Author: tkreuzer
Date: Thu Dec 2 11:44:24 2010
New Revision: 49889
URL:
http://svn.reactos.org/svn/reactos?rev=49889&view=rev
Log:
[CMAKE]
Generate proper stdcall stubs for d3dx9_24 and d3dx9_36
Fix D3DXLoadSurfaceFromSurface parameters
Modified:
branches/cmake-bringup/dll/directx/wine/d3dx9_24/d3dx9_24.spec
branches/cmake-bringup/dll/directx/wine/d3dx9_36/d3dx9_36.spec
Modified: branches/cmake-bringup/dll/directx/wine/d3dx9_24/d3dx9_24.spec
URL:
http://svn.reactos.org/svn/reactos/branches/cmake-bringup/dll/directx/wine/…
==============================================================================
--- branches/cmake-bringup/dll/directx/wine/d3dx9_24/d3dx9_24.spec [iso-8859-1]
(original)
+++ branches/cmake-bringup/dll/directx/wine/d3dx9_24/d3dx9_24.spec [iso-8859-1] Thu Dec 2
11:44:24 2010
@@ -26,7 +26,7 @@
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
d3dx9_36.D3DXConvertMeshSubsetToStrips
-@ stub D3DXCpuOptimizations
+@ stdcall -stub D3DXCpuOptimizations(long)
@ stdcall D3DXCreateAnimationController(long long long long ptr)
d3dx9_36.D3DXCreateAnimationController
@ stdcall D3DXCreateBox(ptr long long long ptr ptr) d3dx9_36.D3DXCreateBox
@ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer
@@ -159,8 +159,8 @@
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers
@ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize
@ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion
-@ stub D3DXGetTargetDescByName
-@ stub D3DXGetTargetDescByVersion
+@ stdcall -stub D3DXGetTargetDescByName(long long long)
+@ stdcall -stub D3DXGetTargetDescByVersion(long long long)
@ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile
@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect
@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr)
d3dx9_36.D3DXIntersectSubset
@@ -185,7 +185,7 @@
@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long)
d3dx9_36.D3DXLoadSurfaceFromMemory
@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr long ptr ptr long long ptr)
d3dx9_36.D3DXLoadSurfaceFromResourceA
@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr long ptr ptr long long ptr)
d3dx9_36.D3DXLoadSurfaceFromResourceW
-@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long)
d3dx9_36.D3DXLoadSurfaceFromSurface
+@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long)
d3dx9_36.D3DXLoadSurfaceFromSurface
@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr)
d3dx9_36.D3DXLoadVolumeFromFileA
@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
d3dx9_36.D3DXLoadVolumeFromFileInMemory
@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr)
d3dx9_36.D3DXLoadVolumeFromFileW
Modified: branches/cmake-bringup/dll/directx/wine/d3dx9_36/d3dx9_36.spec
URL:
http://svn.reactos.org/svn/reactos/branches/cmake-bringup/dll/directx/wine/…
==============================================================================
--- branches/cmake-bringup/dll/directx/wine/d3dx9_36/d3dx9_36.spec [iso-8859-1]
(original)
+++ branches/cmake-bringup/dll/directx/wine/d3dx9_36/d3dx9_36.spec [iso-8859-1] Thu Dec 2
11:44:24 2010
@@ -4,150 +4,150 @@
@ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr)
@ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr)
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr)
-@ stub D3DXCheckCubeTextureRequirements
-@ stub D3DXCheckTextureRequirements
+@ stdcall -stub D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long)
+@ stdcall -stub D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long)
@ stdcall D3DXCheckVersion(long long)
-@ stub D3DXCheckVolumeTextureRequirements
-@ stub D3DXCleanMesh
+@ stdcall -stub D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long)
+@ stdcall -stub D3DXCleanMesh(ptr ptr ptr ptr ptr)
@ stdcall D3DXColorAdjustContrast(ptr ptr long)
@ stdcall D3DXColorAdjustSaturation(ptr ptr long)
@ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr)
-@ stub D3DXCompileShaderFromFileA
-@ stub D3DXCompileShaderFromFileW
-@ stub D3DXCompileShaderFromResourceA
-@ stub D3DXCompileShaderFromResourceW
+@ stdcall -stub D3DXCompileShaderFromFileA(ptr ptr ptr ptr ptr long ptr ptr ptr)
+@ stdcall -stub D3DXCompileShaderFromFileW(ptr ptr ptr ptr ptr long ptr ptr ptr)
+@ stdcall -stub D3DXCompileShaderFromResourceA(long ptr ptr ptr ptr ptr long ptr ptr
ptr)
+@ stdcall -stub D3DXCompileShaderFromResourceW(long ptr ptr ptr ptr ptr long ptr ptr
ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal
@ stub D3DXComputeIMTFromPerVertexSignal
@ stub D3DXComputeIMTFromSignal
@ stub D3DXComputeIMTFromTexture
-@ stub D3DXComputeNormalMap
-@ stub D3DXComputeNormals
-@ stub D3DXComputeTangent
-@ stub D3DXComputeTangentFrame
-@ stub D3DXComputeTangentFrameEx
-@ stub D3DXConcatenateMeshes
-@ stub D3DXConvertMeshSubsetToSingleStrip
-@ stub D3DXConvertMeshSubsetToStrips
-@ stub D3DXCreateAnimationController
-@ stub D3DXCreateBox
+@ stdcall -stub D3DXComputeNormalMap(ptr ptr ptr long long long)
+@ stdcall -stub D3DXComputeNormals(ptr ptr)
+@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
+@ stdcall -stub D3DXComputeTangentFrame(ptr long)
+@ stdcall -stub D3DXComputeTangentFrameEx(ptr long long long long long long long long
long ptr long long long ptr ptr)
+@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
+@ stdcall -stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
+@ stdcall -stub D3DXCreateAnimationController(long long long long ptr)
+@ stdcall -stub D3DXCreateBox(ptr long long long ptr ptr)
@ stdcall D3DXCreateBuffer(long ptr)
-@ stub D3DXCreateCompressedAnimationSet
-@ stub D3DXCreateCubeTexture
-@ stub D3DXCreateCubeTextureFromFileA
-@ stub D3DXCreateCubeTextureFromFileExA
-@ stub D3DXCreateCubeTextureFromFileExW
-@ stub D3DXCreateCubeTextureFromFileInMemory
-@ stub D3DXCreateCubeTextureFromFileInMemoryEx
-@ stub D3DXCreateCubeTextureFromFileW
-@ stub D3DXCreateCubeTextureFromResourceA
-@ stub D3DXCreateCubeTextureFromResourceExA
-@ stub D3DXCreateCubeTextureFromResourceExW
-@ stub D3DXCreateCubeTextureFromResourceW
-@ stub D3DXCreateCylinder
-@ stub D3DXCreateEffect
-@ stub D3DXCreateEffectCompiler
-@ stub D3DXCreateEffectCompilerFromFileA
-@ stub D3DXCreateEffectCompilerFromFileW
-@ stub D3DXCreateEffectCompilerFromResourceA
-@ stub D3DXCreateEffectCompilerFromResourceW
-@ stub D3DXCreateEffectEx
-@ stub D3DXCreateEffectFromFileA
-@ stub D3DXCreateEffectFromFileExA
-@ stub D3DXCreateEffectFromFileExW
-@ stub D3DXCreateEffectFromFileW
-@ stub D3DXCreateEffectFromResourceA
-@ stub D3DXCreateEffectFromResourceExA
-@ stub D3DXCreateEffectFromResourceExW
-@ stub D3DXCreateEffectFromResourceW
-@ stub D3DXCreateEffectPool
+@ stdcall -stub D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr)
+@ stdcall -stub D3DXCreateCubeTexture(ptr long long long long long ptr)
+@ stdcall -stub D3DXCreateCubeTextureFromFileA(ptr ptr ptr)
+@ stdcall -stub D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long
long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long
long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr)
+@ stdcall -stub D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long
long long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateCubeTextureFromFileW(ptr ptr ptr)
+@ stdcall -stub D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr)
d3dx9_36.D3DXCreateCubeTextureFromResourceA
+@ stdcall -stub D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long
long long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long
long long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr)
+@ stdcall -stub D3DXCreateCylinder(ptr long long long long long ptr ptr)
+@ stdcall -stub D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr)
+@ stdcall -stub D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr)
+@ stdcall -stub D3DXCreateEffectCompilerFromFileA(ptr ptr ptr long ptr ptr)
+@ stdcall -stub D3DXCreateEffectCompilerFromFileW(ptr ptr ptr long ptr ptr)
+@ stdcall -stub D3DXCreateEffectCompilerFromResourceA(long ptr ptr ptr long ptr ptr)
+@ stdcall -stub D3DXCreateEffectCompilerFromResourceW(long ptr ptr ptr long ptr ptr)
+@ stdcall -stub D3DXCreateEffectEx(ptr ptr long ptr ptr ptr long ptr ptr ptr)
+@ stdcall -stub D3DXCreateEffectFromFileA(ptr ptr ptr ptr long ptr ptr ptr)
+@ stdcall -stub D3DXCreateEffectFromFileExA(ptr ptr ptr ptr ptr long ptr ptr ptr)
+@ stdcall -stub D3DXCreateEffectFromFileExW(ptr ptr ptr ptr ptr long ptr ptr ptr)
+@ stdcall -stub D3DXCreateEffectFromFileW(ptr ptr ptr ptr long ptr ptr ptr)
+@ stdcall -stub D3DXCreateEffectFromResourceA(ptr long ptr ptr ptr long ptr ptr ptr)
+@ stdcall -stub D3DXCreateEffectFromResourceExA(ptr long ptr ptr ptr ptr long ptr ptr
ptr)
+@ stdcall -stub D3DXCreateEffectFromResourceExW(ptr long ptr ptr ptr ptr long ptr ptr
ptr)
+@ stdcall -stub D3DXCreateEffectFromResourceW(ptr long ptr ptr ptr long ptr ptr ptr)
+@ stdcall -stub D3DXCreateEffectPool(ptr)
@ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr)
@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr)
@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
-@ stub D3DXCreateFragmentLinker
+@ stdcall -stub D3DXCreateFragmentLinker(ptr long ptr)
@ stub D3DXCreateFragmentLinkerEx
-@ stub D3DXCreateKeyframedAnimationSet
-@ stub D3DXCreateLine
+@ stdcall -stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
+@ stdcall -stub D3DXCreateLine(ptr ptr)
@ stdcall D3DXCreateMatrixStack(long ptr)
-@ stub D3DXCreateMesh
-@ stub D3DXCreateMeshFVF
-@ stub D3DXCreateNPatchMesh
-@ stub D3DXCreatePMeshFromStream
-@ stub D3DXCreatePatchMesh
-@ stub D3DXCreatePolygon
-@ stub D3DXCreatePRTBuffer
-@ stub D3DXCreatePRTBufferTex
-@ stub D3DXCreatePRTCompBuffer
-@ stub D3DXCreatePRTEngine
-@ stub D3DXCreateRenderToEnvMap
-@ stub D3DXCreateRenderToSurface
-@ stub D3DXCreateSPMesh
-@ stub D3DXCreateSkinInfo
-@ stub D3DXCreateSkinInfoFromBlendedMesh
-@ stub D3DXCreateSkinInfoFVF
-@ stub D3DXCreateSphere
+@ stdcall -stub D3DXCreateMesh(long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateMeshFVF(long long long long ptr ptr)
+@ stdcall -stub D3DXCreateNPatchMesh(ptr ptr)
+@ stdcall -stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreatePolygon(ptr long long ptr ptr)
+@ stdcall -stub D3DXCreatePRTBuffer(long long long ptr)
+@ stdcall -stub D3DXCreatePRTBufferTex(long long long long ptr)
+@ stdcall -stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr)
+@ stdcall -stub D3DXCreatePRTEngine(ptr ptr long ptr ptr)
+@ stdcall -stub D3DXCreateRenderToEnvMap(ptr long long long long long ptr)
+@ stdcall -stub D3DXCreateRenderToSurface(ptr long long long long long ptr)
+@ stdcall -stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXCreateSkinInfo(long ptr long ptr)
+@ stdcall -stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr)
+@ stdcall -stub D3DXCreateSkinInfoFVF(long long long ptr)
+@ stdcall -stub D3DXCreateSphere(ptr long long long ptr ptr)
@ stdcall D3DXCreateSprite(ptr ptr)
-@ stub D3DXCreateTeapot
-@ stub D3DXCreateTextA
-@ stub D3DXCreateTextW
-@ stdcall D3DXCreateTexture(ptr long long long long long long ptr)
-@ stub D3DXCreateTextureFromFileA
-@ stub D3DXCreateTextureFromFileExA
-@ stub D3DXCreateTextureFromFileExW
-@ stub D3DXCreateTextureFromFileInMemory
-@ stub D3DXCreateTextureFromFileInMemoryEx
-@ stub D3DXCreateTextureFromFileW
-@ stub D3DXCreateTextureFromResourceA
-@ stub D3DXCreateTextureFromResourceExA
-@ stub D3DXCreateTextureFromResourceExW
-@ stub D3DXCreateTextureFromResourceW
-@ stub D3DXCreateTextureGutterHelper
-@ stub D3DXCreateTextureShader
-@ stub D3DXCreateTorus
-@ stub D3DXCreateVolumeTexture
-@ stub D3DXCreateVolumeTextureFromFileA
-@ stub D3DXCreateVolumeTextureFromFileExA
-@ stub D3DXCreateVolumeTextureFromFileExW
-@ stub D3DXCreateVolumeTextureFromFileInMemory
-@ stub D3DXCreateVolumeTextureFromFileInMemoryEx
-@ stub D3DXCreateVolumeTextureFromFileW
-@ stub D3DXCreateVolumeTextureFromResourceA
-@ stub D3DXCreateVolumeTextureFromResourceExA
-@ stub D3DXCreateVolumeTextureFromResourceExW
-@ stub D3DXCreateVolumeTextureFromResourceW
+@ stdcall -stub D3DXCreateTeapot(ptr ptr ptr)
+@ stdcall -stub D3DXCreateTextA(ptr long ptr long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateTextW(ptr long ptr long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateTexture(ptr long long long long long long ptr)
+@ stdcall -stub D3DXCreateTextureFromFileA(ptr ptr ptr)
+@ stdcall -stub D3DXCreateTextureFromFileExA(ptr ptr long long long long long long long
long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateTextureFromFileExW(ptr ptr long long long long long long long
long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateTextureFromFileInMemory(ptr ptr long ptr)
+@ stdcall -stub D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long
long long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateTextureFromFileW(ptr ptr ptr)
+@ stdcall -stub D3DXCreateTextureFromResourceA(ptr long ptr ptr)
+@ stdcall -stub D3DXCreateTextureFromResourceExA(ptr long ptr long long long long long
long long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateTextureFromResourceExW(ptr long ptr long long long long long
long long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateTextureFromResourceW(ptr long ptr ptr)
+@ stdcall -stub D3DXCreateTextureGutterHelper(long long ptr long ptr)
+@ stdcall -stub D3DXCreateTextureShader(ptr ptr)
+@ stdcall -stub D3DXCreateTorus(ptr long long long long ptr ptr)
+@ stdcall -stub D3DXCreateVolumeTexture(ptr long long long long long long long ptr)
+@ stdcall -stub D3DXCreateVolumeTextureFromFileA(ptr ptr ptr)
+@ stdcall -stub D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long
long long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long
long long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr)
+@ stdcall -stub D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long
long long long long long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateVolumeTextureFromFileW(ptr ptr ptr)
+@ stdcall -stub D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr)
+@ stdcall -stub D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long
long long long long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long
long long long long long long ptr ptr ptr)
+@ stdcall -stub D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr)
@ stdcall D3DXDebugMute(long)
-@ stub D3DXDeclaratorFromFVF
-@ stub D3DXDisassembleEffect
-@ stub D3DXDisassembleShader
-@ stub D3DXFileCreate
-@ stub D3DXFillCubeTexture
-@ stub D3DXFillCubeTextureTX
-@ stub D3DXFillTexture
-@ stub D3DXFillTextureTX
-@ stub D3DXFillVolumeTexture
-@ stub D3DXFillVolumeTextureTX
-@ stub D3DXFilterTexture
+@ stdcall -stub D3DXDeclaratorFromFVF(long ptr)
+@ stdcall -stub D3DXDisassembleEffect(ptr long ptr)
+@ stdcall -stub D3DXDisassembleShader(ptr long ptr ptr)
+@ stdcall -stub D3DXFileCreate(ptr)
+@ stdcall -stub D3DXFillCubeTexture(ptr ptr ptr)
+@ stdcall -stub D3DXFillCubeTextureTX(ptr ptr)TX
+@ stdcall -stub D3DXFillTexture(ptr ptr ptr)
+@ stdcall -stub D3DXFillTextureTX(ptr ptr)
+@ stdcall -stub D3DXFillVolumeTexture(ptr ptr ptr)
+@ stdcall -stub D3DXFillVolumeTextureTX(ptr ptr)
+@ stdcall -stub D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
-@ stub D3DXFloat16To32Array
-@ stub D3DXFloat32To16Array
-@ stub D3DXFrameAppendChild
-@ stub D3DXFrameCalculateBoundingSphere
-@ stub D3DXFrameDestroy
-@ stub D3DXFrameFind
-@ stub D3DXFrameNumNamedMatrices
-@ stub D3DXFrameRegisterNamedMatrices
+@ stdcall -stub D3DXFloat16To32Array(ptr ptr long)
+@ stdcall -stub D3DXFloat32To16Array(ptr ptr long)
+@ stdcall -stub D3DXFrameAppendChild(ptr ptr)
+@ stdcall -stub D3DXFrameCalculateBoundingSphere(ptr ptr ptr)
+@ stdcall -stub D3DXFrameDestroy(ptr ptr)
+@ stdcall -stub D3DXFrameFind(ptr ptr)
+@ stdcall -stub D3DXFrameNumNamedMatrices(ptr)
+@ stdcall -stub D3DXFrameRegisterNamedMatrices(ptr ptr)
@ stdcall D3DXFresnelTerm(long long)
-@ stub D3DXFVFFromDeclarator
-@ stub D3DXGatherFragments
-@ stub D3DXGatherFragmentsFromFileA
-@ stub D3DXGatherFragmentsFromFileW
-@ stub D3DXGatherFragmentsFromResourceA
-@ stub D3DXGatherFragmentsFromResourceW
-@ stub D3DXGenerateOutputDecl
-@ stub D3DXGeneratePMesh
-@ stub D3DXGetDeclLength
+@ stdcall -stub D3DXFVFFromDeclarator(ptr ptr)
+@ stdcall -stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr)
+@ stdcall -stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr)
+@ stdcall -stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr)
+@ stdcall -stub D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr)
+@ stdcall -stub D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr)
+@ stdcall -stub D3DXGenerateOutputDecl(ptr ptr)
+@ stdcall -stub D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr)
+@ stdcall -stub D3DXGetDeclLength(ptr)
@ stdcall D3DXGetDeclVertexSize(ptr long)
@ stdcall D3DXGetDriverLevel(ptr)
@ stdcall D3DXGetFVFVertexSize(long)
@@ -159,29 +159,29 @@
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
-@ stub D3DXGetShaderInputSemantics
-@ stub D3DXGetShaderOutputSemantics
-@ stub D3DXGetShaderSamplers
+@ stdcall -stub D3DXGetShaderInputSemantics(ptr ptr ptr)
+@ stdcall -stub D3DXGetShaderOutputSemantics(ptr ptr ptr)
+@ stdcall -stub D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
@ stdcall D3DXGetVertexShaderProfile(ptr)
-@ stub D3DXIntersect
-@ stub D3DXIntersectSubset
+@ stdcall -stub D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr)
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr)
-@ stub D3DXLoadMeshFromXA
-@ stub D3DXLoadMeshFromXInMemory
-@ stub D3DXLoadMeshFromXResource
-@ stub D3DXLoadMeshFromXW
-@ stub D3DXLoadMeshFromXof
-@ stub D3DXLoadMeshHierarchyFromXA
-@ stub D3DXLoadMeshHierarchyFromXInMemory
-@ stub D3DXLoadMeshHierarchyFromXW
-@ stub D3DXLoadPatchMeshFromXof
-@ stub D3DXLoadPRTBufferFromFileA
-@ stub D3DXLoadPRTBufferFromFileW
-@ stub D3DXLoadPRTCompBufferFromFileA
-@ stub D3DXLoadPRTCompBufferFromFileW
-@ stub D3DXLoadSkinMeshFromXof
+@ stdcall -stub D3DXLoadMeshFromXA(ptr long ptr ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXLoadMeshFromXResource(long ptr ptr long ptr ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXLoadMeshFromXW(ptr long ptr ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXLoadMeshHierarchyFromXA(ptr long ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXLoadMeshHierarchyFromXW(ptr long ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr)
+@ stdcall -stub D3DXLoadPRTBufferFromFileA(ptr ptr)
+@ stdcall -stub D3DXLoadPRTBufferFromFileW(ptr ptr)
+@ stdcall -stub D3DXLoadPRTCompBufferFromFileA(ptr ptr)
+@ stdcall -stub D3DXLoadPRTCompBufferFromFileW(ptr ptr)
+@ stdcall -stub D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr)
@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr)
@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr)
@@ -189,13 +189,13 @@
@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr)
@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr)
@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long)
-@ stub D3DXLoadVolumeFromFileA
-@ stub D3DXLoadVolumeFromFileInMemory
-@ stub D3DXLoadVolumeFromFileW
-@ stub D3DXLoadVolumeFromMemory
-@ stub D3DXLoadVolumeFromResourceA
-@ stub D3DXLoadVolumeFromResourceW
-@ stub D3DXLoadVolumeFromVolume
+@ stdcall -stub D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr)
+@ stdcall -stub D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
+@ stdcall -stub D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr)
+@ stdcall -stub D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long
long)
+@ stdcall -stub D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr)
+@ stdcall -stub D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr)
+@ stdcall -stub D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long)
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr)
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr)
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr)
@@ -228,8 +228,8 @@
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr)
@ stdcall D3DXMatrixTranslation(ptr long long long)
@ stdcall D3DXMatrixTranspose(ptr ptr)
-@ stub D3DXOptimizeFaces
-@ stub D3DXOptimizeVertices
+@ stdcall -stub D3DXOptimizeFaces(ptr long long long ptr)
+@ stdcall -stub D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
@@ -252,56 +252,56 @@
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long)
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long)
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long)
-@ stub D3DXQuaternionSquadSetup
+@ stdcall -stub D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr)
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
-@ stub D3DXRectPatchSize
-@ stub D3DXSaveMeshHierarchyToFileA
-@ stub D3DXSaveMeshHierarchyToFileW
-@ stub D3DXSaveMeshToXA
-@ stub D3DXSaveMeshToXW
-@ stub D3DXSavePRTBufferToFileA
-@ stub D3DXSavePRTBufferToFileW
-@ stub D3DXSavePRTCompBufferToFileA
-@ stub D3DXSavePRTCompBufferToFileW
-@ stub D3DXSaveSurfaceToFileA
-@ stub D3DXSaveSurfaceToFileInMemory
-@ stub D3DXSaveSurfaceToFileW
-@ stub D3DXSaveTextureToFileA
-@ stub D3DXSaveTextureToFileInMemory
-@ stub D3DXSaveTextureToFileW
-@ stub D3DXSaveVolumeToFileA
-@ stub D3DXSaveVolumeToFileInMemory
-@ stub D3DXSaveVolumeToFileW
-@ stub D3DXSHAdd
-@ stub D3DXSHDot
-@ stub D3DXSHEvalConeLight
-@ stub D3DXSHEvalDirection
-@ stub D3DXSHEvalDirectionalLight
-@ stub D3DXSHEvalHemisphereLight
-@ stub D3DXSHEvalSphericalLight
+@ stdcall -stub D3DXRectPatchSize(ptr ptr ptr)
+@ stdcall -stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr)
+@ stdcall -stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr)
+@ stdcall -stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long)
+@ stdcall -stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long)
+@ stdcall -stub D3DXSavePRTBufferToFileA(ptr ptr)
+@ stdcall -stub D3DXSavePRTBufferToFileW(ptr ptr)
+@ stdcall -stub D3DXSavePRTCompBufferToFileA(ptr ptr)
+@ stdcall -stub D3DXSavePRTCompBufferToFileW(ptr ptr)
+@ stdcall -stub D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr)
+@ stdcall -stub D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr)
+@ stdcall -stub D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr)
+@ stdcall -stub D3DXSaveTextureToFileA(ptr long ptr ptr)
+@ stdcall -stub D3DXSaveTextureToFileInMemory(ptr long ptr ptr)
+@ stdcall -stub D3DXSaveTextureToFileW(ptr long ptr ptr)
+@ stdcall -stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr)
+@ stdcall -stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr)
+@ stdcall -stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr)
+@ stdcall -stub D3DXSHAdd(ptr long ptr ptr)
+@ stdcall -stub D3DXSHDot(long ptr ptr)
+@ stdcall -stub D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr)
+@ stdcall -stub D3DXSHEvalDirection(ptr long ptr)
+@ stdcall -stub D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr)
+@ stdcall -stub D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr)
+@ stdcall -stub D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr)
@ stub D3DXSHMultiply2
@ stub D3DXSHMultiply3
@ stub D3DXSHMultiply4
@ stub D3DXSHMultiply5
@ stub D3DXSHMultiply6
-@ stub D3DXSHProjectCubeMap
-@ stub D3DXSHPRTCompSplitMeshSC
-@ stub D3DXSHPRTCompSuperCluster
-@ stub D3DXSHRotate
-@ stub D3DXSHRotateZ
-@ stub D3DXSHScale
-@ stub D3DXSimplifyMesh
+@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr
long ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
+@ stdcall -stub D3DXSHRotate(ptr long ptr ptr)
+@ stdcall -stub D3DXSHRotateZ(ptr long long ptr)
+@ stdcall -stub D3DXSHScale(ptr long ptr ptr)
+@ stdcall -stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr)
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr)
-@ stub D3DXSplitMesh
-@ stub D3DXTessellateNPatches
-@ stub D3DXTessellateRectPatch
-@ stub D3DXTessellateTriPatch
-@ stub D3DXTriPatchSize
+@ stdcall -stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXTessellateNPatches(ptr ptr long long ptr ptr)
+@ stdcall -stub D3DXTessellateRectPatch(ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXTessellateTriPatch(ptr ptr ptr ptr ptr)
+@ stdcall -stub D3DXTriPatchSize(ptr ptr ptr)
@ stub D3DXUVAtlasCreate
@ stub D3DXUVAtlasPack
@ stub D3DXUVAtlasPartition
-@ stub D3DXValidMesh
-@ stub D3DXValidPatchMesh
+@ stdcall -stub D3DXValidMesh(ptr ptr ptr)
+@ stdcall -stub D3DXValidPatchMesh(ptr ptr ptr ptr)
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long)
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long)
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long)
@@ -333,4 +333,4 @@
@ stdcall D3DXVec4Normalize(ptr ptr)
@ stdcall D3DXVec4Transform(ptr ptr ptr)
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long)
-@ stub D3DXWeldVertices
+@ stdcall -stub D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr)