On 14.10.2005 08:44:43 mf wrote:
Be careful not to make ReactOS into some kind of
guinea pig for
eccentric design though. One of the most important goals for ReactOS,
interface-wise, is not requiring any retraining for people switching
from Windows.
Correct. Windows is such well-known, that a different completely user
interface would only distract most people.
[citates out of the initial post]
So getting down to business. The UI team is recruiting
two kinds of people.
[...]
The plan(tm) to kickstart the UI team is as follows:
Our first goal will be to make the surface experience of ReactOS familiar.
Surface in this context means the things a user will see during and after
bootup. This mainly involves modifying explorer;
What exactly do you want to modify?
to display a consistent and familiar start menu
OK - i started with inserting a few shortcuts into the start menu some days ago.
Sure, there are still missing subfolders and more entries...
and to show a friendly explorer when My Computer or
the Explore link
is opened. This means making all the surface icons consistent (my task),
Aehm - what do you mean with "friendly"? ;-)
There is no plan past this first task, because I
cannot predict how small or
big the team is going to be, what feedback we are going to get, and how fast
things will move.
As said before: You - the coordinator should make a plan, lead the discussion
about what has to be done, and then make a list of the working points.
Then any one can choose some of them, and design/implement them.
That's what I would like to see in the Wiki, Bugzilla. I think this is the best
way someone can pick up something, assign it to himself, and mark it
as at the end.
Regards,
Martin