Author: akhaldi
Date: Mon Feb 29 21:07:02 2016
New Revision: 70822
URL:
http://svn.reactos.org/svn/reactos?rev=70822&view=rev
Log:
[DXSDK] Update d3dx9tex.h. CORE-10912
Modified:
trunk/reactos/include/dxsdk/d3dx9tex.h
Modified: trunk/reactos/include/dxsdk/d3dx9tex.h
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/include/dxsdk/d3dx9tex.h?r…
==============================================================================
--- trunk/reactos/include/dxsdk/d3dx9tex.h [iso-8859-1] (original)
+++ trunk/reactos/include/dxsdk/d3dx9tex.h [iso-8859-1] Mon Feb 29 21:07:02 2016
@@ -337,12 +337,9 @@
HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D
function, void *data);
HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D
function, void *data);
-HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, const DWORD
*function,
- const D3DXVECTOR4 *constants, UINT numconstants);
-HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, const DWORD
*function,
- const D3DXVECTOR4 *constants, UINT numconstants);
-HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, const
DWORD *function,
- const D3DXVECTOR4 *constants, UINT numconstants);
+HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader
*texture_shader);
+HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube,
ID3DXTextureShader *texture_shader);
+HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume,
ID3DXTextureShader *texture_shader);
HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9
*srctexture,
const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);