On 14.10.2005 08:44:43 mf wrote:
Be careful not to make ReactOS into some kind of guinea pig for eccentric design though. One of the most important goals for ReactOS, interface-wise, is not requiring any retraining for people switching from Windows.
Correct. Windows is such well-known, that a different completely user interface would only distract most people.
[citates out of the initial post]
So getting down to business. The UI team is recruiting two kinds of people.
[...]
The plan(tm) to kickstart the UI team is as follows: Our first goal will be to make the surface experience of ReactOS familiar. Surface in this context means the things a user will see during and after bootup. This mainly involves modifying explorer;
What exactly do you want to modify?
to display a consistent and familiar start menu
OK - i started with inserting a few shortcuts into the start menu some days ago. Sure, there are still missing subfolders and more entries...
and to show a friendly explorer when My Computer or the Explore link is opened. This means making all the surface icons consistent (my task),
Aehm - what do you mean with "friendly"? ;-)
There is no plan past this first task, because I cannot predict how small or big the team is going to be, what feedback we are going to get, and how fast things will move.
As said before: You - the coordinator should make a plan, lead the discussion about what has to be done, and then make a list of the working points. Then any one can choose some of them, and design/implement them. That's what I would like to see in the Wiki, Bugzilla. I think this is the best way someone can pick up something, assign it to himself, and mark it as at the end.
Regards,
Martin