Author: gbrunmar
Date: Sun Dec 21 01:56:38 2008
New Revision: 38225
URL:
http://svn.reactos.org/svn/reactos?rev=38225&view=rev
Log:
* Implemented IDirect3DDevice9::Present()
Modified:
trunk/reactos/dll/directx/d3d9/d3d9_device.c
Modified: trunk/reactos/dll/directx/d3d9/d3d9_device.c
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/dll/directx/d3d9/d3d9_devi…
==============================================================================
--- trunk/reactos/dll/directx/d3d9/d3d9_device.c [iso-8859-1] (original)
+++ trunk/reactos/dll/directx/d3d9/d3d9_device.c [iso-8859-1] Sun Dec 21 01:56:38 2008
@@ -472,10 +472,70 @@
return D3D_OK;
}
+/*++
+* @name IDirect3DDevice9::Present
+* @implemented
+*
+* The function IDirect3DDevice9Base_Present displays the content of the next
+* back buffer in sequence for the device.
+*
+* @param LPDIRECT3D iface
+* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice().
+*
+* @param CONST RECT* pSourceRect
+* A pointer to a RECT structure representing an area of the back buffer to display where
+* NULL means the whole back buffer. This parameter MUST be NULL unless the back buffer
+* was created with the D3DSWAPEFFECT_COPY flag.
+*
+* @param CONST RECT* pDestRect
+* A pointer to a RECT structure representing an area of the back buffer where the
content
+* will be displayed where NULL means the whole back buffer starting at (0,0).
+* This parameter MUST be NULL unless the back buffer was created with the
D3DSWAPEFFECT_COPY flag.
+*
+* @param HWND hDestWindowOverride
+* A destination window where NULL means the window specified in the hWndDeviceWindow of
the
+* D3DPRESENT_PARAMETERS structure.
+*
+* @param CONST RGNDATA* pDirtyRegion
+* A pointer to a RGNDATA structure representing an area of the back buffer to display
where
+* NULL means the whole back buffer. This parameter MUST be NULL unless the back buffer
+* was created with the D3DSWAPEFFECT_COPY flag. This is an opimization region only.
+*
+* @return HRESULT
+* If the method successfully displays the back buffer content, the return value is
D3D_OK.
+* If no swap chains are available, the return value will be D3DERR_INVALIDCALL.
+*/
HRESULT WINAPI IDirect3DDevice9Base_Present(LPDIRECT3DDEVICE9 iface, CONST RECT*
pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA*
pDirtyRegion)
{
- UNIMPLEMENTED
-
+ UINT i;
+ UINT iNumSwapChains;
+ LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
+ LOCK_D3DDEVICE9();
+
+ iNumSwapChains = IDirect3DDevice9Base_GetNumberOfSwapChains(iface);
+ if (0 == iNumSwapChains)
+ {
+ DPRINT1("Not enough swap chains, Present() fails");
+ UNLOCK_D3DDEVICE9();
+ return D3DERR_INVALIDCALL;
+ }
+
+ for (i = 0; i < iNumSwapChains; i++)
+ {
+ HRESULT hResult;
+ IDirect3DSwapChain9* pSwapChain;
+
+ IDirect3DDevice9Base_GetSwapChain(iface, i, &pSwapChain);
+ hResult = IDirect3DSwapChain9_Present(pSwapChain, pSourceRect, pDestRect,
hDestWindowOverride, pDirtyRegion, 0);
+
+ if (FAILED(hResult))
+ {
+ UNLOCK_D3DDEVICE9();
+ return hResult;
+ }
+ }
+
+ UNLOCK_D3DDEVICE9();
return D3D_OK;
}