Author: greatlrd
Date: Sat Apr 12 14:24:31 2008
New Revision: 32929
URL:
http://svn.reactos.org/svn/reactos?rev=32929&view=rev
Log:
adding flag translations for allot different value for D3DNTHAL_CALLBACKS
so human brain does not need doing binary calc to known which flag are set.
Modified:
trunk/rostests/dxtest/win32kdxtest/NtGdiDdQueryDirectDrawObject.c
trunk/rostests/dxtest/win32kdxtest/dump.c
trunk/rostests/dxtest/win32kdxtest/test.h
Modified: trunk/rostests/dxtest/win32kdxtest/NtGdiDdQueryDirectDrawObject.c
URL:
http://svn.reactos.org/svn/reactos/trunk/rostests/dxtest/win32kdxtest/NtGdi…
==============================================================================
--- trunk/rostests/dxtest/win32kdxtest/NtGdiDdQueryDirectDrawObject.c [iso-8859-1]
(original)
+++ trunk/rostests/dxtest/win32kdxtest/NtGdiDdQueryDirectDrawObject.c [iso-8859-1] Sat Apr
12 14:24:31 2008
@@ -285,7 +285,7 @@
dump_halinfo(pHalInfo,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal,
pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, NULL, ...)");
dump_CallBackFlags(pCallBackFlags,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal,
pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, NULL, ...)");
dump_D3dCallbacks(puD3dCallbacks,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal,
pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, NULL, ...)");
- /* FIXME dump puD3dDriverData */
+
dump_D3dDriverData(puD3dDriverData,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal,
pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, NULL, ...)");
}
/* testing OsThunkDdQueryDirectDrawObject( hDD, pHalInfo, pCallBackFlags,
puD3dCallbacks, puD3dDriverData, D3dBufferCallbacks, NULL, */
@@ -338,7 +338,7 @@
dump_halinfo(pHalInfo,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal,
pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, NULL,
...)");
dump_CallBackFlags(pCallBackFlags,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal,
pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, NULL,
...)");
dump_D3dCallbacks(puD3dCallbacks,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal,
pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, NULL,
...)");
- /* FIXME dump puD3dDriverData */
+ dump_D3dDriverData(puD3dDriverData,
"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags,
puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, NULL, ...)");
/* FIXME dump D3dBufferCallbacks */
}
Modified: trunk/rostests/dxtest/win32kdxtest/dump.c
URL:
http://svn.reactos.org/svn/reactos/trunk/rostests/dxtest/win32kdxtest/dump.…
==============================================================================
--- trunk/rostests/dxtest/win32kdxtest/dump.c [iso-8859-1] (original)
+++ trunk/rostests/dxtest/win32kdxtest/dump.c [iso-8859-1] Sat Apr 12 14:24:31 2008
@@ -8,6 +8,12 @@
#include <d3dnthal.h>
#include "test.h"
+
+/* this flag are only set for dx5 and lower but we need check see if we getting it back
from win32k or not */
+#define D3DLIGHTCAPS_GLSPOT 0x00000010
+
+/* this flag are only set for dx6 and lower but we need check see if we getting it back
from win32k or not */
+#define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
#define checkflag(dwflag,dwvalue,text) \
if (dwflag & dwvalue) \
@@ -191,8 +197,7 @@
int t;
UINT flag;
INT count=0;
- // LPD3DNTHAL_GLOBALDRIVERDATA lpD3DGlobalDriverData =
pHalInfo->lpD3DGlobalDriverData;
-
+
printf("DD_HALINFO Version NT 2000/XP/2003 found \n");
printf(" pHalInfo->dwSize :
0x%08lx\n",(long)pHalInfo->dwSize);
@@ -467,41 +472,41 @@
printf("dumping the D3DNTHAL_CALLBACKS from %s\n",text);
if (puD3dCallbacks->dwSize == sizeof(D3DNTHAL_CALLBACKS))
{
- printf(" puD3dCallbacks->dwSize :
0x%08lx\n",(long)puD3dCallbacks->dwSize);
- printf(" puD3dCallbacks->ContextCreate :
0x%08lx\n",(long)puD3dCallbacks->ContextCreate);
- printf(" puD3dCallbacks->ContextDestroy :
0x%08lx\n",(long)puD3dCallbacks->ContextDestroy);
- printf(" puD3dCallbacks->ContextDestroyAll :
0x%08lx\n",(long)puD3dCallbacks->ContextDestroyAll);
- printf(" puD3dCallbacks->SceneCapture :
0x%08lx\n",(long)puD3dCallbacks->SceneCapture);
- printf(" puD3dCallbacks->dwReserved10 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved10);
- printf(" puD3dCallbacks->dwReserved11 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved11);
- printf(" puD3dCallbacks->dwReserved22 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved22);
- printf(" puD3dCallbacks->dwReserved23 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved23);
- printf(" puD3dCallbacks->dwReserved :
0x%08lx\n",(long)puD3dCallbacks->dwReserved);
- printf(" puD3dCallbacks->TextureCreate :
0x%08lx\n",(long)puD3dCallbacks->TextureCreate);
- printf(" puD3dCallbacks->TextureDestroy :
0x%08lx\n",(long)puD3dCallbacks->TextureDestroy);
- printf(" puD3dCallbacks->TextureSwap :
0x%08lx\n",(long)puD3dCallbacks->TextureSwap);
- printf(" puD3dCallbacks->TextureGetSurf :
0x%08lx\n",(long)puD3dCallbacks->TextureGetSurf);
- printf(" puD3dCallbacks->dwReserved12 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved12);
- printf(" puD3dCallbacks->dwReserved13 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved13);
- printf(" puD3dCallbacks->dwReserved14 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved14);
- printf(" puD3dCallbacks->dwReserved15 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved15);
- printf(" puD3dCallbacks->dwReserved16 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved16);
- printf(" puD3dCallbacks->dwReserved17 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved17);
- printf(" puD3dCallbacks->dwReserved18 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved18);
- printf(" puD3dCallbacks->dwReserved19 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved19);
- printf(" puD3dCallbacks->dwReserved20 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved20);
- printf(" puD3dCallbacks->dwReserved21 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved21);
- printf(" puD3dCallbacks->dwReserved24 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved24);
- printf(" puD3dCallbacks->dwReserved0 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved0);
- printf(" puD3dCallbacks->dwReserved1 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved1);
- printf(" puD3dCallbacks->dwReserved2 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved2);
- printf(" puD3dCallbacks->dwReserved3 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved3);
- printf(" puD3dCallbacks->dwReserved4 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved4);
- printf(" puD3dCallbacks->dwReserved5 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved5);
- printf(" puD3dCallbacks->dwReserved6 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved6);
- printf(" puD3dCallbacks->dwReserved7 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved7);
- printf(" puD3dCallbacks->dwReserved8 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved8);
- printf(" puD3dCallbacks->dwReserved9 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved9);
+ printf(" puD3dCallbacks->dwSize :
0x%08lx\n",(long)puD3dCallbacks->dwSize);
+ printf(" puD3dCallbacks->ContextCreate :
0x%08lx\n",(long)puD3dCallbacks->ContextCreate);
+ printf(" puD3dCallbacks->ContextDestroy :
0x%08lx\n",(long)puD3dCallbacks->ContextDestroy);
+ printf(" puD3dCallbacks->ContextDestroyAll :
0x%08lx\n",(long)puD3dCallbacks->ContextDestroyAll);
+ printf(" puD3dCallbacks->SceneCapture :
0x%08lx\n",(long)puD3dCallbacks->SceneCapture);
+ printf(" puD3dCallbacks->dwReserved10 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved10);
+ printf(" puD3dCallbacks->dwReserved11 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved11);
+ printf(" puD3dCallbacks->dwReserved22 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved22);
+ printf(" puD3dCallbacks->dwReserved23 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved23);
+ printf(" puD3dCallbacks->dwReserved :
0x%08lx\n",(long)puD3dCallbacks->dwReserved);
+ printf(" puD3dCallbacks->TextureCreate :
0x%08lx\n",(long)puD3dCallbacks->TextureCreate);
+ printf(" puD3dCallbacks->TextureDestroy :
0x%08lx\n",(long)puD3dCallbacks->TextureDestroy);
+ printf(" puD3dCallbacks->TextureSwap :
0x%08lx\n",(long)puD3dCallbacks->TextureSwap);
+ printf(" puD3dCallbacks->TextureGetSurf :
0x%08lx\n",(long)puD3dCallbacks->TextureGetSurf);
+ printf(" puD3dCallbacks->dwReserved12 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved12);
+ printf(" puD3dCallbacks->dwReserved13 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved13);
+ printf(" puD3dCallbacks->dwReserved14 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved14);
+ printf(" puD3dCallbacks->dwReserved15 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved15);
+ printf(" puD3dCallbacks->dwReserved16 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved16);
+ printf(" puD3dCallbacks->dwReserved17 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved17);
+ printf(" puD3dCallbacks->dwReserved18 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved18);
+ printf(" puD3dCallbacks->dwReserved19 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved19);
+ printf(" puD3dCallbacks->dwReserved20 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved20);
+ printf(" puD3dCallbacks->dwReserved21 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved21);
+ printf(" puD3dCallbacks->dwReserved24 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved24);
+ printf(" puD3dCallbacks->dwReserved0 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved0);
+ printf(" puD3dCallbacks->dwReserved1 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved1);
+ printf(" puD3dCallbacks->dwReserved2 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved2);
+ printf(" puD3dCallbacks->dwReserved3 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved3);
+ printf(" puD3dCallbacks->dwReserved4 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved4);
+ printf(" puD3dCallbacks->dwReserved5 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved5);
+ printf(" puD3dCallbacks->dwReserved6 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved6);
+ printf(" puD3dCallbacks->dwReserved7 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved7);
+ printf(" puD3dCallbacks->dwReserved8 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved8);
+ printf(" puD3dCallbacks->dwReserved9 :
0x%08lx\n",(long)puD3dCallbacks->dwReserved9);
}
else
{
@@ -510,4 +515,207 @@
}
-
+void
+dump_D3dDriverData(D3DNTHAL_GLOBALDRIVERDATA *puD3dDriverData, char *text)
+{
+ UINT flag = 0;
+ INT count = 0;
+
+ printf("dumping the D3DNTHAL_GLOBALDRIVERDATA from %s\n",text);
+ if (puD3dDriverData->dwSize == sizeof(D3DNTHAL_GLOBALDRIVERDATA))
+ {
+ printf(" puD3dDriverData->dwSize :
0x%08lx\n",(long)puD3dDriverData->dwSize);
+ if (puD3dDriverData->hwCaps.dwSize == sizeof(D3DNTHALDEVICEDESC_V1))
+ {
+ printf(" puD3dDriverData->hwCaps.dwSize
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dwSize);
+ printf(" puD3dDriverData->hwCaps.dwFlags
: ");
+
+ flag = puD3dDriverData->hwCaps.dwFlags;
+ checkflag(flag,D3DDD_BCLIPPING,"D3DDD_BCLIPPING");
+ checkflag(flag,D3DDD_COLORMODEL,"D3DDD_COLORMODEL");
+ checkflag(flag,D3DDD_DEVCAPS,"D3DDD_DEVCAPS");
+
checkflag(flag,D3DDD_DEVICERENDERBITDEPTH,"D3DDD_DEVICERENDERBITDEPTH");
+
checkflag(flag,D3DDD_DEVICEZBUFFERBITDEPTH,"D3DDD_DEVICEZBUFFERBITDEPTH");
+ checkflag(flag,D3DDD_LIGHTINGCAPS,"D3DDD_LIGHTINGCAPS");
+ checkflag(flag,D3DDD_LINECAPS,"D3DDD_LINECAPS");
+ checkflag(flag,D3DDD_MAXBUFFERSIZE,"D3DDD_MAXBUFFERSIZE");
+ checkflag(flag,D3DDD_MAXVERTEXCOUNT,"D3DDD_MAXVERTEXCOUNT");
+ checkflag(flag,D3DDD_TRANSFORMCAPS,"D3DDD_TRANSFORMCAPS");
+ checkflag(flag,D3DDD_TRICAPS,"D3DDD_TRICAPS");
+ endcheckflag(flag,"puD3dDriverData->hwCaps.dwFlags ");
+
+ printf(" puD3dDriverData->hwCaps.dcmColorModel
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dcmColorModel);
+ printf(" puD3dDriverData->hwCaps.dwDevCaps
: ");
+
+ count = 0;
+ flag = puD3dDriverData->hwCaps.dwDevCaps;
+
checkflag(flag,D3DDEVCAPS_CANBLTSYSTONONLOCAL,"D3DDEVCAPS_CANBLTSYSTONONLOCAL");
+
checkflag(flag,D3DDEVCAPS_CANRENDERAFTERFLIP,"D3DDEVCAPS_CANRENDERAFTERFLIP");
+
checkflag(flag,D3DDEVCAPS_DRAWPRIMITIVES2,"D3DDEVCAPS_DRAWPRIMITIVES2");
+
checkflag(flag,D3DDEVCAPS_DRAWPRIMITIVES2EX,"D3DDEVCAPS_DRAWPRIMITIVES2EX");
+
checkflag(flag,D3DDEVCAPS_DRAWPRIMTLVERTEX,"D3DDEVCAPS_DRAWPRIMTLVERTEX");
+
checkflag(flag,D3DDEVCAPS_EXECUTESYSTEMMEMORY,"D3DDEVCAPS_EXECUTESYSTEMMEMORY");
+
checkflag(flag,D3DDEVCAPS_EXECUTEVIDEOMEMORY,"D3DDEVCAPS_EXECUTEVIDEOMEMORY");
+
checkflag(flag,D3DDEVCAPS_FLOATTLVERTEX,"D3DDEVCAPS_FLOATTLVERTEX");
+
checkflag(flag,D3DDEVCAPS_HWRASTERIZATION,"D3DDEVCAPS_HWRASTERIZATION");
+
checkflag(flag,D3DDEVCAPS_HWTRANSFORMANDLIGHT,"D3DDEVCAPS_HWTRANSFORMANDLIGHT");
+
checkflag(flag,D3DDEVCAPS_SEPARATETEXTUREMEMORIES,"D3DDEVCAPS_SEPARATETEXTUREMEMORIES");
+
checkflag(flag,D3DDEVCAPS_SORTDECREASINGZ,"D3DDEVCAPS_SORTDECREASINGZ");
+ checkflag(flag,D3DDEVCAPS_SORTEXACT,"D3DDEVCAPS_SORTEXACT");
+
checkflag(flag,D3DDEVCAPS_SORTINCREASINGZ,"D3DDEVCAPS_SORTINCREASINGZ");
+ // not in ddk or dxsdk I have but it is msdn
checkflag(flag,D3DDEVCAPS_TEXTURENONLOCALVIDEOMEMORY,"D3DDEVCAPS_TEXTURENONLOCALVIDEOMEMORY");
+
checkflag(flag,D3DDEVCAPS_TLVERTEXSYSTEMMEMORY,"D3DDEVCAPS_TLVERTEXSYSTEMMEMORY");
+
checkflag(flag,D3DDEVCAPS_TLVERTEXVIDEOMEMORY,"D3DDEVCAPS_TLVERTEXVIDEOMEMORY");
+
checkflag(flag,D3DDEVCAPS_TEXTURESYSTEMMEMORY,"D3DDEVCAPS_TEXTURESYSTEMMEMORY");
+
checkflag(flag,D3DDEVCAPS_TEXTUREVIDEOMEMORY,"D3DDEVCAPS_TEXTUREVIDEOMEMORY");
+ endcheckflag(flag,"puD3dDriverData->hwCaps.dwDevCaps");
+
+ if (puD3dDriverData->hwCaps.dtcTransformCaps.dwSize ==
sizeof(D3DTRANSFORMCAPS))
+ {
+ printf(" puD3dDriverData->hwCaps.dtcTransformCaps.dwSize
: 0x%08lx\n",(long) puD3dDriverData->hwCaps.dtcTransformCaps.dwSize);
+ printf(" puD3dDriverData->hwCaps.dtcTransformCaps.dwCaps
: ");
+
+ count = 0;
+ flag = puD3dDriverData->hwCaps.dtcTransformCaps.dwCaps;
+ checkflag(flag,D3DTRANSFORMCAPS_CLIP,"D3DTRANSFORMCAPS_CLIP");
+
endcheckflag(flag,"puD3dDriverData->hwCaps.dtcTransformCaps.dwCaps");
+ }
+ else
+ {
+ printf("none puD3dDriverData->hwCaps.dtcTransformCaps.dwSize from
the driver 0x%08lx\n",puD3dDriverData->hwCaps.dtcTransformCaps.dwSize);
+ }
+
+ if (puD3dDriverData->hwCaps.dlcLightingCaps.dwSize ==
sizeof(D3DLIGHTINGCAPS))
+ {
+ printf(" puD3dDriverData->hwCaps.dlcLightingCaps.dwSize
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dlcLightingCaps.dwSize);
+ printf(" puD3dDriverData->hwCaps.dlcLightingCaps.dwCaps
: ");
+
+ count = 0;
+ flag = puD3dDriverData->hwCaps.dlcLightingCaps.dwCaps;
+
+
checkflag(flag,D3DLIGHTCAPS_DIRECTIONAL,"D3DLIGHTCAPS_DIRECTIONAL");
+ checkflag(flag,D3DLIGHTCAPS_GLSPOT,"D3DLIGHTCAPS_GLSPOT");
+
checkflag(flag,D3DLIGHTCAPS_PARALLELPOINT,"D3DLIGHTCAPS_PARALLELPOINT");
+ checkflag(flag,D3DLIGHTCAPS_POINT,"D3DLIGHTCAPS_POINT");
+ checkflag(flag,D3DLIGHTCAPS_SPOT,"D3DLIGHTCAPS_SPOT");
+
endcheckflag(flag,"puD3dDriverData->hwCaps.dlcLightingCaps.dwCaps");
+
+ printf(" puD3dDriverData->hwCaps.dlcLightingCaps.dwLightingModel
: ");
+
+ count = 0;
+ flag = puD3dDriverData->hwCaps.dlcLightingCaps.dwLightingModel;
+
+ checkflag(flag,D3DLIGHTINGMODEL_MONO,"D3DLIGHTINGMODEL_MONO");
+ checkflag(flag,D3DLIGHTINGMODEL_RGB,"D3DLIGHTINGMODEL_RGB");
+
endcheckflag(flag,"puD3dDriverData->hwCaps.dlcLightingCaps.dwLightingModel");
+
+ printf(" puD3dDriverData->hwCaps.dlcLightingCaps.dwNumLights
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dlcLightingCaps.dwNumLights);
+ }
+ else
+ {
+ printf("none puD3dDriverData->hwCaps.dlcLightingCaps.dwSize from
the driver 0x%08lx\n",puD3dDriverData->hwCaps.dlcLightingCaps.dwSize);
+ }
+
+
+ if (puD3dDriverData->hwCaps.dpcLineCaps.dwSize == sizeof(D3DPRIMCAPS))
+ {
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwSize
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwSize);
+
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwMiscCaps
: ");
+ count = 0;
+ flag = puD3dDriverData->hwCaps.dpcLineCaps.dwMiscCaps;
+
checkflag(flag,D3DPMISCCAPS_CONFORMANT,"D3DPMISCCAPS_CONFORMANT");
+ checkflag(flag,D3DPMISCCAPS_CULLCCW,"D3DPMISCCAPS_CULLCCW");
+ checkflag(flag,D3DPMISCCAPS_CULLCW,"D3DPMISCCAPS_CULLCW");
+ checkflag(flag,D3DPMISCCAPS_CULLNONE,"D3DPMISCCAPS_CULLNONE");
+
checkflag(flag,D3DPMISCCAPS_LINEPATTERNREP,"D3DPMISCCAPS_LINEPATTERNREP");
+
checkflag(flag,D3DPMISCCAPS_MASKPLANES,"D3DPMISCCAPS_MASKPLANES");
+ checkflag(flag,D3DPMISCCAPS_MASKZ,"D3DPMISCCAPS_MASKZ");
+
endcheckflag(flag,"puD3dDriverData->hwCaps.dpcLineCaps.dwMiscCaps");
+
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwRasterCaps
: ");
+ count = 0;
+ flag = puD3dDriverData->hwCaps.dpcLineCaps.dwRasterCaps;
+
checkflag(flag,D3DPRASTERCAPS_ANISOTROPY,"D3DPRASTERCAPS_ANISOTROPY");
+
checkflag(flag,D3DPRASTERCAPS_ANTIALIASEDGES,"D3DPRASTERCAPS_ANTIALIASEDGES");
+
checkflag(flag,D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT,"D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT");
+
checkflag(flag,D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT,"D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT");
+ checkflag(flag,D3DPRASTERCAPS_DITHER,"D3DPRASTERCAPS_DITHER");
+
checkflag(flag,D3DPRASTERCAPS_FOGRANGE,"D3DPRASTERCAPS_FOGRANGE");
+
checkflag(flag,D3DPRASTERCAPS_FOGTABLE,"D3DPRASTERCAPS_FOGTABLE");
+
checkflag(flag,D3DPRASTERCAPS_FOGVERTEX,"D3DPRASTERCAPS_FOGVERTEX");
+ checkflag(flag,D3DPRASTERCAPS_PAT,"D3DPRASTERCAPS_PAT");
+ checkflag(flag,D3DPRASTERCAPS_ROP2,"D3DPRASTERCAPS_ROP2");
+
checkflag(flag,D3DPRASTERCAPS_STIPPLE,"D3DPRASTERCAPS_STIPPLE");
+
checkflag(flag,D3DPRASTERCAPS_SUBPIXEL,"D3DPRASTERCAPS_SUBPIXEL");
+
checkflag(flag,D3DPRASTERCAPS_SUBPIXELX,"D3DPRASTERCAPS_SUBPIXELX");
+
checkflag(flag,D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT,"D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT");
+
checkflag(flag,D3DPRASTERCAPS_WBUFFER,"D3DPRASTERCAPS_WBUFFER");
+ checkflag(flag,D3DPRASTERCAPS_WFOG,"D3DPRASTERCAPS_WFOG");
+ checkflag(flag,D3DPRASTERCAPS_XOR,"D3DPRASTERCAPS_XOR");
+ checkflag(flag,D3DPRASTERCAPS_ZBIAS,"D3DPRASTERCAPS_ZBIAS");
+
checkflag(flag,D3DPRASTERCAPS_ZBUFFERLESSHSR,"D3DPRASTERCAPS_ZBUFFERLESSHSR");
+ checkflag(flag,D3DPRASTERCAPS_ZFOG,"D3DPRASTERCAPS_ZFOG");
+ checkflag(flag,D3DPRASTERCAPS_ZTEST,"D3DPRASTERCAPS_ZTEST");
+
endcheckflag(flag,"puD3dDriverData->hwCaps.dpcLineCaps.dwRasterCaps");
+
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwZCmpCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwZCmpCaps);
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwSrcBlendCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwSrcBlendCaps);
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwDestBlendCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwDestBlendCaps);
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwAlphaCmpCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwAlphaCmpCaps);
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwShadeCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwShadeCaps);
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwTextureCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwTextureCaps);
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwTextureFilterCaps
:
0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwTextureFilterCaps);
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwTextureBlendCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwTextureBlendCaps);
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwTextureAddressCaps
:
0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwTextureAddressCaps);
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwStippleWidth
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwStippleWidth);
+ printf(" puD3dDriverData->hwCaps.dpcLineCaps.dwStippleHeight
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcLineCaps.dwStippleHeight);
+ }
+ else
+ {
+ printf("none puD3dDriverData->hwCaps.dpcLineCaps.dwSize from the
driver 0x%08lx\n",puD3dDriverData->hwCaps.dpcLineCaps.dwSize);
+ }
+
+ if (puD3dDriverData->hwCaps.dpcTriCaps.dwSize == sizeof(D3DPRIMCAPS))
+ {
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwSize
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwSize);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwMiscCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwMiscCaps);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwRasterCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwRasterCaps);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwZCmpCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwZCmpCaps);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwSrcBlendCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwSrcBlendCaps);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwDestBlendCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwDestBlendCaps);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwAlphaCmpCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwAlphaCmpCaps);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwShadeCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwShadeCaps);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwTextureCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwTextureCaps);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwTextureFilterCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwTextureFilterCaps);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwTextureBlendCaps
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwTextureBlendCaps);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwTextureAddressCaps
:
0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwTextureAddressCaps);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwStippleWidth
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwStippleWidth);
+ printf(" puD3dDriverData->hwCaps.dpcTriCaps.dwStippleHeight
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dpcTriCaps.dwStippleHeight);
+ }
+ else
+ {
+ printf("none puD3dDriverData->hwCaps.dpcTriCaps.dwSize from the
driver 0x%08lx\n",puD3dDriverData->hwCaps.dpcTriCaps.dwSize);
+ }
+
+ printf(" puD3dDriverData->hwCaps.dwDeviceRenderBitDepth
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dwDeviceRenderBitDepth);
+ printf(" puD3dDriverData->hwCaps.dwDeviceZBufferBitDepth
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dwDeviceZBufferBitDepth);
+ printf(" puD3dDriverData->hwCaps.dwMaxBufferSize
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dwMaxBufferSize);
+ printf(" puD3dDriverData->hwCaps.dwMaxVertexCount
: 0x%08lx\n",(long)puD3dDriverData->hwCaps.dwMaxVertexCount);
+ }
+ else
+ {
+ printf("none puD3dDriverData->hwCaps.dwSize from the driver
0x%08lx\n",puD3dDriverData->hwCaps.dwSize);
+ }
+
+ printf(" puD3dDriverData->dwNumVertices :
0x%08lx\n",(long)puD3dDriverData->dwNumVertices);
+ printf(" puD3dDriverData->dwNumClipVertices :
0x%08lx\n",(long)puD3dDriverData->dwNumClipVertices);
+ printf(" puD3dDriverData->dwNumTextureFormats :
0x%08lx\n",(long)puD3dDriverData->dwNumTextureFormats);
+ printf(" puD3dDriverData->lpTextureFormats :
0x%08lx\n",(long)puD3dDriverData->lpTextureFormats);
+ printf(" puD3dDriverData->lpTextureFormats :
0x%08lx\n",(long)puD3dDriverData->lpTextureFormats);
+ }
+ else
+ {
+ printf("none puD3dDriverData from the driver
0x%08lx\n",puD3dDriverData->dwSize);
+ }
+}
Modified: trunk/rostests/dxtest/win32kdxtest/test.h
URL:
http://svn.reactos.org/svn/reactos/trunk/rostests/dxtest/win32kdxtest/test.…
==============================================================================
--- trunk/rostests/dxtest/win32kdxtest/test.h [iso-8859-1] (original)
+++ trunk/rostests/dxtest/win32kdxtest/test.h [iso-8859-1] Sat Apr 12 14:24:31 2008
@@ -11,6 +11,7 @@
void dump_halinfo(DD_HALINFO *pHalInfo, char *text);
void dump_CallBackFlags(DWORD *pCallBackFlags, char *text);
void dump_D3dCallbacks(D3DNTHAL_CALLBACKS *puD3dCallbacks, char *text);
+void dump_D3dDriverData(D3DNTHAL_GLOBALDRIVERDATA *puD3dDriverData, char *text);