Thx GvG for helping put to gather a new math formula that make alot of calc not needed any longer. and correct fourmla for rounding fault. I did not think of it when I rewrote the streachblt. it feal strechblt is bit fasfer agains the old one. Modified: trunk/reactos/subsys/win32k/dib/dib16bpp.c _____
Modified: trunk/reactos/subsys/win32k/dib/dib16bpp.c --- trunk/reactos/subsys/win32k/dib/dib16bpp.c 2006-01-02 20:51:54 UTC (rev 20537) +++ trunk/reactos/subsys/win32k/dib/dib16bpp.c 2006-01-02 23:43:43 UTC (rev 20538) @@ -619,13 +619,7 @@
int DesX; int DesY; int color; - int zoomX; - int zoomY; - // int count; - // int saveX; - // int saveY; - BOOLEAN DesIsBiggerY=FALSE; - + DPRINT("DIB_16BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n", BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom, DestRect->left, DestRect->top, DestRect->right, DestRect->bottom); @@ -635,24 +629,7 @@
DesSizeY = DestRect->bottom - DestRect->top; DesSizeX = DestRect->right - DestRect->left; - /* - SrcSizeY = SourceRect->bottom; - SrcSizeX = SourceRect->right; - - DesSizeY = DestRect->bottom; - DesSizeX = DestRect->right; - */ - zoomX = DesSizeX / SrcSizeX; - if (zoomX==0) zoomX=1; - - zoomY = DesSizeY / SrcSizeY; - if (zoomY==0) zoomY=1; - - if (DesSizeY>SrcSizeY) - DesIsBiggerY = TRUE; -
- switch(SourceSurf->iBitmapFormat) {
@@ -662,23 +639,11 @@
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++) { - if (DesSizeY>SrcSizeY) - sy = SourceRect->top + ((DesY - DestRect->top) / zoomY); - else - sy = SourceRect->top + ((DesY - DestRect->top) * zoomY); - - if (sy > SourceRect->bottom) - sy = SourceRect->bottom; + sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=DestRect->left; DesX<DestRect->right; DesX++) { - if (DesSizeX>SrcSizeX) - sx = SourceRect->left + ((DesX - DestRect->left) / zoomX); - else - sx = SourceRect->left + ((DesX - DestRect->left) * zoomX); - - if (sx > SourceRect->right) - sx = SourceRect->right; + sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left; if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0) { @@ -698,24 +663,11 @@
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++) { - if (DesSizeY>SrcSizeY) - sy = SourceRect->top + ((DesY - DestRect->top) / zoomY); - else - sy = SourceRect->top + ((DesY - DestRect->top) * zoomY); - - if (sy > SourceRect->bottom) - sy = SourceRect->bottom; + sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=DestRect->left; DesX<DestRect->right; DesX++) { - if (DesSizeX>SrcSizeX) - sx = SourceRect->left + ((DesX - DestRect->left) / zoomX); - else - sx = SourceRect->left + ((DesX - DestRect->left) * zoomX); - - if (sx > SourceRect->right) - sx = SourceRect->right; - + sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left; color = DIB_4BPP_GetPixel(SourceSurf, sx, sy); DIB_16BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color)); } @@ -728,24 +680,11 @@
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++) { - if (DesSizeY>SrcSizeY) - sy = SourceRect->top + ((DesY - DestRect->top) / zoomY); - else - sy = SourceRect->top + ((DesY - DestRect->top) * zoomY); - - if (sy > SourceRect->bottom) - sy = SourceRect->bottom; + sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=DestRect->left; DesX<DestRect->right; DesX++) { - if (DesSizeX>SrcSizeX) - sx = SourceRect->left + ((DesX - DestRect->left) / zoomX); - else - sx = SourceRect->left + ((DesX - DestRect->left) * zoomX); - - if (sx > SourceRect->right) - sx = SourceRect->right; - + sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left; color = DIB_8BPP_GetPixel(SourceSurf, sx, sy); DIB_16BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color)); } @@ -758,24 +697,11 @@
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++) { - if (DesSizeY>SrcSizeY) - sy = SourceRect->top + ((DesY - DestRect->top) / zoomY); - else - sy = SourceRect->top + ((DesY - DestRect->top) * zoomY); - - if (sy > SourceRect->bottom) - sy = SourceRect->bottom; - + sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top; + for (DesX=DestRect->left; DesX<DestRect->right; DesX++) { - if (DesSizeX>SrcSizeX) - sx = SourceRect->left + ((DesX - DestRect->left) / zoomX); - else - sx = SourceRect->left + ((DesX - DestRect->left) * zoomX); - - if (sx > SourceRect->right) - sx = SourceRect->right; - + sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left; color = DIB_24BPP_GetPixel(SourceSurf, sx, sy); DIB_16BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color)); } @@ -788,24 +714,11 @@
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++) { - if (DesSizeY>SrcSizeY) - sy = SourceRect->top + ((DesY - DestRect->top) / zoomY); - else - sy = SourceRect->top + ((DesY - DestRect->top) * zoomY); - - if (sy > SourceRect->bottom) - sy = SourceRect->bottom; + sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=DestRect->left; DesX<DestRect->right; DesX++) { - if (DesSizeX>SrcSizeX) - sx = SourceRect->left + ((DesX - DestRect->left) / zoomX); - else - sx = SourceRect->left + ((DesX - DestRect->left) * zoomX); - - if (sx > SourceRect->right) - sx = SourceRect->right; - + sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left; color = DIB_32BPP_GetPixel(SourceSurf, sx, sy); DIB_16BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color)); }