Author: jgardou Date: Fri May 7 09:44:50 2010 New Revision: 47118
URL: http://svn.reactos.org/svn/reactos?rev=47118&view=rev Log: Delete win32k.h, it's useless now
Removed: branches/reactos-yarotows/subsystems/win32/win32k/include/win32k.h
Removed: branches/reactos-yarotows/subsystems/win32/win32k/include/win32k.h URL: http://svn.reactos.org/svn/reactos/branches/reactos-yarotows/subsystems/win3... ============================================================================== --- branches/reactos-yarotows/subsystems/win32/win32k/include/win32k.h [iso-8859-1] (original) +++ branches/reactos-yarotows/subsystems/win32/win32k/include/win32k.h (removed) @@ -1,83 +1,0 @@ -/* - * COPYRIGHT: See COPYING in the top level directory - * PROJECT: ReactOS Graphics Subsystem - * FILE: subsys/win32k/include/win32k.h - * PURPOSE: Internal Win32K Header - * PROGRAMMER: Alex Ionescu (alex@relsoft.net) - */ - -/* INCLUDES ******************************************************************/ - -#pragma once -#define INTERNAL_CALL APIENTRY - -/* Internal Win32k Headers */ -#include <include/accelerator.h> -#include <include/clipboard.h> -#include <include/cliprgn.h> -#include <include/bitmaps.h> -#include <include/brush.h> -#include <include/callback.h> -#include <include/caret.h> -#include <include/class.h> -#include <include/cleanup.h> -#include <include/color.h> -#include <include/coord.h> -#include <include/csr.h> -#include <include/dc.h> -#include <include/dce.h> -#include <include/dib.h> -#include <include/driver.h> -#include <include/driverobj.h> -#include <include/error.h> -#include <include/floatobj.h> -#include <include/gdiobj.h> -#include <include/palette.h> -#include <include/pdevobj.h> -#include <include/rect.h> -#include <include/sysparams.h> -#include <include/win32.h> -#include <include/window.h> -#include <include/winsta.h> -#include <include/xformobj.h> -#include <include/xlateobj.h> - -#include <include/region.h> -#include <include/ntuser.h> -#include <include/cursoricon.h> -#include <include/desktop.h> -#include <include/eng.h> -#include <include/focus.h> -#include <include/guicheck.h> -#include <include/hook.h> -#include <include/hotkey.h> -#include <include/input.h> -#include <include/inteng.h> -#include <include/intgdi.h> -#include <include/intddraw.h> -#include <include/menu.h> -#include <include/monitor.h> -#include <include/mouse.h> -#include <include/msgqueue.h> -#include <include/object.h> -#include <include/paint.h> -#include <include/painting.h> -#include <include/path.h> -#include <include/prop.h> -#include <include/scroll.h> -#include <include/surface.h> -#include <include/tags.h> -#include <include/text.h> -#include <include/timer.h> -#include <include/useratom.h> -#include <include/vis.h> -#include <include/userfuncs.h> -#include <include/winpos.h> -#include <include/mmcopy.h> -#include <include/misc.h> -#include <include/gdifloat.h> -#include <include/engobjects.h> -#include <include/engevent.h> -#include <include/ldevobj.h> -#include <include/device.h> -#include <dib/dib.h>