Author: akhaldi Date: Mon Feb 29 21:07:02 2016 New Revision: 70822
URL: http://svn.reactos.org/svn/reactos?rev=70822&view=rev Log: [DXSDK] Update d3dx9tex.h. CORE-10912
Modified: trunk/reactos/include/dxsdk/d3dx9tex.h
Modified: trunk/reactos/include/dxsdk/d3dx9tex.h URL: http://svn.reactos.org/svn/reactos/trunk/reactos/include/dxsdk/d3dx9tex.h?re... ============================================================================== --- trunk/reactos/include/dxsdk/d3dx9tex.h [iso-8859-1] (original) +++ trunk/reactos/include/dxsdk/d3dx9tex.h [iso-8859-1] Mon Feb 29 21:07:02 2016 @@ -337,12 +337,9 @@ HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data); HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data);
-HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, const DWORD *function, - const D3DXVECTOR4 *constants, UINT numconstants); -HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, const DWORD *function, - const D3DXVECTOR4 *constants, UINT numconstants); -HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, const DWORD *function, - const D3DXVECTOR4 *constants, UINT numconstants); +HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader); +HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader); +HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader);
HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture, const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);