Author: tkreuzer Date: Wed Apr 27 23:49:09 2011 New Revision: 51469
URL: http://svn.reactos.org/svn/reactos?rev=51469&view=rev Log: [WIN32K] Don't send messages from or to a thread in cleanup. Fixes possible deadlock.
Modified: trunk/reactos/subsystems/win32/win32k/ntuser/msgqueue.c
Modified: trunk/reactos/subsystems/win32/win32k/ntuser/msgqueue.c URL: http://svn.reactos.org/svn/reactos/trunk/reactos/subsystems/win32/win32k/ntu... ============================================================================== --- trunk/reactos/subsystems/win32/win32k/ntuser/msgqueue.c [iso-8859-1] (original) +++ trunk/reactos/subsystems/win32/win32k/ntuser/msgqueue.c [iso-8859-1] Wed Apr 27 23:49:09 2011 @@ -64,7 +64,7 @@ { if (down) { - if (!(MessageQueue->KeyState[key] & KS_DOWN_BIT)) + if (!(MessageQueue->KeyState[key] & KS_DOWN_BIT)) { MessageQueue->KeyState[key] ^= KS_LOCK_BIT; } @@ -106,9 +106,9 @@ down = 1; /* fall through */ case WM_XBUTTONUP: - if (msg->wParam == XBUTTON1) + if (msg->wParam == XBUTTON1) set_input_key_state( MessageQueue, VK_XBUTTON1, down ); - else if (msg->wParam == XBUTTON2) + else if (msg->wParam == XBUTTON2) set_input_key_state( MessageQueue, VK_XBUTTON2, down ); break; case WM_KEYDOWN: @@ -223,7 +223,7 @@ pti = Queue->Thread->Tcb.Win32Thread;
if (MessageBits & QS_KEY) - { + { if (--Queue->nCntsQBits[QSRosKey] == 0) ClrMask |= QS_KEY; } if (MessageBits & QS_MOUSEMOVE) // ReactOS hard coded. @@ -347,7 +347,7 @@ if(Msg->hwnd != NULL) { pwnd = UserGetWindowObject(Msg->hwnd); - if ((pwnd->style & WS_VISIBLE) && + if ((pwnd->style & WS_VISIBLE) && IntPtInWindow(pwnd, Msg->pt.x, Msg->pt.y)) { pDesk->htEx = HTCLIENT; @@ -367,7 +367,7 @@ continue; }
- if((pwnd->style & WS_VISIBLE) && + if((pwnd->style & WS_VISIBLE) && IntPtInWindow(pwnd, Msg->pt.x, Msg->pt.y)) { Msg->hwnd = pwnd->head.h; @@ -817,7 +817,14 @@ ptirec = MessageQueue->Thread->Tcb.Win32Thread; ASSERT(ThreadQueue != MessageQueue); ASSERT(ptirec->pcti); // Send must have a client side to receive it!!!! - + + /* Don't send from or to a dying thread */ + if (pti->TIF_flags & TIF_INCLEANUP || ptirec->TIF_flags & TIF_INCLEANUP) + { + *uResult = -1; + return STATUS_TIMEOUT; + } + Timeout.QuadPart = (LONGLONG) uTimeout * (LONGLONG) -10000;
/* FIXME - increase reference counter of sender's message queue here */ @@ -1034,7 +1041,7 @@ if (pwndParent == pwndDesktop) break; pt.x += pwnd->rcClient.left - pwndParent->rcClient.left; pt.y += pwnd->rcClient.top - pwndParent->rcClient.top; - + pwnd = pwndParent; co_IntSendMessage( UserHMGetHandle(pwnd), WM_PARENTNOTIFY, MAKEWPARAM( event, idChild ), MAKELPARAM( pt.x, pt.y ) ); @@ -1076,7 +1083,7 @@ }
DPRINT("Got mouse message for 0x%x, hittest: 0x%x\n", msg->hwnd, hittest ); - + if (pwndMsg == NULL || pwndMsg->head.pti != pti) { /* Remove and ignore the message */ @@ -1146,7 +1153,7 @@ } }
- if (!((first == 0 && last == 0) || (message >= first || message <= last))) + if (!((first == 0 && last == 0) || (message >= first || message <= last))) { DPRINT("Message out of range!!!\n"); RETURN(FALSE); @@ -1267,8 +1274,8 @@
if (pwndTop && pwndTop != pwndDesktop) { - LONG ret = co_IntSendMessage( msg->hwnd, - WM_MOUSEACTIVATE, + LONG ret = co_IntSendMessage( msg->hwnd, + WM_MOUSEACTIVATE, (WPARAM)UserHMGetHandle(pwndTop), MAKELONG( hittest, msg->message)); switch(ret) @@ -1443,7 +1450,7 @@
CurrentMessage = CONTAINING_RECORD(CurrentEntry, USER_MESSAGE, ListEntry); - do + do { if (IsListEmpty(CurrentEntry)) break; if (!CurrentMessage) break; @@ -1490,7 +1497,7 @@ PLIST_ENTRY CurrentEntry; PUSER_MESSAGE CurrentMessage; PLIST_ENTRY ListHead; - + CurrentEntry = MessageQueue->PostedMessagesListHead.Flink; ListHead = &MessageQueue->PostedMessagesListHead;
@@ -1542,7 +1549,7 @@ ret = KeWaitForSingleObject( MessageQueue->NewMessages, UserRequest, UserMode, - FALSE, + FALSE, NULL ); UserEnterCo(); return ret; @@ -1614,7 +1621,7 @@ PUSER_MESSAGE CurrentMessage; PUSER_SENT_MESSAGE CurrentSentMessage; PTHREADINFO pti; - + pti = MessageQueue->Thread->Tcb.Win32Thread;
@@ -1642,7 +1649,7 @@
DPRINT("Notify the sender and remove a message from the queue that had not been dispatched\n"); /* Only if the message has a sender was the message in the DispatchingList */ - if ((CurrentSentMessage->SenderQueue) + if ((CurrentSentMessage->SenderQueue) && (CurrentSentMessage->DispatchingListEntry.Flink != NULL)) { RemoveEntryList(&CurrentSentMessage->DispatchingListEntry);