https://git.reactos.org/?p=reactos.git;a=commitdiff;h=e792c304fe4110f0d20ca…
commit e792c304fe4110f0d20ca80917e0a706b8db4d34
Author: Amine Khaldi <amine.khaldi(a)reactos.org>
AuthorDate: Thu Mar 8 13:17:38 2018 +0100
Commit: Amine Khaldi <amine.khaldi(a)reactos.org>
CommitDate: Thu Mar 8 13:17:38 2018 +0100
[D3DRM] Sync with Wine Staging 3.3. CORE-14434
---
dll/directx/wine/d3drm/CMakeLists.txt | 4 +-
dll/directx/wine/d3drm/d3drm.c | 9 ++-
dll/directx/wine/d3drm/d3drm_main.c | 17 +++---
dll/directx/wine/d3drm/d3drm_private.h | 27 +++------
dll/directx/wine/d3drm/device.c | 9 ++-
dll/directx/wine/d3drm/face.c | 9 ++-
dll/directx/wine/d3drm/frame.c | 57 +++++++++--------
dll/directx/wine/d3drm/light.c | 9 ++-
dll/directx/wine/d3drm/material.c | 9 ++-
dll/directx/wine/d3drm/math.c | 5 +-
dll/directx/wine/d3drm/meshbuilder.c | 108 ++++++++++++++++-----------------
dll/directx/wine/d3drm/precomp.h | 19 ++++++
dll/directx/wine/d3drm/texture.c | 9 ++-
dll/directx/wine/d3drm/viewport.c | 9 ++-
media/doc/README.WINE | 2 +-
15 files changed, 175 insertions(+), 127 deletions(-)
diff --git a/dll/directx/wine/d3drm/CMakeLists.txt
b/dll/directx/wine/d3drm/CMakeLists.txt
index 7247444ed2..f2ff1f204e 100644
--- a/dll/directx/wine/d3drm/CMakeLists.txt
+++ b/dll/directx/wine/d3drm/CMakeLists.txt
@@ -15,7 +15,7 @@ list(APPEND SOURCE
meshbuilder.c
texture.c
viewport.c
- d3drm_private.h)
+ precomp.h)
add_library(d3drm SHARED
${SOURCE}
@@ -26,5 +26,5 @@ add_library(d3drm SHARED
set_module_type(d3drm win32dll UNICODE)
target_link_libraries(d3drm dxguid uuid wine)
add_importlibs(d3drm ddraw d3dxof msvcrt kernel32 ntdll)
-add_pch(d3drm d3drm_private.h SOURCE)
+add_pch(d3drm precomp.h SOURCE)
add_cd_file(TARGET d3drm DESTINATION reactos/system32 FOR all)
diff --git a/dll/directx/wine/d3drm/d3drm.c b/dll/directx/wine/d3drm/d3drm.c
index 8c46751f6e..3ea16327bf 100644
--- a/dll/directx/wine/d3drm/d3drm.c
+++ b/dll/directx/wine/d3drm/d3drm.c
@@ -20,8 +20,13 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include "config.h"
+#include "wine/port.h"
+
#include "d3drm_private.h"
+WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
+
static const char* get_IID_string(const GUID* guid)
{
if (IsEqualGUID(guid, &IID_IDirect3DRMFrame))
@@ -208,7 +213,7 @@ static inline struct d3drm *impl_from_IDirect3DRM3(IDirect3DRM3
*iface)
static void d3drm_destroy(struct d3drm *d3drm)
{
- HeapFree(GetProcessHeap(), 0, d3drm);
+ heap_free(d3drm);
TRACE("d3drm object %p is being destroyed.\n", d3drm);
}
@@ -2303,7 +2308,7 @@ HRESULT WINAPI Direct3DRMCreate(IDirect3DRM **d3drm)
TRACE("d3drm %p.\n", d3drm);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRM_iface.lpVtbl = &d3drm1_vtbl;
diff --git a/dll/directx/wine/d3drm/d3drm_main.c b/dll/directx/wine/d3drm/d3drm_main.c
index 5071671879..1abfe6f46e 100644
--- a/dll/directx/wine/d3drm/d3drm_main.c
+++ b/dll/directx/wine/d3drm/d3drm_main.c
@@ -17,6 +17,10 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include "config.h"
+#include "wine/port.h"
+
+#include "initguid.h"
#include "d3drm_private.h"
/***********************************************************************
@@ -58,8 +62,7 @@ HRESULT d3drm_object_add_destroy_callback(struct d3drm_object *object,
D3DRMOBJE
if (!cb)
return D3DRMERR_BADVALUE;
- callback = HeapAlloc(GetProcessHeap(), 0, sizeof(*callback));
- if (!callback)
+ if (!(callback = heap_alloc(sizeof(*callback))))
return E_OUTOFMEMORY;
callback->cb = cb;
@@ -81,7 +84,7 @@ HRESULT d3drm_object_delete_destroy_callback(struct d3drm_object
*object, D3DRMO
if (callback->cb == cb && callback->ctx == ctx)
{
list_remove(&callback->entry);
- HeapFree(GetProcessHeap(), 0, callback);
+ heap_free(callback);
break;
}
}
@@ -136,13 +139,13 @@ HRESULT d3drm_object_set_name(struct d3drm_object *object, const
char *name)
{
DWORD req_size;
- HeapFree(GetProcessHeap(), 0, object->name);
+ heap_free(object->name);
object->name = NULL;
if (name)
{
req_size = strlen(name) + 1;
- if (!(object->name = HeapAlloc(GetProcessHeap(), 0, req_size)))
+ if (!(object->name = heap_alloc(req_size)))
return E_OUTOFMEMORY;
memcpy(object->name, name, req_size);
}
@@ -158,9 +161,9 @@ void d3drm_object_cleanup(IDirect3DRMObject *iface, struct
d3drm_object *object)
{
callback->cb(iface, callback->ctx);
list_remove(&callback->entry);
- HeapFree(GetProcessHeap(), 0, callback);
+ heap_free(callback);
}
- HeapFree(GetProcessHeap(), 0, object->name);
+ heap_free(object->name);
object->name = NULL;
}
diff --git a/dll/directx/wine/d3drm/d3drm_private.h
b/dll/directx/wine/d3drm/d3drm_private.h
index f6391a9b97..0f24f80d24 100644
--- a/dll/directx/wine/d3drm/d3drm_private.h
+++ b/dll/directx/wine/d3drm/d3drm_private.h
@@ -21,28 +21,17 @@
#ifndef __D3DRM_PRIVATE_INCLUDED__
#define __D3DRM_PRIVATE_INCLUDED__
-#define WIN32_NO_STATUS
-#define _INC_WINDOWS
-#define COM_NO_WINDOWS_H
-
-#define COBJMACROS
#define NONAMELESSUNION
-
+#define NONAMELESSSTRUCT
+#define COBJMACROS
#include <assert.h>
#include <math.h>
-
-#include <windef.h>
-#include <winbase.h>
-#include <wingdi.h>
-#include <d3drm.h>
-#include <dxfile.h>
-#include <d3drmwin.h>
-#include <rmxfguid.h>
-
-#include <wine/debug.h>
-WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
-
-#include <wine/list.h>
+#include "dxfile.h"
+#include "d3drmwin.h"
+#include "rmxfguid.h"
+#include "wine/debug.h"
+#include "wine/heap.h"
+#include "wine/list.h"
#ifndef ARRAY_SIZE
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(*(a)))
diff --git a/dll/directx/wine/d3drm/device.c b/dll/directx/wine/d3drm/device.c
index 865e372289..2aa7e48086 100644
--- a/dll/directx/wine/d3drm/device.c
+++ b/dll/directx/wine/d3drm/device.c
@@ -18,8 +18,13 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include "config.h"
+#include "wine/port.h"
+
#include "d3drm_private.h"
+WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
+
static inline struct d3drm_device *impl_from_IDirect3DRMDevice(IDirect3DRMDevice *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMDevice_iface);
@@ -56,7 +61,7 @@ void d3drm_device_destroy(struct d3drm_device *device)
IDirectDraw_Release(device->ddraw);
IDirect3DRM_Release(device->d3drm);
}
- HeapFree(GetProcessHeap(), 0, device);
+ heap_free(device);
}
static inline struct d3drm_device *impl_from_IDirect3DRMWinDevice(IDirect3DRMWinDevice
*iface)
@@ -1636,7 +1641,7 @@ HRESULT d3drm_device_create(struct d3drm_device **device,
IDirect3DRM *d3drm)
TRACE("device %p, d3drm %p.\n", device, d3drm);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMDevice_iface.lpVtbl = &d3drm_device1_vtbl;
diff --git a/dll/directx/wine/d3drm/face.c b/dll/directx/wine/d3drm/face.c
index ff492d0e09..324b1de1bc 100644
--- a/dll/directx/wine/d3drm/face.c
+++ b/dll/directx/wine/d3drm/face.c
@@ -18,8 +18,13 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include "config.h"
+#include "wine/port.h"
+
#include "d3drm_private.h"
+WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
+
static inline struct d3drm_face *impl_from_IDirect3DRMFace(IDirect3DRMFace *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_face, IDirect3DRMFace_iface);
@@ -77,7 +82,7 @@ static ULONG WINAPI d3drm_face1_Release(IDirect3DRMFace *iface)
if (!refcount)
{
d3drm_object_cleanup((IDirect3DRMObject *)iface, &face->obj);
- HeapFree(GetProcessHeap(), 0, face);
+ heap_free(face);
}
return refcount;
@@ -622,7 +627,7 @@ HRESULT d3drm_face_create(struct d3drm_face **face)
TRACE("face %p.\n", face);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMFace_iface.lpVtbl = &d3drm_face1_vtbl;
diff --git a/dll/directx/wine/d3drm/frame.c b/dll/directx/wine/d3drm/frame.c
index 1f1fcdbd85..11105db403 100644
--- a/dll/directx/wine/d3drm/frame.c
+++ b/dll/directx/wine/d3drm/frame.c
@@ -19,8 +19,13 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include "config.h"
+#include "wine/port.h"
+
#include "d3drm_private.h"
+WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
+
static D3DRMMATRIX4D identity = {
{ 1.0f, 0.0f, 0.0f, 0.0f },
{ 0.0f, 1.0f, 0.0f, 0.0f },
@@ -136,8 +141,8 @@ static ULONG WINAPI d3drm_frame_array_Release(IDirect3DRMFrameArray
*iface)
{
IDirect3DRMFrame_Release(array->frames[i]);
}
- HeapFree(GetProcessHeap(), 0, array->frames);
- HeapFree(GetProcessHeap(), 0, array);
+ heap_free(array->frames);
+ heap_free(array);
}
return refcount;
@@ -188,7 +193,7 @@ static struct d3drm_frame_array *d3drm_frame_array_create(unsigned int
frame_cou
struct d3drm_frame_array *array;
unsigned int i;
- if (!(array = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*array))))
+ if (!(array = heap_alloc_zero(sizeof(*array))))
return NULL;
array->IDirect3DRMFrameArray_iface.lpVtbl = &d3drm_frame_array_vtbl;
@@ -197,9 +202,9 @@ static struct d3drm_frame_array *d3drm_frame_array_create(unsigned int
frame_cou
if (frame_count)
{
- if (!(array->frames = HeapAlloc(GetProcessHeap(), 0, frame_count *
sizeof(*array->frames))))
+ if (!(array->frames = heap_calloc(frame_count, sizeof(*array->frames))))
{
- HeapFree(GetProcessHeap(), 0, array);
+ heap_free(array);
return NULL;
}
@@ -254,8 +259,8 @@ static ULONG WINAPI d3drm_visual_array_Release(IDirect3DRMVisualArray
*iface)
{
IDirect3DRMVisual_Release(array->visuals[i]);
}
- HeapFree(GetProcessHeap(), 0, array->visuals);
- HeapFree(GetProcessHeap(), 0, array);
+ heap_free(array->visuals);
+ heap_free(array);
}
return refcount;
@@ -306,7 +311,7 @@ static struct d3drm_visual_array *d3drm_visual_array_create(unsigned
int visual_
struct d3drm_visual_array *array;
unsigned int i;
- if (!(array = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*array))))
+ if (!(array = heap_alloc_zero(sizeof(*array))))
return NULL;
array->IDirect3DRMVisualArray_iface.lpVtbl = &d3drm_visual_array_vtbl;
@@ -315,9 +320,9 @@ static struct d3drm_visual_array *d3drm_visual_array_create(unsigned
int visual_
if (visual_count)
{
- if (!(array->visuals = HeapAlloc(GetProcessHeap(), 0, visual_count *
sizeof(*array->visuals))))
+ if (!(array->visuals = heap_calloc(visual_count,
sizeof(*array->visuals))))
{
- HeapFree(GetProcessHeap(), 0, array);
+ heap_free(array);
return NULL;
}
@@ -373,8 +378,8 @@ static ULONG WINAPI d3drm_light_array_Release(IDirect3DRMLightArray
*iface)
{
IDirect3DRMLight_Release(array->lights[i]);
}
- HeapFree(GetProcessHeap(), 0, array->lights);
- HeapFree(GetProcessHeap(), 0, array);
+ heap_free(array->lights);
+ heap_free(array);
}
return refcount;
@@ -425,7 +430,7 @@ static struct d3drm_light_array *d3drm_light_array_create(unsigned int
light_cou
struct d3drm_light_array *array;
unsigned int i;
- if (!(array = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*array))))
+ if (!(array = heap_alloc_zero(sizeof(*array))))
return NULL;
array->IDirect3DRMLightArray_iface.lpVtbl = &d3drm_light_array_vtbl;
@@ -434,9 +439,9 @@ static struct d3drm_light_array *d3drm_light_array_create(unsigned int
light_cou
if (light_count)
{
- if (!(array->lights = HeapAlloc(GetProcessHeap(), 0, light_count *
sizeof(*array->lights))))
+ if (!(array->lights = heap_calloc(light_count, sizeof(*array->lights))))
{
- HeapFree(GetProcessHeap(), 0, array);
+ heap_free(array);
return NULL;
}
@@ -543,19 +548,19 @@ static ULONG WINAPI d3drm_frame3_Release(IDirect3DRMFrame3 *iface)
{
IDirect3DRMFrame3_Release(frame->children[i]);
}
- HeapFree(GetProcessHeap(), 0, frame->children);
+ heap_free(frame->children);
for (i = 0; i < frame->nb_visuals; ++i)
{
IDirect3DRMVisual_Release(frame->visuals[i]);
}
- HeapFree(GetProcessHeap(), 0, frame->visuals);
+ heap_free(frame->visuals);
for (i = 0; i < frame->nb_lights; ++i)
{
IDirect3DRMLight_Release(frame->lights[i]);
}
- HeapFree(GetProcessHeap(), 0, frame->lights);
+ heap_free(frame->lights);
IDirect3DRM_Release(frame->d3drm);
- HeapFree(GetProcessHeap(), 0, frame);
+ heap_free(frame);
}
return refcount;
@@ -2935,7 +2940,7 @@ HRESULT d3drm_frame_create(struct d3drm_frame **frame, IUnknown
*parent_frame, I
TRACE("frame %p, parent_frame %p, d3drm %p.\n", frame, parent_frame,
d3drm);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMFrame_iface.lpVtbl = &d3drm_frame1_vtbl;
@@ -2956,7 +2961,7 @@ HRESULT d3drm_frame_create(struct d3drm_frame **frame, IUnknown
*parent_frame, I
if (FAILED(hr = IDirect3DRMFrame_QueryInterface(parent_frame,
&IID_IDirect3DRMFrame3, (void **)&p)))
{
- HeapFree(GetProcessHeap(), 0, object);
+ heap_free(object);
return hr;
}
IDirect3DRMFrame_Release(parent_frame);
@@ -3033,10 +3038,10 @@ static ULONG WINAPI d3drm_animation2_Release(IDirect3DRMAnimation2
*iface)
{
d3drm_object_cleanup((IDirect3DRMObject
*)&animation->IDirect3DRMAnimation_iface, &animation->obj);
IDirect3DRM_Release(animation->d3drm);
- HeapFree(GetProcessHeap(), 0, animation->rotate.keys);
- HeapFree(GetProcessHeap(), 0, animation->scale.keys);
- HeapFree(GetProcessHeap(), 0, animation->position.keys);
- HeapFree(GetProcessHeap(), 0, animation);
+ heap_free(animation->rotate.keys);
+ heap_free(animation->scale.keys);
+ heap_free(animation->position.keys);
+ heap_free(animation);
}
return refcount;
@@ -3687,7 +3692,7 @@ HRESULT d3drm_animation_create(struct d3drm_animation **animation,
IDirect3DRM *
TRACE("animation %p, d3drm %p.\n", animation, d3drm);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMAnimation_iface.lpVtbl = &d3drm_animation1_vtbl;
diff --git a/dll/directx/wine/d3drm/light.c b/dll/directx/wine/d3drm/light.c
index b266956ed9..e31c02675a 100644
--- a/dll/directx/wine/d3drm/light.c
+++ b/dll/directx/wine/d3drm/light.c
@@ -18,8 +18,13 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include "config.h"
+#include "wine/port.h"
+
#include "d3drm_private.h"
+WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
+
static inline struct d3drm_light *impl_from_IDirect3DRMLight(IDirect3DRMLight *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_light, IDirect3DRMLight_iface);
@@ -65,7 +70,7 @@ static ULONG WINAPI d3drm_light_Release(IDirect3DRMLight *iface)
{
d3drm_object_cleanup((IDirect3DRMObject *)iface, &light->obj);
IDirect3DRM_Release(light->d3drm);
- HeapFree(GetProcessHeap(), 0, light);
+ heap_free(light);
}
return refcount;
@@ -373,7 +378,7 @@ HRESULT d3drm_light_create(struct d3drm_light **light, IDirect3DRM
*d3drm)
TRACE("light %p.\n", light);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMLight_iface.lpVtbl = &d3drm_light_vtbl;
diff --git a/dll/directx/wine/d3drm/material.c b/dll/directx/wine/d3drm/material.c
index 4b56148b28..62acb5a8d4 100644
--- a/dll/directx/wine/d3drm/material.c
+++ b/dll/directx/wine/d3drm/material.c
@@ -18,8 +18,13 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include "config.h"
+#include "wine/port.h"
+
#include "d3drm_private.h"
+WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
+
static inline struct d3drm_material *impl_from_IDirect3DRMMaterial2(IDirect3DRMMaterial2
*iface)
{
return CONTAINING_RECORD(iface, struct d3drm_material, IDirect3DRMMaterial2_iface);
@@ -66,7 +71,7 @@ static ULONG WINAPI d3drm_material_Release(IDirect3DRMMaterial2 *iface)
{
d3drm_object_cleanup((IDirect3DRMObject *)iface, &material->obj);
IDirect3DRM_Release(material->d3drm);
- HeapFree(GetProcessHeap(), 0, material);
+ heap_free(material);
}
return refcount;
@@ -281,7 +286,7 @@ HRESULT d3drm_material_create(struct d3drm_material **material,
IDirect3DRM *d3d
TRACE("material %p, d3drm %p.\n", material, d3drm);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMMaterial2_iface.lpVtbl = &d3drm_material_vtbl;
diff --git a/dll/directx/wine/d3drm/math.c b/dll/directx/wine/d3drm/math.c
index 94d87710f6..a6c0c85812 100644
--- a/dll/directx/wine/d3drm/math.c
+++ b/dll/directx/wine/d3drm/math.c
@@ -17,9 +17,10 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
-#include "d3drm_private.h"
+#include "config.h"
+#include "wine/port.h"
-#include <math.h>
+#include "d3drm_private.h"
/* Create a RGB color from its components */
D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE red, D3DVALUE green, D3DVALUE blue)
diff --git a/dll/directx/wine/d3drm/meshbuilder.c b/dll/directx/wine/d3drm/meshbuilder.c
index 962d8f6059..009055593c 100644
--- a/dll/directx/wine/d3drm/meshbuilder.c
+++ b/dll/directx/wine/d3drm/meshbuilder.c
@@ -19,8 +19,13 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include "config.h"
+#include "wine/port.h"
+
#include "d3drm_private.h"
+WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
+
struct coords_2d
{
D3DVALUE u;
@@ -274,12 +279,7 @@ BOOL d3drm_array_reserve(void **elements, SIZE_T *capacity, SIZE_T
element_count
if (new_capacity < element_count)
new_capacity = max_capacity;
- if (*elements)
- new_elements = HeapReAlloc(GetProcessHeap(), 0, *elements, new_capacity *
element_size);
- else
- new_elements = HeapAlloc(GetProcessHeap(), 0, new_capacity * element_size);
-
- if (!new_elements)
+ if (!(new_elements = heap_realloc(*elements, new_capacity * element_size)))
return FALSE;
*elements = new_elements;
@@ -312,19 +312,19 @@ static void clean_mesh_builder_data(struct d3drm_mesh_builder
*mesh_builder)
DWORD i;
IDirect3DRMMeshBuilder3_SetName(&mesh_builder->IDirect3DRMMeshBuilder3_iface,
NULL);
- HeapFree(GetProcessHeap(), 0, mesh_builder->vertices);
+ heap_free(mesh_builder->vertices);
mesh_builder->vertices = NULL;
mesh_builder->nb_vertices = 0;
mesh_builder->vertices_size = 0;
- HeapFree(GetProcessHeap(), 0, mesh_builder->normals);
+ heap_free(mesh_builder->normals);
mesh_builder->normals = NULL;
mesh_builder->nb_normals = 0;
mesh_builder->normals_size = 0;
- HeapFree(GetProcessHeap(), 0, mesh_builder->pFaceData);
+ heap_free(mesh_builder->pFaceData);
mesh_builder->pFaceData = NULL;
mesh_builder->face_data_size = 0;
mesh_builder->nb_faces = 0;
- HeapFree(GetProcessHeap(), 0, mesh_builder->pCoords2d);
+ heap_free(mesh_builder->pCoords2d);
mesh_builder->pCoords2d = NULL;
mesh_builder->nb_coords2d = 0;
for (i = 0; i < mesh_builder->nb_materials; i++)
@@ -335,9 +335,9 @@ static void clean_mesh_builder_data(struct d3drm_mesh_builder
*mesh_builder)
IDirect3DRMTexture3_Release(mesh_builder->materials[i].texture);
}
mesh_builder->nb_materials = 0;
- HeapFree(GetProcessHeap(), 0, mesh_builder->materials);
+ heap_free(mesh_builder->materials);
mesh_builder->materials = NULL;
- HeapFree(GetProcessHeap(), 0, mesh_builder->material_indices);
+ heap_free(mesh_builder->material_indices);
mesh_builder->material_indices = NULL;
}
@@ -396,7 +396,7 @@ static ULONG WINAPI
d3drm_mesh_builder2_Release(IDirect3DRMMeshBuilder2 *iface)
if (mesh_builder->texture)
IDirect3DRMTexture3_Release(mesh_builder->texture);
IDirect3DRM_Release(mesh_builder->d3drm);
- HeapFree(GetProcessHeap(), 0, mesh_builder);
+ heap_free(mesh_builder);
}
return refcount;
@@ -1045,13 +1045,14 @@ HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface,
IDirectXFileData *pData,
return hr;
if (size)
{
- char *name = HeapAlloc(GetProcessHeap(), 0, size);
- if (!name)
+ char *name;
+
+ if (!(name = heap_alloc(size)))
return E_OUTOFMEMORY;
if (SUCCEEDED(hr = IDirectXFileData_GetName(pData, name, &size)))
IDirect3DRMMeshBuilder3_SetName(iface, name);
- HeapFree(GetProcessHeap(), 0, name);
+ heap_free(name);
if (hr != DXFILE_OK)
return hr;
}
@@ -1079,12 +1080,12 @@ HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface,
IDirectXFileData *pData,
}
memcpy(mesh_builder->vertices, ptr + sizeof(DWORD), mesh_builder->nb_vertices *
sizeof(D3DVECTOR));
- faces_vertex_idx_ptr = faces_vertex_idx_data = HeapAlloc(GetProcessHeap(), 0,
faces_vertex_idx_size);
+ faces_vertex_idx_ptr = faces_vertex_idx_data = heap_alloc(faces_vertex_idx_size);
memcpy(faces_vertex_idx_data, ptr + sizeof(DWORD) + mesh_builder->nb_vertices *
sizeof(D3DVECTOR) + sizeof(DWORD),
faces_vertex_idx_size);
/* Each vertex index will have its normal index counterpart so just allocate twice
the size */
- mesh_builder->pFaceData = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size *
2);
+ mesh_builder->pFaceData = heap_alloc(faces_vertex_idx_size * 2);
faces_data_ptr = (DWORD*)mesh_builder->pFaceData;
while (1)
@@ -1136,8 +1137,9 @@ HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface,
IDirectXFileData *pData,
memcpy(mesh_builder->normals, ptr + sizeof(DWORD),
mesh_builder->nb_normals * sizeof(D3DVECTOR));
faces_normal_idx_size = size - (2 * sizeof(DWORD) +
mesh_builder->nb_normals * sizeof(D3DVECTOR));
- faces_normal_idx_ptr = faces_normal_idx_data = HeapAlloc(GetProcessHeap(), 0,
faces_normal_idx_size);
- memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) +
mesh_builder->nb_normals * sizeof(D3DVECTOR) + sizeof(DWORD), faces_normal_idx_size);
+ faces_normal_idx_ptr = faces_normal_idx_data =
heap_alloc(faces_normal_idx_size);
+ memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) +
mesh_builder->nb_normals * sizeof(D3DVECTOR)
+ + sizeof(DWORD), faces_normal_idx_size);
}
else if (IsEqualGUID(guid, &TID_D3DRMMeshTextureCoords))
{
@@ -1149,7 +1151,7 @@ HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface,
IDirectXFileData *pData,
TRACE("MeshTextureCoords: nb_coords2d = %d\n",
mesh_builder->nb_coords2d);
- mesh_builder->pCoords2d = HeapAlloc(GetProcessHeap(), 0,
mesh_builder->nb_coords2d * sizeof(*mesh_builder->pCoords2d));
+ mesh_builder->pCoords2d = heap_calloc(mesh_builder->nb_coords2d,
sizeof(*mesh_builder->pCoords2d));
memcpy(mesh_builder->pCoords2d, ptr + sizeof(DWORD),
mesh_builder->nb_coords2d * sizeof(*mesh_builder->pCoords2d));
}
else if (IsEqualGUID(guid, &TID_D3DRMMeshMaterialList))
@@ -1177,15 +1179,15 @@ HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface,
IDirectXFileData *pData,
if (size != data_size)
WARN("Returned size %u does not match expected one %u\n", size,
data_size);
- mesh_builder->material_indices = HeapAlloc(GetProcessHeap(), 0,
sizeof(*mesh_builder->material_indices) * nb_face_indices);
- if (!mesh_builder->material_indices)
+ if (!(mesh_builder->material_indices = heap_calloc(nb_face_indices,
+ sizeof(*mesh_builder->material_indices))))
goto end;
- memcpy(mesh_builder->material_indices, ptr + 2 * sizeof(DWORD),
sizeof(*mesh_builder->material_indices) * nb_face_indices),
+ memcpy(mesh_builder->material_indices, ptr + 2 * sizeof(DWORD),
+ nb_face_indices * sizeof(*mesh_builder->material_indices));
- mesh_builder->materials = HeapAlloc(GetProcessHeap(), 0,
sizeof(*mesh_builder->materials) * nb_materials);
- if (!mesh_builder->materials)
+ if (!(mesh_builder->materials = heap_calloc(nb_materials,
sizeof(*mesh_builder->materials))))
{
- HeapFree(GetProcessHeap(), 0, mesh_builder->material_indices);
+ heap_free(mesh_builder->material_indices);
goto end;
}
mesh_builder->nb_materials = nb_materials;
@@ -1437,8 +1439,8 @@ HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface,
IDirectXFileData *pData,
if (!mesh_builder->pCoords2d)
{
mesh_builder->nb_coords2d = mesh_builder->nb_vertices;
- mesh_builder->pCoords2d = HeapAlloc(GetProcessHeap(), 0,
mesh_builder->nb_coords2d * sizeof(*mesh_builder->pCoords2d));
- for (i = 0; i < mesh_builder->nb_coords2d; i++)
+ mesh_builder->pCoords2d = heap_calloc(mesh_builder->nb_coords2d,
sizeof(*mesh_builder->pCoords2d));
+ for (i = 0; i < mesh_builder->nb_coords2d; ++i)
{
mesh_builder->pCoords2d[i].u = 0.0f;
mesh_builder->pCoords2d[i].v = 0.0f;
@@ -1451,8 +1453,8 @@ HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface,
IDirectXFileData *pData,
end:
- HeapFree(GetProcessHeap(), 0, faces_normal_idx_data);
- HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data);
+ heap_free(faces_normal_idx_data);
+ heap_free(faces_vertex_idx_data);
return ret;
}
@@ -1965,8 +1967,7 @@ static HRESULT WINAPI
d3drm_mesh_builder3_CreateMesh(IDirect3DRMMeshBuilder3 *if
int k;
D3DRMVERTEX* vertices;
- vertices = HeapAlloc(GetProcessHeap(), 0, mesh_builder->nb_vertices *
sizeof(D3DRMVERTEX));
- if (!vertices)
+ if (!(vertices = heap_calloc(mesh_builder->nb_vertices, sizeof(*vertices))))
{
IDirect3DRMMesh_Release(*mesh);
return E_OUTOFMEMORY;
@@ -1974,7 +1975,7 @@ static HRESULT WINAPI
d3drm_mesh_builder3_CreateMesh(IDirect3DRMMeshBuilder3 *if
for (i = 0; i < mesh_builder->nb_vertices; i++)
vertices[i].position = mesh_builder->vertices[i];
hr = IDirect3DRMMesh_SetVertices(*mesh, 0, 0, mesh_builder->nb_vertices,
vertices);
- HeapFree(GetProcessHeap(), 0, vertices);
+ heap_free(vertices);
/* Groups are in reverse order compared to materials list in X file */
for (k = mesh_builder->nb_materials - 1; k >= 0; k--)
@@ -1987,17 +1988,15 @@ static HRESULT WINAPI
d3drm_mesh_builder3_CreateMesh(IDirect3DRMMeshBuilder3 *if
unsigned nb_vertices = 0;
unsigned nb_faces = 0;
- used_vertices = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
mesh_builder->face_data_size * sizeof(*used_vertices));
- if (!used_vertices)
+ if (!(used_vertices = heap_calloc(mesh_builder->face_data_size,
sizeof(*used_vertices))))
{
IDirect3DRMMesh_Release(*mesh);
return E_OUTOFMEMORY;
}
- face_data = HeapAlloc(GetProcessHeap(), 0, mesh_builder->face_data_size *
sizeof(*face_data));
- if (!face_data)
+ if (!(face_data = heap_calloc(mesh_builder->face_data_size,
sizeof(*face_data))))
{
- HeapFree(GetProcessHeap(), 0, used_vertices);
+ heap_free(used_vertices);
IDirect3DRMMesh_Release(*mesh);
return E_OUTOFMEMORY;
}
@@ -2051,8 +2050,8 @@ static HRESULT WINAPI
d3drm_mesh_builder3_CreateMesh(IDirect3DRMMeshBuilder3 *if
nb_vertices++;
hr = IDirect3DRMMesh_AddGroup(*mesh, nb_vertices, nb_faces, vertex_per_face,
face_data, &group);
- HeapFree(GetProcessHeap(), 0, used_vertices);
- HeapFree(GetProcessHeap(), 0, face_data);
+ heap_free(used_vertices);
+ heap_free(face_data);
if (SUCCEEDED(hr))
hr = IDirect3DRMMesh_SetGroupColor(*mesh, group,
mesh_builder->materials[k].color);
if (SUCCEEDED(hr))
@@ -2342,7 +2341,7 @@ HRESULT d3drm_mesh_builder_create(struct d3drm_mesh_builder
**mesh_builder, IDir
TRACE("mesh_builder %p.\n", mesh_builder);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &d3drm_mesh_builder2_vtbl;
@@ -2403,15 +2402,15 @@ static ULONG WINAPI d3drm_mesh_Release(IDirect3DRMMesh *iface)
IDirect3DRM_Release(mesh->d3drm);
for (i = 0; i < mesh->nb_groups; ++i)
{
- HeapFree(GetProcessHeap(), 0, mesh->groups[i].vertices);
- HeapFree(GetProcessHeap(), 0, mesh->groups[i].face_data);
+ heap_free(mesh->groups[i].vertices);
+ heap_free(mesh->groups[i].face_data);
if (mesh->groups[i].material)
IDirect3DRMMaterial2_Release(mesh->groups[i].material);
if (mesh->groups[i].texture)
IDirect3DRMTexture3_Release(mesh->groups[i].texture);
}
- HeapFree(GetProcessHeap(), 0, mesh->groups);
- HeapFree(GetProcessHeap(), 0, mesh);
+ heap_free(mesh->groups);
+ heap_free(mesh);
}
return refcount;
@@ -2532,8 +2531,7 @@ static HRESULT WINAPI d3drm_mesh_AddGroup(IDirect3DRMMesh *iface,
unsigned verte
group = mesh->groups + mesh->nb_groups;
- group->vertices = HeapAlloc(GetProcessHeap(), 0, vertex_count *
sizeof(D3DRMVERTEX));
- if (!group->vertices)
+ if (!(group->vertices = heap_calloc(vertex_count, sizeof(*group->vertices))))
return E_OUTOFMEMORY;
group->nb_vertices = vertex_count;
group->nb_faces = face_count;
@@ -2558,14 +2556,12 @@ static HRESULT WINAPI d3drm_mesh_AddGroup(IDirect3DRMMesh *iface,
unsigned verte
}
}
- group->face_data = HeapAlloc(GetProcessHeap(), 0, group->face_data_size *
sizeof(unsigned));
- if (!group->face_data)
+ if (!(group->face_data = heap_calloc(group->face_data_size,
sizeof(*group->face_data))))
{
- HeapFree(GetProcessHeap(), 0 , group->vertices);
+ heap_free(group->vertices);
return E_OUTOFMEMORY;
}
-
- memcpy(group->face_data, face_data, group->face_data_size * sizeof(unsigned));
+ memcpy(group->face_data, face_data, group->face_data_size *
sizeof(*face_data));
group->material = NULL;
group->texture = NULL;
@@ -2844,7 +2840,7 @@ HRESULT d3drm_mesh_create(struct d3drm_mesh **mesh, IDirect3DRM
*d3drm)
TRACE("mesh %p, d3drm %p.\n", mesh, d3drm);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMMesh_iface.lpVtbl = &d3drm_mesh_vtbl;
@@ -2898,7 +2894,7 @@ static ULONG WINAPI d3drm_wrap_Release(IDirect3DRMWrap *iface)
if (!refcount)
{
d3drm_object_cleanup((IDirect3DRMObject *)iface, &wrap->obj);
- HeapFree(GetProcessHeap(), 0, wrap);
+ heap_free(wrap);
}
return refcount;
@@ -3030,7 +3026,7 @@ HRESULT d3drm_wrap_create(struct d3drm_wrap **wrap, IDirect3DRM
*d3drm)
TRACE("wrap %p, d3drm %p.\n", wrap, d3drm);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMWrap_iface.lpVtbl = &d3drm_wrap_vtbl;
diff --git a/dll/directx/wine/d3drm/precomp.h b/dll/directx/wine/d3drm/precomp.h
new file mode 100644
index 0000000000..7b48c5c3a5
--- /dev/null
+++ b/dll/directx/wine/d3drm/precomp.h
@@ -0,0 +1,19 @@
+
+#ifndef _D3DRM_PRECOMP_H_
+#define _D3DRM_PRECOMP_H_
+
+#define WIN32_NO_STATUS
+#define _INC_WINDOWS
+#define COM_NO_WINDOWS_H
+
+#define NONAMELESSUNION
+#define NONAMELESSSTRUCT
+#define COBJMACROS
+
+#include <windef.h>
+#include <winbase.h>
+#include <wingdi.h>
+
+#include "d3drm_private.h"
+
+#endif /* _D3DRM_PRECOMP_H_ */
diff --git a/dll/directx/wine/d3drm/texture.c b/dll/directx/wine/d3drm/texture.c
index 8631320656..fd56e76ff9 100644
--- a/dll/directx/wine/d3drm/texture.c
+++ b/dll/directx/wine/d3drm/texture.c
@@ -18,8 +18,13 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include "config.h"
+#include "wine/port.h"
+
#include "d3drm_private.h"
+WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
+
static inline struct d3drm_texture *impl_from_IDirect3DRMTexture(IDirect3DRMTexture
*iface)
{
return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture_iface);
@@ -44,7 +49,7 @@ static void d3drm_texture_destroy(struct d3drm_texture *texture)
IDirect3DRM_Release(texture->d3drm);
if (texture->surface)
IDirectDrawSurface_Release(texture->surface);
- HeapFree(GetProcessHeap(), 0, texture);
+ heap_free(texture);
}
static BOOL d3drm_validate_image(D3DRMIMAGE *image)
@@ -1114,7 +1119,7 @@ HRESULT d3drm_texture_create(struct d3drm_texture **texture,
IDirect3DRM *d3drm)
TRACE("texture %p.\n", texture);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMTexture_iface.lpVtbl = &d3drm_texture1_vtbl;
diff --git a/dll/directx/wine/d3drm/viewport.c b/dll/directx/wine/d3drm/viewport.c
index 247e0776a8..37c70c8db2 100644
--- a/dll/directx/wine/d3drm/viewport.c
+++ b/dll/directx/wine/d3drm/viewport.c
@@ -18,8 +18,13 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include "config.h"
+#include "wine/port.h"
+
#include "d3drm_private.h"
+WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
+
static inline struct d3drm_viewport *impl_from_IDirect3DRMViewport(IDirect3DRMViewport
*iface)
{
return CONTAINING_RECORD(iface, struct d3drm_viewport, IDirect3DRMViewport_iface);
@@ -70,7 +75,7 @@ static void d3drm_viewport_destroy(struct d3drm_viewport *viewport)
IDirect3DRM_Release(viewport->d3drm);
}
- HeapFree(GetProcessHeap(), 0, viewport);
+ heap_free(viewport);
}
static HRESULT WINAPI d3drm_viewport2_QueryInterface(IDirect3DRMViewport2 *iface, REFIID
riid, void **out)
@@ -1017,7 +1022,7 @@ HRESULT d3drm_viewport_create(struct d3drm_viewport **viewport,
IDirect3DRM *d3d
TRACE("viewport %p, d3drm %p.\n", viewport, d3drm);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMViewport_iface.lpVtbl = &d3drm_viewport1_vtbl;
diff --git a/media/doc/README.WINE b/media/doc/README.WINE
index 083be5fd7d..5e789914d8 100644
--- a/media/doc/README.WINE
+++ b/media/doc/README.WINE
@@ -25,7 +25,7 @@ reactos/dll/directx/wine/amstream # Synced to WineStaging-3.3
reactos/dll/directx/wine/d3d8 # Synced to WineStaging-3.3
reactos/dll/directx/wine/d3d9 # Synced to WineStaging-3.3
reactos/dll/directx/wine/d3dcompiler_43 # Synced to WineStaging-3.3
-reactos/dll/directx/wine/d3drm # Synced to WineStaging-2.16
+reactos/dll/directx/wine/d3drm # Synced to WineStaging-3.3
reactos/dll/directx/wine/d3dx9_24 => 43 # Synced to Wine-3.0
reactos/dll/directx/wine/d3dxof # Synced to WineStaging-2.9
reactos/dll/directx/wine/ddraw # Synced to WineStaging-3.3