursor); - } - } - } - - LeaveCriticalSection(&(This->lock)); - return DS_OK; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_SetCurrentPosition( - LPDIRECTSOUNDBUFFER8 iface,DWORD newpos -) { - HRESULT hres = DS_OK; - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - TRACE("(%p,%ld)\n",This,newpos); - - /* **** */ - EnterCriticalSection(&(This->lock)); - - newpos %= This->buflen; - This->buf_mixpos = newpos; - if (This->hwbuf) { - hres = IDsDriverBuffer_SetPosition(This->hwbuf, This->buf_mixpos); - if (hres != DS_OK) - WARN("IDsDriverBuffer_SetPosition failed\n"); - } - - LeaveCriticalSection(&(This->lock)); - /* **** */ - - return hres; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_SetPan( - LPDIRECTSOUNDBUFFER8 iface,LONG pan -) { - HRESULT hres = DS_OK; - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - - TRACE("(%p,%ld)\n",This,pan); - - if ((pan > DSBPAN_RIGHT) || (pan < DSBPAN_LEFT)) { - WARN("invalid parameter: pan = %ld\n", pan); - return DSERR_INVALIDPARAM; - } - - /* You cannot use both pan and 3D controls */ - if (!(This->dsbd.dwFlags & DSBCAPS_CTRLPAN) || - (This->dsbd.dwFlags & DSBCAPS_CTRL3D)) { - WARN("control unavailable\n"); - return DSERR_CONTROLUNAVAIL; - } - - /* **** */ - EnterCriticalSection(&(This->lock)); - - if (This->volpan.lPan != pan) { - This->volpan.lPan = pan; - DSOUND_RecalcVolPan(&(This->volpan)); - - if (This->hwbuf) { - hres = IDsDriverBuffer_SetVolumePan(This->hwbuf, &(This->volpan)); - if (hres != DS_OK) - WARN("IDsDriverBuffer_SetVolumePan failed\n"); - } else - DSOUND_ForceRemix(This); - } - - LeaveCriticalSection(&(This->lock)); - /* **** */ - - return hres; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_GetPan( - LPDIRECTSOUNDBUFFER8 iface,LPLONG pan -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - TRACE("(%p,%p)\n",This,pan); - - if (!(This->dsbd.dwFlags & DSBCAPS_CTRLPAN)) { - WARN("control unavailable\n"); - return DSERR_CONTROLUNAVAIL; - } - - if (pan == NULL) { - WARN("invalid parameter: pan = NULL\n"); - return DSERR_INVALIDPARAM; - } - - *pan = This->volpan.lPan; - - return DS_OK; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_Unlock( - LPDIRECTSOUNDBUFFER8 iface,LPVOID p1,DWORD x1,LPVOID p2,DWORD x2 -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - DWORD probably_valid_to; - HRESULT hres = DS_OK; - - TRACE("(%p,%p,%ld,%p,%ld)\n", This,p1,x1,p2,x2); - - /* **** */ - EnterCriticalSection(&(This->lock)); - - if (!(This->dsound->drvdesc.dwFlags & DSDDESC_DONTNEEDSECONDARYLOCK) && This->hwbuf) { - hres = IDsDriverBuffer_Unlock(This->hwbuf, p1, x1, p2, x2); - if (hres != DS_OK) - WARN("IDsDriverBuffer_Unlock failed\n"); - } - - if (hres == DS_OK) { - if (p2) probably_valid_to = (((LPBYTE)p2)-This->buffer->memory) + x2; - else probably_valid_to = (((LPBYTE)p1)-This->buffer->memory) + x1; - probably_valid_to %= This->buflen; - if ((probably_valid_to == 0) && ((x1+x2) == This->buflen) && - ((This->state == STATE_STARTING) || - (This->state == STATE_PLAYING))) - /* see IDirectSoundBufferImpl_Lock */ - probably_valid_to = (DWORD)-1; - This->probably_valid_to = probably_valid_to; - } - - LeaveCriticalSection(&(This->lock)); - /* **** */ - - TRACE("probably_valid_to=%ld\n", This->probably_valid_to); - return hres; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_Restore( - LPDIRECTSOUNDBUFFER8 iface -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - FIXME("(%p):stub\n",This); - return DS_OK; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_GetFrequency( - LPDIRECTSOUNDBUFFER8 iface,LPDWORD freq -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - TRACE("(%p,%p)\n",This,freq); - - if (freq == NULL) { - WARN("invalid parameter: freq = NULL\n"); - return DSERR_INVALIDPARAM; - } - - *freq = This->freq; - TRACE("-> %ld\n", *freq); - - return DS_OK; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_SetFX( - LPDIRECTSOUNDBUFFER8 iface,DWORD dwEffectsCount,LPDSEFFECTDESC pDSFXDesc,LPDWORD pdwResultCodes -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - DWORD u; - - FIXME("(%p,%lu,%p,%p): stub\n",This,dwEffectsCount,pDSFXDesc,pdwResultCodes); - - if (pdwResultCodes) - for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN; - - WARN("control unavailable\n"); - return DSERR_CONTROLUNAVAIL; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_AcquireResources( - LPDIRECTSOUNDBUFFER8 iface,DWORD dwFlags,DWORD dwEffectsCount,LPDWORD pdwResultCodes -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - DWORD u; - - FIXME("(%p,%08lu,%lu,%p): stub\n",This,dwFlags,dwEffectsCount,pdwResultCodes); - - if (pdwResultCodes) - for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN; - - WARN("control unavailable\n"); - return DSERR_CONTROLUNAVAIL; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_GetObjectInPath( - LPDIRECTSOUNDBUFFER8 iface,REFGUID rguidObject,DWORD dwIndex,REFGUID rguidInterface,LPVOID* ppObject -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - - FIXME("(%p,%s,%lu,%s,%p): stub\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInter face),ppObject); - - WARN("control unavailable\n"); - return DSERR_CONTROLUNAVAIL; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_Initialize( - LPDIRECTSOUNDBUFFER8 iface,LPDIRECTSOUND dsound,LPCDSBUFFERDESC dbsd -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - FIXME("(%p,%p,%p):stub\n",This,dsound,dbsd); - DPRINTF("Re-Init!!!\n"); - WARN("already initialized\n"); - return DSERR_ALREADYINITIALIZED; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_GetCaps( - LPDIRECTSOUNDBUFFER8 iface,LPDSBCAPS caps -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - TRACE("(%p)->(%p)\n",This,caps); - - if (caps == NULL) { - WARN("invalid parameter: caps == NULL\n"); - return DSERR_INVALIDPARAM; - } - - if (caps->dwSize < sizeof(*caps)) { - WARN("invalid parameter: caps->dwSize = %ld < %d\n",caps->dwSize, sizeof(*caps)); - return DSERR_INVALIDPARAM; - } - - caps->dwFlags = This->dsbd.dwFlags; - if (This->hwbuf) caps->dwFlags |= DSBCAPS_LOCHARDWARE; - else caps->dwFlags |= DSBCAPS_LOCSOFTWARE; - - caps->dwBufferBytes = This->buflen; - - /* This value represents the speed of the "unlock" command. - As unlock is quite fast (it does not do anything), I put - 4096 ko/s = 4 Mo / s */ - /* FIXME: hwbuf speed */ - caps->dwUnlockTransferRate = 4096; - caps->dwPlayCpuOverhead = 0; - - return DS_OK; -} - -static HRESULT WINAPI IDirectSoundBufferImpl_QueryInterface( - LPDIRECTSOUNDBUFFER8 iface,REFIID riid,LPVOID *ppobj -) { - IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface; - - TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj); - - if (ppobj == NULL) { - WARN("invalid parameter\n"); - return E_INVALIDARG; - } - - *ppobj = NULL; /* assume failure */ - - if ( IsEqualGUID(riid, &IID_IUnknown) || - IsEqualGUID(riid, &IID_IDirectSoundBuffer) || - IsEqualGUID(riid, &IID_IDirectSoundBuffer8) ) { - if (!This->dsb) - SecondaryBufferImpl_Create(This, &(This->dsb)); - if (This->dsb) { - IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8)This->dsb); - *ppobj = This->dsb; - return S_OK; - } - WARN("IID_IDirectSoundBuffer\n"); - return E_NOINTERFACE; - } - - if ( IsEqualGUID( &IID_IDirectSoundNotify, riid ) ) { - if (!This->notify) - IDirectSoundNotifyImpl_Create(This, &(This->notify)); - if (This->notify) { - IDirectSoundNotify_AddRef((LPDIRECTSOUNDNOTIFY)This->notify); - *ppobj = This->notify; - return S_OK; - } - WARN("IID_IDirectSoundNotify\n"); - return E_NOINTERFACE; - } - - if ( IsEqualGUID( &IID_IDirectSound3DBuffer, riid ) ) { - if (!This->ds3db) - IDirectSound3DBufferImpl_Create(This, &(This->ds3db)); - if (This->ds3db) { - IDirectSound3DBuffer_AddRef((LPDIRECTSOUND3DBUFFER)This->ds3db); - *ppobj = This->ds3db; - return S_OK; - } - WARN("IID_IDirectSound3DBuffer\n"); - return E_NOINTERFACE; - } - - if ( IsEqualGUID( &IID_IDirectSound3DListener, riid ) ) { - ERR("app requested IDirectSound3DListener on secondary buffer\n"); - return E_NOINTERFACE; - } - - if ( IsEqualGUID( &IID_IKsPropertySet, riid ) ) { - if (!This->iks) - IKsBufferPropertySetImpl_Create(This, &(This->iks)); - if (This->iks) { - IKsPropertySet_AddRef((LPKSPROPERTYSET)This->iks); - *ppobj = This->iks; - return S_OK; - } [truncated at 1000 lines; 30241 more skipped]