Author: tkreuzer Date: Fri Apr 13 16:27:14 2012 New Revision: 56341
URL: http://svn.reactos.org/svn/reactos?rev=56341&view=rev Log: [WIN32K] Fix indentation and the name of the programmer who dared to use GNU style indentation.
Modified: trunk/reactos/win32ss/gdi/eng/float.c
Modified: trunk/reactos/win32ss/gdi/eng/float.c URL: http://svn.reactos.org/svn/reactos/trunk/reactos/win32ss/gdi/eng/float.c?rev... ============================================================================== --- trunk/reactos/win32ss/gdi/eng/float.c [iso-8859-1] (original) +++ trunk/reactos/win32ss/gdi/eng/float.c [iso-8859-1] Fri Apr 13 16:27:14 2012 @@ -1,9 +1,9 @@ -/* +/* * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS kernel * PURPOSE: Engine floating point functions * FILE: subsys/win32k/eng/float.c - * PROGRAMER: Jason Filby + * PROGRAMER: David Welch */
/* INCLUDES *****************************************************************/ @@ -17,43 +17,53 @@
BOOL APIENTRY -EngRestoreFloatingPointState ( IN VOID *Buffer ) +EngRestoreFloatingPointState( + IN VOID *Buffer) { - NTSTATUS Status; - Status = KeRestoreFloatingPointState((PKFLOATING_SAVE)Buffer); - if (!NT_SUCCESS(Status)) + NTSTATUS Status; + + Status = KeRestoreFloatingPointState((PKFLOATING_SAVE)Buffer); + if (!NT_SUCCESS(Status)) { - return FALSE; + return FALSE; } - return TRUE; + + return TRUE; }
ULONG APIENTRY -EngSaveFloatingPointState(OUT VOID *Buffer, - IN ULONG BufferSize) +EngSaveFloatingPointState( + OUT VOID *Buffer, + IN ULONG BufferSize) { - KFLOATING_SAVE TempBuffer; - NTSTATUS Status; - if (Buffer == NULL || BufferSize == 0) + KFLOATING_SAVE TempBuffer; + NTSTATUS Status; + + if ((Buffer == NULL) || (BufferSize == 0)) { - /* Check for floating point support. */ - Status = KeSaveFloatingPointState(&TempBuffer); - if (Status != STATUS_SUCCESS) - { - return(0); - } - KeRestoreFloatingPointState(&TempBuffer); - return(sizeof(KFLOATING_SAVE)); + /* Check for floating point support. */ + Status = KeSaveFloatingPointState(&TempBuffer); + if (Status != STATUS_SUCCESS) + { + return(0); + } + + KeRestoreFloatingPointState(&TempBuffer); + return(sizeof(KFLOATING_SAVE)); } - if (BufferSize < sizeof(KFLOATING_SAVE)) + + if (BufferSize < sizeof(KFLOATING_SAVE)) { - return(0); + return(0); } - Status = KeSaveFloatingPointState((PKFLOATING_SAVE)Buffer); - if (!NT_SUCCESS(Status)) + + Status = KeSaveFloatingPointState((PKFLOATING_SAVE)Buffer); + if (!NT_SUCCESS(Status)) { - return FALSE; + return FALSE; } - return TRUE; + + return TRUE; } +