I must agree with Robert.
Many competent people have tried to make the GUI "all things to all people".
It's a problem which lies at the very foundation of all the popular Open Source
platforms, particularly Linux and Windows. I constantly keep reminding myself of that.
My interest in ROS came form the original FreeDOS and so far the ROS team has managed to
stay true to freeDOS founding principles.
Above all plug-in replaceability with the core elements of DOS.
Congratualtions so far.
In spite of overwhelming increase in feature demand, beginning with multasking, ROS is
keeping up.
What made it easier for me to stick with ROS is the knowledge that, behind the scenes a
lot of ground-breaking "core" work is being done by other Open Source groups.
For example: MinGW-Msys.
It is the most impressive so far.
They (if I understand them properly) have stepped back to the very roots of Unix and the
Bourne (again) Shell i.e BASH.
From that stable base they have taken the line that
both Windows and Linux and some other proprietry platforms like Apple all rely on
"C" at some point.
They too are faceing "Feature and Transaction
pressure", but through good planning they are keeping up with ,and in some places
overtaking, all of the rich platform giants.
It is really up to the "feature enthusiasts" to take more resonsibilty onto
themselves.
That is: rtfm, or do the homework. How often have I forgotten that advice.
Unlike some other open groups, the ROS team is respectful and tolerant, even if they do
get a little touchy.
Regards and rosuccess.
Justin
---- "Robert Köpferl" <rob(a)koepferl.de> wrote:
Sorry, but technically it seems you have no clue.
This gui stuff is difficult and not as easy as putting gt and k+ togehter.
Think of event handling not just painting. Or why is Ooo still without
Cocoa UI?
Dmitrij D. Czarkoff wrote:
On Monday 17 October 2005 02:01, Mikko Tikkanen
wrote:
Except that KDE or GNOME isn't really a
Windows GUI nor can it run
Windows software (presuming on the applications you mentioned)...
Still this idea could be usefull after some rethinking.
ReactOS has its own implementation of win32 apps' GUI. On the other hand, we
do have GTK+, Qt and some more crossplatform GUIs implemented on win32
platform. So we can pass all the widgets stuff to one of them and drop the
windows-native GUI (which is still slow and buggy). This would unify the GUI
of the system and make the system more stable while easier configurable. This
will let us use any popular X11 environment (or give a choise to user).
I think the preferable widget set would be GTK+ (because it's the most widely
spread among alternative widget sets and its license is safe) and the
preferable workspace would be GNOME (just because it's GTK+-based, popular
and actively developed).
Technically this approache means makeing all the Windows GUI-related libraries
the wrappers to the GTK libraries.
I think that such modification would be useful even without switching to some
DE or WM from Linux world just because GTK is off and ready, while ReactOS's
GUI is slow and buggy.
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