Sorry, but technically it seems you have no clue.
This gui stuff is difficult and not as easy as putting gt and k+ togehter.
Think of event handling not just painting. Or why is Ooo still without
Cocoa UI?
Dmitrij D. Czarkoff wrote:
On Monday 17 October 2005 02:01, Mikko Tikkanen
wrote:
Except that KDE or GNOME isn't really a
Windows GUI nor can it run
Windows software (presuming on the applications you mentioned)...
Still this idea could be usefull after some rethinking.
ReactOS has its own implementation of win32 apps' GUI. On the other hand, we
do have GTK+, Qt and some more crossplatform GUIs implemented on win32
platform. So we can pass all the widgets stuff to one of them and drop the
windows-native GUI (which is still slow and buggy). This would unify the GUI
of the system and make the system more stable while easier configurable. This
will let us use any popular X11 environment (or give a choise to user).
I think the preferable widget set would be GTK+ (because it's the most widely
spread among alternative widget sets and its license is safe) and the
preferable workspace would be GNOME (just because it's GTK+-based, popular
and actively developed).
Technically this approache means makeing all the Windows GUI-related libraries
the wrappers to the GTK libraries.
I think that such modification would be useful even without switching to some
DE or WM from Linux world just because GTK is off and ready, while ReactOS's
GUI is slow and buggy.
------------------------------------------------------------------------
_______________________________________________
ros-general mailing list
ros-general(a)reactos.org
http://www.reactos.org/mailman/listinfo/ros-general