Author: tkreuzer
Date: Tue Mar 30 06:59:56 2010
New Revision: 46579
URL:
http://svn.reactos.org/svn/reactos?rev=46579&view=rev
Log:
Add a todo list for win32k. Enjoy the current size as long as it's that small.
Added:
branches/reactos-yarotows/subsystems/win32/win32k/TODO.txt (with props)
Added: branches/reactos-yarotows/subsystems/win32/win32k/TODO.txt
URL:
http://svn.reactos.org/svn/reactos/branches/reactos-yarotows/subsystems/win…
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--- branches/reactos-yarotows/subsystems/win32/win32k/TODO.txt (added)
+++ branches/reactos-yarotows/subsystems/win32/win32k/TODO.txt [iso-8859-1] Tue Mar 30
06:59:56 2010
@@ -1,0 +1,27 @@
+
+
+This is a list of todos for win32k. If you found something that needs to be
+done, but you can't or don't want to handle it right now, you can add an entry
+here, so it won't get forgotton.
+
+Please also note, where to find the problem (file / function), and possible
+requirements before it can be handled.
+
+
+# Lock the PDEV lock only when we are going to touch the PDEV or the Surface
+ Currently the PDEV is locked (shared HSEM == ERESOURCE) when we lock the DC,
+ this is only a minimal implementation, as we don't need to do that, when we
+ don't even touch anything from the PDEV or the surface. This should be
+ optimized. (see dc.h, DC_LockDc)
+
+# Get rid of all float and double in win32k.
+ We can't use the fpu on x86 in the kernel, as fpu state is not saved in
+ user/kernel transitions. There are 3 possible solutions:
+ 1.) Rewrite the function to use integer (preferred)
+ 2.) Use FLOATOBJ
+ 3.) Use KeSaveFloatingPointState (slow, avoid!)
+
+# Rewrite the handle manager! Once and for all!
+
+
+
Propchange: branches/reactos-yarotows/subsystems/win32/win32k/TODO.txt
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