Author: jgardou Date: Sat Mar 5 16:23:30 2011 New Revision: 50973
URL: http://svn.reactos.org/svn/reactos?rev=50973&view=rev Log: [OPENGL32] - Naive try to fix bug 5057
Modified: trunk/reactos/dll/win32/opengl32/opengl32.c
Modified: trunk/reactos/dll/win32/opengl32/opengl32.c URL: http://svn.reactos.org/svn/reactos/trunk/reactos/dll/win32/opengl32/opengl32... ============================================================================== --- trunk/reactos/dll/win32/opengl32/opengl32.c [iso-8859-1] (original) +++ trunk/reactos/dll/win32/opengl32/opengl32.c [iso-8859-1] Sat Mar 5 16:23:30 2011 @@ -72,7 +72,7 @@ OPENGL32_ThreadDetach( void ) { GLTHREADDATA* lpData = NULL; - PROC *dispatchTable = NULL; + TEB* teb = NtCurrentTeb();
rosglMakeCurrent( NULL, NULL );
@@ -85,12 +85,15 @@ lpData = NULL; }
- dispatchTable = NtCurrentTeb()->glTable; - if (dispatchTable != NULL) - { - if (!HeapFree( GetProcessHeap(), 0, dispatchTable )) + if (teb->glTable != NULL) + { + if (!HeapFree( GetProcessHeap(), 0, teb->glTable )) + { DBGPRINT( "Warning: HeapFree() on dispatch table failed (%d)", GetLastError() ); + } + /* NULL-ify it. Even if something went wrong, it's not a good idea to keep it non NULL */ + teb->glTable = NULL; } }