Author: akhaldi
Date: Tue Jul 21 23:33:35 2015
New Revision: 68529
URL:
http://svn.reactos.org/svn/reactos?rev=68529&view=rev
Log:
[D3DRM_WINETEST] Sync with Wine Staging 1.7.47. CORE-9924
Modified:
trunk/rostests/winetests/d3drm/CMakeLists.txt
trunk/rostests/winetests/d3drm/d3drm.c
trunk/rostests/winetests/d3drm/vector.c
Modified: trunk/rostests/winetests/d3drm/CMakeLists.txt
URL:
http://svn.reactos.org/svn/reactos/trunk/rostests/winetests/d3drm/CMakeList…
==============================================================================
--- trunk/rostests/winetests/d3drm/CMakeLists.txt [iso-8859-1] (original)
+++ trunk/rostests/winetests/d3drm/CMakeLists.txt [iso-8859-1] Tue Jul 21 23:33:35 2015
@@ -1,7 +1,7 @@
add_definitions(-DUSE_WINE_TODOS)
add_executable(d3drm_winetest d3drm.c vector.c testlist.c)
-target_link_libraries(d3drm_winetest dxguid)
+target_link_libraries(d3drm_winetest uuid dxguid)
set_module_type(d3drm_winetest win32cui)
-add_importlibs(d3drm_winetest ddraw user32 msvcrt kernel32)
+add_importlibs(d3drm_winetest ddraw d3drm user32 msvcrt kernel32)
add_cd_file(TARGET d3drm_winetest DESTINATION reactos/bin FOR all)
Modified: trunk/rostests/winetests/d3drm/d3drm.c
URL:
http://svn.reactos.org/svn/reactos/trunk/rostests/winetests/d3drm/d3drm.c?r…
==============================================================================
--- trunk/rostests/winetests/d3drm/d3drm.c [iso-8859-1] (original)
+++ trunk/rostests/winetests/d3drm/d3drm.c [iso-8859-1] Tue Jul 21 23:33:35 2015
@@ -1,6 +1,7 @@
/*
* Copyright 2010, 2012 Christian Costa
* Copyright 2012 André Hentschel
+ * Copyright 2011-2014 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -25,10 +26,6 @@
#include "wine/test.h"
-static HMODULE d3drm_handle = 0;
-
-static HRESULT (WINAPI * pDirect3DRMCreate)(IDirect3DRM **d3drm);
-
#define CHECK_REFCOUNT(obj,rc) \
{ \
int rc_new = rc; \
@@ -36,30 +33,7 @@
ok(count == rc_new, "Invalid refcount. Expected %d got %d\n", rc_new,
count); \
}
-#define D3DRM_GET_PROC(func) \
- p ## func = (void*)GetProcAddress(d3drm_handle, #func); \
- if(!p ## func) { \
- trace("GetProcAddress(%s) failed\n", #func); \
- FreeLibrary(d3drm_handle); \
- return FALSE; \
- }
-
-static BOOL InitFunctionPtrs(void)
-{
- d3drm_handle = LoadLibraryA("d3drm.dll");
-
- if(!d3drm_handle)
- {
- skip("Could not load d3drm.dll\n");
- return FALSE;
- }
-
- D3DRM_GET_PROC(Direct3DRMCreate)
-
- return TRUE;
-}
-
-static int get_refcount(IUnknown *object)
+static ULONG get_refcount(IUnknown *object)
{
IUnknown_AddRef( object );
return IUnknown_Release( object );
@@ -241,7 +215,7 @@
D3DCOLOR color;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateMeshBuilder(d3drm, &pMeshBuilder);
@@ -473,21 +447,19 @@
hr = IDirect3DRMMesh_GetGroupMaterial(mesh, 0, &material);
ok(hr == D3DRM_OK, "GetCroupMaterial failed returning hr = %x\n", hr);
ok(material != NULL, "No material present\n");
- if ((hr == D3DRM_OK) && material)
- {
- hr = IDirect3DRMMaterial_GetEmissive(material, &values[0],
&values[1], &values[2]);
- ok(hr == D3DRM_OK, "GetMaterialEmissive failed returning hr =
%x\n", hr);
- ok(values[0] == 0.5f, "Emissive red component should be %f instead of
%f\n", 0.5f, values[0]);
- ok(values[1] == 0.5f, "Emissive green component should be %f instead of
%f\n", 0.5f, values[1]);
- ok(values[2] == 0.5f, "Emissive blue component should be %f instead of
%f\n", 0.5f, values[2]);
- hr = IDirect3DRMMaterial_GetSpecular(material, &values[0],
&values[1], &values[2]);
- ok(hr == D3DRM_OK, "GetMaterialEmissive failed returning hr =
%x\n", hr);
- ok(values[0] == 1.0f, "Specular red component should be %f instead of
%f\n", 1.0f, values[0]);
- ok(values[1] == 0.0f, "Specular green component should be %f instead of
%f\n", 0.0f, values[1]);
- ok(values[2] == 0.0f, "Specular blue component should be %f instead of
%f\n", 0.0f, values[2]);
- values[0] = IDirect3DRMMaterial_GetPower(material);
- ok(values[0] == 30.0f, "Power value should be %f instead of %f\n",
30.0f, values[0]);
- }
+ hr = IDirect3DRMMaterial_GetEmissive(material, &values[0], &values[1],
&values[2]);
+ ok(hr == D3DRM_OK, "Failed to get emissive color, hr %#x.\n", hr);
+ ok(values[0] == 0.5f, "Got unexpected red component %.8e.\n",
values[0]);
+ ok(values[1] == 0.5f, "Got unexpected green component %.8e.\n",
values[1]);
+ ok(values[2] == 0.5f, "Got unexpected blue component %.8e.\n",
values[2]);
+ hr = IDirect3DRMMaterial_GetSpecular(material, &values[0], &values[1],
&values[2]);
+ ok(hr == D3DRM_OK, "Failed to get specular color, hr %#x.\n", hr);
+ ok(values[0] == 1.0f, "Got unexpected red component %.8e.\n",
values[0]);
+ ok(values[1] == 0.0f, "Got unexpected green component %.8e.\n",
values[1]);
+ ok(values[2] == 0.0f, "Got unexpected blue component %.8e.\n",
values[2]);
+ values[0] = IDirect3DRMMaterial_GetPower(material);
+ ok(values[0] == 30.0f, "Got unexpected power value %.8e.\n",
values[0]);
+ IDirect3DRMMaterial_Release(material);
IDirect3DRMMesh_Release(mesh);
}
@@ -537,7 +509,7 @@
DWORD size;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM3, (void
**)&d3drm3)))
@@ -643,7 +615,7 @@
DWORD size;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateMesh(d3drm, &mesh);
@@ -684,7 +656,7 @@
CHAR cname[64] = {0};
int icount;
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateFace(d3drm, &face1);
@@ -852,7 +824,7 @@
ok(count == 4, "count = %u\n", count);
hr = IDirect3DRMFaceArray_GetElement(array1, 1, &face);
ok(hr == D3DRM_OK, "Cannot get face (hr = %x)\n", hr);
- IDirect3DRMFace_GetVertices(face, &count, v2, n2);
+ hr = IDirect3DRMFace_GetVertices(face, &count, v2, n2);
ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
ok(count == 3, "Wrong number of vertices %d (must be 3)\n", count);
ok(U1(v2[0]).x == U1(v1[0]).x, "Wrong component v2[0].x = %f (expected
%f)\n",
@@ -924,7 +896,7 @@
DWORD count;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &pFrameC);
@@ -1256,7 +1228,7 @@
window = CreateWindowA("static", "d3drm_test",
WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
GetClientRect(window, &rc);
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = DirectDrawCreateClipper(0, &pClipper, NULL);
@@ -1307,7 +1279,7 @@
DWORD size;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateLightRGB(d3drm, D3DRMLIGHT_SPOT, 0.5, 0.5, 0.5, &light);
@@ -1362,7 +1334,7 @@
DWORD size;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM3, (void
**)&d3drm3)))
@@ -1446,7 +1418,7 @@
DWORD size;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
initimg.buffer1 = &pixel;
@@ -1487,7 +1459,7 @@
window = CreateWindowA("static", "d3drm_test",
WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
GetClientRect(window, &rc);
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = DirectDrawCreateClipper(0, &pClipper, NULL);
@@ -1550,7 +1522,7 @@
IDirect3DRMFrame *frame;
D3DRMMATRIX4D matrix;
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &frame);
@@ -1588,7 +1560,7 @@
D3DRMLOADMEMORY info;
const GUID* req_refiids[] = { &IID_IDirect3DRMMeshBuilder,
&IID_IDirect3DRMFrame, &IID_IDirect3DRMMaterial };
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
info.lpMemory = data_d3drm_load;
@@ -1664,7 +1636,7 @@
IDirect3DRMTexture *texture;
int i;
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Direct3DRMCreate returned %x\n", hr);
info.lpMemory = data_frame_mesh_materials;
@@ -1726,11 +1698,842 @@
IDirect3DRM_Release(d3drm);
}
+struct qi_test
+{
+ REFIID iid;
+ REFIID refcount_iid;
+ HRESULT hr;
+};
+
+static void test_qi(const char *test_name, IUnknown *base_iface,
+ REFIID refcount_iid, const struct qi_test *tests, UINT entry_count)
+{
+ ULONG refcount, expected_refcount;
+ IUnknown *iface1, *iface2;
+ HRESULT hr;
+ UINT i, j;
+
+ for (i = 0; i < entry_count; ++i)
+ {
+ hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1);
+ ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr,
test_name, i);
+ if (SUCCEEDED(hr))
+ {
+ for (j = 0; j < entry_count; ++j)
+ {
+ hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void
**)&iface2);
+ ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u,
%u.\n", hr, test_name, i, j);
+ if (SUCCEEDED(hr))
+ {
+ expected_refcount = 0;
+ if (IsEqualGUID(refcount_iid, tests[j].refcount_iid))
+ ++expected_refcount;
+ if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid))
+ ++expected_refcount;
+ refcount = IUnknown_Release(iface2);
+ ok(refcount == expected_refcount, "Got refcount %u for test
\"%s\" %u, %u, expected %u.\n",
+ refcount, test_name, i, j, expected_refcount);
+ }
+ }
+
+ expected_refcount = 0;
+ if (IsEqualGUID(refcount_iid, tests[i].refcount_iid))
+ ++expected_refcount;
+ refcount = IUnknown_Release(iface1);
+ ok(refcount == expected_refcount, "Got refcount %u for test
\"%s\" %u, expected %u.\n",
+ refcount, test_name, i, expected_refcount);
+ }
+ }
+}
+
+static void test_d3drm_qi(void)
+{
+ static const struct qi_test tests[] =
+ {
+ { &IID_IDirect3DRM3, &IID_IDirect3DRM3, S_OK,
},
+ { &IID_IDirect3DRM2, &IID_IDirect3DRM2, S_OK,
},
+ { &IID_IDirect3DRM, &IID_IDirect3DRM, S_OK,
},
+ { &IID_IDirect3DRMDevice, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMObject, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMObject2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDevice2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDevice3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewport, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewport2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFrame, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFrame2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFrame3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMVisual, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMesh, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFace, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFace2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMLight, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMWrap, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMaterial, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMaterial2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimation, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimation2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationSet, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationSet2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMObjectArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDeviceArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewportArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFrameArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMVisualArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMLightArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMPickedArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFaceArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMUserVisual, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMShadow, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMShadow2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMInterpolator, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMProgressiveMesh, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMPicked2Array, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMClippedVisual, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawClipper, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface7, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface4, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice7, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D7, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw7, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw4, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DLight, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IUnknown, &IID_IDirect3DRM, S_OK
},
+ };
+ HRESULT hr;
+ IDirect3DRM *d3drm;
+
+ hr = Direct3DRMCreate(&d3drm);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
+
+ test_qi("d3drm_qi", (IUnknown *)d3drm, &IID_IDirect3DRM, tests,
sizeof(tests) / sizeof(*tests));
+
+ IDirect3DRM_Release(d3drm);
+}
+
+static void test_frame_qi(void)
+{
+ static const struct qi_test tests[] =
+ {
+ { &IID_IDirect3DRMFrame3, &IID_IUnknown, S_OK
},
+ { &IID_IDirect3DRMFrame2, &IID_IUnknown, S_OK
},
+ { &IID_IDirect3DRMFrame, &IID_IUnknown, S_OK
},
+ { &IID_IDirect3DRM, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDevice, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMObject, &IID_IUnknown, S_OK
},
+ { &IID_IDirect3DRMDevice2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDevice3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewport, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewport2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRM3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRM2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMVisual, &IID_IUnknown, S_OK
},
+ { &IID_IDirect3DRMMesh, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFace, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFace2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMLight, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMWrap, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMaterial, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMaterial2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimation, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimation2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationSet, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationSet2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMObjectArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDeviceArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewportArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFrameArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMVisualArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMLightArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMPickedArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFaceArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationArray, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMUserVisual, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMShadow, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMShadow2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMInterpolator, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMProgressiveMesh, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMPicked2Array, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMClippedVisual, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawClipper, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface7, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface4, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice7, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D7, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw7, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw4, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw3, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw2, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DLight, NULL,
CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IUnknown, &IID_IUnknown, S_OK
},
+ };
+ HRESULT hr;
+ IDirect3DRM *d3drm1;
+ IDirect3DRM2 *d3drm2;
+ IDirect3DRM3 *d3drm3;
+ IDirect3DRMFrame *frame1;
+ IDirect3DRMFrame2 *frame2;
+ IDirect3DRMFrame3 *frame3;
+ IUnknown *unknown;
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
+
+ hr = IDirect3DRM_CreateFrame(d3drm1, NULL, &frame1);
+ ok(hr == D3DRM_OK, "Failed to create frame1 (hr = %x)\n", hr);
+ IDirect3DRMFrame_QueryInterface(frame1, &IID_IUnknown, (void **)&unknown);
+ ok(hr == D3DRM_OK, "Failed to create IUnknown from frame1 (hr = %x)\n",
hr);
+ IDirect3DRMFrame_Release(frame1);
+ test_qi("frame1_qi", unknown, &IID_IUnknown, tests, sizeof(tests) /
sizeof(*tests));
+ IUnknown_Release(unknown);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void
**)&d3drm2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM2 interface (hr = %x).\n", hr);
+ hr = IDirect3DRM2_CreateFrame(d3drm2, NULL, &frame2);
+ ok(hr == D3DRM_OK, "Failed to create frame2 (hr = %x)\n", hr);
+ IDirect3DRMFrame2_QueryInterface(frame2, &IID_IUnknown, (void **)&unknown);
+ ok(hr == D3DRM_OK, "Failed to create IUnknown from frame2 (hr = %x)\n",
hr);
+ IDirect3DRMFrame2_Release(frame2);
+ test_qi("frame2_qi", unknown, &IID_IUnknown, tests, sizeof(tests) /
sizeof(*tests));
+ IUnknown_Release(unknown);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM3, (void
**)&d3drm3);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM3 interface (hr = %x).\n", hr);
+ hr = IDirect3DRM3_CreateFrame(d3drm3, NULL, &frame3);
+ ok(hr == D3DRM_OK, "Failed to create frame3 (hr = %x)\n", hr);
+ IDirect3DRMFrame3_QueryInterface(frame3, &IID_IUnknown, (void **)&unknown);
+ ok(hr == D3DRM_OK, "Failed to create IUnknown from frame3 (hr = %x)\n",
hr);
+ IDirect3DRMFrame3_Release(frame3);
+ test_qi("frame3_qi", unknown, &IID_IUnknown, tests, sizeof(tests) /
sizeof(*tests));
+ IUnknown_Release(unknown);
+
+ IDirect3DRM3_Release(d3drm3);
+ IDirect3DRM2_Release(d3drm2);
+ IDirect3DRM_Release(d3drm1);
+}
+
+static HRESULT CALLBACK surface_callback(IDirectDrawSurface *surface, DDSURFACEDESC
*desc, void *context)
+{
+ IDirectDrawSurface **primary = context;
+
+ if (desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ {
+ *primary = surface;
+ return DDENUMRET_CANCEL;
+ }
+ IDirectDrawSurface_Release(surface);
+
+ return DDENUMRET_OK;
+}
+
+static void test_create_device_from_clipper(void)
+{
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ IDirect3DRM *d3drm1 = NULL;
+ IDirect3DRM2 *d3drm2 = NULL;
+ IDirectDraw *ddraw = NULL;
+ IUnknown *unknown = NULL;
+ IDirect3DRMDevice2 *device2 = NULL;
+ IDirect3DDevice2 *d3ddevice2 = NULL;
+ IDirectDrawClipper *clipper = NULL, *d3drm_clipper = NULL;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_primary = NULL;
+ IDirectDrawSurface7 *surface7 = NULL;
+ DDSURFACEDESC desc, surface_desc;
+ DWORD expected_flags;
+ HWND window;
+ GUID driver = IID_IDirect3DRGBDevice;
+ HRESULT hr;
+ ULONG ref1, ref2, ref3, cref1, cref2;
+ RECT rc;
+
+ window = CreateWindowA("static", "d3drm_test",
WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 500, 400, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+ hr = DirectDrawCreateClipper(0, &clipper, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDrawClipper interface (hr = %x).\n",
hr);
+ hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
+ ok(hr == DD_OK, "Cannot set HWnd to Clipper (hr = %x).\n", hr);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+ cref1 = get_refcount((IUnknown *)clipper);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void
**)&d3drm2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM2 interface (hr = %x).\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm2);
+
+ hr = IDirect3DRM2_CreateDeviceFromClipper(d3drm2, clipper, &driver, 0, 0,
&device2);
+ todo_wine ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
+
+ /* If NULL is passed for clipper, CreateDeviceFromClipper returns D3DRMERR_BADVALUE
*/
+ hr = IDirect3DRM2_CreateDeviceFromClipper(d3drm2, NULL, &driver, 0, 0,
&device2);
+ todo_wine ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
+
+ hr = IDirect3DRM2_CreateDeviceFromClipper(d3drm2, clipper, &driver, 300, 200,
&device2);
+ ok(hr == D3DRM_OK, "Cannot create IDirect3DRMDevice2 interface (hr =
%x).\n", hr);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ todo_wine ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 =
%u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n",
ref2, ref3);
+ cref2 = get_refcount((IUnknown *)clipper);
+ todo_wine ok(cref2 > cref1, "expected cref2 > cref1, got cref1 = %u ,
cref2 = %u.\n", cref1, cref2);
+
+ /* Fetch immediate mode device in order to access render target */
+ hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2);
+ todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr =
%x).\n", hr);
+ if (FAILED(hr))
+ goto cleanup;
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n",
hr);
+
+ hr = IDirectDrawSurface_GetClipper(surface, &d3drm_clipper);
+ ok(hr == DDERR_NOCLIPPERATTACHED, "Expected hr == DDERR_NOCLIPPERATTACHED, got
%x.\n", hr);
+
+ /* Check if CreateDeviceFromClipper creates a primary surface and attaches the
clipper to it */
+ hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface7, (void
**)&surface7);
+ ok(hr == DD_OK, "Cannot get IDirectDrawSurface7 interface (hr = %x).\n",
hr);
+ IDirectDrawSurface7_GetDDInterface(surface7, (void **)&unknown);
+ hr = IUnknown_QueryInterface(unknown, &IID_IDirectDraw, (void **)&ddraw);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+ IUnknown_Release(unknown);
+ hr = IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &d3drm_primary, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(d3drm_primary != NULL, "No primary surface was enumerated.\n");
+ hr = IDirectDrawSurface_GetClipper(d3drm_primary, &d3drm_clipper);
+ ok(hr == DD_OK, "Cannot get attached clipper from primary surface (hr =
%x).\n", hr);
+ if (SUCCEEDED(hr))
+ {
+ ok(d3drm_clipper == clipper, "Expected clipper returned == %p, got
%p.\n", clipper , d3drm_clipper);
+ IDirectDrawClipper_Release(d3drm_clipper);
+ }
+ if (d3drm_primary)
+ IDirectDrawSurface_Release(d3drm_primary);
+ IDirectDrawSurface7_Release(surface7);
+ IDirectDraw_Release(ddraw);
+
+ /* Check properties of render target and depth surface */
+ surface_desc.dwSize = sizeof(surface_desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+
+ ok((surface_desc.dwWidth == 300) && (surface_desc.dwHeight == 200),
"Expected surface dimensions = 300, 200, got %u, %u.\n",
+ surface_desc.dwWidth, surface_desc.dwHeight);
+ ok((surface_desc.ddsCaps.dwCaps & (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE)) ==
(DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE),
+ "Expected caps containing %x, got %x.\n", DDSCAPS_OFFSCREENPLAIN |
DDSCAPS_3DDEVICE, surface_desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_PIXELFORMAT | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT |
DDSD_PITCH;
+ ok(surface_desc.dwFlags == expected_flags, "Expected %x for flags, got
%x.\n", expected_flags, surface_desc.dwFlags);
+
+ hr = DirectDrawCreate(NULL, &ddraw, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ ok(desc.ddpfPixelFormat.dwRGBBitCount == surface_desc.ddpfPixelFormat.dwRGBBitCount,
"Expected %u bpp, got %u bpp.\n",
+ surface_desc.ddpfPixelFormat.dwRGBBitCount,
desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == 300) && (desc.dwHeight == 200), "Expected surface
dimensions = 300, 200, got %u, %u.\n",
+ desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) == DDSCAPS_ZBUFFER, "Expected
caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT |
DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n",
expected_flags, desc.dwFlags);
+ ok(desc.dwZBufferBitDepth == 16, "Expected 16 for Z buffer bit depth, got
%u.\n", desc.dwZBufferBitDepth);
+ ok(desc.ddpfPixelFormat.dwStencilBitMask == 0, "Expected 0 stencil bits, got
%x.\n", desc.ddpfPixelFormat.dwStencilBitMask);
+
+ /* Release old objects and check refcount of device and clipper */
+ IDirectDrawSurface_Release(ds);
+ ds = NULL;
+ IDirectDrawSurface_Release(surface);
+ surface = NULL;
+ IDirect3DDevice2_Release(d3ddevice2);
+ d3ddevice2 = NULL;
+ IDirect3DRMDevice2_Release(device2);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref3, "expected ref1 == ref3, got ref1 = %u, ref3 = %u.\n",
ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n",
ref2, ref3);
+ cref2 = get_refcount((IUnknown *)clipper);
+ todo_wine ok(cref1 == cref2, "expected cref1 == cref2, got cref1 = %u, cref2 =
%u.\n", cref1, cref2);
+
+ /* Test if render target format follows the screen format */
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ hr = IDirectDraw_SetDisplayMode(ddraw, desc.dwWidth, desc.dwHeight, 16);
+ ok(hr == DD_OK, "Cannot set display mode to 16bpp (hr = %x).\n", hr);
+
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ ok(desc.ddpfPixelFormat.dwRGBBitCount == 16, "Expected 16 bpp, got %u.\n",
desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirect3DRM2_CreateDeviceFromClipper(d3drm2, clipper, &driver, rc.right,
rc.bottom, &device2);
+ ok(hr == D3DRM_OK, "Cannot create IDirect3DRMDevice2 interface (hr =
%x).\n", hr);
+
+ hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2);
+ todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr =
%x).\n", hr);
+ if (FAILED(hr))
+ goto cleanup;
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n",
hr);
+
+ surface_desc.dwSize = sizeof(surface_desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+ todo_wine ok(surface_desc.ddpfPixelFormat.dwRGBBitCount == 16, "Expected 16bpp,
got %ubpp.\n",
+ surface_desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirectDraw2_RestoreDisplayMode(ddraw);
+ ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
+
+cleanup:
+ if (ds)
+ IDirectDrawSurface_Release(ds);
+ if (surface)
+ IDirectDrawSurface_Release(surface);
+ if (d3ddevice2)
+ IDirect3DDevice2_Release(d3ddevice2);
+ if (device2)
+ IDirect3DRMDevice2_Release(device2);
+ if (d3drm2)
+ IDirect3DRM2_Release(d3drm2);
+ if (d3drm1)
+ IDirect3DRM_Release(d3drm1);
+ if (clipper)
+ IDirectDrawClipper_Release(clipper);
+ if (ddraw)
+ IDirectDraw_Release(ddraw);
+ DestroyWindow(window);
+}
+
+static void test_create_device_from_surface(void)
+{
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ DDSURFACEDESC desc;
+ IDirectDraw *ddraw = NULL;
+ IDirect3DRM *d3drm1 = NULL;
+ IDirect3DRM2 *d3drm2 = NULL;
+ IDirect3DRMDevice2 *device2 = NULL;
+ IDirect3DDevice2 *d3ddevice2 = NULL;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_surface = NULL, *d3drm_ds =
NULL;
+ DWORD expected_flags;
+ HWND window;
+ GUID driver = IID_IDirect3DRGBDevice;
+ ULONG ref1, ref2, ref3, surface_ref1, surface_ref2;
+ RECT rc;
+ BOOL use_sysmem_zbuffer = FALSE;
+ HRESULT hr;
+
+ hr = DirectDrawCreate(NULL, &ddraw, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+
+ window = CreateWindowA("static", "d3drm_test",
WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+
+ hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
+ ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void
**)&d3drm2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM2 interface (hr = %x).\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm2);
+
+ /* Create a surface and use it to create the retained mode device. */
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface,
&device2);
+ todo_wine ok(hr == DDERR_INVALIDCAPS, "Expected hr == DDERR_INVALIDCAPS, got
%x.\n", hr);
+ IDirectDrawSurface_Release(surface);
+
+ desc.ddsCaps.dwCaps |= DDSCAPS_3DDEVICE;
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+ surface_ref1 = get_refcount((IUnknown *)surface);
+ hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface,
&device2);
+ ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice2 interface (hr =
%x).\n", hr);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ todo_wine ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 =
%u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n",
ref2, ref3);
+ surface_ref2 = get_refcount((IUnknown *)surface);
+ todo_wine ok(surface_ref2 > surface_ref1, "Expected surface_ref2 >
surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n",
+ surface_ref1, surface_ref2);
+
+ /* Check if CreateDeviceFromSurface creates a primary surface */
+ hr = IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &d3drm_surface, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(d3drm_surface == NULL, "No primary surface should have enumerated
(%p).\n", d3drm_surface);
+
+ hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2);
+ todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr =
%x).\n", hr);
+ if (FAILED(hr))
+ goto cleanup;
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n",
hr);
+ ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n",
surface, d3drm_surface);
+
+ /* Check properties of attached depth surface */
+ hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ use_sysmem_zbuffer = desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY;
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected
surface dimentions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok(desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER, "Expected caps containing %x, got
%x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT |
DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n",
expected_flags, desc.dwFlags);
+
+ IDirectDrawSurface_Release(ds);
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirectDrawSurface_Release(d3drm_surface);
+ if (device2)
+ {
+ IDirect3DRMDevice2_Release(device2);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref3, "expected ref1 == ref3, got ref1 = %u, ref3 = %u.\n",
ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n",
ref2, ref3);
+ surface_ref2 = get_refcount((IUnknown *)surface);
+ ok(surface_ref2 == surface_ref1, "Expected surface_ref2 == surface_ref1, got
surface_ref1 = %u, surface_ref2 = %u.\n",
+ surface_ref1, surface_ref2);
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+
+ /*The render target still holds a reference to ds as the depth surface remains
attached to it, so refcount will be 1*/
+ ref1 = IDirectDrawSurface_Release(ds);
+ ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
+ }
+ ref1 = IDirectDrawSurface_Release(surface);
+ ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER | (use_sysmem_zbuffer ? DDSCAPS_SYSTEMMEMORY :
0);
+ desc.dwZBufferBitDepth = 16;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &ds, NULL);
+ ok(hr == DD_OK, "Cannot create depth surface (hr = %x).\n", hr);
+ hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
+ ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
+
+ hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface,
&device2);
+ ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice2 interface (hr =
%x).\n", hr);
+
+ hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2);
+ todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr =
%x).\n", hr);
+ if (FAILED(hr))
+ goto cleanup;
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n",
hr);
+ ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n",
surface, d3drm_surface);
+
+ /* Check if depth surface matches the one we created */
+ hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &d3drm_ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ ok(ds == d3drm_ds, "Expected depth surface (%p) == surface created internally
(%p).\n", ds, d3drm_ds);
+
+ IDirectDrawSurface_Release(d3drm_ds);
+ IDirectDrawSurface_Release(d3drm_surface);
+ IDirectDrawSurface_Release(ds);
+
+cleanup:
+ if (d3ddevice2)
+ IDirect3DDevice2_Release(d3ddevice2);
+ if (device2)
+ {
+ IDirect3DRMDevice2_Release(device2);
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ todo_wine ok(hr == DD_OK, "Cannot get attached depth surface (hr =
%x).\n", hr);
+ if (SUCCEEDED(hr))
+ {
+ /*The render target still holds a reference to ds as the depth surface
remains attached to it, so refcount will be 1*/
+ ref1 = IDirectDrawSurface_Release(ds);
+ ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
+ }
+ }
+ if (surface)
+ {
+ ref1 = IDirectDrawSurface_Release(surface);
+ ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n",
ref1);
+ }
+ if (d3drm2)
+ IDirect3DRM2_Release(d3drm2);
+ if (d3drm1)
+ IDirect3DRM_Release(d3drm1);
+ if (ddraw)
+ IDirectDraw_Release(ddraw);
+ DestroyWindow(window);
+}
+
+static IDirect3DDevice2 *create_device(IDirectDraw2 *ddraw, HWND window,
IDirectDrawSurface **ds)
+{
+ static const DWORD z_depths[] = { 32, 24, 16 };
+ IDirectDrawSurface *surface;
+ IDirect3DDevice2 *device = NULL;
+ DDSURFACEDESC surface_desc;
+ IDirect3D2 *d3d;
+ unsigned int i;
+ HRESULT hr;
+ RECT rc;
+
+ GetClientRect(window, &rc);
+ hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
+ ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
+
+ memset(&surface_desc, 0, sizeof(surface_desc));
+ surface_desc.dwSize = sizeof(surface_desc);
+ surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
+ surface_desc.dwWidth = rc.right;
+ surface_desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
+ if (FAILED(hr))
+ {
+ IDirectDrawSurface_Release(surface);
+ *ds = NULL;
+ return NULL;
+ }
+
+ /* We used to use EnumDevices() for this, but it seems
+ * D3DDEVICEDESC.dwDeviceZBufferBitDepth only has a very casual
+ * relationship with reality. */
+ for (i = 0; i < sizeof(z_depths) / sizeof(*z_depths); ++i)
+ {
+ memset(&surface_desc, 0, sizeof(surface_desc));
+ surface_desc.dwSize = sizeof(surface_desc);
+ surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH |
DDSD_HEIGHT;
+ surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
+ U2(surface_desc).dwZBufferBitDepth = z_depths[i];
+ surface_desc.dwWidth = rc.right;
+ surface_desc.dwHeight = rc.bottom;
+ if (FAILED(IDirectDraw2_CreateSurface(ddraw, &surface_desc, ds, NULL)))
+ continue;
+
+ hr = IDirectDrawSurface_AddAttachedSurface(surface, *ds);
+ ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
+ if (FAILED(hr))
+ {
+ IDirectDrawSurface_Release(*ds);
+ continue;
+ }
+
+ if (SUCCEEDED(IDirect3D2_CreateDevice(d3d, &IID_IDirect3DRGBDevice, surface,
&device)))
+ break;
+
+ IDirectDrawSurface_DeleteAttachedSurface(surface, 0, *ds);
+ IDirectDrawSurface_Release(*ds);
+ *ds = NULL;
+ }
+
+ IDirect3D2_Release(d3d);
+ IDirectDrawSurface_Release(surface);
+ return device;
+}
+
+static void test_create_device_from_d3d(void)
+{
+ IDirectDraw *ddraw1 = NULL;
+ IDirectDraw2 *ddraw2 = NULL;
+ IDirect3D2 *d3d2 = NULL;
+ IDirect3DRM *d3drm1 = NULL;
+ IDirect3DRM2 *d3drm2 = NULL;
+ IDirect3DRMDevice2 *device2 = NULL;
+ IDirect3DDevice2 *d3ddevice2 = NULL, *d3drm_d3ddevice2 = NULL;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_ds = NULL;
+ DWORD expected_flags;
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ DDSURFACEDESC desc;
+ RECT rc;
+ HWND window;
+ ULONG ref1, ref2, ref3, device_ref1, device_ref2;
+ HRESULT hr;
+
+ hr = DirectDrawCreate(NULL, &ddraw1, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+
+ window = CreateWindowA("static", "d3drm_test",
WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+
+ hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirect3D2, (void **)&d3d2);
+ ok(hr == DD_OK, "Cannot get IDirect3D2 interface (hr = %x).\n", hr);
+ hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw2, (void
**)&ddraw2);
+ ok(hr == DD_OK, "Cannot get IDirectDraw2 interface (hr = %x).\n", hr);
+
+ /* Create the immediate mode device */
+ d3ddevice2 = create_device(ddraw2, window, &ds);
+ if (d3ddevice2 == NULL)
+ {
+ win_skip("Cannot create IM device, skipping tests.\n");
+ IDirect3D2_Release(d3d2);
+ IDirectDraw2_Release(ddraw2);
+ IDirectDraw_Release(ddraw1);
+ return;
+ }
+ device_ref1 = get_refcount((IUnknown *)d3ddevice2);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void
**)&d3drm2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM2 interface (hr = %x).\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm2);
+
+ hr = IDirect3DRM2_CreateDeviceFromD3D(d3drm2, d3d2, d3ddevice2, &device2);
+ ok(hr == DD_OK, "Failed to create IDirect3DRMDevice2 interface (hr =
%x)\n", hr);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ todo_wine ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 =
%u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n",
ref2, ref3);
+ device_ref2 = get_refcount((IUnknown *)d3ddevice2);
+ todo_wine ok(device_ref2 > device_ref1, "Expected device_ref2 >
device_ref1, got device_ref1 = %u, device_ref2 = %u.\n", device_ref1, device_ref2);
+
+ hr = IDirectDraw_EnumSurfaces(ddraw1, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &surface, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(surface == NULL, "No primary surface should have enumerated (%p).\n",
surface);
+
+ hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3drm_d3ddevice2);
+ todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr =
%x).\n", hr);
+ if (FAILED(hr))
+ goto cleanup;
+ ok(d3ddevice2 == d3drm_d3ddevice2, "Expected Immediate Mode deivce created ==
%p, got %p.\n", d3ddevice2, d3drm_d3ddevice2);
+
+ /* Check properties of render target and depth surfaces */
+ hr = IDirect3DDevice2_GetRenderTarget(d3drm_d3ddevice2, &surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n",
hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected
surface dimentions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE)) ==
(DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE),
+ "Expected caps containing %x, got %x.\n", DDSCAPS_OFFSCREENPLAIN |
DDSCAPS_3DDEVICE, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_PIXELFORMAT | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT |
DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n",
expected_flags, desc.dwFlags);
+
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &d3drm_ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ ok(ds == d3drm_ds, "Expected depth surface (%p) == surface created internally
(%p).\n", ds, d3drm_ds);
+
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected
surface dimentions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) == DDSCAPS_ZBUFFER, "Expected
caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT |
DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n",
expected_flags, desc.dwFlags);
+
+ IDirectDrawSurface_Release(d3drm_ds);
+ IDirectDrawSurface_Release(ds);
+ ds = NULL;
+ IDirectDrawSurface_Release(surface);
+ IDirect3DDevice2_Release(d3drm_d3ddevice2);
+cleanup:
+ if (ds)
+ IDirectDrawSurface_Release(ds);
+
+ IDirect3DRMDevice2_Release(device2);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref3, "expected ref1 == ref3, got ref1 = %u, ref3 = %u.\n",
ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n",
ref2, ref3);
+ device_ref2 = get_refcount((IUnknown *)d3ddevice2);
+ ok(device_ref2 == device_ref1, "Expected device_ref2 == device_ref1, got
device_ref1 = %u, device_ref2 = %u.\n", device_ref1, device_ref2);
+
+ IDirect3DRM2_Release(d3drm2);
+ IDirect3DRM_Release(d3drm1);
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirect3D2_Release(d3d2);
+ IDirectDraw2_Release(ddraw2);
+ IDirectDraw_Release(ddraw1);
+ DestroyWindow(window);
+}
+
START_TEST(d3drm)
{
- if (!InitFunctionPtrs())
- return;
-
test_MeshBuilder();
test_MeshBuilder3();
test_Mesh();
@@ -1744,6 +2547,9 @@
test_frame_transform();
test_d3drm_load();
test_frame_mesh_materials();
-
- FreeLibrary(d3drm_handle);
+ test_d3drm_qi();
+ test_frame_qi();
+ test_create_device_from_clipper();
+ test_create_device_from_surface();
+ test_create_device_from_d3d();
}
Modified: trunk/rostests/winetests/d3drm/vector.c
URL:
http://svn.reactos.org/svn/reactos/trunk/rostests/winetests/d3drm/vector.c?…
==============================================================================
--- trunk/rostests/winetests/d3drm/vector.c [iso-8859-1] (original)
+++ trunk/rostests/winetests/d3drm/vector.c [iso-8859-1] Tue Jul 21 23:33:35 2015
@@ -66,69 +66,6 @@
"Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", \
U1(expectedvec).x,U2(expectedvec).y,U3(expectedvec).z, U1(gotvec).x, U2(gotvec).y,
U3(gotvec).z);
-static HMODULE d3drm_handle = 0;
-
-static void (WINAPI * pD3DRMMatrixFromQuaternion)(D3DRMMATRIX4D, D3DRMQUATERNION *);
-static D3DVECTOR *(WINAPI *pD3DRMVectorAdd)(D3DVECTOR *, D3DVECTOR *, D3DVECTOR *);
-static D3DVECTOR *(WINAPI *pD3DRMVectorCrossProduct)(D3DVECTOR *, D3DVECTOR *, D3DVECTOR
*);
-static D3DVALUE (WINAPI *pD3DRMVectorDotProduct)(D3DVECTOR *, D3DVECTOR *);
-static D3DVALUE (WINAPI *pD3DRMVectorModulus)(D3DVECTOR *);
-static D3DVECTOR *(WINAPI *pD3DRMVectorNormalize)(D3DVECTOR *);
-static D3DVECTOR *(WINAPI *pD3DRMVectorReflect)(D3DVECTOR *, D3DVECTOR *, D3DVECTOR *);
-static D3DVECTOR *(WINAPI *pD3DRMVectorRotate)(D3DVECTOR *, D3DVECTOR *, D3DVECTOR *,
D3DVALUE);
-static D3DVECTOR *(WINAPI *pD3DRMVectorScale)(D3DVECTOR *, D3DVECTOR *, D3DVALUE);
-static D3DVECTOR *(WINAPI *pD3DRMVectorSubtract)(D3DVECTOR *, D3DVECTOR *, D3DVECTOR *);
-static D3DRMQUATERNION *(WINAPI *pD3DRMQuaternionFromRotation)(D3DRMQUATERNION*,
D3DVECTOR *, D3DVALUE);
-static D3DRMQUATERNION *(WINAPI * pD3DRMQuaternionSlerp)(D3DRMQUATERNION *,
- D3DRMQUATERNION *, D3DRMQUATERNION *, D3DVALUE);
-static D3DCOLOR (WINAPI * pD3DRMCreateColorRGB)(D3DVALUE, D3DVALUE, D3DVALUE);
-static D3DCOLOR (WINAPI * pD3DRMCreateColorRGBA)(D3DVALUE, D3DVALUE, D3DVALUE,
D3DVALUE);
-static D3DVALUE (WINAPI * pD3DRMColorGetAlpha)(D3DCOLOR);
-static D3DVALUE (WINAPI * pD3DRMColorGetBlue)(D3DCOLOR);
-static D3DVALUE (WINAPI * pD3DRMColorGetGreen)(D3DCOLOR);
-static D3DVALUE (WINAPI * pD3DRMColorGetRed)(D3DCOLOR);
-
-#define D3DRM_GET_PROC(func) \
- p ## func = (void*)GetProcAddress(d3drm_handle, #func); \
- if(!p ## func) { \
- trace("GetProcAddress(%s) failed\n", #func); \
- FreeLibrary(d3drm_handle); \
- return FALSE; \
- }
-
-static BOOL InitFunctionPtrs(void)
-{
- d3drm_handle = LoadLibraryA("d3drm.dll");
-
- if(!d3drm_handle)
- {
- skip("Could not load d3drm.dll\n");
- return FALSE;
- }
-
- D3DRM_GET_PROC(D3DRMMatrixFromQuaternion)
- D3DRM_GET_PROC(D3DRMVectorAdd)
- D3DRM_GET_PROC(D3DRMVectorCrossProduct)
- D3DRM_GET_PROC(D3DRMVectorDotProduct)
- D3DRM_GET_PROC(D3DRMVectorModulus)
- D3DRM_GET_PROC(D3DRMVectorNormalize)
- D3DRM_GET_PROC(D3DRMVectorReflect)
- D3DRM_GET_PROC(D3DRMVectorRotate)
- D3DRM_GET_PROC(D3DRMVectorScale)
- D3DRM_GET_PROC(D3DRMVectorSubtract)
- D3DRM_GET_PROC(D3DRMQuaternionFromRotation)
- D3DRM_GET_PROC(D3DRMQuaternionSlerp)
- D3DRM_GET_PROC(D3DRMCreateColorRGB)
- D3DRM_GET_PROC(D3DRMCreateColorRGBA)
- D3DRM_GET_PROC(D3DRMColorGetAlpha)
- D3DRM_GET_PROC(D3DRMColorGetBlue)
- D3DRM_GET_PROC(D3DRMColorGetGreen)
- D3DRM_GET_PROC(D3DRMColorGetRed)
-
- return TRUE;
-}
-
-
static void VectorTest(void)
{
D3DVALUE mod,par,theta;
@@ -139,52 +76,52 @@
/*______________________VectorAdd_________________________________*/
- pD3DRMVectorAdd(&r,&u,&v);
+ D3DRMVectorAdd(&r,&u,&v);
U1(e).x=6.0f; U2(e).y=6.0f; U3(e).z=1.0f;
expect_vec(e,r);
U1(self).x=9.0f; U2(self).y=18.0f; U3(self).z=27.0f;
- pD3DRMVectorAdd(&self,&self,&u);
+ D3DRMVectorAdd(&self,&self,&u);
U1(e).x=11.0f; U2(e).y=20.0f; U3(e).z=28.0f;
expect_vec(e,self);
/*_______________________VectorSubtract__________________________*/
- pD3DRMVectorSubtract(&r,&u,&v);
+ D3DRMVectorSubtract(&r,&u,&v);
U1(e).x=-2.0f; U2(e).y=-2.0f; U3(e).z=1.0f;
expect_vec(e,r);
U1(self).x=9.0f; U2(self).y=18.0f; U3(self).z=27.0f;
- pD3DRMVectorSubtract(&self,&self,&u);
+ D3DRMVectorSubtract(&self,&self,&u);
U1(e).x=7.0f; U2(e).y=16.0f; U3(e).z=26.0f;
expect_vec(e,self);
/*_______________________VectorCrossProduct_______________________*/
- pD3DRMVectorCrossProduct(&r,&u,&v);
+ D3DRMVectorCrossProduct(&r,&u,&v);
U1(e).x=-4.0f; U2(e).y=4.0f; U3(e).z=0.0f;
expect_vec(e,r);
U1(self).x=9.0f; U2(self).y=18.0f; U3(self).z=27.0f;
- pD3DRMVectorCrossProduct(&self,&self,&u);
+ D3DRMVectorCrossProduct(&self,&self,&u);
U1(e).x=-36.0f; U2(e).y=45.0f; U3(e).z=-18.0f;
expect_vec(e,self);
/*_______________________VectorDotProduct__________________________*/
- mod=pD3DRMVectorDotProduct(&u,&v);
+ mod=D3DRMVectorDotProduct(&u,&v);
ok((mod == 16.0f), "Expected 16.0f, Got %f\n", mod);
/*_______________________VectorModulus_____________________________*/
- mod=pD3DRMVectorModulus(&u);
+ mod=D3DRMVectorModulus(&u);
ok((mod == 3.0f), "Expected 3.0f, Got %f\n", mod);
/*_______________________VectorNormalize___________________________*/
- pD3DRMVectorNormalize(&u);
+ D3DRMVectorNormalize(&u);
U1(e).x=2.0f/3.0f; U2(e).y=2.0f/3.0f; U3(e).z=1.0f/3.0f;
expect_vec(e,u);
/* If u is the NULL vector, MSDN says that the return vector is NULL. In fact, the
returned vector is (1,0,0). The following test case prove it. */
U1(casnul).x=0.0f; U2(casnul).y=0.0f; U3(casnul).z=0.0f;
- pD3DRMVectorNormalize(&casnul);
+ D3DRMVectorNormalize(&casnul);
U1(e).x=1.0f; U2(e).y=0.0f; U3(e).z=0.0f;
expect_vec(e,casnul);
@@ -192,36 +129,36 @@
U1(ray).x=3.0f; U2(ray).y=-4.0f; U3(ray).z=5.0f;
U1(norm).x=1.0f; U2(norm).y=-2.0f; U3(norm).z=6.0f;
U1(e).x=79.0f; U2(e).y=-160.0f; U3(e).z=487.0f;
- pD3DRMVectorReflect(&r,&ray,&norm);
+ D3DRMVectorReflect(&r,&ray,&norm);
expect_vec(e,r);
/*_______________________VectorRotate_______________________________*/
U1(w).x=3.0f; U2(w).y=4.0f; U3(w).z=0.0f;
U1(axis).x=0.0f; U2(axis).y=0.0f; U3(axis).z=1.0f;
theta=2.0f*PI/3.0f;
- pD3DRMVectorRotate(&r,&w,&axis,theta);
+ D3DRMVectorRotate(&r,&w,&axis,theta);
U1(e).x=-0.3f-0.4f*sqrtf(3.0f); U2(e).y=0.3f*sqrtf(3.0f)-0.4f; U3(e).z=0.0f;
expect_vec(e,r);
/* The same formula gives D3DRMVectorRotate, for theta in [-PI/2;+PI/2] or not. The
following test proves this fact.*/
theta=-PI/4.0f;
- pD3DRMVectorRotate(&r,&w,&axis,theta);
+ D3DRMVectorRotate(&r,&w,&axis,theta);
U1(e).x=1.4f/sqrtf(2.0f); U2(e).y=0.2f/sqrtf(2.0f); U3(e).z=0.0f;
expect_vec(e,r);
theta=PI/8.0f;
- pD3DRMVectorRotate(&self,&self,&axis,theta);
+ D3DRMVectorRotate(&self,&self,&axis,theta);
U1(e).x=0.989950; U2(e).y=0.141421f; U3(e).z=0.0f;
expect_vec(e,r);
/*_______________________VectorScale__________________________*/
par=2.5f;
- pD3DRMVectorScale(&r,&v,par);
+ D3DRMVectorScale(&r,&v,par);
U1(e).x=10.0f; U2(e).y=10.0f; U3(e).z=0.0f;
expect_vec(e,r);
U1(self).x=9.0f; U2(self).y=18.0f; U3(self).z=27.0f;
- pD3DRMVectorScale(&self,&self,2);
+ D3DRMVectorScale(&self,&self,2);
U1(e).x=18.0f; U2(e).y=36.0f; U3(e).z=54.0f;
expect_vec(e,self);
}
@@ -237,7 +174,7 @@
exp[3][0]=0.0f; exp[3][1]=0.0f; exp[3][2]=0.0f; exp[3][3]=1.0f;
q.s=1.0f; U1(q.v).x=2.0f; U2(q.v).y=3.0f; U3(q.v).z=4.0f;
- pD3DRMMatrixFromQuaternion(mat,&q);
+ D3DRMMatrixFromQuaternion(mat,&q);
expect_mat(exp,mat);
}
@@ -250,7 +187,7 @@
/*_________________QuaternionFromRotation___________________*/
U1(axis).x=1.0f; U2(axis).y=1.0f; U3(axis).z=1.0f;
theta=2.0f*PI/3.0f;
- pD3DRMQuaternionFromRotation(&r,&axis,theta);
+ D3DRMQuaternionFromRotation(&r,&axis,theta);
q.s=0.5f; U1(q.v).x=0.5f; U2(q.v).y=0.5f; U3(q.v).z=0.5f;
expect_quat(q,r);
@@ -263,14 +200,14 @@
q2.s=-4.0f; U1(q2.v).x=6.0f; U2(q2.v).y=7.0f; U3(q2.v).z=8.0f;
/* The angle between q1 and q2 is in [-PI/2,PI/2]. So, one interpolates between q1 and
q2. */
q.s = -0.55f; U1(q.v).x=3.24f; U2(q.v).y=4.24f; U3(q.v).z=36.98f;
- pD3DRMQuaternionSlerp(&r,&q1,&q2,par);
+ D3DRMQuaternionSlerp(&r,&q1,&q2,par);
expect_quat(q,r);
q1.s=1.0f; U1(q1.v).x=2.0f; U2(q1.v).y=3.0f; U3(q1.v).z=50.0f;
q2.s=-94.0f; U1(q2.v).x=6.0f; U2(q2.v).y=7.0f; U3(q2.v).z=-8.0f;
/* The angle between q1 and q2 is not in [-PI/2,PI/2]. So, one interpolates between q1
and -q2. */
q.s=29.83f; U1(q.v).x=-0.48f; U2(q.v).y=-0.10f; U3(q.v).z=36.98f;
- pD3DRMQuaternionSlerp(&r,&q1,&q2,par);
+ D3DRMQuaternionSlerp(&r,&q1,&q2,par);
expect_quat(q,r);
/* Test the spherical interpolation part */
@@ -280,7 +217,7 @@
q1final=q1;
q2final=q2;
- pD3DRMQuaternionSlerp(&r,&q1,&q2,par);
+ D3DRMQuaternionSlerp(&r,&q1,&q2,par);
expect_quat(q,r);
/* Test to show that the input quaternions are not changed */
@@ -298,7 +235,7 @@
green=0.3f;
blue=0.55f;
expected_color=0xffcc4c8c;
- got_color=pD3DRMCreateColorRGB(red,green,blue);
+ got_color=D3DRMCreateColorRGB(red,green,blue);
ok((expected_color==got_color),"Expected color=%x, Got
color=%x\n",expected_color,got_color);
/*___________D3DRMCreateColorRGBA________________________*/
@@ -307,7 +244,7 @@
blue=0.7f;
alpha=0.58f;
expected_color=0x931966b2;
- got_color=pD3DRMCreateColorRGBA(red,green,blue,alpha);
+ got_color=D3DRMCreateColorRGBA(red,green,blue,alpha);
ok((expected_color==got_color),"Expected color=%x, Got
color=%x\n",expected_color,got_color);
/* if a component is <0 then, then one considers this component as 0. The following
test proves this fact (test only with the red component). */
@@ -316,7 +253,7 @@
blue=0.6f;
alpha=0.41f;
expected_color=0x68006699;
- got_color=pD3DRMCreateColorRGBA(red,green,blue,alpha);
+ got_color=D3DRMCreateColorRGBA(red,green,blue,alpha);
ok((expected_color==got_color),"Expected color=%x, Got
color=%x\n",expected_color,got_color);
/* if a component is >1 then, then one considers this component as 1. The following
test proves this fact (test only with the red component). */
@@ -325,43 +262,38 @@
blue=0.6f;
alpha=0.41f;
expected_color=0x68ff6699;
- got_color=pD3DRMCreateColorRGBA(red,green,blue,alpha);
+ got_color=D3DRMCreateColorRGBA(red,green,blue,alpha);
ok((expected_color==got_color),"Expected color=%x, Got
color=%x\n",expected_color,got_color);
/*___________D3DRMColorGetAlpha_________________________*/
color=0x0e4921bf;
expected=14.0f/255.0f;
- got=pD3DRMColorGetAlpha(color);
+ got=D3DRMColorGetAlpha(color);
ok((fabs(expected-got)<admit_error),"Expected=%f,
Got=%f\n",expected,got);
/*___________D3DRMColorGetBlue__________________________*/
color=0xc82a1455;
expected=1.0f/3.0f;
- got=pD3DRMColorGetBlue(color);
+ got=D3DRMColorGetBlue(color);
ok((fabs(expected-got)<admit_error),"Expected=%f,
Got=%f\n",expected,got);
/*___________D3DRMColorGetGreen_________________________*/
color=0xad971203;
expected=6.0f/85.0f;
- got=pD3DRMColorGetGreen(color);
+ got=D3DRMColorGetGreen(color);
ok((fabs(expected-got)<admit_error),"Expected=%f,
Got=%f\n",expected,got);
/*___________D3DRMColorGetRed__________________________*/
color=0xb62d7a1c;
expected=3.0f/17.0f;
- got=pD3DRMColorGetRed(color);
+ got=D3DRMColorGetRed(color);
ok((fabs(expected-got)<admit_error),"Expected=%f,
Got=%f\n",expected,got);
}
START_TEST(vector)
{
- if(!InitFunctionPtrs())
- return;
-
VectorTest();
MatrixTest();
QuaternionTest();
ColorTest();
-
- FreeLibrary(d3drm_handle);
-}
+}