Richard is correct.
I understand the statement below as a recipe for suicide.
If you are having trouble getting skills on the ground now, this will make sure you never do.
Being SLAPP'ed by a multibillion business is no picnic.
JW.
> > -Recruiting-
> > So getting down to business. The UI team is recruiting two kinds of
> > people.
> > Primarily: Programmers who have sufficient knowledge to hack other
> > people's code, even if said code is rooted deeply in system libraries.
---- Richard Campbell <eek2121(a)comcast.net> wrote:
> I don't think i quite understand this...Are you saying we should develop
> a new UI? I don't think so. The Windows UI is standard, and several
> million users KNOW this UI. Our UI should be kept as close as possible
> to windows without breaking any laws.
>
> Aleksey Bragin wrote:
>
> > Hi, our UI Team Coordinator - mf - asked me to sent this email on his
> > behalf, because unfortunately mails from his address doesn't reach any
> > mailing-list.
> >
> > Here is the original message:
> > *From: *mf <mf(a)mufunyo.net <mailto:mf@mufunyo.net>>
> > *Date: *October 6, 2005 1:20:56 AM GMT+04:00
> > *Subject: **ReactOS UI Team - Concept, Plan, and: help wanted*
> >
> >
> > Greetings ReactOS developers and interested parties!
> >
> > For the unintroduced, I am your humble UI coordinator. In addition, I
> > also made some graphics for the project.
> >
> > -Concept-
> > I am here to remind you of a post that was made in the ReactOS user
> > forum, written by crappish (Mikko Tikkanen). In it the author wrote of
> > the need of a consistent user interface, the need of people that
> > actually have knowledge of such things, and how these people would
> > have to be in charge of enforcing such an interface. They should be
> > familiar with Windows, know how to make things accessible and
> > newbie-friendly, and have enough creativity to improve on existing
> > concepts. In addition to that, there should be someone who represents
> > this team and can interface it with the rest of the project, and make
> > sure everything is the way everyone wants it to be. Now, this
> > representative has been chosen. But there is no team to back him up!
> >
> > -Recruiting-
> > So getting down to business. The UI team is recruiting two kinds of
> > people.
> > Primarily: Programmers who have sufficient knowledge to hack other
> > people's code, even if said code is rooted deeply in system libraries.
> > Skill in writing user interfaces and piecing together dialog
> > resources. No advanced skills beyond that required. This is most
> > important, since developers in this category can get straight to
> > business and get started on improving ReactOS.
> > Secondarily: Interface concept designers who have advanced knowledge
> > of human interfacing, easy access, logical positioning, and the
> > creativity to improve and expand on existing ideas. This is a
> > secondary category because a) right now there is little to do in this
> > respect, b) there are already two (counting Mikko?) of these people in
> > ReactOS, and c) for every 1 concept designer, there can be up to 10
> > implementing developers.
> > Even more appreciated, would be someone who fits both gloves and can
> > write code AND design interfaces. Sadly, experience proves that these
> > two traits don't usually come together in one person.
> >
> > And! Just as important, though not actively recruited, I welcome icon
> > designers, graphic designers, font designers (that includes you,
> > wierd_w!), sound effect samplers, and programmers willing to implement
> > missing UI features (think of things such as extended cursor/icon
> > support, alpha blitting, runtime freetype configuration, recycle bin
> > functionality, control panel, autorun support, etc), on individual
> > application (mail me at mf(a)mufunyo.net <mailto:mf@mufunyo.net>).
> >
> > -Plan-
> > The plan(tm) to kickstart the UI team is as follows:
> > Our first goal will be to make the surface experience of ReactOS
> > familiar. Surface in this context means the things a user will see
> > during and after bootup. This mainly involves modifying explorer; to
> > display a consistent and familiar start menu, and to show a friendly
> > explorer when My Computer or the Explore link is opened. This means
> > making all the surface icons consistent (my task), modifying
> > explorer's interface (the 'programmer' category), and figuring out the
> > best layout for the start menu (the 'designer' category).
> > There is no plan past this first task, because I cannot predict how
> > small or big the team is going to be, what feedback we are going to
> > get, and how fast things will move.
> >
> >
> >
> > And that's it for my first big announcement. I hope this will get some
> > discussion going, and some balls rolling. I would also like to take
> > this opportunity to request a mailing list for the UI team, this
> > should have been set up right after the coordinator vote was over, but
> > it wasn't-- so to whoever's in charge of that, I count on you. Thanks.
> > Please reply to this mail only on the general list or to me in person
> > (if you're not on the list and only get digests), it is only
> > crossposted in ros-dev to get a wider range of attention.
> >
> >
> > Thanks for reading,
> > mf.
> >
> >------------------------------------------------------------------------
> >
> >_______________________________________________
> >ros-general mailing list
> >ros-general(a)reactos.org
> >http://www.reactos.org/mailman/listinfo/ros-general
> >
>
> _______________________________________________
> ros-general mailing list
> ros-general(a)reactos.org
> http://www.reactos.org/mailman/listinfo/ros-general
Hi, our UI Team Coordinator - mf - asked me to sent this email on his
behalf, because unfortunately mails from his address doesn't reach
any mailing-list.
Here is the original message:
From: mf <mf(a)mufunyo.net>
Date: October 6, 2005 1:20:56 AM GMT+04:00
Subject: ReactOS UI Team - Concept, Plan, and: help wanted
Greetings ReactOS developers and interested parties!
For the unintroduced, I am your humble UI coordinator. In addition, I
also made some graphics for the project.
-Concept-
I am here to remind you of a post that was made in the ReactOS user
forum, written by crappish (Mikko Tikkanen). In it the author wrote
of the need of a consistent user interface, the need of people that
actually have knowledge of such things, and how these people would
have to be in charge of enforcing such an interface. They should be
familiar with Windows, know how to make things accessible and newbie-
friendly, and have enough creativity to improve on existing concepts.
In addition to that, there should be someone who represents this team
and can interface it with the rest of the project, and make sure
everything is the way everyone wants it to be. Now, this
representative has been chosen. But there is no team to back him up!
-Recruiting-
So getting down to business. The UI team is recruiting two kinds of
people.
Primarily: Programmers who have sufficient knowledge to hack other
people's code, even if said code is rooted deeply in system
libraries. Skill in writing user interfaces and piecing together
dialog resources. No advanced skills beyond that required. This is
most important, since developers in this category can get straight to
business and get started on improving ReactOS.
Secondarily: Interface concept designers who have advanced knowledge
of human interfacing, easy access, logical positioning, and the
creativity to improve and expand on existing ideas. This is a
secondary category because a) right now there is little to do in this
respect, b) there are already two (counting Mikko?) of these people
in ReactOS, and c) for every 1 concept designer, there can be up to
10 implementing developers.
Even more appreciated, would be someone who fits both gloves and can
write code AND design interfaces. Sadly, experience proves that these
two traits don't usually come together in one person.
And! Just as important, though not actively recruited, I welcome icon
designers, graphic designers, font designers (that includes you,
wierd_w!), sound effect samplers, and programmers willing to
implement missing UI features (think of things such as extended
cursor/icon support, alpha blitting, runtime freetype configuration,
recycle bin functionality, control panel, autorun support, etc), on
individual application (mail me at mf(a)mufunyo.net).
-Plan-
The plan(tm) to kickstart the UI team is as follows:
Our first goal will be to make the surface experience of ReactOS
familiar. Surface in this context means the things a user will see
during and after bootup. This mainly involves modifying explorer; to
display a consistent and familiar start menu, and to show a friendly
explorer when My Computer or the Explore link is opened. This means
making all the surface icons consistent (my task), modifying
explorer's interface (the 'programmer' category), and figuring out
the best layout for the start menu (the 'designer' category).
There is no plan past this first task, because I cannot predict how
small or big the team is going to be, what feedback we are going to
get, and how fast things will move.
And that's it for my first big announcement. I hope this will get
some discussion going, and some balls rolling. I would also like to
take this opportunity to request a mailing list for the UI team,
this should have been set up right after the coordinator vote was
over, but it wasn't-- so to whoever's in charge of that, I count on
you. Thanks.
Please reply to this mail only on the general list or to me in person
(if you're not on the list and only get digests), it is only
crossposted in ros-dev to get a wider range of attention.
Thanks for reading,
mf.
Hi all
Better late than never: I'd like to thank the web team for a great job
on the new ReactOS site! Especially to Klemens Friedl, Ge van Geldorp
and Michael Wirth for the efforts that they put in, this was a big
task and they did it well.
The site is easy to navigate, looks great and should see us well into
the future as we continue to expand content and our user base grows.
Well done!
Regards
Jason
Hello,
today I tried to setup a QEMU boot environment for ReactOS.
I had a few problems to create the image and configuret the partition
on Windows.
However I could solve the problem using Linux, like this:
# create an empty 60 MB large disk image
dd if=/dev/zero of=/windows/c/reactos-emu/c.img count=121968
# initialize the MBR and partition using a DOS bot disk
qemu -fda dos5.img -hda c.img -boot a
# at the DOC command prompt:
> fdisk
# back in Linux
mformat c:
# boot ReactOS CDROM iso image in QEMU
qemu.exe -L . -hda c.img -cdrom reactos-0.3svn.iso -boot d
# Update the binaries from a fresh compiled ReactOS tree on Windows
binst.bat
Is there a better way, and is it possible without using Linux?
I also had to notice, my MTools on Windows are quite out of date.
(from 27.1.2001)
After a few boot cycles they have problems to read the image, and report:
Cannot initialize 'C:'
The Linux version works quite well on the same disk image.
Do you know of a newer WIN32 version of MTools - where can I download them?
I think this download link should also be put into the Wiki:
http://www.reactos.org/wiki/index.php/Installing_ReactOS#Using_MTools
Thanks,
Martin
Hi,
if I try to enter the forum, I get the following error message:
phpBB : *Critical Error*
Error creating new session
*_DEBUG MODE_*
SQL Error : 1062 Duplicate entry 'luljammtmkqianxjzaxegovwqjcqhyav' for
key 1
INSERT INTO phpbb_sessions (session_id, session_user_id, session_start,
session_time, session_ip, session_page, session_logged_in,
session_admin) VALUES ('luljammtmkqianxjzaxegovwqjcqhyav', 462,
1128451014, 1128451014, '54a19b66', 0, 1, 0)
Line : 209
File : sessions.php
- Hartmut
It's way too easy to make a mistake in the "Code
Validator". More that have of the time, I make a
mistake, and then, and guess what? I lose that
username, and the email, and then I have to register
again with another username and an email address!
______________________________________________________
Yahoo! for Good
Donate to the Hurricane Katrina relief effort.
http://store.yahoo.com/redcross-donate3/