Rbuild: Enhanced MSVC support
1. Enhanced the MSVC backends so that it pulls in information from the
main project
2. Fixed bugs in Path::RelativeFromDirectory() in tools\rbuild\XML.cpp
With these changes, many VC projects generated by rbuild now compile
without any tweaking
Modified: trunk/reactos/tools/rbuild/XML.cpp
Modified: trunk/reactos/tools/rbuild/backend/msvc/msvcmaker.cpp
Modified: trunk/reactos/tools/rbuild/backend/msvc/vcprojmaker.cpp
_____
Modified: trunk/reactos/tools/rbuild/XML.cpp
--- trunk/reactos/tools/rbuild/XML.cpp 2005-10-04 15:32:04 UTC (rev
18267)
+++ trunk/reactos/tools/rbuild/XML.cpp 2005-10-05 00:27:25 UTC (rev
18268)
@@ -186,20 +186,28 @@
#ifdef WIN32
// this squirreliness is b/c win32 has drive letters and *nix
doesn't...
// not possible to do relative across different drive letters
- if ( vbase[0] != vpath[0] )
- return path;
+ {
+ char path_driveletter = (path[1] == ':') ?
toupper(path[0]) : 0;
+ char base_driveletter = (base_directory[1] == ':') ?
toupper(base_directory[0]) : 0;
+ if ( path_driveletter != base_driveletter )
+ return path;
+ }
#endif
size_t i = 0;
while ( i < vbase.size() && i < vpath.size() && vbase[i] ==
vpath[i] )
++i;
+
+ // did we go through all of the path?
if ( vbase.size() == vpath.size() && i == vpath.size() )
return ".";
+
if ( i < vbase.size() )
{
// path goes above our base directory, we will need some
..'s
- for ( size_t j = 0; j < i; j++ )
+ for ( size_t j = i; j < vbase.size(); j++ )
vout.push_back ( ".." );
}
+
while ( i < vpath.size() )
vout.push_back ( vpath[i++] );
_____
Modified: trunk/reactos/tools/rbuild/backend/msvc/msvcmaker.cpp
--- trunk/reactos/tools/rbuild/backend/msvc/msvcmaker.cpp
2005-10-04 15:32:04 UTC (rev 18267)
+++ trunk/reactos/tools/rbuild/backend/msvc/msvcmaker.cpp
2005-10-05 00:27:25 UTC (rev 18268)
@@ -77,12 +77,10 @@
string dsp_path = module.GetBasePath();
vector<string> c_srcs, source_files, resource_files, includes,
libraries, defines;
vector<const IfableData*> ifs_list;
+ ifs_list.push_back ( &module.project.non_if_data );
ifs_list.push_back ( &module.non_if_data );
- defines.push_back ( "WIN32" );
- defines.push_back ( "_WINDOWS" );
- defines.push_back ( "WIN32" );
- defines.push_back ( "_MBCS" );
+ // this is a define in MinGW w32api, but not Microsoft's headers
defines.push_back ( "STDCALL=__stdcall" );
while ( ifs_list.size() )
@@ -107,6 +105,10 @@
const vector<Include*>& incs = data.includes;
for ( i = 0; i < incs.size(); i++ )
{
+ // explicitly omit win32api directories
+ if ( !strncmp(incs[i]->directory.c_str(),
"w32api", 6 ) )
+ continue;
+
string path = Path::RelativeFromDirectory (
incs[i]->directory,
module.GetBasePath() );
@@ -361,13 +363,7 @@
fprintf ( OUT, " /c" );
fprintf ( OUT, "\r\n" );
- vector<string> defines2;
- defines2.push_back ( "WINVER=0x0501" );
- defines2.push_back ( "_WIN32_WINNT=0x0501" );
- defines2.push_back ( "_WIN32_IE=0x0600" );
- defines2.push_back ( "WIN32" );
- defines2.push_back ( "_WINDOWS" );
- defines2.push_back ( "_MBCS" );
+ vector<string> defines2 = defines;
if ( debug )
{
defines2.push_back ( "_DEBUG" );
@@ -433,7 +429,7 @@
for ( i = 0; i < includes.size(); i++ )
{
const string& include = includes[i];
- if ( strpbrk ( include.c_str(), "[\\\"]"
) )
+ if ( strpbrk ( include.c_str(), "[\\\"]"
) || !strncmp ( include.c_str(), "../", 3 ) )
{
fprintf ( OUT, " /I \"%s\"",
include.c_str() );
}
@@ -478,7 +474,7 @@
}
fprintf ( OUT, "# ADD BASE RSC /l 0x41d /d
\"_DEBUG\"\r\n" );
fprintf ( OUT, "# ADD RSC /l 0x41d" );
- if ( wine )
+ /*if ( wine )*/
{
for ( i = 0; i < includes.size(); i++ )
{
@@ -755,7 +751,7 @@
fprintf ( OUT, "# Begin Group \"Resource Files\"\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "# PROP Default_Filter
\"ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe\"\r\n" );
- for ( i = 0; i < resource_files.size(); i++ )
+/* for ( i = 0; i < resource_files.size(); i++ )
{
const string& resource_file = resource_files[i];
fprintf ( OUT, "# Begin Source File\r\n" );
@@ -763,7 +759,7 @@
fprintf ( OUT, "SOURCE=.\\%s\r\n", resource_file.c_str()
);
fprintf ( OUT, "# End Source File\r\n" );
}
- fprintf ( OUT, "# End Group\r\n" );
+*/ fprintf ( OUT, "# End Group\r\n" );
fprintf ( OUT, "# End Target\r\n" );
fprintf ( OUT, "# End Project\r\n" );
_____
Modified: trunk/reactos/tools/rbuild/backend/msvc/vcprojmaker.cpp
--- trunk/reactos/tools/rbuild/backend/msvc/vcprojmaker.cpp
2005-10-04 15:32:04 UTC (rev 18267)
+++ trunk/reactos/tools/rbuild/backend/msvc/vcprojmaker.cpp
2005-10-05 00:27:25 UTC (rev 18268)
@@ -1,408 +1,425 @@
-/*
- * Copyright (C) 2002 Patrik Stridvall
- * Copyright (C) 2005 Royce Mitchell III
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-#ifdef _MSC_VER
-#pragma warning ( disable : 4786 )
-#endif//_MSC_VER
-
-#include <string>
-#include <vector>
-
-#include <stdio.h>
-
-#include "msvc.h"
-
-using std::string;
-using std::vector;
-
-void
-MSVCBackend::_generate_vcproj ( const Module& module )
-{
- size_t i;
- // TODO FIXME wine hack?
- //const bool wine = false;
-
- string vcproj_file = VcprojFileName(module);
- printf ( "Creating
MSVC.NET project: '%s'\n",
vcproj_file.c_str() );
- FILE* OUT = fopen ( vcproj_file.c_str(), "wb" );
-
- vector<string> imports;
- for ( i = 0; i < module.non_if_data.libraries.size(); i++ )
- {
- imports.push_back (
module.non_if_data.libraries[i]->name );
- }
-
- string module_type = GetExtension(module.GetTargetName());
- bool lib = (module_type == ".lib") || (module_type == ".a");
- bool dll = (module_type == ".dll");
- bool exe = (module_type == ".exe");
- // TODO FIXME - need more checks here for 'sys' and possibly
'drv'?
-
- bool console = exe && (module.type == Win32CUI);
-
- // TODO FIXME - not sure if the count here is right...
- int parts = 0;
- const char* p = strpbrk ( vcproj_file.c_str(), "/\\" );
- while ( p )
- {
- ++parts;
- p = strpbrk ( p+1, "/\\" );
- }
- string msvc_wine_dir = "..";
- while ( --parts )
- msvc_wine_dir += "\\..";
-
- string wine_include_dir = msvc_wine_dir + "\\include";
-
- //$progress_current++;
- //$output->progress("$dsp_file (file $progress_current of
$progress_max)");
-
- // TODO FIXME - what's diff. betw. 'c_srcs' and 'source_files'?
- string vcproj_path = module.GetBasePath();
- vector<string> c_srcs, source_files, resource_files, includes,
libraries, defines;
- vector<const IfableData*> ifs_list;
- ifs_list.push_back ( &module.non_if_data );
-
- defines.push_back ( "WIN32" );
- defines.push_back ( "_WINDOWS" );
- defines.push_back ( "WIN32" );
- defines.push_back ( "_MBCS" );
- defines.push_back ( "STDCALL=__stdcall" );
-
- while ( ifs_list.size() )
- {
- const IfableData& data = *ifs_list.back();
- ifs_list.pop_back();
- // TODO FIXME - refactor needed - we're discarding if
conditions
- for ( i = 0; i < data.ifs.size(); i++ )
- ifs_list.push_back ( &data.ifs[i]->data );
- const vector<File*>& files = data.files;
- for ( i = 0; i < files.size(); i++ )
- {
- // TODO FIXME - do we want the full path of the
file here?
- string file = string(".") +
&files[i]->name[vcproj_path.size()];
-
- source_files.push_back ( file );
- if ( !stricmp ( Right(file,2).c_str(), ".c" ) )
- c_srcs.push_back ( file );
- if ( !stricmp ( Right(file,3).c_str(), ".rc" ) )
- resource_files.push_back ( file );
- }
- const vector<Include*>& incs = data.includes;
- for ( i = 0; i < incs.size(); i++ )
- {
- string path = Path::RelativeFromDirectory (
- incs[i]->directory,
- module.GetBasePath() );
- includes.push_back ( path );
- }
- const vector<Library*>& libs = data.libraries;
- for ( i = 0; i < libs.size(); i++ )
- {
- libraries.push_back ( libs[i]->name + ".lib" );
- }
- const vector<Define*>& defs = data.defines;
- for ( i = 0; i < defs.size(); i++ )
- {
- if ( defs[i]->value[0] )
- defines.push_back ( defs[i]->name + "="
+ defs[i]->value );
- else
- defines.push_back ( defs[i]->name );
- }
- }
-
- vector<string> header_files;
-
- bool no_cpp = true;
- bool no_msvc_headers = true;
-
- std::vector<std::string> cfgs;
-
- cfgs.push_back ( module.name + " - Win32" );
-
- if (!no_cpp)
- {
- std::vector<std::string> _cfgs;
- for ( i = 0; i < cfgs.size(); i++ )
- {
- _cfgs.push_back ( cfgs[i] + " C" );
- _cfgs.push_back ( cfgs[i] + " C++" );
- }
- cfgs.resize(0);
- cfgs = _cfgs;
- }
-
- if (!no_msvc_headers)
- {
- std::vector<std::string> _cfgs;
- for ( i = 0; i < cfgs.size(); i++ )
- {
- _cfgs.push_back ( cfgs[i] + " MSVC Headers" );
- _cfgs.push_back ( cfgs[i] + " Wine Headers" );
- }
- cfgs.resize(0);
- cfgs = _cfgs;
- }
-
- string default_cfg = cfgs.back();
-
- fprintf ( OUT, "<?xml version=\"1.0\" encoding =
\"Windows-1252\"?>\r\n" );
- fprintf ( OUT, "<VisualStudioProject\r\n" );
- fprintf ( OUT, "\tProjectType=\"Visual C++\"\r\n" );
- fprintf ( OUT, "\tVersion=\"7.00\"\r\n" );
- fprintf ( OUT, "\tName=\"%s\"\r\n", module.name.c_str() );
- fprintf ( OUT, "\tKeyword=\"Win32Proj\">\r\n" );
-
- fprintf ( OUT, "\t<Platforms>\r\n" );
- fprintf ( OUT, "\t\t<Platform\r\n" );
- fprintf ( OUT, "\t\t\tName=\"Win32\"/>\r\n" );
- fprintf ( OUT, "\t</Platforms>\r\n" );
-
- int n = 0;
-
- std::string output_dir;
-
- fprintf ( OUT, "\t<Configurations>\r\n" );
- for ( size_t icfg = 0; icfg < cfgs.size(); icfg++ )
- {
- std::string& cfg = cfgs[icfg];
-
- bool debug = !strstr ( cfg.c_str(), "Release" );
- //bool msvc_headers = ( 0 != strstr ( cfg.c_str(), "MSVC
Headers" ) );
-
- fprintf ( OUT, "\t\t<Configuration\r\n" );
- fprintf ( OUT, "\t\t\tName=\"%s|Win32\"\r\n",
cfg.c_str() );
- fprintf ( OUT, "\t\t\tOutputDirectory=\"%s\"\r\n",
cfg.c_str() );
- fprintf ( OUT, "\t\t\tIntermediateDirectory=\"%s\"\r\n",
cfg.c_str() );
- fprintf ( OUT, "\t\t\tConfigurationType=\"%d\"\r\n", exe
? 1 : dll ? 2 : lib ? 4 : -1 );
- fprintf ( OUT, "\t\t\tCharacterSet=\"2\">\r\n" );
-
- fprintf ( OUT, "\t\t\t<Tool\r\n" );
- fprintf ( OUT, "\t\t\t\tName=\"VCCLCompilerTool\"\r\n"
);
- fprintf ( OUT, "\t\t\t\tOptimization=\"%d\"\r\n", debug
? 0 : 2 );
-
- fprintf ( OUT, "\t\t\t\tAdditionalIncludeDirectories=\""
);
- bool multiple_includes = false;
- for ( i = 0; i < includes.size(); i++ )
- {
- const string& include = includes[i];
- if ( strcmp ( include.c_str(), "." ) )
- {
- if ( multiple_includes )
- fprintf ( OUT, ";" );
- fprintf ( OUT, "%s", include.c_str() );
- multiple_includes = true;
- }
- }
- fprintf ( OUT, "\"\r\n " );
-
- if ( debug )
- {
- defines.push_back ( "_DEBUG" );
- if ( lib || exe )
- {
- defines.push_back ( "_LIB" );
- }
- else
- {
- defines.push_back ( "_WINDOWS" );
- defines.push_back ( "_USRDLL" );
- }
- }
- else
- {
- defines.push_back ( "NDEBUG" );
- if ( lib || exe )
- {
- defines.push_back ( "_LIB" );
- }
- else
- {
- defines.push_back ( "_WINDOWS" );
- defines.push_back ( "_USRDLL" );
- }
- }
-
- fprintf ( OUT, "\t\t\t\tPreprocessorDefinitions=\"" );
- for ( i = 0; i < defines.size(); i++ )
- {
- if ( i > 0 )
- fprintf ( OUT, ";" );
- fprintf ( OUT, "%s", defines[i].c_str() );
- }
- fprintf ( OUT, "\"\r\n" );
-
- fprintf ( OUT, "\t\t\t\tMinimalRebuild=\"TRUE\"\r\n" );
- fprintf ( OUT, "\t\t\t\tBasicRuntimeChecks=\"3\"\r\n" );
- fprintf ( OUT, "\t\t\t\tRuntimeLibrary=\"5\"\r\n" );
- fprintf ( OUT, "\t\t\t\tBufferSecurityCheck=\"%s\"\r\n",
debug ? "TRUE" : "FALSE" );
- fprintf ( OUT,
"\t\t\t\tEnableFunctionLevelLinking=\"%s\"\r\n", debug ?
"TRUE" :
"FALSE" );
- fprintf ( OUT, "\t\t\t\tUsePrecompiledHeader=\"0\"\r\n"
);
- fprintf ( OUT, "\t\t\t\tWarningLevel=\"1\"\r\n" );
- fprintf ( OUT,
"\t\t\t\tDetect64BitPortabilityProblems=\"TRUE\"\r\n" );
- fprintf ( OUT,
"\t\t\t\tDebugInformationFormat=\"4\"/>\r\n" );
-
- fprintf ( OUT, "\t\t\t<Tool\r\n" );
- fprintf ( OUT,
"\t\t\t\tName=\"VCCustomBuildTool\"/>\r\n" );
-
- if ( lib )
- {
- fprintf ( OUT, "\t\t\t<Tool\r\n" );
- fprintf ( OUT,
"\t\t\t\tName=\"VCLibrarianTool\"\r\n" );
- fprintf ( OUT,
"\t\t\t\tOutputFile=\"$(OutDir)/%s.%s\"/>\r\n",
module.name.c_str(),
module_type.c_str() );
- }
- else
- {
- fprintf ( OUT, "\t\t\t<Tool\r\n" );
- fprintf ( OUT,
"\t\t\t\tName=\"VCLinkerTool\"\r\n" );
-
- fprintf ( OUT,
"\t\t\t\tAdditionalDependencies=\"" );
- for ( i = 0; i < libraries.size(); i++ )
- {
- if ( i > 0 )
- fprintf ( OUT, " " );
- fprintf ( OUT, "%s",
libraries[i].c_str() );
- }
- fprintf ( OUT, "\"\r\n" );
-
- fprintf ( OUT,
"\t\t\t\tOutputFile=\"$(OutDir)/%s.%s\"\r\n", module.name.c_str(),
module_type.c_str() );
- fprintf ( OUT,
"\t\t\t\tLinkIncremental=\"%d\"\r\n", debug ? 2 : 1 );
- fprintf ( OUT,
"\t\t\t\tGenerateDebugInformation=\"TRUE\"\r\n" );
-
- if ( debug )
- fprintf ( OUT,
"\t\t\t\tProgramDatabaseFile=\"$(OutDir)/%s.pdb\"\r\n",
module.name.c_str() );
-
- fprintf ( OUT, "\t\t\t\tSubSystem=\"%d\"\r\n",
console ? 1 : 2 );
- fprintf ( OUT,
"\t\t\t\tTargetMachine=\"%d\"/>\r\n", 1 );
- }
-
- fprintf ( OUT, "\t\t\t<Tool\r\n" );
- fprintf ( OUT, "\t\t\t\tName=\"VCMIDLTool\"/>\r\n" );
- fprintf ( OUT, "\t\t\t<Tool\r\n" );
- fprintf ( OUT,
"\t\t\t\tName=\"VCPostBuildEventTool\"/>\r\n" );
- fprintf ( OUT, "\t\t\t<Tool\r\n" );
- fprintf ( OUT,
"\t\t\t\tName=\"VCPreBuildEventTool\"/>\r\n" );
- fprintf ( OUT, "\t\t\t<Tool\r\n" );
- fprintf ( OUT,
"\t\t\t\tName=\"VCPreLinkEventTool\"/>\r\n" );
- fprintf ( OUT, "\t\t\t<Tool\r\n" );
- fprintf ( OUT,
"\t\t\t\tName=\"VCResourceCompilerTool\"/>\r\n" );
- fprintf ( OUT, "\t\t\t<Tool\r\n" );
- fprintf ( OUT,
"\t\t\t\tName=\"VCWebServiceProxyGeneratorTool\"/>\r\n" );
- fprintf ( OUT, "\t\t\t<Tool\r\n" );
- fprintf ( OUT,
"\t\t\t\tName=\"VCWebDeploymentTool\"/>\r\n" );
- fprintf ( OUT, "\t\t</Configuration>\r\n" );
-
- n++;
- }
- fprintf ( OUT, "\t</Configurations>\r\n" );
-
- fprintf ( OUT, "\t<Files>\r\n" );
-
- // Source files
- fprintf ( OUT, "\t\t<Filter\r\n" );
- fprintf ( OUT, "\t\t\tName=\"Source Files\"\r\n" );
- fprintf ( OUT,
"\t\t\tFilter=\"cpp;c;cxx;rc;def;r;odl;idl;hpj;bat\">\r\n" );
- for ( size_t isrcfile = 0; isrcfile < source_files.size();
isrcfile++ )
- {
- const string& source_file =
DosSeparator(source_files[isrcfile]);
- fprintf ( OUT, "\t\t\t<File\r\n" );
- fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n",
source_file.c_str() );
- fprintf ( OUT, "\t\t\t</File>\r\n" );
- }
- fprintf ( OUT, "\t\t</Filter>\r\n" );
-
- // Header files
- fprintf ( OUT, "\t\t<Filter\r\n" );
- fprintf ( OUT, "\t\t\tName=\"Header Files\"\r\n" );
- fprintf ( OUT, "\t\t\tFilter=\"h;hpp;hxx;hm;inl\">\r\n" );
- for ( i = 0; i < header_files.size(); i++ )
- {
- const string& header_file = header_files[i];
- fprintf ( OUT, "\t\t\t<File\r\n" );
- fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n",
header_file.c_str() );
- fprintf ( OUT, "\t\t\t</File>\r\n" );
- }
- fprintf ( OUT, "\t\t</Filter>\r\n" );
-
- // Resource files
- fprintf ( OUT, "\t\t<Filter\r\n" );
- fprintf ( OUT, "\t\t\tName=\"Resource Files\"\r\n" );
- fprintf ( OUT,
"\t\t\tFilter=\"ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe\">\r\n"
);
- for ( i = 0; i < header_files.size(); i++ )
- {
- const string& resource_file = resource_files[i];
- fprintf ( OUT, "\t\t\t<File\r\n" );
- fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n",
resource_file.c_str() );
- fprintf ( OUT, "\t\t\t</File>\r\n" );
- }
- fprintf ( OUT, "\t\t</Filter>\r\n" );
-
- fprintf ( OUT, "\t</Files>\r\n" );
- fprintf ( OUT, "\t<Globals>\r\n" );
- fprintf ( OUT, "\t</Globals>\r\n" );
- fprintf ( OUT, "</VisualStudioProject>\r\n" );
- fclose(OUT);
-}
-
-void
-MSVCBackend::_generate_sln_header ( FILE* OUT )
-{
- fprintf ( OUT, "Microsoft Visual Studio Solution File, Format
Version 9.00\r\n" );
- fprintf ( OUT, "# Visual C++ Express 2005\r\n" );
- fprintf ( OUT, "\r\n" );
-}
-
-void
-MSVCBackend::_generate_sln ( FILE* OUT )
-{
- _generate_sln_header(OUT);
- // TODO FIXME - is it necessary to sort them?
- for ( size_t i = 0; i < ProjectNode.modules.size(); i++ )
- {
- Module& module = *ProjectNode.modules[i];
-
- std::string vcproj_file = VcprojFileName ( module );
- _generate_dsw_project ( OUT, module, vcproj_file,
module.dependencies );
- }
-// _generate_dsw_footer ( OUT );
-}
-
-
-
-/*
- m_devFile << "Microsoft Visual Studio Solution File, Format
Version 9.00" << endl;
- m_devFile << "# Visual C++ Express 2005" << endl;
-
- m_devFile << "# FIXME Project listings here" << endl;
- m_devFile << "EndProject" << endl;
- m_devFile << "Global" << endl;
- m_devFile << " GlobalSection(SolutionConfigurationPlatforms) =
preSolution" << endl;
- m_devFile << " Debug|Win32 = Debug|Win32" << endl;
- m_devFile << " Release|Win32 = Release|Win32" << endl;
- m_devFile << " EndGlobalSection" << endl;
- m_devFile << " GlobalSection(ProjectConfigurationPlatforms) =
postSolution" << endl;
- m_devFile << " #FIXME Project Listings Here" << endl;
- m_devFile << " EndGlobalSection" << endl;
- m_devFile << " GlobalSection(SolutionProperties) = preSolution"
<< endl;
- m_devFile << " HideSolutionNode = FALSE" << endl;
- m_devFile << " EndGlobalSection" << endl;
- m_devFile << "EndGlobal" << endl;
-
- m_devFile << endl << endl;
-*/
+/*
+ * Copyright (C) 2002 Patrik Stridvall
+ * Copyright (C) 2005 Royce Mitchell III
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+#ifdef _MSC_VER
+#pragma warning ( disable : 4786 )
+#endif//_MSC_VER
+
+#include <string>
+#include <vector>
+
+#include <stdio.h>
+
+#include "msvc.h"
+
+using std::string;
+using std::vector;
+
+void
+MSVCBackend::_generate_vcproj ( const Module& module )
+{
+ size_t i;
+ // TODO FIXME wine hack?
+ //const bool wine = false;
+
+ string vcproj_file = VcprojFileName(module);
+ printf ( "Creating
MSVC.NET project: '%s'\n",
vcproj_file.c_str() );
+ FILE* OUT = fopen ( vcproj_file.c_str(), "wb" );
+
+ vector<string> imports;
+ for ( i = 0; i < module.non_if_data.libraries.size(); i++ )
+ {
+ imports.push_back (
module.non_if_data.libraries[i]->name );
+ }
+
+ string module_type = GetExtension(module.GetTargetName());
+ bool lib = (module_type == ".lib") || (module_type == ".a");
+ bool dll = (module_type == ".dll");
+ bool exe = (module_type == ".exe");
+ // TODO FIXME - need more checks here for 'sys' and possibly
'drv'?
+
+ bool console = exe && (module.type == Win32CUI);
+
+ // TODO FIXME - not sure if the count here is right...
+ int parts = 0;
+ const char* p = strpbrk ( vcproj_file.c_str(), "/\\" );
+ while ( p )
+ {
+ ++parts;
+ p = strpbrk ( p+1, "/\\" );
+ }
+ string msvc_wine_dir = "..";
+ while ( --parts )
+ msvc_wine_dir += "\\..";
+
+ string wine_include_dir = msvc_wine_dir + "\\include";
+
+ //$progress_current++;
+ //$output->progress("$dsp_file (file $progress_current of
$progress_max)");
+
+ // TODO FIXME - what's diff. betw. 'c_srcs' and 'source_files'?
+ string vcproj_path = module.GetBasePath();
+ vector<string> c_srcs, source_files, resource_files, includes,
libraries, defines;
+ vector<const IfableData*> ifs_list;
+ ifs_list.push_back ( &module.project.non_if_data );
+ ifs_list.push_back ( &module.non_if_data );
+
+ // this is a define in MinGW w32api, but not Microsoft's headers
+ defines.push_back ( "STDCALL=__stdcall" );
+
+ while ( ifs_list.size() )
+ {
+ const IfableData& data = *ifs_list.back();
+ ifs_list.pop_back();
+ // TODO FIXME - refactor needed - we're discarding if
conditions
+ for ( i = 0; i < data.ifs.size(); i++ )
+ ifs_list.push_back ( &data.ifs[i]->data );
+ const vector<File*>& files = data.files;
+ for ( i = 0; i < files.size(); i++ )
+ {
+ // TODO FIXME - do we want the full path of the
file here?
+ string file = string(".") +
&files[i]->name[vcproj_path.size()];
+
+ source_files.push_back ( file );
+ if ( !stricmp ( Right(file,2).c_str(), ".c" ) )
+ c_srcs.push_back ( file );
+ if ( !stricmp ( Right(file,3).c_str(), ".rc" ) )
+ resource_files.push_back ( file );
+ }
+ const vector<Include*>& incs = data.includes;
+ for ( i = 0; i < incs.size(); i++ )
+ {
+ // explicitly omit win32api directories
+ if ( !strncmp(incs[i]->directory.c_str(),
"w32api", 6 ) )
+ continue;
+
+ string path = Path::RelativeFromDirectory (
+ incs[i]->directory,
+ module.GetBasePath() );
+ includes.push_back ( path );
+ }
+ const vector<Library*>& libs = data.libraries;
+ for ( i = 0; i < libs.size(); i++ )
+ {
+ libraries.push_back ( libs[i]->name + ".lib" );
+ }
+ const vector<Define*>& defs = data.defines;
+ for ( i = 0; i < defs.size(); i++ )
+ {
+ if ( defs[i]->value[0] )
+ defines.push_back ( defs[i]->name + "="
+ defs[i]->value );
+ else
+ defines.push_back ( defs[i]->name );
+ }
+ }
+
+ vector<string> header_files;
+
+ bool no_cpp = true;
+ bool no_msvc_headers = true;
+
+ std::vector<std::string> cfgs;
+
+ cfgs.push_back ( module.name + " - Win32" );
+
+ if (!no_cpp)
+ {
+ std::vector<std::string> _cfgs;
+ for ( i = 0; i < cfgs.size(); i++ )
+ {
+ _cfgs.push_back ( cfgs[i] + " C" );
+ _cfgs.push_back ( cfgs[i] + " C++" );
+ }
+ cfgs.resize(0);
+ cfgs = _cfgs;
+ }
+
+ if (!no_msvc_headers)
+ {
+ std::vector<std::string> _cfgs;
+ for ( i = 0; i < cfgs.size(); i++ )
+ {
+ _cfgs.push_back ( cfgs[i] + " MSVC Headers" );
+ _cfgs.push_back ( cfgs[i] + " Wine Headers" );
+ }
+ cfgs.resize(0);
+ cfgs = _cfgs;
+ }
+
+ string default_cfg = cfgs.back();
+
+ fprintf ( OUT, "<?xml version=\"1.0\" encoding =
\"Windows-1252\"?>\r\n" );
+ fprintf ( OUT, "<VisualStudioProject\r\n" );
+ fprintf ( OUT, "\tProjectType=\"Visual C++\"\r\n" );
+ fprintf ( OUT, "\tVersion=\"7.00\"\r\n" );
+ fprintf ( OUT, "\tName=\"%s\"\r\n", module.name.c_str() );
+ fprintf ( OUT, "\tKeyword=\"Win32Proj\">\r\n" );
+
+ fprintf ( OUT, "\t<Platforms>\r\n" );
+ fprintf ( OUT, "\t\t<Platform\r\n" );
+ fprintf ( OUT, "\t\t\tName=\"Win32\"/>\r\n" );
+ fprintf ( OUT, "\t</Platforms>\r\n" );
+
+ int n = 0;
+
+ std::string output_dir;
+
+ fprintf ( OUT, "\t<Configurations>\r\n" );
+ for ( size_t icfg = 0; icfg < cfgs.size(); icfg++ )
+ {
+ std::string& cfg = cfgs[icfg];
+
+ bool debug = !strstr ( cfg.c_str(), "Release" );
+ //bool msvc_headers = ( 0 != strstr ( cfg.c_str(), "MSVC
Headers" ) );
+
+ fprintf ( OUT, "\t\t<Configuration\r\n" );
+ fprintf ( OUT, "\t\t\tName=\"%s|Win32\"\r\n",
cfg.c_str() );
+ fprintf ( OUT, "\t\t\tOutputDirectory=\"%s\"\r\n",
cfg.c_str() );
+ fprintf ( OUT, "\t\t\tIntermediateDirectory=\"%s\"\r\n",
cfg.c_str() );
+ fprintf ( OUT, "\t\t\tConfigurationType=\"%d\"\r\n", exe
? 1 : dll ? 2 : lib ? 4 : -1 );
+ fprintf ( OUT, "\t\t\tCharacterSet=\"2\">\r\n" );
+
+ fprintf ( OUT, "\t\t\t<Tool\r\n" );
+ fprintf ( OUT, "\t\t\t\tName=\"VCCLCompilerTool\"\r\n"
);
+ fprintf ( OUT, "\t\t\t\tOptimization=\"%d\"\r\n", debug
? 0 : 2 );
+
+ fprintf ( OUT, "\t\t\t\tAdditionalIncludeDirectories=\""
);
+ bool multiple_includes = false;
+ for ( i = 0; i < includes.size(); i++ )
+ {
+ const string& include = includes[i];
+ if ( strcmp ( include.c_str(), "." ) )
+ {
+ if ( multiple_includes )
+ fprintf ( OUT, ";" );
+ fprintf ( OUT, "%s", include.c_str() );
+ multiple_includes = true;
+ }
+ }
+ fprintf ( OUT, "\"\r\n " );
+
+ if ( debug )
+ {
+ defines.push_back ( "_DEBUG" );
+ if ( lib || exe )
+ {
+ defines.push_back ( "_LIB" );
+ }
+ else
+ {
+ defines.push_back ( "_WINDOWS" );
+ defines.push_back ( "_USRDLL" );
+ }
+ }
+ else
+ {
+ defines.push_back ( "NDEBUG" );
+ if ( lib || exe )
+ {
+ defines.push_back ( "_LIB" );
+ }
+ else
+ {
+ defines.push_back ( "_WINDOWS" );
+ defines.push_back ( "_USRDLL" );
+ }
+ }
+
+ fprintf ( OUT, "\t\t\t\tPreprocessorDefinitions=\"" );
+ for ( i = 0; i < defines.size(); i++ )
+ {
+ if ( i > 0 )
+ fprintf ( OUT, ";" );
+ fprintf ( OUT, "%s", defines[i].c_str() );
+ }
+ fprintf ( OUT, "\"\r\n" );
+
+ fprintf ( OUT, "\t\t\t\tMinimalRebuild=\"TRUE\"\r\n" );
+ fprintf ( OUT, "\t\t\t\tBasicRuntimeChecks=\"3\"\r\n" );
+ fprintf ( OUT, "\t\t\t\tRuntimeLibrary=\"5\"\r\n" );
+ fprintf ( OUT, "\t\t\t\tBufferSecurityCheck=\"%s\"\r\n",
debug ? "TRUE" : "FALSE" );
+ fprintf ( OUT,
"\t\t\t\tEnableFunctionLevelLinking=\"%s\"\r\n", debug ?
"TRUE" :
"FALSE" );
+ fprintf ( OUT, "\t\t\t\tUsePrecompiledHeader=\"0\"\r\n"
);
+ fprintf ( OUT, "\t\t\t\tWarningLevel=\"1\"\r\n" );
+ fprintf ( OUT,
"\t\t\t\tDetect64BitPortabilityProblems=\"TRUE\"\r\n" );
+ fprintf ( OUT,
"\t\t\t\tDebugInformationFormat=\"4\"/>\r\n" );
+
+ fprintf ( OUT, "\t\t\t<Tool\r\n" );
+ fprintf ( OUT,
"\t\t\t\tName=\"VCCustomBuildTool\"/>\r\n" );
+
+ if ( lib )
+ {
+ fprintf ( OUT, "\t\t\t<Tool\r\n" );
+ fprintf ( OUT,
"\t\t\t\tName=\"VCLibrarianTool\"\r\n" );
+ fprintf ( OUT,
"\t\t\t\tOutputFile=\"$(OutDir)/%s.%s\"/>\r\n",
module.name.c_str(),
module_type.c_str() );
+ }
+ else
+ {
+ fprintf ( OUT, "\t\t\t<Tool\r\n" );
+ fprintf ( OUT,
"\t\t\t\tName=\"VCLinkerTool\"\r\n" );
+
+ fprintf ( OUT,
"\t\t\t\tAdditionalDependencies=\"" );
+ for ( i = 0; i < libraries.size(); i++ )
+ {
+ if ( i > 0 )
+ fprintf ( OUT, " " );
+ fprintf ( OUT, "%s",
libraries[i].c_str() );
+ }
+ fprintf ( OUT, "\"\r\n" );
+
+ fprintf ( OUT,
"\t\t\t\tOutputFile=\"$(OutDir)/%s.%s\"\r\n", module.name.c_str(),
module_type.c_str() );
+ fprintf ( OUT,
"\t\t\t\tLinkIncremental=\"%d\"\r\n", debug ? 2 : 1 );
+ fprintf ( OUT,
"\t\t\t\tGenerateDebugInformation=\"TRUE\"\r\n" );
+
+ if ( debug )
+ fprintf ( OUT,
"\t\t\t\tProgramDatabaseFile=\"$(OutDir)/%s.pdb\"\r\n",
module.name.c_str() );
+
+ fprintf ( OUT, "\t\t\t\tSubSystem=\"%d\"\r\n",
console ? 1 : 2 );
+ fprintf ( OUT,
"\t\t\t\tTargetMachine=\"%d\"/>\r\n", 1 );
+ }
+
+ fprintf ( OUT, "\t\t\t<Tool\r\n" );
+ fprintf ( OUT,
"\t\t\t\tName=\"VCResourceCompilerTool\"\r\n" );
+ fprintf ( OUT, "\t\t\t\tAdditionalIncludeDirectories=\""
);
+ multiple_includes = false;
+ for ( i = 0; i < includes.size(); i++ )
+ {
+ const string& include = includes[i];
+ if ( strcmp ( include.c_str(), "." ) )
+ {
+ if ( multiple_includes )
+ fprintf ( OUT, ";" );
+ fprintf ( OUT, "%s", include.c_str() );
+ multiple_includes = true;
+ }
+ }
+ fprintf ( OUT, "\"/>\r\n " );
+
+ fprintf ( OUT, "\t\t\t<Tool\r\n" );
+ fprintf ( OUT, "\t\t\t\tName=\"VCMIDLTool\"/>\r\n" );
+ fprintf ( OUT, "\t\t\t<Tool\r\n" );
+ fprintf ( OUT,
"\t\t\t\tName=\"VCPostBuildEventTool\"/>\r\n" );
+ fprintf ( OUT, "\t\t\t<Tool\r\n" );
+ fprintf ( OUT,
"\t\t\t\tName=\"VCPreBuildEventTool\"/>\r\n" );
+ fprintf ( OUT, "\t\t\t<Tool\r\n" );
+ fprintf ( OUT,
"\t\t\t\tName=\"VCPreLinkEventTool\"/>\r\n" );
+ fprintf ( OUT, "\t\t\t<Tool\r\n" );
+ fprintf ( OUT,
"\t\t\t\tName=\"VCWebServiceProxyGeneratorTool\"/>\r\n" );
+ fprintf ( OUT, "\t\t\t<Tool\r\n" );
+ fprintf ( OUT,
"\t\t\t\tName=\"VCWebDeploymentTool\"/>\r\n" );
+ fprintf ( OUT, "\t\t</Configuration>\r\n" );
+
+ n++;
+ }
+ fprintf ( OUT, "\t</Configurations>\r\n" );
+
+ fprintf ( OUT, "\t<Files>\r\n" );
+
+ // Source files
+ fprintf ( OUT, "\t\t<Filter\r\n" );
+ fprintf ( OUT, "\t\t\tName=\"Source Files\"\r\n" );
+ fprintf ( OUT,
"\t\t\tFilter=\"cpp;c;cxx;rc;def;r;odl;idl;hpj;bat\">\r\n" );
+ for ( size_t isrcfile = 0; isrcfile < source_files.size();
isrcfile++ )
+ {
+ const string& source_file =
DosSeparator(source_files[isrcfile]);
+ fprintf ( OUT, "\t\t\t<File\r\n" );
+ fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n",
source_file.c_str() );
+ fprintf ( OUT, "\t\t\t</File>\r\n" );
+ }
+ fprintf ( OUT, "\t\t</Filter>\r\n" );
+
+ // Header files
+ fprintf ( OUT, "\t\t<Filter\r\n" );
+ fprintf ( OUT, "\t\t\tName=\"Header Files\"\r\n" );
+ fprintf ( OUT, "\t\t\tFilter=\"h;hpp;hxx;hm;inl\">\r\n" );
+ for ( i = 0; i < header_files.size(); i++ )
+ {
+ const string& header_file = header_files[i];
+ fprintf ( OUT, "\t\t\t<File\r\n" );
+ fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n",
header_file.c_str() );
+ fprintf ( OUT, "\t\t\t</File>\r\n" );
+ }
+ fprintf ( OUT, "\t\t</Filter>\r\n" );
+
+ // Resource files
+ fprintf ( OUT, "\t\t<Filter\r\n" );
+ fprintf ( OUT, "\t\t\tName=\"Resource Files\"\r\n" );
+ fprintf ( OUT,
"\t\t\tFilter=\"ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe\">\r\n"
);
+ for ( i = 0; i < header_files.size(); i++ )
+ {
+ const string& resource_file = resource_files[i];
+ fprintf ( OUT, "\t\t\t<File\r\n" );
+ fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n",
resource_file.c_str() );
+ fprintf ( OUT, "\t\t\t</File>\r\n" );
+ }
+ fprintf ( OUT, "\t\t</Filter>\r\n" );
+
+ fprintf ( OUT, "\t</Files>\r\n" );
+ fprintf ( OUT, "\t<Globals>\r\n" );
+ fprintf ( OUT, "\t</Globals>\r\n" );
+ fprintf ( OUT, "</VisualStudioProject>\r\n" );
+ fclose(OUT);
+}
+
+void
+MSVCBackend::_generate_sln_header ( FILE* OUT )
+{
+ fprintf ( OUT, "Microsoft Visual Studio Solution File, Format
Version 9.00\r\n" );
+ fprintf ( OUT, "# Visual C++ Express 2005\r\n" );
+ fprintf ( OUT, "\r\n" );
+}
+
+void
+MSVCBackend::_generate_sln ( FILE* OUT )
+{
+ _generate_sln_header(OUT);
+ // TODO FIXME - is it necessary to sort them?
+ for ( size_t i = 0; i < ProjectNode.modules.size(); i++ )
+ {
+ Module& module = *ProjectNode.modules[i];
+
+ std::string vcproj_file = VcprojFileName ( module );
+ _generate_dsw_project ( OUT, module, vcproj_file,
module.dependencies );
+ }
+// _generate_dsw_footer ( OUT );
+}
+
+
+
+/*
+ m_devFile << "Microsoft Visual Studio Solution File, Format
Version 9.00" << endl;
+ m_devFile << "# Visual C++ Express 2005" << endl;
+
+ m_devFile << "# FIXME Project listings here" << endl;
+ m_devFile << "EndProject" << endl;
+ m_devFile << "Global" << endl;
+ m_devFile << " GlobalSection(SolutionConfigurationPlatforms) =
preSolution" << endl;
+ m_devFile << " Debug|Win32 = Debug|Win32" << endl;
+ m_devFile << " Release|Win32 = Release|Win32" << endl;
+ m_devFile << " EndGlobalSection" << endl;
+ m_devFile << " GlobalSection(ProjectConfigurationPlatforms) =
postSolution" << endl;
+ m_devFile << " #FIXME Project Listings Here" << endl;
+ m_devFile << " EndGlobalSection" << endl;
+ m_devFile << " GlobalSection(SolutionProperties) = preSolution"
<< endl;
+ m_devFile << " HideSolutionNode = FALSE" << endl;
+ m_devFile << " EndGlobalSection" << endl;
+ m_devFile << "EndGlobal" << endl;
+
+ m_devFile << endl << endl;
+*/