add more code. start create a protype of hal, that can be use also for software emulation mode. Modified: trunk/reactos/lib/ddraw/Makefile Modified: trunk/reactos/lib/ddraw/ddraw.c Added: trunk/reactos/lib/ddraw/ddraw_hal.c Added: trunk/reactos/lib/ddraw/ddraw_private.h Added: trunk/reactos/lib/ddraw/ddraw_user.c Modified: trunk/reactos/lib/ddraw/rosddraw.h _____
Modified: trunk/reactos/lib/ddraw/Makefile --- trunk/reactos/lib/ddraw/Makefile 2005-03-19 20:29:19 UTC (rev 14200) +++ trunk/reactos/lib/ddraw/Makefile 2005-03-19 20:39:25 UTC (rev 14201) @@ -10,15 +10,18 @@
TARGET_CFLAGS = -D__USE_W32API -I$(PATH_TO_TOP)/include/wine
# require os code to explicitly request A/W version of structs/functions -TARGET_CFLAGS += -D_DISABLE_TIDENTS -Wall -Werror +TARGET_CFLAGS += -D_DISABLE_TIDENTS -Wall
TARGET_SDKLIBS = ntdll.a gdi32.a dxguid.a ole32.a user32.a d3d8thk.a
TARGET_OBJECTS = \ regsvr.o \ - ddraw.o + ddraw.o \ + ddraw_hal.o +
+ DEP_OBJECTS = $(TARGET_OBJECTS)
include $(PATH_TO_TOP)/rules.mak _____
Modified: trunk/reactos/lib/ddraw/ddraw.c --- trunk/reactos/lib/ddraw/ddraw.c 2005-03-19 20:29:19 UTC (rev 14200) +++ trunk/reactos/lib/ddraw/ddraw.c 2005-03-19 20:39:25 UTC (rev 14201) @@ -12,14 +12,14 @@
#include <windows.h> #include "ddraw.h" #include "rosddraw.h" - - -HRESULT WINAPI DirectDrawCreate(LPGUID lpGUID, LPVOID* lplpDD, LPUNKNOWN pUnkOuter) + +HRESULT WINAPI DirectDrawCreate(LPGUID lpGUID, LPDIRECTDRAW* lplpDD, LPUNKNOWN pUnkOuter) { if (pUnkOuter==NULL) return DDERR_INVALIDPARAMS; return DDRAW_Create(lpGUID, (LPVOID*) lplpDD, pUnkOuter, &IID_IDirectDraw, FALSE); }
+ HRESULT WINAPI DirectDrawCreateEx(LPGUID lpGUID, LPVOID* lplpDD, REFIID iid, LPUNKNOWN pUnkOuter) { if (pUnkOuter==NULL) return DDERR_INVALIDPARAMS; @@ -29,7 +29,7 @@ }
HRESULT WINAPI DirectDrawEnumerateA( - DWORD *lpCallback, + LPDDENUMCALLBACKA lpCallback, LPVOID lpContext ) { @@ -38,7 +38,7 @@
HRESULT WINAPI DirectDrawEnumerateW( - DWORD *lpCallback, + LPDDENUMCALLBACKW lpCallback, LPVOID lpContext ) { @@ -46,7 +46,7 @@ }
HRESULT WINAPI DirectDrawEnumerateExA( - DWORD lpCallback, + LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags ) @@ -55,18 +55,18 @@ }
HRESULT WINAPI DirectDrawEnumerateExW( - DWORD lpCallback, + LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags ) { return DD_OK; } - + HRESULT WINAPI DirectDrawCreateClipper( DWORD dwFlags, - DWORD FAR* lplpDDClipper, - IUnknown FAR* pUnkOuter + LPDIRECTDRAWCLIPPER* lplpDDClipper, + LPUNKNOWN pUnkOuter ) { return DD_OK; @@ -75,8 +75,12 @@ HRESULT DDRAW_Create( LPGUID lpGUID, LPVOID *lplpDD, LPUNKNOWN pUnkOuter, REFIID iid, BOOL ex) { - HDC desktop; + + + + //HDC desktop; + /* BOOL ex == TRUE it is DirectDrawCreateEx call here. */ /* TODO: _____
Added: trunk/reactos/lib/ddraw/ddraw_hal.c --- trunk/reactos/lib/ddraw/ddraw_hal.c 2005-03-19 20:29:19 UTC (rev 14200) +++ trunk/reactos/lib/ddraw/ddraw_hal.c 2005-03-19 20:39:25 UTC (rev 14201) @@ -0,0 +1,330 @@
+/* DirectDraw HAL driver + * + * Copyright 2001 TransGaming Technologies Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + + + +#include <windows.h> +#include "ddraw.h" +#include "rosddraw.h" +#include "ddraw_private.h" + +static IDirectDraw7Vtbl HAL_DirectDraw_VTable; + + +HRESULT HAL_DirectDraw_Construct(IDirectDrawImpl *This, BOOL ex) +{ + //This->local.lpGbl = &dd_gbl; + + This->final_release = HAL_DirectDraw_final_release; + This->set_exclusive_mode = HAL_DirectDrawSet_exclusive_mode; + // This->create_palette = HAL_DirectDrawPalette_Create; + + This->create_primary = HAL_DirectDraw_create_primary; + This->create_backbuffer = HAL_DirectDraw_create_backbuffer; + This->create_texture = HAL_DirectDraw_create_texture; + + ICOM_INIT_INTERFACE(This, IDirectDraw7, HAL_DirectDraw_VTable); + return S_OK; +} + +void HAL_DirectDraw_final_release(IDirectDrawImpl *This) +{ + +} + +HRESULT HAL_DirectDrawSet_exclusive_mode(IDirectDrawImpl *This, DWORD dwEnterExcl) +{ + return DDERR_UNSUPPORTED; +} + + +HRESULT HAL_DirectDraw_create_primary(IDirectDrawImpl* This, const DDSURFACEDESC2* pDDSD, LPDIRECTDRAWSURFACE7* ppSurf, + IUnknown* pUnkOuter) + +{ + return DDERR_UNSUPPORTED; + } + +HRESULT HAL_DirectDraw_create_backbuffer(IDirectDrawImpl* This, + const DDSURFACEDESC2* pDDSD, + LPDIRECTDRAWSURFACE7* ppSurf, + IUnknown* pUnkOuter, + IDirectDrawSurfaceImpl* primary) +{ + return DDERR_UNSUPPORTED; + } + +HRESULT HAL_DirectDraw_create_texture(IDirectDrawImpl* This, + const DDSURFACEDESC2* pDDSD, + LPDIRECTDRAWSURFACE7* ppSurf, + LPUNKNOWN pOuter, + DWORD dwMipMapLevel) +{ + return DDERR_UNSUPPORTED; + } + + + + + + +/* basic funtion for the com object */ +HRESULT WINAPI HAL_DirectDraw_QueryInterface(LPDIRECTDRAW7 iface,REFIID refiid,LPVOID *obj) +{ + return DDERR_UNSUPPORTED; + } + +ULONG WINAPI HAL_DirectDraw_AddRef(LPDIRECTDRAW7 iface) +{ + IDirectDrawImpl *This = (IDirectDrawImpl *)iface; + ULONG ref = InterlockedIncrement(&This->ref); + + //TRACE("(%p)->() incrementing from %lu.\n", This, ref -1); + + return ref; +} + +ULONG WINAPI HAL_DirectDraw_Release(LPDIRECTDRAW7 iface) +{ + IDirectDrawImpl *This = (IDirectDrawImpl *)iface; + ULONG ref = InterlockedDecrement(&This->ref); + + if (ref == 0) + { + if (This->final_release != NULL) + This->final_release(This); + + /* We free the private. This is an artifact of the fact that I don't + * have the destructors set up correctly. */ + if (This->private != (This+1)) + HeapFree(GetProcessHeap(), 0, This->private); + + HeapFree(GetProcessHeap(), 0, This); + } + + return ref; +} + +HRESULT WINAPI HAL_DirectDraw_Compact(LPDIRECTDRAW7 iface) +{ + + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_CreateClipper(LPDIRECTDRAW7 iface, DWORD dwFlags, + LPDIRECTDRAWCLIPPER *ppClipper, IUnknown *pUnkOuter) +{ + return DDERR_UNSUPPORTED; +} +HRESULT WINAPI HAL_DirectDraw_CreatePalette(LPDIRECTDRAW7 iface, DWORD dwFlags, + LPPALETTEENTRY palent,LPDIRECTDRAWPALETTE* ppPalette,LPUNKNOWN pUnknown) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_CreateSurface(LPDIRECTDRAW7 iface, LPDDSURFACEDESC2 pDDSD, + LPDIRECTDRAWSURFACE7 *ppSurf,IUnknown *pUnkOuter) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_DuplicateSurface(LPDIRECTDRAW7 iface, LPDIRECTDRAWSURFACE7 src, + LPDIRECTDRAWSURFACE7* dst) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_EnumDisplayModes(LPDIRECTDRAW7 iface, DWORD dwFlags, + LPDDSURFACEDESC2 pDDSD, LPVOID context, LPDDENUMMODESCALLBACK2 callback) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_EnumSurfaces(LPDIRECTDRAW7 iface, DWORD dwFlags, + LPDDSURFACEDESC2 lpDDSD2, LPVOID context, + LPDDENUMSURFACESCALLBACK7 callback) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_FlipToGDISurface(LPDIRECTDRAW7 iface) +{ +return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_GetCaps(LPDIRECTDRAW7 iface, LPDDCAPS pDriverCaps, + LPDDCAPS pHELCaps) +{ +return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_GetDisplayMode(LPDIRECTDRAW7 iface, LPDDSURFACEDESC2 pDDSD) +{ + return DDERR_UNSUPPORTED; +} + + +HRESULT WINAPI HAL_DirectDraw_GetFourCCCodes(LPDIRECTDRAW7 iface, LPDWORD pNumCodes, LPDWORD pCodes) +{ + + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_GetGDISurface(LPDIRECTDRAW7 iface, + LPDIRECTDRAWSURFACE7 *lplpGDIDDSSurface) +{ + + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_GetMonitorFrequency(LPDIRECTDRAW7 iface,LPDWORD freq) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_GetScanLine(LPDIRECTDRAW7 iface, LPDWORD lpdwScanLine) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_GetVerticalBlankStatus(LPDIRECTDRAW7 iface, LPBOOL status) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_Initialize(LPDIRECTDRAW7 iface, LPGUID lpGuid) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_RestoreDisplayMode(LPDIRECTDRAW7 iface) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_SetCooperativeLevel(LPDIRECTDRAW7 iface, HWND hwnd, + DWORD cooplevel) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth, + DWORD dwHeight, DWORD dwBPP, DWORD dwRefreshRate, DWORD dwFlags) +{ + + return DDERR_UNSUPPORTED; +} + + +HRESULT WINAPI HAL_DirectDraw_WaitForVerticalBlank(LPDIRECTDRAW7 iface, DWORD dwFlags, + HANDLE h) +{ + + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_GetAvailableVidMem(LPDIRECTDRAW7 iface, LPDDSCAPS2 ddscaps, + LPDWORD total, LPDWORD free) + +{ + + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_GetSurfaceFromDC(LPDIRECTDRAW7 iface, HDC hdc, + LPDIRECTDRAWSURFACE7 *lpDDS) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_RestoreAllSurfaces(LPDIRECTDRAW7 iface) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_TestCooperativeLevel(LPDIRECTDRAW7 iface) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_GetDeviceIdentifier(LPDIRECTDRAW7 iface, + LPDDDEVICEIDENTIFIER2 pDDDI, DWORD dwFlags) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_StartModeTest(LPDIRECTDRAW7 iface, LPSIZE pModes, + DWORD dwNumModes, DWORD dwFlags) +{ + return DDERR_UNSUPPORTED; +} + +HRESULT WINAPI HAL_DirectDraw_EvaluateMode(LPDIRECTDRAW7 iface,DWORD a,DWORD* b) +{ + return DDERR_UNSUPPORTED; +} + +/* End com interface */ + + + + +HRESULT WINAPI HAL_DirectDraw_Create(const GUID* pGUID, LPDIRECTDRAW7* pIface, + IUnknown* pUnkOuter, BOOL ex) +{ + + IDirectDrawImpl* This; + *pIface = ICOM_INTERFACE(This, IDirectDraw7); + + return DD_OK; +} + +static IDirectDraw7Vtbl HAL_DirectDraw_VTable = +{ + HAL_DirectDraw_QueryInterface, + HAL_DirectDraw_AddRef, + HAL_DirectDraw_Release, + HAL_DirectDraw_Compact, + HAL_DirectDraw_CreateClipper, + HAL_DirectDraw_CreatePalette, + HAL_DirectDraw_CreateSurface, + HAL_DirectDraw_DuplicateSurface, + HAL_DirectDraw_EnumDisplayModes, + HAL_DirectDraw_EnumSurfaces, + HAL_DirectDraw_FlipToGDISurface, + HAL_DirectDraw_GetCaps, + HAL_DirectDraw_GetDisplayMode, + HAL_DirectDraw_GetFourCCCodes, + HAL_DirectDraw_GetGDISurface, + HAL_DirectDraw_GetMonitorFrequency, + HAL_DirectDraw_GetScanLine, + HAL_DirectDraw_GetVerticalBlankStatus, + HAL_DirectDraw_Initialize, + HAL_DirectDraw_RestoreDisplayMode, + HAL_DirectDraw_SetCooperativeLevel, + HAL_DirectDraw_SetDisplayMode, + HAL_DirectDraw_WaitForVerticalBlank, + HAL_DirectDraw_GetAvailableVidMem, + HAL_DirectDraw_GetSurfaceFromDC, + HAL_DirectDraw_RestoreAllSurfaces, + HAL_DirectDraw_TestCooperativeLevel, + HAL_DirectDraw_GetDeviceIdentifier, + HAL_DirectDraw_StartModeTest, + HAL_DirectDraw_EvaluateMode +}; _____
Added: trunk/reactos/lib/ddraw/ddraw_private.h --- trunk/reactos/lib/ddraw/ddraw_private.h 2005-03-19 20:29:19 UTC (rev 14200) +++ trunk/reactos/lib/ddraw/ddraw_private.h 2005-03-19 20:39:25 UTC (rev 14201) @@ -0,0 +1,481 @@
+/* + * Copyright 2000-2001 TransGaming Technologies Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#ifndef _DDCOMIMPL_H_ +#define _DDCOMIMPL_H_ + +#include <stddef.h> + +/* Generates the name for a vtable pointer for a given interface. */ +/* The canonical name for a single interface is "lpVtbl". */ +#define ICOM_VFIELD_MULTI_NAME2(iface) ITF_##iface +#define ICOM_VFIELD_MULTI_NAME(iface) ICOM_VFIELD_MULTI_NAME2(iface) + +/* Declares a vtable pointer field in an implementation. */ +#define ICOM_VFIELD_MULTI(iface) \ + iface ICOM_VFIELD_MULTI_NAME(iface) + +/* Returns the offset of a vtable pointer within an implementation object. */ +#define ICOM_VFIELD_OFFSET(impltype, iface) \ + offsetof(impltype, ICOM_VFIELD_MULTI_NAME(iface)) + +/* Given an interface pointer, returns the implementation pointer. */ +#define ICOM_OBJECT(impltype, ifacename, ifaceptr) \ + (impltype*)((ifaceptr) == NULL ? NULL \ + : (char*)(ifaceptr) - ICOM_VFIELD_OFFSET(impltype,ifacename)) + +#define ICOM_THIS_FROM(impltype, ifacename, ifaceptr) \ + impltype* This = ICOM_OBJECT(impltype, ifacename, ifaceptr) + +/* Given an object and interface name, returns a pointer to that interface. */ +#define ICOM_INTERFACE(implobj, iface) \ + (&((implobj)->ICOM_VFIELD_MULTI_NAME(iface))) + +#define ICOM_INIT_INTERFACE(implobj, ifacename, vtblname) \ + do { \ + (implobj)->ICOM_VFIELD_MULTI_NAME(ifacename).lpVtbl = &(vtblname); \ + } while (0) + +#define COM_INTERFACE_CAST(impltype, ifnamefrom, ifnameto, ifaceptr) \ + ICOM_INTERFACE(ICOM_OBJECT(impltype, ifnamefrom, ifaceptr), ifnameto) + +#endif /* _DDCOMIMPL_H_ */ + +#ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H +#define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H + +/* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */ + +#include <stdarg.h> +#include <stdio.h> + +#include "windef.h" +#include "winbase.h" +#include "wtypes.h" +#include "wingdi.h" +#include "winuser.h" +#include "ddraw.h" +#include "d3d.h" +#include "ddrawi.h" + +/* XXX Put this somewhere proper. */ +#define DD_STRUCT_INIT(x) \ + do { \ + memset((x), 0, sizeof(*(x))); \ + (x)->dwSize = sizeof(*x); \ + } while (0) + +#define DD_STRUCT_COPY_BYSIZE(to,from) \ + do { \ + DWORD __size = (to)->dwSize; \ + DWORD __copysize = __size; \ + DWORD __resetsize = __size; \ + if (__resetsize > sizeof(*to)) \ + __resetsize = sizeof(*to); \ + memset(to,0,__resetsize); \ + if ((from)->dwSize < __size) \ + __copysize = (from)->dwSize; \ + memcpy(to,from,__copysize); \ + (to)->dwSize = __size;/*restore size*/ \ + } while (0) + +#define MAKE_FOURCC(a,b,c,d) ((a << 0) | (b << 8) | (c << 16) | (d << 24)) + +/********************************************************************** ******* + * IDirectDraw implementation structure + */ + +typedef struct IDirectDrawImpl IDirectDrawImpl; +typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl; +typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl; +typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl; +typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl; + +typedef void (*pixel_convert_func)(void *src, void *dst, DWORD width, + DWORD height, LONG pitch, + IDirectDrawPaletteImpl *palette); + +typedef void (*palette_convert_func)(LPPALETTEENTRY palent, + void *screen_palette, DWORD start, + DWORD count); + +struct IDirectDrawImpl +{ + ICOM_VFIELD_MULTI(IDirectDraw7); + ICOM_VFIELD_MULTI(IDirectDraw4); + ICOM_VFIELD_MULTI(IDirectDraw2); + ICOM_VFIELD_MULTI(IDirectDraw); + // ICOM_VFIELD_MULTI(IDirect3D7); + // ICOM_VFIELD_MULTI(IDirect3D3); + // ICOM_VFIELD_MULTI(IDirect3D2); + // ICOM_VFIELD_MULTI(IDirect3D); + + DWORD ref; + + /* TRUE if created via DirectDrawCreateEx or CoCreateInstance, + * FALSE if created via DirectDrawCreate. */ + BOOL ex; + + /* Linked list of surfaces, joined by next_ddraw in IDirectSurfaceImpl. */ + IDirectDrawSurfaceImpl* surfaces; + /* Linked list of palettes, joined by next_ddraw. */ + IDirectDrawPaletteImpl* palettes; + /* Linked list of clippers, joined by next_ddraw. */ + IDirectDrawClipperImpl* clippers; + + IDirectDrawSurfaceImpl* primary_surface; + + DDRAWI_DIRECTDRAW_LCL local; + DDCAPS caps; + + HWND window; + DWORD cooperative_level; + WNDPROC original_wndproc; + + DWORD width, height; + LONG pitch; + DDPIXELFORMAT pixelformat; + DWORD cur_scanline; + + /* Should each of these go into some structure? */ + DWORD orig_width, orig_height; + LONG orig_pitch; + DDPIXELFORMAT orig_pixelformat; + + /* Called when the refcount goes to 0. */ + void (*final_release)(IDirectDrawImpl *This); + + HRESULT (*set_exclusive_mode)(IDirectDrawImpl *This, DWORD dwExcl); + + HRESULT (*create_palette)(IDirectDrawImpl* This, DWORD dwFlags, + LPDIRECTDRAWPALETTE* ppPalette, + LPUNKNOWN pUnkOuter); + + /* Surface creation functions. For all of these, pOuter == NULL. */ + + /* Do not create any backbuffers or the flipping chain. */ + HRESULT (*create_primary)(IDirectDrawImpl* This, + const DDSURFACEDESC2* pDDSD, + LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter); + + /* Primary may be NULL if we are creating an unattached backbuffer. */ + HRESULT (*create_backbuffer)(IDirectDrawImpl* This, + const DDSURFACEDESC2* pDDSD, + LPDIRECTDRAWSURFACE7* ppSurf, + LPUNKNOWN pOuter, + IDirectDrawSurfaceImpl* primary); + + /* shiny happy offscreenplain surfaces */ + HRESULT (*create_offscreen)(IDirectDrawImpl* This, + const DDSURFACEDESC2* pDDSD, + LPDIRECTDRAWSURFACE7* ppSurf, + LPUNKNOWN pOuter); + + /* dwMipMapLevel is specified as per OpenGL. (i.e. 0 is base) */ + HRESULT (*create_texture)(IDirectDrawImpl* This, + const DDSURFACEDESC2* pDDSD, + LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter, + DWORD dwMipMapLevel); + + HRESULT (*create_zbuffer)(IDirectDrawImpl* This, + const DDSURFACEDESC2* pDDSD, + LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter); + + LPVOID private; + + /* Everything below here is still questionable. */ + + DDPIXELFORMAT screen_pixelformat; + + int pixmap_depth; + // pixel_convert_func pixel_convert; + // palette_convert_func palette_convert; + + /* Use to fool some too strict games */ + INT32 (*allocate_memory)(IDirectDrawImpl *This, DWORD mem); + void (*free_memory)(IDirectDrawImpl *This, DWORD mem); + DWORD total_vidmem, available_vidmem; + + /* IDirect3D fields */ + LPVOID d3d_private; + + /* Used as a callback function to create a texture */ + HRESULT (*d3d_create_texture)(IDirectDrawImpl *d3d, IDirectDrawSurfaceImpl *tex, BOOLEAN at_creation, IDirectDrawSurfaceImpl *main); + + /* Used as a callback for Devices to tell to the D3D object it's been created */ + HRESULT (*d3d_added_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device); + HRESULT (*d3d_removed_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device); + + /* This is needed for delayed texture creation and Z buffer blits */ + IDirect3DDeviceImpl *current_device; + + /* This is for the fake mainWindow */ + ATOM winclass; + PAINTSTRUCT ps; + BOOL paintable; +}; + +/********************************************************************** ******* + * IDirectDrawPalette implementation structure + */ +struct IDirectDrawPaletteImpl +{ + /* IUnknown fields */ + ICOM_VFIELD_MULTI(IDirectDrawPalette); + DWORD ref; + + DDRAWI_DDRAWPALETTE_LCL local; + DDRAWI_DDRAWPALETTE_GBL global; + + /* IDirectDrawPalette fields */ + HPALETTE hpal; + WORD palVersion, palNumEntries; /* LOGPALETTE */ + PALETTEENTRY palents[256]; + /* This is to store the palette in 'screen format' */ + int screen_palents[256]; + + VOID (*final_release)(IDirectDrawPaletteImpl* This); + + IDirectDrawImpl* ddraw_owner; + IDirectDrawPaletteImpl* prev_ddraw; + IDirectDrawPaletteImpl* next_ddraw; + + LPVOID private; +}; + +/********************************************************************** ******* + * IDirectDrawClipper implementation structure + */ +struct IDirectDrawClipperImpl +{ + /* IUnknown fields */ + ICOM_VFIELD_MULTI(IDirectDrawClipper); + DWORD ref; + + /* IDirectDrawClipper fields */ + HWND hWnd; + + IDirectDrawImpl* ddraw_owner; + IDirectDrawClipperImpl* prev_ddraw; + IDirectDrawClipperImpl* next_ddraw; +}; + +/********************************************************************** ******* + * IDirectDrawSurface implementation structure + */ + +struct IDirectDrawSurfaceImpl +{ + /* IUnknown fields */ + ICOM_VFIELD_MULTI(IDirectDrawSurface7); + ICOM_VFIELD_MULTI(IDirectDrawSurface3); + ICOM_VFIELD_MULTI(IDirectDrawGammaControl); + //ICOM_VFIELD_MULTI(IDirect3DTexture2); + //ICOM_VFIELD_MULTI(IDirect3DTexture); + DWORD ref; + + struct IDirectDrawSurfaceImpl* attached; /* attached surfaces */ + + struct IDirectDrawSurfaceImpl* next_ddraw; /* ddraw surface chain */ + struct IDirectDrawSurfaceImpl* prev_ddraw; + struct IDirectDrawSurfaceImpl* next_attached; /* attached surface chain */ + struct IDirectDrawSurfaceImpl* prev_attached; + + IDirectDrawImpl* ddraw_owner; + IDirectDrawSurfaceImpl* surface_owner; + + IDirectDrawPaletteImpl* palette; /* strong ref */ + IDirectDrawClipperImpl* clipper; /* strong ref */ + + DDRAWI_DDRAWSURFACE_LCL local; + DDRAWI_DDRAWSURFACE_MORE more; + /* FIXME: since Flip should swap the GBL structures, they should + * probably not be embedded into the IDirectDrawSurfaceImpl structure... */ + LPDDRAWI_DDRAWSURFACE_GBL_MORE gmore; + DDRAWI_DDRAWSURFACE_GBL global; + DDRAWI_DDRAWSURFACE_GBL_MORE global_more; + + DDSURFACEDESC2 surface_desc; + + HDC hDC; + RECT lastlockrect; + DWORD lastlocktype; + BOOL dc_in_use; + BOOL locked; + + HRESULT (*duplicate_surface)(IDirectDrawSurfaceImpl* src, + LPDIRECTDRAWSURFACE7* dst); + void (*final_release)(IDirectDrawSurfaceImpl *This); + HRESULT (*late_allocate)(IDirectDrawSurfaceImpl *This); + BOOL (*attach)(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *to); + BOOL (*detach)(IDirectDrawSurfaceImpl *This); + void (*lock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags); + void (*unlock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect); + void (*lose_surface)(IDirectDrawSurfaceImpl* This); + BOOL (*flip_data)(IDirectDrawSurfaceImpl* front, + IDirectDrawSurfaceImpl* back, + DWORD dwFlags); + void (*flip_update)(IDirectDrawSurfaceImpl* front, DWORD dwFlags); + HRESULT (*get_dc)(IDirectDrawSurfaceImpl* This, HDC* phDC); + HRESULT (*release_dc)(IDirectDrawSurfaceImpl* This, HDC hDC); + void (*set_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal); + void (*update_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal, + DWORD dwStart, DWORD dwCount, LPPALETTEENTRY palent); + HWND (*get_display_window)(IDirectDrawSurfaceImpl *This); + HRESULT (*get_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp); + HRESULT (*set_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp); + + struct PrivateData* private_data; + + DWORD max_lod; + DWORD priority; + + BOOL lost; + + DWORD uniqueness_value; + + LPVOID private; + + /* Everything below here is dodgy. */ + /* For Direct3D use */ + LPVOID aux_ctx, aux_data; + void (*aux_release)(LPVOID ctx, LPVOID data); + BOOL (*aux_flip)(LPVOID ctx, LPVOID data); + void (*aux_unlock)(LPVOID ctx, LPVOID data, LPRECT lpRect); + HRESULT (*aux_blt)(struct IDirectDrawSurfaceImpl *This, LPRECT rdst, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD dwFlags, LPDDBLTFX lpbltfx); + HRESULT (*aux_bltfast)(struct IDirectDrawSurfaceImpl *This, DWORD dstx, DWORD dsty, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD trans); + HRESULT (*aux_setcolorkey_cb)(struct IDirectDrawSurfaceImpl *texture, DWORD dwFlags, LPDDCOLORKEY ckey ); + /* This is to get the D3DDevice object associated to this surface */ + struct IDirect3DDeviceImpl *d3ddevice; + /* This is for texture */ + IDirectDrawSurfaceImpl *mip_main; + int mipmap_level; + LPVOID tex_private; + void (*lock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags); + void (*unlock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect); + BOOLEAN (*get_dirty_status)(IDirectDrawSurfaceImpl* This, LPCRECT pRect); +}; + +/********************************************************************** ******* + * Driver initialisation functions. + */ +BOOL DDRAW_HAL_Init(HINSTANCE, DWORD, LPVOID); +BOOL DDRAW_User_Init(HINSTANCE, DWORD, LPVOID); + +typedef struct { + const DDDEVICEIDENTIFIER2* info; + int preference; /* how good we are. dga might get 100, xlib 50*/ + HRESULT (*create)(const GUID*, LPDIRECTDRAW7*, LPUNKNOWN, BOOL ex); + + /* For IDirectDraw7::Initialize. */ + HRESULT (*init)(IDirectDrawImpl *, const GUID*); +} ddraw_driver; + +void DDRAW_register_driver(const ddraw_driver*); + +const ddraw_driver* DDRAW_FindDriver(const GUID* guid); + +/********************************************************************** ******** + * Random utilities + */ + +/* Get DDSCAPS of surface (shortcutmacro) */ +#define SDDSCAPS(iface) ((iface)->s.surface_desc.ddsCaps.dwCaps) +/* Get the number of bytes per pixel for a given surface */ +#define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.u1.dwRGBBitCount+7)/8)) +#define GET_BPP(desc) PFGET_BPP(desc.u4.ddpfPixelFormat) + +LONG DDRAW_width_bpp_to_pitch(DWORD width, DWORD bpp); + +typedef struct { + unsigned short bpp,depth; + unsigned int rmask,gmask,bmask; +} ConvertMode; + +typedef struct { + void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl* palette); + void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count); +} ConvertFuncs; + +typedef struct { + ConvertMode screen, dest; + ConvertFuncs funcs; +} Convert; + +extern Convert ModeEmulations[8]; +extern int _common_depth_to_pixelformat(DWORD depth,LPDIRECTDRAW ddraw); +extern BOOL opengl_initialized; +extern BOOL s3tc_initialized; + +typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT1)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel); +typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT3)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel); +typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT5)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel); + +extern FUNC_FETCH_2D_TEXEL_RGBA_DXT1 fetch_2d_texel_rgba_dxt1; +extern FUNC_FETCH_2D_TEXEL_RGBA_DXT3 fetch_2d_texel_rgba_dxt3; +extern FUNC_FETCH_2D_TEXEL_RGBA_DXT5 fetch_2d_texel_rgba_dxt5; + +/********************************************************************** ******** + * Structure conversion (for thunks) + */ +void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut); +void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, + DDDEVICEIDENTIFIER* pOut); + +/********************************************************************** ******** + * Debugging / Flags output functions + */ +extern void DDRAW_dump_DDBLTFX(DWORD flagmask); +extern void DDRAW_dump_DDBLTFAST(DWORD flagmask); +extern void DDRAW_dump_DDBLT(DWORD flagmask); +extern void DDRAW_dump_DDSCAPS(const DDSCAPS *in); +extern void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in); +extern void DDRAW_dump_pixelformat_flag(DWORD flagmask); +extern void DDRAW_dump_paletteformat(DWORD dwFlags); +extern void DDRAW_dump_pixelformat(const DDPIXELFORMAT *in); +extern void DDRAW_dump_colorkeyflag(DWORD ck); +extern void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd); +extern void DDRAW_dump_cooperativelevel(DWORD cooplevel); +extern void DDRAW_dump_lockflag(DWORD lockflag); +extern void DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *in); +extern void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps); +extern void DDRAW_dump_surface_to_disk(IDirectDrawSurfaceImpl *surface, FILE *f, int scale) ; + +/* Used for generic dumping */ +typedef struct +{ + DWORD val; + const char* name; +} flag_info; + +#define FE(x) { x, #x } + +typedef struct +{ + DWORD val; + const char* name; + void (*func)(const void *); + ptrdiff_t offset; +} member_info; + +#define DDRAW_dump_flags(flags,names,num_names) DDRAW_dump_flags_(flags, names, num_names, 1) +#define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) } + +extern void DDRAW_dump_flags_(DWORD flags, const flag_info* names, size_t num_names, int newline); +extern void DDRAW_dump_members(DWORD flags, const void* data, const member_info* mems, size_t num_mems); + +#endif /* __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H */ _____
Added: trunk/reactos/lib/ddraw/ddraw_user.c --- trunk/reactos/lib/ddraw/ddraw_user.c 2005-03-19 20:29:19 UTC (rev 14200) +++ trunk/reactos/lib/ddraw/ddraw_user.c 2005-03-19 20:39:25 UTC (rev 14201) @@ -0,0 +1,330 @@
+/* DirectDraw HAL driver + * + * Copyright 2001 TransGaming Technologies Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + + + +#include <windows.h> +#include "ddraw.h" +#include "rosddraw.h" +#include "ddraw_private.h" + +static IDirectDraw7Vtbl MAIN_DirectDraw_VTable; + + +HRESULT MAIN_DirectDraw_Construct(IDirectDrawImpl *This, BOOL ex) +{ + //This->local.lpGbl = &dd_gbl; + + This->final_release = MAIN_DirectDraw_final_release; + This->set_exclusive_mode = MAIN_DirectDrawSet_exclusive_mode; + // This->create_palette = MAIN_DirectDrawPalette_Create; + + This->create_primary = MAIN_DirectDraw_create_primary; + This->create_backbuffer = MAIN_DirectDraw_create_backbuffer; + This->create_texture = MAIN_DirectDraw_create_texture; + + ICOM_INIT_INTERFACE(This, IDirectDraw7, MAIN_DirectDraw_VTable); + return S_OK; +} + +void MAIN_DirectDraw_final_release(IDirectDrawImpl *This) +{ + +} + +HRESULT MAIN_DirectDrawSet_exclusive_mode(IDirectDrawImpl *This, DWORD dwEnterExcl) +{ + return DDERR_UNSUPPORTED; +} + + +HRESULT MAIN_DirectDraw_create_primary(IDirectDrawImpl* This, const DDSURFACEDESC2* pDDSD, LPDIRECTDRAWSURFACE7* ppSurf, + IUnknown* pUnkOuter) + +{ + return DDERR_UNSUPPORTED; + } + [truncated at 1000 lines; 392 more skipped]