https://git.reactos.org/?p=reactos.git;a=commitdiff;h=61475b9fede67b4eb2236…
commit 61475b9fede67b4eb2236c4ff9a495052c66cda9
Author: Hermès Bélusca-Maïto <hermes.belusca-maito(a)reactos.org>
AuthorDate: Sun Apr 14 01:19:03 2019 +0200
Commit: Hermès Bélusca-Maïto <hermes.belusca-maito(a)reactos.org>
CommitDate: Sun Apr 14 01:19:03 2019 +0200
[WIN32SS:NTGDI] IntEscapeMatrix(): Use FreeType trigonometric functions instead of CRT
ones.
---
win32ss/gdi/ntgdi/freetype.c | 77 +++++++++++++++++++++++---------------------
1 file changed, 40 insertions(+), 37 deletions(-)
diff --git a/win32ss/gdi/ntgdi/freetype.c b/win32ss/gdi/ntgdi/freetype.c
index b5433d3844..a613a9f265 100644
--- a/win32ss/gdi/ntgdi/freetype.c
+++ b/win32ss/gdi/ntgdi/freetype.c
@@ -336,6 +336,39 @@ SharedFace_Release(PSHARED_FACE Ptr)
IntUnLockFreeType();
}
+
+static __inline void FTVectorToPOINTFX(FT_Vector *vec, POINTFX *pt)
+{
+ pt->x.value = vec->x >> 6;
+ pt->x.fract = (vec->x & 0x3f) << 10;
+ pt->x.fract |= ((pt->x.fract >> 6) | (pt->x.fract >> 12));
+ pt->y.value = vec->y >> 6;
+ pt->y.fract = (vec->y & 0x3f) << 10;
+ pt->y.fract |= ((pt->y.fract >> 6) | (pt->y.fract >> 12));
+}
+
+/*
+ This function builds an FT_Fixed from a float. It puts the integer part
+ in the highest 16 bits and the decimal part in the lowest 16 bits of the FT_Fixed.
+ It fails if the integer part of the float number is greater than SHORT_MAX.
+*/
+static __inline FT_Fixed FT_FixedFromFloat(FLOAT f)
+{
+ short value = f;
+ unsigned short fract = (f - value) * 0xFFFF;
+ return (FT_Fixed)((long)value << 16 | (unsigned long)fract);
+}
+
+/*
+ This function builds an FT_Fixed from a FIXED. It simply put f.value
+ in the highest 16 bits and f.fract in the lowest 16 bits of the FT_Fixed.
+*/
+static __inline FT_Fixed FT_FixedFromFIXED(FIXED f)
+{
+ return (FT_Fixed)((long)f.value << 16 | (unsigned long)f.fract);
+}
+
+
#if DBG
VOID DumpFontGDI(PFONTGDI FontGDI)
{
@@ -685,10 +718,11 @@ VOID FASTCALL IntWidthMatrix(FT_Face face, FT_Matrix *pmat, LONG
lfWidth)
VOID FASTCALL IntEscapeMatrix(FT_Matrix *pmat, LONG lfEscapement)
{
- double radian = (lfEscapement * M_PI) / 180 / 10;
-
- pmat->xx = (FT_Fixed)(cos(radian) * (1 << 16));
- pmat->xy = (FT_Fixed)(-sin(radian) * (1 << 16));
+ FT_Vector vecAngle;
+ FT_Angle angle = FT_FixedFromFloat((FLOAT)(lfEscapement * M_PI) / (FLOAT)(180 *
10));
+ FT_Vector_Unit(&vecAngle, angle);
+ pmat->xx = vecAngle.x;
+ pmat->xy = -vecAngle.y;
pmat->yx = -pmat->xy;
pmat->yy = pmat->xx;
}
@@ -2970,37 +3004,6 @@ ftGdiGlyphCacheSet(
}
-static void FTVectorToPOINTFX(FT_Vector *vec, POINTFX *pt)
-{
- pt->x.value = vec->x >> 6;
- pt->x.fract = (vec->x & 0x3f) << 10;
- pt->x.fract |= ((pt->x.fract >> 6) | (pt->x.fract >> 12));
- pt->y.value = vec->y >> 6;
- pt->y.fract = (vec->y & 0x3f) << 10;
- pt->y.fract |= ((pt->y.fract >> 6) | (pt->y.fract >> 12));
-}
-
-/*
- This function builds an FT_Fixed from a float. It puts the integer part
- in the highest 16 bits and the decimal part in the lowest 16 bits of the FT_Fixed.
- It fails if the integer part of the float number is greater than SHORT_MAX.
-*/
-static __inline FT_Fixed FT_FixedFromFloat(float f)
-{
- short value = f;
- unsigned short fract = (f - value) * 0xFFFF;
- return (FT_Fixed)((long)value << 16 | (unsigned long)fract);
-}
-
-/*
- This function builds an FT_Fixed from a FIXED. It simply put f.value
- in the highest 16 bits and f.fract in the lowest 16 bits of the FT_Fixed.
-*/
-static __inline FT_Fixed FT_FixedFromFIXED(FIXED f)
-{
- return (FT_Fixed)((long)f.value << 16 | (unsigned long)f.fract);
-}
-
static unsigned int get_native_glyph_outline(FT_Outline *outline, unsigned int buflen,
char *buf)
{
TTPOLYGONHEADER *pph;
@@ -3545,7 +3548,7 @@ ftGdiGetGlyphOutline(
if (aveWidth && potm)
{
widthRatio = (FLOAT)aveWidth * eM11 /
- (FLOAT) potm->otmTextMetrics.tmAveCharWidth;
+ (FLOAT)potm->otmTextMetrics.tmAveCharWidth;
}
left = (INT)(ft_face->glyph->metrics.horiBearingX * widthRatio) & -64;
@@ -3594,7 +3597,7 @@ ftGdiGetGlyphOutline(
FT_Matrix rotationMat;
FT_Vector vecAngle;
DPRINT("Rotation Trans!\n");
- angle = FT_FixedFromFloat((float)orientation / 10.0);
+ angle = FT_FixedFromFloat((FLOAT)orientation / 10.0);
FT_Vector_Unit(&vecAngle, angle);
rotationMat.xx = vecAngle.x;
rotationMat.xy = -vecAngle.y;