Author: hpoussin Date: Mon Sep 10 16:21:50 2007 New Revision: 28988
URL: http://svn.reactos.org/svn/reactos?rev=28988&view=rev Log: Fix rbuild files
Modified: trunk/reactos/dll/3rdparty/mesa32/mesa32.rbuild trunk/reactos/dll/directx/dsound/dsound.rbuild
Modified: trunk/reactos/dll/3rdparty/mesa32/mesa32.rbuild URL: http://svn.reactos.org/svn/reactos/trunk/reactos/dll/3rdparty/mesa32/mesa32.... ============================================================================== --- trunk/reactos/dll/3rdparty/mesa32/mesa32.rbuild (original) +++ trunk/reactos/dll/3rdparty/mesa32/mesa32.rbuild Mon Sep 10 16:21:50 2007 @@ -1,215 +1,256 @@ -<!-- Autogeneratd by Makefile.ReactOS --> <module name="mesa32" type="win32dll" entrypoint="0" baseaddress="${BASEADDRESS_MESA32}" installbase="system32" installname="mesa32.dll" allowwarnings="true"> - <importlibrary definition="src/drivers/windows/icd/mesa.def" /> - <linkerflag>-Wl,--enable-stdcall-fixup</linkerflag> - <library>ntdll</library> - <library>kernel32</library> - <library>msvcrt</library> - <library>user32</library> - <define name="__USE_W32API" /> - <define name="USE_EXTERNAL_DXTN_LIB" /> - <!-- The following is autogenrated by Makefile.ReactOS --> - <library>gdi32</library> - <define name="BUILD_GL32" /> - <define name="_OPENGL32_" /> - <define name="USE_EXTERNAL_DXTN_LIB=1" /> - <define name="USE_MGL_NAMESPACE" /> - <define name="USE_X86_ASM" /> - <define name="USE_MMX_ASM" /> - <define name="USE_SSE_ASM" /> - <define name="USE_3DNOW_ASM" /> - <include base="mesa32">include</include> - <include base="mesa32">src</include> - <include base="mesa32">src/main</include> - <include base="mesa32">src/glapi</include> - <include base="mesa32">src/math</include> - <include base="mesa32">src/tnl</include> - <include base="mesa32">src/shader</include> - <include base="mesa32">src/shader/grammar</include> - <include base="mesa32">src/shader/slang</include> - <include base="mesa32">src/shader/slang/OSDependent/Linux</include> - <include base="mesa32">src/shader/slang/OGLCompilersDLL</include> - <file>src/main/api_arrayelt.c</file> - <file>src/main/api_loopback.c</file> - <file>src/main/api_noop.c</file> - <file>src/main/api_validate.c</file> - <file>src/main/accum.c</file> - <file>src/main/attrib.c</file> - <file>src/main/blend.c</file> - <file>src/main/bufferobj.c</file> - <file>src/main/buffers.c</file> - <file>src/main/clip.c</file> - <file>src/main/colortab.c</file> - <file>src/main/context.c</file> - <file>src/main/convolve.c</file> - <file>src/main/debug.c</file> - <file>src/main/depth.c</file> - <file>src/main/dispatch.c</file> - <file>src/main/dlist.c</file> - <file>src/main/drawpix.c</file> - <file>src/main/enable.c</file> - <file>src/main/enums.c</file> - <file>src/main/eval.c</file> - <file>src/main/execmem.c</file> - <file>src/main/extensions.c</file> - <file>src/main/fbobject.c</file> - <file>src/main/feedback.c</file> - <file>src/main/fog.c</file> - <file>src/main/framebuffer.c</file> - <file>src/main/get.c</file> - <file>src/main/getstring.c</file> - <file>src/main/hash.c</file> - <file>src/main/hint.c</file> - <file>src/main/histogram.c</file> - <file>src/main/image.c</file> - <file>src/main/imports.c</file> - <file>src/main/light.c</file> - <file>src/main/lines.c</file> - <file>src/main/matrix.c</file> - <file>src/main/mm.c</file> - <file>src/main/occlude.c</file> - <file>src/main/pixel.c</file> - <file>src/main/points.c</file> - <file>src/main/polygon.c</file> - <file>src/main/rastpos.c</file> - <file>src/main/renderbuffer.c</file> - <file>src/main/state.c</file> - <file>src/main/stencil.c</file> - <file>src/main/texcompress.c</file> - <file>src/main/texcompress_s3tc.c</file> - <file>src/main/texcompress_fxt1.c</file> - <file>src/main/texenvprogram.c</file> - <file>src/main/texformat.c</file> - <file>src/main/teximage.c</file> - <file>src/main/texrender.c</file> - <file>src/main/texobj.c</file> - <file>src/main/texstate.c</file> - <file>src/main/texstore.c</file> - <file>src/main/varray.c</file> - <file>src/main/vtxfmt.c</file> - <file>src/glapi/glapi.c</file> - <file>src/glapi/glthread.c</file> - <file>src/math/m_debug_clip.c</file> - <file>src/math/m_debug_norm.c</file> - <file>src/math/m_debug_xform.c</file> - <file>src/math/m_eval.c</file> - <file>src/math/m_matrix.c</file> - <file>src/math/m_translate.c</file> - <file>src/math/m_vector.c</file> - <file>src/math/m_xform.c</file> - <file>src/array_cache/ac_context.c</file> - <file>src/array_cache/ac_import.c</file> - <file>src/tnl/t_array_api.c</file> - <file>src/tnl/t_array_import.c</file> - <file>src/tnl/t_context.c</file> - <file>src/tnl/t_pipeline.c</file> - <file>src/tnl/t_save_api.c</file> - <file>src/tnl/t_save_loopback.c</file> - <file>src/tnl/t_save_playback.c</file> - <file>src/tnl/t_vb_arbprogram.c</file> - <file>src/tnl/t_vb_arbprogram_sse.c</file> - <file>src/tnl/t_vb_program.c</file> - <file>src/tnl/t_vb_render.c</file> - <file>src/tnl/t_vb_texgen.c</file> - <file>src/tnl/t_vb_texmat.c</file> - <file>src/tnl/t_vb_vertex.c</file> - <file>src/tnl/t_vb_cull.c</file> - <file>src/tnl/t_vb_fog.c</file> - <file>src/tnl/t_vb_light.c</file> - <file>src/tnl/t_vb_normals.c</file> - <file>src/tnl/t_vb_points.c</file> - <file>src/tnl/t_vp_build.c</file> - <file>src/tnl/t_vertex.c</file> - <file>src/tnl/t_vertex_sse.c</file> - <file>src/tnl/t_vertex_generic.c</file> - <file>src/tnl/t_vtx_api.c</file> - <file>src/tnl/t_vtx_generic.c</file> - <file>src/tnl/t_vtx_x86.c</file> - <file>src/tnl/t_vtx_eval.c</file> - <file>src/tnl/t_vtx_exec.c</file> - <file>src/shader/arbfragparse.c</file> - <file>src/shader/arbprogparse.c</file> - <file>src/shader/arbprogram.c</file> - <file>src/shader/arbvertparse.c</file> - <file>src/shader/atifragshader.c</file> - <file>src/shader/grammar/grammar_mesa.c</file> - <file>src/shader/nvfragparse.c</file> - <file>src/shader/nvprogram.c</file> - <file>src/shader/nvvertexec.c</file> - <file>src/shader/nvvertparse.c</file> - <file>src/shader/program.c</file> - <file>src/shader/shaderobjects.c</file> - <file>src/shader/shaderobjects_3dlabs.c</file> - <file>src/swrast/s_fragprog_to_c.c</file> - <file>src/swrast/s_aaline.c</file> - <file>src/swrast/s_aatriangle.c</file> - <file>src/swrast/s_accum.c</file> - <file>src/swrast/s_alpha.c</file> - <file>src/swrast/s_atifragshader.c</file> - <file>src/swrast/s_bitmap.c</file> - <file>src/swrast/s_blend.c</file> - <file>src/swrast/s_buffers.c</file> - <file>src/swrast/s_copypix.c</file> - <file>src/swrast/s_context.c</file> - <file>src/swrast/s_depth.c</file> - <file>src/swrast/s_drawpix.c</file> - <file>src/swrast/s_feedback.c</file> - <file>src/swrast/s_fog.c</file> - <file>src/swrast/s_imaging.c</file> - <file>src/swrast/s_lines.c</file> - <file>src/swrast/s_logic.c</file> - <file>src/swrast/s_masking.c</file> - <file>src/swrast/s_nvfragprog.c</file> - <file>src/swrast/s_pixeltex.c</file> - <file>src/swrast/s_points.c</file> - <file>src/swrast/s_readpix.c</file> - <file>src/swrast/s_span.c</file> - <file>src/swrast/s_stencil.c</file> - <file>src/swrast/s_tcc.c</file> - <file>src/swrast/s_texture.c</file> - <file>src/swrast/s_texstore.c</file> - <file>src/swrast/s_triangle.c</file> - <file>src/swrast/s_zoom.c</file> - <file>src/swrast_setup/ss_context.c</file> - <file>src/swrast_setup/ss_triangle.c</file> - <file>src/x86/common_x86.c</file> - <file>src/x86/x86.c</file> - <file>src/x86/3dnow.c</file> - <file>src/x86/sse.c</file> - <file>src/x86/rtasm/x86sse.c</file> - <file>src/sparc/sparc.c</file> - <file>src/ppc/common_ppc.c</file> - <file>src/x86-64/x86-64.c</file> - <file>src/shader/slang/slang_assemble.c</file> - <file>src/shader/slang/slang_assemble_assignment.c</file> - <file>src/shader/slang/slang_assemble_conditional.c</file> - <file>src/shader/slang/slang_assemble_constructor.c</file> - <file>src/shader/slang/slang_assemble_typeinfo.c</file> - <file>src/shader/slang/slang_compile.c</file> - <file>src/shader/slang/slang_execute.c</file> - <file>src/shader/slang/slang_preprocess.c</file> - <file>src/shader/slang/slang_storage.c</file> - <file>src/shader/slang/slang_utility.c</file> - <file>src/x86/common_x86_asm.S</file> - <file>src/x86/x86_xform2.S</file> - <file>src/x86/x86_xform3.S</file> - <file>src/x86/x86_xform4.S</file> - <file>src/x86/x86_cliptest.S</file> - <file>src/x86/mmx_blend.S</file> - <file>src/x86/3dnow_xform1.S</file> - <file>src/x86/3dnow_xform2.S</file> - <file>src/x86/3dnow_xform3.S</file> - <file>src/x86/3dnow_xform4.S</file> - <file>src/x86/3dnow_normal.S</file> - <file>src/x86/sse_xform1.S</file> - <file>src/x86/sse_xform2.S</file> - <file>src/x86/sse_xform3.S</file> - <file>src/x86/sse_xform4.S</file> - <file>src/x86/sse_normal.S</file> - <file>src/x86/read_rgba_span_x86.S</file> - <file>src/tnl/t_vtx_x86_gcc.S</file> - <file>src/x86/glapi_x86.S</file> - <file>src/drivers/common/driverfuncs.c</file> - <file>src/drivers/windows/gdi/wmesa.c</file> - <file>src/drivers/windows/icd/icd.c</file> + <importlibrary definition="src/drivers/windows/icd/mesa.def" /> + <linkerflag>-Wl,--enable-stdcall-fixup</linkerflag> + <library>ntdll</library> + <library>kernel32</library> + <library>msvcrt</library> + <library>user32</library> + <define name="__USE_W32API" /> + <define name="USE_EXTERNAL_DXTN_LIB" /> + <!-- The following is autogenrated by Makefile.ReactOS --> + <library>gdi32</library> + <define name="BUILD_GL32" /> + <define name="_OPENGL32_" /> + <define name="USE_EXTERNAL_DXTN_LIB=1" /> + <define name="USE_MGL_NAMESPACE" /> + <define name="USE_X86_ASM" /> + <define name="USE_MMX_ASM" /> + <define name="USE_SSE_ASM" /> + <define name="USE_3DNOW_ASM" /> + <include base="mesa32">include</include> + <include base="mesa32">src</include> + <include base="mesa32">src/main</include> + <include base="mesa32">src/glapi</include> + <include base="mesa32">src/math</include> + <include base="mesa32">src/tnl</include> + <include base="mesa32">src/shader</include> + <include base="mesa32">src/shader/grammar</include> + <include base="mesa32">src/shader/slang</include> + <include base="mesa32">src/shader/slang/OSDependent/Linux</include> + <include base="mesa32">src/shader/slang/OGLCompilersDLL</include> + <directory name="src"> + <directory name="array_cache"> + <file>ac_context.c</file> + <file>ac_import.c</file> + </directory> + <directory name="drivers"> + <directory name="common"> + <file>driverfuncs.c</file> + </directory> + <directory name="windows"> + <directory name="gdi"> + <file>wmesa.c</file> + </directory> + <directory name="icd"> + <file>icd.c</file> + </directory> + </directory> + </directory> + <directory name="glapi"> + <file>glapi.c</file> + <file>glthread.c</file> + </directory> + <directory name="main"> + <file>api_arrayelt.c</file> + <file>api_loopback.c</file> + <file>api_noop.c</file> + <file>api_validate.c</file> + <file>accum.c</file> + <file>attrib.c</file> + <file>blend.c</file> + <file>bufferobj.c</file> + <file>buffers.c</file> + <file>clip.c</file> + <file>colortab.c</file> + <file>context.c</file> + <file>convolve.c</file> + <file>debug.c</file> + <file>depth.c</file> + <file>dispatch.c</file> + <file>dlist.c</file> + <file>drawpix.c</file> + <file>enable.c</file> + <file>enums.c</file> + <file>eval.c</file> + <file>execmem.c</file> + <file>extensions.c</file> + <file>fbobject.c</file> + <file>feedback.c</file> + <file>fog.c</file> + <file>framebuffer.c</file> + <file>get.c</file> + <file>getstring.c</file> + <file>hash.c</file> + <file>hint.c</file> + <file>histogram.c</file> + <file>image.c</file> + <file>imports.c</file> + <file>light.c</file> + <file>lines.c</file> + <file>matrix.c</file> + <file>mm.c</file> + <file>occlude.c</file> + <file>pixel.c</file> + <file>points.c</file> + <file>polygon.c</file> + <file>rastpos.c</file> + <file>renderbuffer.c</file> + <file>state.c</file> + <file>stencil.c</file> + <file>texcompress.c</file> + <file>texcompress_s3tc.c</file> + <file>texcompress_fxt1.c</file> + <file>texenvprogram.c</file> + <file>texformat.c</file> + <file>teximage.c</file> + <file>texrender.c</file> + <file>texobj.c</file> + <file>texstate.c</file> + <file>texstore.c</file> + <file>varray.c</file> + <file>vtxfmt.c</file> + </directory> + <directory name="math"> + <file>m_debug_clip.c</file> + <file>m_debug_norm.c</file> + <file>m_debug_xform.c</file> + <file>m_eval.c</file> + <file>m_matrix.c</file> + <file>m_translate.c</file> + <file>m_vector.c</file> + <file>m_xform.c</file> + </directory> + <directory name="ppc"> + <file>common_ppc.c</file> + </directory> + <directory name="shader"> + <directory name="grammar"> + <file>grammar_mesa.c</file> + </directory> + <directory name="slang"> + <file>slang_assemble.c</file> + <file>slang_assemble_assignment.c</file> + <file>slang_assemble_conditional.c</file> + <file>slang_assemble_constructor.c</file> + <file>slang_assemble_typeinfo.c</file> + <file>slang_compile.c</file> + <file>slang_execute.c</file> + <file>slang_preprocess.c</file> + <file>slang_storage.c</file> + <file>slang_utility.c</file> + </directory> + <file>arbfragparse.c</file> + <file>arbprogparse.c</file> + <file>arbprogram.c</file> + <file>arbvertparse.c</file> + <file>atifragshader.c</file> + <file>nvfragparse.c</file> + <file>nvprogram.c</file> + <file>nvvertexec.c</file> + <file>nvvertparse.c</file> + <file>program.c</file> + <file>shaderobjects.c</file> + <file>shaderobjects_3dlabs.c</file> + </directory> + <directory name="sparc"> + <file>sparc.c</file> + </directory> + <directory name="swrast"> + <file>s_fragprog_to_c.c</file> + <file>s_aaline.c</file> + <file>s_aatriangle.c</file> + <file>s_accum.c</file> + <file>s_alpha.c</file> + <file>s_atifragshader.c</file> + <file>s_bitmap.c</file> + <file>s_blend.c</file> + <file>s_buffers.c</file> + <file>s_copypix.c</file> + <file>s_context.c</file> + <file>s_depth.c</file> + <file>s_drawpix.c</file> + <file>s_feedback.c</file> + <file>s_fog.c</file> + <file>s_imaging.c</file> + <file>s_lines.c</file> + <file>s_logic.c</file> + <file>s_masking.c</file> + <file>s_nvfragprog.c</file> + <file>s_pixeltex.c</file> + <file>s_points.c</file> + <file>s_readpix.c</file> + <file>s_span.c</file> + <file>s_stencil.c</file> + <file>s_tcc.c</file> + <file>s_texture.c</file> + <file>s_texstore.c</file> + <file>s_triangle.c</file> + <file>s_zoom.c</file> + </directory> + <directory name="swrast_setup"> + <file>ss_context.c</file> + <file>ss_triangle.c</file> + </directory> + <directory name="tnl"> + <file>t_array_api.c</file> + <file>t_array_import.c</file> + <file>t_context.c</file> + <file>t_pipeline.c</file> + <file>t_save_api.c</file> + <file>t_save_loopback.c</file> + <file>t_save_playback.c</file> + <file>t_vb_arbprogram.c</file> + <file>t_vb_arbprogram_sse.c</file> + <file>t_vb_program.c</file> + <file>t_vb_render.c</file> + <file>t_vb_texgen.c</file> + <file>t_vb_texmat.c</file> + <file>t_vb_vertex.c</file> + <file>t_vb_cull.c</file> + <file>t_vb_fog.c</file> + <file>t_vb_light.c</file> + <file>t_vb_normals.c</file> + <file>t_vb_points.c</file> + <file>t_vp_build.c</file> + <file>t_vertex.c</file> + <file>t_vertex_sse.c</file> + <file>t_vertex_generic.c</file> + <file>t_vtx_api.c</file> + <file>t_vtx_generic.c</file> + <file>t_vtx_eval.c</file> + <file>t_vtx_exec.c</file> + <file>t_vtx_x86.c</file> + <file>t_vtx_x86_gcc.S</file> + </directory> + <directory name="x86"> + <directory name="rtasm"> + <file>x86sse.c</file> + </directory> + <file>3dnow.c</file> + <file>3dnow_normal.S</file> + <file>3dnow_xform1.S</file> + <file>3dnow_xform2.S</file> + <file>3dnow_xform3.S</file> + <file>3dnow_xform4.S</file> + <file>common_x86.c</file> + <file>common_x86_asm.S</file> + <file>glapi_x86.S</file> + <file>mmx_blend.S</file> + <file>read_rgba_span_x86.S</file> + <file>sse_normal.S</file> + <file>sse_xform1.S</file> + <file>sse_xform2.S</file> + <file>sse_xform3.S</file> + <file>sse_xform4.S</file> + <file>x86.c</file> + <file>x86_cliptest.S</file> + <file>x86_xform2.S</file> + <file>x86_xform3.S</file> + <file>x86_xform4.S</file> + <file>sse.c</file> + </directory> + <directory name="x86-64"> + <file>x86-64.c</file> + </directory> + </directory> </module>
Modified: trunk/reactos/dll/directx/dsound/dsound.rbuild URL: http://svn.reactos.org/svn/reactos/trunk/reactos/dll/directx/dsound/dsound.r... ============================================================================== --- trunk/reactos/dll/directx/dsound/dsound.rbuild (original) +++ trunk/reactos/dll/directx/dsound/dsound.rbuild Mon Sep 10 16:21:50 2007 @@ -29,9 +29,11 @@ <file>propset.c</file> <file>regsvr.c</file> <file>sound3d.c</file> - <file>dxroslayer/dxrosdrv_querydsounddesc.c</file> - <file>dxroslayer/dxrosdrv_querydsoundiface.c</file> - <file>dxroslayer/dxroslayer.c</file> - <file>dxroslayer/getguidfromstring.c</file> + <directory name="dxroslayer"> + <file>dxrosdrv_querydsounddesc.c</file> + <file>dxrosdrv_querydsoundiface.c</file> + <file>dxroslayer.c</file> + <file>getguidfromstring.c</file> + </directory> <file>dsound.spec</file> </module>