https://git.reactos.org/?p=reactos.git;a=commitdiff;h=541dbf1b361ed155a3c9a…
commit 541dbf1b361ed155a3c9ae61c2382eaedcdf98a2
Author: winesync <ros-dev(a)reactos.org>
AuthorDate: Mon Sep 21 23:03:28 2020 +0200
Commit: Jérôme Gardou <jerome.gardou(a)reactos.org>
CommitDate: Thu Feb 4 16:37:05 2021 +0100
[WINESYNC] d3dx9: Implement ID3DXFont_PreloadGlyphs.
Based on a patch by Tony Wasserka.
Signed-off-by: Sven Baars <sbaars(a)codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
wine commit id ac5687463700b070fc1eecca67c4a46ec15127fa by Sven Baars
<sbaars(a)codeweavers.com>
---
dll/directx/wine/d3dx9_36/font.c | 289 +++++++++++++++++++++++++----
modules/rostests/winetests/d3dx9_36/core.c | 5 +-
sdk/tools/winesync/d3dx9.cfg | 2 +-
3 files changed, 255 insertions(+), 41 deletions(-)
diff --git a/dll/directx/wine/d3dx9_36/font.c b/dll/directx/wine/d3dx9_36/font.c
index 20c409c9026..388f73d7efb 100644
--- a/dll/directx/wine/d3dx9_36/font.c
+++ b/dll/directx/wine/d3dx9_36/font.c
@@ -26,6 +26,16 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
+struct d3dx_glyph
+{
+ unsigned int id;
+ RECT black_box;
+ POINT cell_inc;
+ IDirect3DTexture9 *texture;
+
+ struct wine_rb_entry entry;
+};
+
struct d3dx_font
{
ID3DXFont ID3DXFont_iface;
@@ -33,11 +43,34 @@ struct d3dx_font
IDirect3DDevice9 *device;
D3DXFONT_DESCW desc;
+ TEXTMETRICW metrics;
HDC hdc;
HFONT hfont;
+
+ struct wine_rb_tree glyph_tree;
+
+ IDirect3DTexture9 **textures;
+ unsigned int texture_count, texture_pos;
+
+ unsigned int texture_size, glyph_size, glyphs_per_texture;
};
+static int glyph_rb_compare(const void *key, const struct wine_rb_entry *entry)
+{
+ struct d3dx_glyph *glyph = WINE_RB_ENTRY_VALUE(entry, struct d3dx_glyph, entry);
+ unsigned int id = (UINT_PTR)key;
+
+ return id - glyph->id;
+}
+
+static void glyph_rb_free(struct wine_rb_entry *entry, void *context)
+{
+ struct d3dx_glyph *glyph = WINE_RB_ENTRY_VALUE(entry, struct d3dx_glyph, entry);
+
+ heap_free(glyph);
+}
+
static inline struct d3dx_font *impl_from_ID3DXFont(ID3DXFont *iface)
{
return CONTAINING_RECORD(iface, struct d3dx_font, ID3DXFont_iface);
@@ -63,85 +96,95 @@ static HRESULT WINAPI ID3DXFontImpl_QueryInterface(ID3DXFont *iface,
REFIID riid
static ULONG WINAPI ID3DXFontImpl_AddRef(ID3DXFont *iface)
{
- struct d3dx_font *This = impl_from_ID3DXFont(iface);
- ULONG ref=InterlockedIncrement(&This->ref);
+ struct d3dx_font *font = impl_from_ID3DXFont(iface);
+ ULONG ref = InterlockedIncrement(&font->ref);
+
TRACE("%p increasing refcount to %u\n", iface, ref);
return ref;
}
static ULONG WINAPI ID3DXFontImpl_Release(ID3DXFont *iface)
{
- struct d3dx_font *This = impl_from_ID3DXFont(iface);
- ULONG ref=InterlockedDecrement(&This->ref);
+ struct d3dx_font *font = impl_from_ID3DXFont(iface);
+ ULONG ref = InterlockedDecrement(&font->ref);
+ unsigned int i;
TRACE("%p decreasing refcount to %u\n", iface, ref);
- if(ref==0) {
- DeleteObject(This->hfont);
- DeleteDC(This->hdc);
- IDirect3DDevice9_Release(This->device);
- HeapFree(GetProcessHeap(), 0, This);
+ if (!ref)
+ {
+ for (i = 0; i < font->texture_count; ++i)
+ IDirect3DTexture9_Release(font->textures[i]);
+
+ heap_free(font->textures);
+
+ wine_rb_destroy(&font->glyph_tree, glyph_rb_free, NULL);
+
+ DeleteObject(font->hfont);
+ DeleteDC(font->hdc);
+ IDirect3DDevice9_Release(font->device);
+ heap_free(font);
}
return ref;
}
static HRESULT WINAPI ID3DXFontImpl_GetDevice(ID3DXFont *iface, IDirect3DDevice9
**device)
{
- struct d3dx_font *This = impl_from_ID3DXFont(iface);
+ struct d3dx_font *font = impl_from_ID3DXFont(iface);
TRACE("iface %p, device %p\n", iface, device);
if( !device ) return D3DERR_INVALIDCALL;
- *device = This->device;
- IDirect3DDevice9_AddRef(This->device);
+ *device = font->device;
+ IDirect3DDevice9_AddRef(font->device);
return D3D_OK;
}
static HRESULT WINAPI ID3DXFontImpl_GetDescA(ID3DXFont *iface, D3DXFONT_DESCA *desc)
{
- struct d3dx_font *This = impl_from_ID3DXFont(iface);
+ struct d3dx_font *font = impl_from_ID3DXFont(iface);
TRACE("iface %p, desc %p\n", iface, desc);
if( !desc ) return D3DERR_INVALIDCALL;
- memcpy(desc, &This->desc, FIELD_OFFSET(D3DXFONT_DESCA, FaceName));
- WideCharToMultiByte(CP_ACP, 0, This->desc.FaceName, -1, desc->FaceName,
ARRAY_SIZE(desc->FaceName), NULL, NULL);
+ memcpy(desc, &font->desc, FIELD_OFFSET(D3DXFONT_DESCA, FaceName));
+ WideCharToMultiByte(CP_ACP, 0, font->desc.FaceName, -1, desc->FaceName,
ARRAY_SIZE(desc->FaceName), NULL, NULL);
return D3D_OK;
}
static HRESULT WINAPI ID3DXFontImpl_GetDescW(ID3DXFont *iface, D3DXFONT_DESCW *desc)
{
- struct d3dx_font *This = impl_from_ID3DXFont(iface);
+ struct d3dx_font *font = impl_from_ID3DXFont(iface);
TRACE("iface %p, desc %p\n", iface, desc);
if( !desc ) return D3DERR_INVALIDCALL;
- *desc = This->desc;
+ *desc = font->desc;
return D3D_OK;
}
static BOOL WINAPI ID3DXFontImpl_GetTextMetricsA(ID3DXFont *iface, TEXTMETRICA *metrics)
{
- struct d3dx_font *This = impl_from_ID3DXFont(iface);
+ struct d3dx_font *font = impl_from_ID3DXFont(iface);
TRACE("iface %p, metrics %p\n", iface, metrics);
- return GetTextMetricsA(This->hdc, metrics);
+ return GetTextMetricsA(font->hdc, metrics);
}
static BOOL WINAPI ID3DXFontImpl_GetTextMetricsW(ID3DXFont *iface, TEXTMETRICW *metrics)
{
- struct d3dx_font *This = impl_from_ID3DXFont(iface);
+ struct d3dx_font *font = impl_from_ID3DXFont(iface);
TRACE("iface %p, metrics %p\n", iface, metrics);
- return GetTextMetricsW(This->hdc, metrics);
+ return GetTextMetricsW(font->hdc, metrics);
}
static HDC WINAPI ID3DXFontImpl_GetDC(ID3DXFont *iface)
{
- struct d3dx_font *This = impl_from_ID3DXFont(iface);
+ struct d3dx_font *font = impl_from_ID3DXFont(iface);
TRACE("iface %p\n", iface);
- return This->hdc;
+ return font->hdc;
}
static HRESULT WINAPI ID3DXFontImpl_GetGlyphData(ID3DXFont *iface, UINT glyph,
@@ -158,10 +201,156 @@ static HRESULT WINAPI ID3DXFontImpl_PreloadCharacters(ID3DXFont
*iface, UINT fir
return S_OK;
}
+static uint32_t morton_decode(uint32_t x)
+{
+ x &= 0x55555555;
+ x = (x ^ (x >> 1)) & 0x33333333;
+ x = (x ^ (x >> 2)) & 0x0f0f0f0f;
+ x = (x ^ (x >> 4)) & 0x00ff00ff;
+ x = (x ^ (x >> 8)) & 0x0000ffff;
+ return x;
+}
+
+/* The glyphs are stored in a grid. Cell sizes vary between different font
+ * sizes.
+ *
+ * The grid is filled in Morton order:
+ * 1 2 5 6 17 18 21 22
+ * 3 4 7 8 19 20 23 24
+ * 9 10 13 14 25 26 29 30
+ * 11 12 15 16 27 28 31 32
+ * 33 34 ...
+ * ...
+ *
+ * i.e. we try to fill one small square, then three equal-sized squares so
+ * that we get one big square, etc.
+ *
+ * The glyphs are positioned around their baseline, which is located at y
+ * position glyph_size * i + tmAscent. Concerning the x position, the glyphs
+ * are centered around glyph_size * (i + 0.5). */
static HRESULT WINAPI ID3DXFontImpl_PreloadGlyphs(ID3DXFont *iface, UINT first, UINT
last)
{
- FIXME("iface %p, first %u, last %u stub!\n", iface, first, last);
- return E_NOTIMPL;
+ static const MAT2 mat = { {0,1}, {0,0}, {0,0}, {0,1} };
+ struct d3dx_font *font = impl_from_ID3DXFont(iface);
+ IDirect3DTexture9 *current_texture = NULL;
+ unsigned int size, stride, glyph, x, y;
+ struct d3dx_glyph *current_glyph;
+ D3DLOCKED_RECT lockrect;
+ GLYPHMETRICS metrics;
+ BOOL mapped = FALSE;
+ DWORD *pixel_data;
+ BYTE *buffer;
+ HRESULT hr;
+
+ TRACE("iface %p, first %u, last %u.\n", iface, first, last);
+
+ if (last < first)
+ return D3D_OK;
+
+ if (font->texture_count)
+ current_texture = font->textures[font->texture_count - 1];
+
+ for (glyph = first; glyph <= last; ++glyph)
+ {
+ if (wine_rb_get(&font->glyph_tree, ULongToPtr(glyph)))
+ continue;
+
+ current_glyph = heap_alloc(sizeof(*current_glyph));
+ if (!current_glyph)
+ {
+ if (mapped)
+ IDirect3DTexture9_UnlockRect(current_texture, 0);
+ return E_OUTOFMEMORY;
+ }
+
+ current_glyph->id = glyph;
+ current_glyph->texture = NULL;
+ wine_rb_put(&font->glyph_tree, ULongToPtr(current_glyph->id),
¤t_glyph->entry);
+
+ size = GetGlyphOutlineW(font->hdc, glyph, GGO_GLYPH_INDEX | GGO_GRAY8_BITMAP,
&metrics, 0, NULL, &mat);
+ if (size == GDI_ERROR)
+ {
+ WARN("GetGlyphOutlineW failed.\n");
+ continue;
+ }
+ if (!size)
+ continue;
+
+ buffer = heap_alloc(size);
+ if (!buffer)
+ {
+ if (mapped)
+ IDirect3DTexture9_UnlockRect(current_texture, 0);
+ return E_OUTOFMEMORY;
+ }
+
+ GetGlyphOutlineW(font->hdc, glyph, GGO_GLYPH_INDEX | GGO_GRAY8_BITMAP,
&metrics, size, buffer, &mat);
+
+ if (font->texture_pos == font->glyphs_per_texture)
+ {
+ unsigned int new_texture_count = font->texture_count + 1;
+ IDirect3DTexture9 **new_textures;
+
+ if (mapped)
+ IDirect3DTexture9_UnlockRect(current_texture, 0);
+ mapped = FALSE;
+ new_textures = heap_realloc(font->textures, new_texture_count *
sizeof(*new_textures));
+ if (!new_textures)
+ {
+ heap_free(buffer);
+ return E_OUTOFMEMORY;
+ }
+ font->textures = new_textures;
+
+ if (FAILED(hr = IDirect3DDevice9_CreateTexture(font->device,
font->texture_size,
+ font->texture_size, 0, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED,
+ &font->textures[font->texture_count], NULL)))
+ {
+ heap_free(buffer);
+ return hr;
+ }
+
+ current_texture = font->textures[font->texture_count++];
+ font->texture_pos = 0;
+ }
+
+ if (!mapped)
+ {
+ if (FAILED(hr = IDirect3DTexture9_LockRect(current_texture, 0, &lockrect,
NULL, 0)))
+ {
+ heap_free(buffer);
+ return hr;
+ }
+ mapped = TRUE;
+ }
+
+ x = morton_decode(font->texture_pos) * font->glyph_size;
+ y = morton_decode(font->texture_pos >> 1) * font->glyph_size;
+
+ current_glyph->black_box.left = x - metrics.gmptGlyphOrigin.x +
font->glyph_size / 2
+ - metrics.gmBlackBoxX / 2;
+ current_glyph->black_box.top = y - metrics.gmptGlyphOrigin.y +
font->metrics.tmAscent + 1;
+ current_glyph->black_box.right = current_glyph->black_box.left +
metrics.gmBlackBoxX;
+ current_glyph->black_box.bottom = current_glyph->black_box.top +
metrics.gmBlackBoxY;
+ current_glyph->cell_inc.x = metrics.gmptGlyphOrigin.x - 1;
+ current_glyph->cell_inc.y = font->metrics.tmAscent -
metrics.gmptGlyphOrigin.y - 1;
+ current_glyph->texture = current_texture;
+
+ pixel_data = lockrect.pBits;
+ stride = (metrics.gmBlackBoxX + 3) & ~3;
+ for (y = 0; y < metrics.gmBlackBoxY; ++y)
+ for (x = 0; x < metrics.gmBlackBoxX; ++x)
+ pixel_data[(current_glyph->black_box.top + y) * lockrect.Pitch / 4
+ + current_glyph->black_box.left + x] =
+ (buffer[y * stride + x] * 255 / 64 << 24) | 0x00ffffffu;
+
+ heap_free(buffer);
+ ++font->texture_pos;
+ }
+ if (mapped)
+ IDirect3DTexture9_UnlockRect(current_texture, 0);
+
+ return D3D_OK;
}
static HRESULT WINAPI ID3DXFontImpl_PreloadTextA(ID3DXFont *iface, const char *string,
INT count)
@@ -295,8 +484,8 @@ HRESULT WINAPI D3DXCreateFontIndirectA(IDirect3DDevice9 *device, const
D3DXFONT_
HRESULT WINAPI D3DXCreateFontIndirectW(IDirect3DDevice9 *device, const D3DXFONT_DESCW
*desc, ID3DXFont **font)
{
D3DDEVICE_CREATION_PARAMETERS cpars;
- D3DDISPLAYMODE mode;
struct d3dx_font *object;
+ D3DDISPLAYMODE mode;
IDirect3D9 *d3d;
HRESULT hr;
@@ -309,39 +498,63 @@ HRESULT WINAPI D3DXCreateFontIndirectW(IDirect3DDevice9 *device,
const D3DXFONT_
IDirect3DDevice9_GetCreationParameters(device, &cpars);
IDirect3DDevice9_GetDisplayMode(device, 0, &mode);
hr = IDirect3D9_CheckDeviceFormat(d3d, cpars.AdapterOrdinal, cpars.DeviceType,
mode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_A8R8G8B8);
- if(FAILED(hr)) {
+ if (FAILED(hr))
+ {
IDirect3D9_Release(d3d);
return D3DXERR_INVALIDDATA;
}
IDirect3D9_Release(d3d);
- object = HeapAlloc(GetProcessHeap(), 0, sizeof(struct d3dx_font));
- if(object==NULL) {
- *font=NULL;
+ object = heap_alloc_zero(sizeof(*object));
+ if (!object)
+ {
+ *font = NULL;
return E_OUTOFMEMORY;
}
object->ID3DXFont_iface.lpVtbl = &D3DXFont_Vtbl;
- object->ref=1;
- object->device=device;
- object->desc=*desc;
+ object->ref = 1;
+ object->device = device;
+ object->desc = *desc;
object->hdc = CreateCompatibleDC(NULL);
- if( !object->hdc ) {
- HeapFree(GetProcessHeap(), 0, object);
+ if (!object->hdc)
+ {
+ heap_free(object);
return D3DXERR_INVALIDDATA;
}
object->hfont = CreateFontW(desc->Height, desc->Width, 0, 0,
desc->Weight, desc->Italic, FALSE, FALSE, desc->CharSet,
desc->OutputPrecision, CLIP_DEFAULT_PRECIS,
desc->Quality, desc->PitchAndFamily, desc->FaceName);
- if( !object->hfont ) {
+ if (!object->hfont)
+ {
DeleteDC(object->hdc);
- HeapFree(GetProcessHeap(), 0, object);
+ heap_free(object);
return D3DXERR_INVALIDDATA;
}
SelectObject(object->hdc, object->hfont);
+ wine_rb_init(&object->glyph_tree, glyph_rb_compare);
+
+ if (!GetTextMetricsW(object->hdc, &object->metrics))
+ {
+ DeleteObject(object->hfont);
+ DeleteDC(object->hdc);
+ heap_free(object);
+ return D3DXERR_INVALIDDATA;
+ }
+
+ object->glyph_size = make_pow2(object->metrics.tmHeight);
+
+ object->texture_size = object->glyph_size;
+ if (object->glyph_size < 256)
+ object->texture_size = min(256, object->texture_size * 16);
+
+ object->glyphs_per_texture = object->texture_size * object->texture_size
+ / (object->glyph_size * object->glyph_size);
+ object->texture_pos = object->glyphs_per_texture;
+
IDirect3DDevice9_AddRef(device);
- *font=&object->ID3DXFont_iface;
+ *font = &object->ID3DXFont_iface;
return D3D_OK;
}
diff --git a/modules/rostests/winetests/d3dx9_36/core.c
b/modules/rostests/winetests/d3dx9_36/core.c
index c44473396b7..22d265b9fc7 100644
--- a/modules/rostests/winetests/d3dx9_36/core.c
+++ b/modules/rostests/winetests/d3dx9_36/core.c
@@ -556,7 +556,7 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
hr = ID3DXFont_PreloadCharacters(font, 'b', 'a');
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = ID3DXFont_PreloadGlyphs(font, 1, 0);
- todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = ID3DXFont_PreloadCharacters(font, 'a', 'a');
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
@@ -586,6 +586,7 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
ret = ID3DXFont_GetTextMetricsW(font, &tm);
ok(ret, "Got unexpected ret %#x.\n", ret);
+
ok(blackbox.right - blackbox.left == glyph_metrics.gmBlackBoxX + 2,
"Character %c: got %d, expected %d.\n",
c, blackbox.right - blackbox.left, glyph_metrics.gmBlackBoxX + 2);
ok(blackbox.bottom - blackbox.top == glyph_metrics.gmBlackBoxY + 2,
"Character %c: got %d, expected %d.\n",
@@ -603,7 +604,7 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
/* Test multiple textures */
hr = ID3DXFont_PreloadGlyphs(font, 0, 1000);
- todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
/* Test glyphs that are not rendered */
for (glyph = 1; glyph < 4; ++glyph)
diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg
index 86c62751e83..94741b46435 100644
--- a/sdk/tools/winesync/d3dx9.cfg
+++ b/sdk/tools/winesync/d3dx9.cfg
@@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h:
sdk/inc
include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h:
sdk/include/dxsdk/d3dx9of.h,
include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h:
sdk/include/dxsdk/d3dx9shape.h,
include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h:
sdk/include/dxsdk/d3dx9xof.h}
-tags: {wine: 1b0ad92db1c21d5052c45be2291759d60553476c}
+tags: {wine: ac5687463700b070fc1eecca67c4a46ec15127fa}