Author: fireball Date: Sat Jul 31 22:20:34 2010 New Revision: 48386
URL: http://svn.reactos.org/svn/reactos?rev=48386&view=rev Log: - Fix build, sorry.
Modified: trunk/reactos/dll/win32/version/resource.c
Modified: trunk/reactos/dll/win32/version/resource.c URL: http://svn.reactos.org/svn/reactos/trunk/reactos/dll/win32/version/resource.... ============================================================================== --- trunk/reactos/dll/win32/version/resource.c [iso-8859-1] (original) +++ trunk/reactos/dll/win32/version/resource.c [iso-8859-1] Sat Jul 31 22:20:34 2010 @@ -83,9 +83,9 @@ while (min <= max) { pos = (min + max) / 2; - if (entry[pos].u.Id == id) - return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root + entry[pos].u2.s.OffsetToDirectory); - if (entry[pos].u.Id > id) max = pos - 1; + if (entry[pos].u1.Id == id) + return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root + entry[pos].u2.s3.OffsetToDirectory); + if (entry[pos].u1.Id > id) max = pos - 1; else min = pos + 1; } return NULL; @@ -104,7 +104,7 @@ const IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1); - return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root + entry->u2.s.OffsetToDirectory); + return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root + entry->u2.s3.OffsetToDirectory); }