Think of event
handling not just painting. Or why is Ooo still without
Cocoa UI?
You're talking about porting an app to another UI, but I say about wrapping
it. Say the program asks windows libs to draw a widget. Wrapper says: OK, and
converts the request to GTK+. GTK+ asks GUI to draw a widget.
Yes, this is damn difficault, even more difficault than porting OOo to Cocoa.
But this way it would be much more tasty.
That's exactly what the difficulties are.
It's not just wrap them. It is other philosophies, unknown, ohter
different, callbacks, non-occouring events, painting orders.
That's the reason (from client site) for Ooo to have neither cocoa nor
gtk UI. And why gtk for win lasts so long to come.
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